"Congratulations, TV Tropes! You've ruined life! First it was the Internet, and now you."
Grr!You! Here's an index of tropes that revolve about the emotion of anger in all its myriad forms. NOW CHECK THEM OUT OR I'LL GET REALLY ANGRY!
GRRRRR! Hurry up and look at these tropes! I'm losing my patience with annoying stumps like you! You're beginning to piss me off!
- A-Cup Angst: Why can't I have a busty figure too?! Having no chest size pisses me off!
- Appearance Angst: I hate that I have this stupid physical characteristic!
- Agitated Item Stomping: Agh! *Stomp-stomp-stomp-stomp-stomp*
- Anger Born of Worry: You idiot! How could you put yourself in danger like that?! Do you even know how you got me worried?!
- Anger Is Not Enough: It doesn't matter how angry you get, it simply cannot provide you the power you need!
- Anger Montage: I'm so angry, I'm gonna TEAR EVERYTHING UP!
- Angrish: Thats it! Im so Fffghgghf GRAAAAAAAAAGH!
- Angry Animalistic Growl: Grrrrr! That makes me so mad!!! I think my feral side is coming out!
- Angry Black Man: I'm a black man and you will indeed regret pissing me off!
- Angry Chef: Screw up in my kitchen? Aaauuughhh!
- Angry Collar Grab: I'm gonna grab you by the collar to bring you up to my face so you can see how pissed you've made me, punk!
- Angry Dance: I'm so angry, I'm gonna dance! BECAUSE of I'M ANGRY!
- Angry Eyebrows: Look at my eyebrows facing downwards! That's my angry face!
- Angry Fist-Shake: You want a taste of my fist, punk?! I'll shake them in your face!
- Angry Guard Dog: GRRRR.... BARKBARKBARKBARKBARK! Translation: Stay out of this yard before I tear your leg off, you yard prowlers!
- Angry Mob Song: We're all so angry we wrote a song about it!
- Angry White Man: I'm a white man and you will indeed regret pissing me off!
- Angst Nuke: GRRRR! I'm so angry I could just explode... KABOOM!
- Anguished Outburst: Why did all of this happen?! Why!? WHY?! (sobs)
- Appliance Defenestration: Why won't the laptop work! I'm SO ENRAGED I'M THROWING IT OUT OF THE WINDOW. There, it'll teach you to crash.
- Armor-Piercing Slap: *Slaps you hard* That's what you get for angering me!
- Atomic F-Bomb: FFFFFUUUUUUCCCCCKKKKKKK!!!!!
- Bad Mood as an Excuse: I'm so pissed off! I should take it out on you!
- Bar Brawl: I saw you spiking my drink! I'm going to knock your head with this bottle!
- Berserk Button: Don't push my button(s) or you're gonna get it!
- The Berserker: RRAAAAAAAAAAAGGGGGGGGGGGHHHHHHH!
- Berserker Tears: You see these tears?! It's not sadness, it's RAGE!
- Beware the Nice Ones: I may be nice, but don't make me angry okay?
- Beware the Quiet Ones: I don't talk much, but it's best not to upset me.
- Beware the Silly Ones: I may be silly, but please dont make me angry.
- Big Brother Instinct: Step away from my brother/sister, punk! Or else you'll have to deal with me!
- Big Honking Traffic Jam: I'm gonna blare the horn because WHY AREN'T THOSE DAMN CARS MOVING!
- Big "SHUT UP!": Grrrr!!!! SHUT UUUUUUPPP!!!!
- Blinded by Rage: Dammit, if I hadn't lost my temper, I could've won that fight...
- Blood on the Debate Floor: You're voting against my bill?! Them's fighting words!
- Book Snap: If I slam a book I'm reading shut, that means I'm very upset with you!
- Brake Angrily: Don't piss me off while I'm driving, or I'll stomp on the brakes!
- Brooklyn Rage: Ya messin' with da New York, punk? Imma betcha' face in!
- Bull Seeing Red: *snort* I see red! I'm triggered now!
- Burning with Anger: I'm really hot... no really! I'm burning up because I'm that angry!
- Calling Out for Not Calling: Where have you been?! Why haven't you called?!
- Calling the Old Man Out: You call yourself my parent?! You can't even do that job right!
- Can't Take Criticism: Shut up! You don't have the right to criticize me!
- Cathartic Chores: I'm so angry and frustrated right now that I have to do something! Cutting vegetables will do CHOP-CHOP-CHOP!
- Cathartic Scream: I'm so frustrated that I HAVE TO SCREEEAAAAM!
- Close to Home: This case I'm on makes me so angry because it reminds me of an unpleasant situation I went through!
- Comical Angry Face: How dare you to laugh at my angry face! You will be sorry!
- Cross-Popping Veins: When I have a cross- or Y-shaped intersection of veins on my forehead, that means I'm really mad!
- Dartboard of Hate: I'm so angry at you! And since I can't get my paws on you, I'm gonna throw darts on your photo. THERE.
- Death Glare: The look on my face will tell you how angry I am!
- Defenestrate and Berate: We're through! Get out of my life! And take your stuff with you!
- Demon Head: I'm so angry my head's gonna look monstrous in a matter of seconds!
- Desk Sweep of Rage: I'm so angry I'm gonna just sweep all this stuff outta the way!
- Distressed Woodchopping: I'm furious! MUST-NOT-SMASH-THINGS- Instead, I'm gonna chop some wood. I'm gonna smash those logs so hard!
- Don't Make Me Destroy You: I don't want to do this, but because you made me angry, I will!
- Don't You Dare Pity Me!: I don't need your sympathy, so beat it!
- Door Slam of Rage: I'm so mad at you, I will slam the door on my way out! *Slams door angrily*
- Dramatic Drop: I'm so surprised and mad that I'll just drop this!
- Dramatic Sit-Down: This pisses me off! I need to sit down!
- Draw Aggro: I'm gonna kill you! *(sneaks up behind you)*
- Enraged by Idiocy: Grr! Will you stop being so stupid?!
- Extremely Protective Child: Don't you dare harm my parents! I'm a child who protects them!
- Fandom-Enraging Misconception: You fell for a persistent misconception! NOW YOU'RE GONNA FEEL THE FANDOM'S WRATH!
- Fiery Redhead: Yes, I have red hair, and I will go ape shit if you mess with me!
- Fighting Irish: Ya gonna git in wee big trouble if ya be slaggin' an Irishman!
- Fireball Eyeballs: I'm so angry my eyes are burning hot with anger!!
- Fisticuff-Provoking Comment: They's fightin' words!
- Fist of Rage: I got my fist clinched to my side, ready to attack!
- Flipping the Table: I don't care that you're using this table, I'll just flip it over I'm so angry!
- Foreign-Language Tirade: Parce que je suis multilingue, この怒りを解き放つはほかの言語を使えるんだ！Βλαστήστε το πλοίο που σας έφερε, 개새끼! Translation: Because I'm multilingual, I'll use another language to unleash this anger! Damned be the ship that brought you, you son of a bitch!
- Forgiven, but Not Forgotten: Sure, I'll let bygones be bygones, but I'm still angry with you!
- Four-Temperament Ensemble (Choleric)
- Fury-Fueled Foolishness: Grrrr! I'm so angry, I can no longer make rational decisions!
- Grew a Spine: I'm no longer the wimp you liked to push around! So back off before you regret it!
- Grumpy Bear: Living in a sugary world of joy and laughter makes me very angry!
- Grumpy Old Man: I'm so angry about how things are in today's society with a bunch of stupid, annoying little brats!
- Hair-Trigger Temper: EVERYTHING PISSES ME OFF!
- Hate at First Sight: I barely even know you yet, but I already get angry just looking at you!
- Hates Being Called Cute: Never, ever call me cute even if I am cute!
- Heroic Safe Mode: I'm not gonna feel any more emotions or get distracted until the day is saved!
- High-Pressure Emotion: Just to let you know I'm mad, my head is steaming like a teakettle!
- Hot-Blooded: I'm enthusiastic but I also get mad easily!
- How Dare You Die on Me!: I hate that you died before it was your time! That angers me in addition to breaking my heart!
- Hulking Out: I'm so angry I could just morph into a rage monster!
- If I Can't Have You : If you don't return any feelings for me, I'm gonna get really angry and see that you have no feelings to return to anybody — AT ALL!
- Incessant Music Madness: Turn that annoying, stupid music off! I can't stand listening to that cacophony they call music! It makes me angry!
- Irrational Hatred: Why am I always angry with you when I have no reason to?!
- Irritation Nightmare: Ugh! I just dreamt about something I hate!
- Is This What Anger Feels Like?: It feels good!
- Jerkass: I'm not a nice guy at all! So beat it, shithead!
- The Killjoy: Grr! How dare you have fun!?
- Knight Templar Big Brother: If you mess with my little siblings, you're gonna feel my wrath!
- Knight Templar Parent: If you mess with my children, you're gonna feel my wrath!
- Large Ham: I AM GOING TO FUCKING STOMP ON YOUR NECK UNTIL IT'S SNAPPED CLEAN OFF!!!
- Lean and Mean: So what if I'm not big or strong?! That still doesn't mean I'm a nice guy! So beat it!
- Let Me at Him!: Why you little...! *gets held back* Hey! Let me go so I can beat that guy's face in!
- Let's Get Dangerous!: Play time's over! It's time for me to kick your ass!
- Limp and Livid: I'm so angry I'll just flop like a rag doll.
- Looming Silhouette of Rage: See my shadow looming over you? I'm mad!
- Lost Food Grievance: WHO STOLE MY FOOD?!
- Mad at a Dream: I don't care if it was All Just a Dream; I'm still furious at you!
- Madden Into Misanthropy: Grr! You people got on my last nerves! I hate you all!
- Mama Bear: Don't you dare harm my children! I'm a woman who protects them!
- Minor Insult Meltdown: You insulted me! Grrr!
- Misdirected Outburst: I'm angry at the world, and I WILL TAKE IT OUT ON YOU!
- Moment of Weakness: I'm not usually like that. I was so mad, I had a lapse in judgement. Sorry.
- No-Holds-Barred Beatdown: You're dead! You're dead! YOU'RE DEAD!!!
- No Indoor Voice: I AM SO ENRAGED THAT I'M YELLING AT YOU RIGHT NOW!
- The Napoleon: Are you making fun of my height?! Don't you dare!
- Not Good with Rejection: How dare you not express your feelings for me!
- Papa Wolf: Don't you dare harm my children! I'm a man who protects them!
- Paper Destruction of Anger: I'm crumpling this unfair contract! GRRR!
- Percussive Maintenance: I'm getting really angry at this uncooperative computer. I'm gonna tap it slightly. Perhaps it'll help. Tap. Tap! Tap!! Work, damn you, work! Slap! Slap! Slap!
- Percussive Therapy: WHY CAN'T I FIGURE THIS OUT!? I'm so freaking angry I'm gonna hit the desk even though the desk did nothing wrong. But I must take it on something!
- Perpetual Frowner: What?! You expecting me to smile?!! Fuck off!! I'll look as mad as I want to!!
- Pervert Revenge Mode: Are you staring at my cleavage?! You'll pay for that!
- The Power of Hate: FOOL! By pissing me off, youve only made me stronger! PREPARE FOR THE ASS-KICKING OF A LIFETIME!
- Pull The Trigger Provocation: You just pushed me over the line I didn't want to cross!
- Punch a Wall: DAMN YOU! I'm so angry I must punch something! A wall will do! ...ouch. My poor hand.
- Rage Against the Reflection: *looks in the mirror* I DO NOT LOOK LIKE THAT! *smashes the mirror*
- Rage Breaking Point: That's it!Enough is too much!
- Rage Judo: You made me mad at that person on purpose just to get out of that argument, didn't you?!
- Rage Quit: Agghh! This game sucks! I quit!
- Rambunctious Italian: I'm Italian, and you don't want to make-a me angry!
- Rampage from a Nail: Ouch! I stepped on a nail! Aggggghhhhh!
- Rant-Inducing Slight: I've been stoic through all this bad stuff, but now I'm sick of being stoic!
- Rapid-Fire Descriptors: I'm so angry I have to use so many mind-boggling astounding rage-releasing adjectives or adverbs in a row.
- Repression Never Ends Well: I've been keeping my feelings bottled up, and I'm at my limit!!
- Red Is Violent: Red means I'm full of rage!
- Ring Ring CRUNCH: I hate alarm clocks!
- Shoot the Television: What the hell did I just watch? *takes out a pistol, aims, and shoots*
- Slap-Slap-Kiss: I hate you! I hate you! Why am I still in love with you?!
- Sore Loser: Grr! It's not fair! I'm not supposed to lose to punks like you!
- Spicy Latina: ¡Soy una Mujer Latina con una actitud Picante! ¡Así que será Mejor Que te alleges si sabes lo que es Bueno para ti!Translation: I'm a Latina woman with a spicy attitude! So you better get away if you know what's good for you!
- Suddenly SHOUTING!: Want to know how angry I am? BY YELLING AT YOU OUT OF NOWHERE!
- Superpowered Evil Side: I'm nice when I'm happy but when I'm angry, I turn very powerful and evil, so don't mess with me!
- Suppressed Rage: I'm trying really hard not to unleash my fury on you right now.
- Take This Job and Shove It: You know what? Screw this stupid job! I'm leaving!
- Tame His Anger: I need to control my temper!
- Tantrum Throwing: I'm so angry, I'm gonna throw random things around!
- Teach Him Anger: You're too calm. You need to get mad!
- That Satisfying Crunch: I'm so angry I'm gonna smash this horrible cell phone. It tortured me long enough DAMMIT! *SMASH!* ...totally worth it!
- This Cannot Be!: What you did make me so mad that it must be impossible!
- This Is Unforgivable!: You crossed the line! I WILL NEVER FORGIVE YOU FOR THIS!
- This Means War!: The past actions I could forgive, but now I have every right to go nuts on you!
- Torches and Pitchforks: You made us really angry, and now we're going to gather our torches and pitchforks to hunt you down!
- Tranquil Fury: I don't look angry, I don't sound angry, but I am angry.
- Tsundere: What are you looking at, you fool?! Stop staring at me, or I'll get angry! I really do like you staring at me.
- Unsatisfiable Customer: People say that my sort is always right, so you guys working at stores and restaurants must always be wrong!
- Unstoppable Rage: ARRRRRRRGGGGGHHHHHHH! FEEL MY WRATH!
- Villainous Breakdown: Noooo! This can't be! YOU DESTROYED MY PLANS! YOU... WILL... PAY FOR THIS!
- Violent Glaswegian: Dinnae mess wi I or I'll get really angry!
- Violently Protective Girlfriend: Anyone who hurts my boyfriend will feel my wrath!
- What the Hell, Hero?: Why would you do such a thing like that?! You call yourself a hero?! I'm mad at you!
- Who's Laughing Now?: You laughed at me, but I'm evil now, so don't dare laugh again!
- Why Won't You Die?: Grr! Your determination is making me mad!
- Woman Scorned: You cheated on me, and now I'm gonna give you hell!
- "You!" Exclamation: You! You made me mad!
- You Monster!: You've crossed the line! I'LL KILL YOU!
- You're Cute When You're Angry: I must be drop-dead gorgeous then, BECAUSE of I'M PISSED BEYOND BELIEF!
- You Wouldn't Like Me When I'm Angry!: So don't piss me off!
Are you finished yet, because I'm GONNA EXPLODE! ARRRRGGGGGHHHHH!
Rage Breaking Point
When anger needs a "contents under pressure" label.
— Ralphie, A Christmas Story
A character holds back anger until it can no longer be held back, and then the rage comes pouring through.
Sometimes characters have every reason to be angry, but they try to hold it back for various reasons. Sometimes, the reasons are selfish; sometimes, they are because they know it would be wrong to get angry or that blowing their top would have bad consequences (such as losing their job, getting arrested, or even getting themselves or others killed); and sometimes, the reason is just for the sake of appearances.
Eventually, there will be a last straw. It could range from a minor thing to out-and-out hitting the character's Berserk Button. But now, the flood of anger comes pouring out like water from a burst dam. It usually involves Unstoppable Rage but in some cases, it can even be Tranquil Fury. Some stories might even have this trigger a Heroic Second Wind. Also, if the character's Berserk Button is hit, this character might even be twice as berserk as usual.
Suddenly SHOUTING! often goes hand-in-hand with this.
Trope RelationsA Sub-Tropeof OOC Is Serious Business, You Wouldn't Like Me When I'm Angry!.
A Super-Trope to Rant-Inducing Slight (in that the trigger is very minor).
A Sister Trope to Trying Not to Cry (a tears breaking point), Beware the Nice Ones (characters who often try not to get angry).
- Break the Cutie (being sweet and nice will show a dangerous side when driven to rage)
- Bullying a Dragon (in which a character or group of characters learn too late that picking on a being much more powerful than them is never a good idea, possibly one with an extremely long threshold and about to reach the end of their tether)
- Do Not Taunt Cthulhu (an otherworldly entity is pushed too far... to the point it reveals the true extent of its power)
- Fisticuff-Provoking Comment (where a character is already verbally expressing his rage before an insulting or offensive statement causes him to react with physical violence)
- Moment of Weakness (driven to rage because of emotional or psychological problems the character doesn't usually have)
- Not So Stoic (character holds back emotions to be stoic, and it only goes so far)
- Repression Never Ends Well (a plot about repressed emotions causing trouble)
- Sudden Principled Stand (a breaking point based on principles)
- Suppressed Rage: (a character is trying to hold the anger back, but it's still leaking out)
- Teach Him Anger (when one of the other protagonists tries to make the calm character reach this in order to make him stop being a doormat... and often regretting it afterward).
- Tranquil Fury (a character is driven to rage, then becomes frighteningly calm yet undeniably angry)
- Traumatic Superpower Awakening (unlock hidden powers by some breaking point)
- Unstoppable Rage (when a character goes into a berserker state and attacks in a fury so bad that it is hard for them to stop)
- Villainous Breakdown (a calm, collected villain is driven over the edge)
Contrast Hair-Trigger Temper (who never bothers trying to hold back), The Stoic (who almost never gets pissed in the first place) and Passive-Aggressive Kombat (a way to avoid open fights, while still being hostile).
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Anime & Manga
- Jean's breakdown comes late into Attack on Titan, after a series of unfortunate revelations about the state of the world. In chapter 127, he finally learns that Reiner killed Marco while they're sitting right across from each other at a campfire. Jean takes the reveal with weathered patience until Reiner starts groveling in self-loathing. The sight proves to be the straw on the camel's back for Jean, provoking a vicious No-Holds-Barred Beatdown until he's restrained.
- Minoru Shiraishi from Lucky Star puts up with 19 episodes of abuse from his Nice Character, Mean Actor co-star Akira during the Lucky Channel segments, and then he's left for dead at Mount Fuji by the producer and director, only to show up in episode 21 with the water Akira asked for. It's not until Akira spits out the water and complains about how it's too warm that he finally snaps and trashes the set. His moment was even made the page image for Beware the Nice Ones.
- Full Dive: Hiro reaches his breaking point in the first episode; he has pent up anger over his percieved "shitty" circumstances in real life, but him getting actually hurt by his "best friend" in a hyper-realistic VRMMO proved be the last straw. Enraged, Hiro calls Martin a "damned NPC and tackles him to the ground.... which ends up killing him as the tackle made him shove a knife through his throat.
- Likewise, Alicia reaches her's after her brother's death. She obviously grows more and more enraged when Hiro constantly apologizes and seeming refusual to think of a solution to this problem. Finally, when he sprints out of the house, she has more or less gone murderously insane and chases after him like a rabid dog.
Alicia:Hiro, you bastard! Don't you dare run away!
- During Full Metal Panic? Fumoffu, Kaname tries to be a Voice of Reason for her classmates when they believed they'll die after being seemingly exposed to a toxic gas. Though, when they go berserk to attack Sosuke, Kaname tries to calm them down, but after getting smacked with several objects, she snaps and proceeds to pummel the other students.
- When Naruto learns of the harm he can cause by using the Nine-Tail's power to the point where he can't even control himself, he restrains his anger to avoid transforming again. After what seems like a month or so, his beloved mentor Jiraiya is killed, his village is destroyed while he is away, and his teacher Kakashi has died from overuse of chakra. All have been caused by one guy, Pain. Naruto goes to defeat Pain with his new power, but is quickly brought down. Hinata tries to attack Pain after she sincerely confesses her love to Naruto, but after a brief fight, Pain stabs her. Believing her to be killed, Naruto, now filled with rage, gives himself to the very power that harmed his comrades before...but it also, for the first time, scared Pain because he suddenly found that even his vaunted power was as nothing against the terrifying power of the Nine-Tails. By the time Naruto finally came back out of it, Pain was not as confident as before.
- Pain himself has a nasty version. After what seemed like a complete waste of a childhood, his emotionless exterior is nothing but for convincing his cohorts he's serious. But, push him to his limit, and his godly superiority turns less threatening and more futile.
- After witnessing the way Mayuri treated his own men and offered to keep Orihime as an experimental lab-rat, Uryuu was already pissed off. Once Mayuri started mocking Uryuu's Quincy heritage and revealed he'd spent years experimenting on Quincies, he really got on Uryuu's bad side. However, when he revealed the last Quincy he had experimented on and tortured to death was Uryuu's own mentor and grandfather, Souken, Uryuu finally snapped... transforming right into a One-Winged Angel form that not only turned him into a Walking Wasteland but also one-shotted both Mayuri and his bankai in the process.
- The Vandenreich's first invasion of Seireitei decimates the First Division, putting Yamamoto into a state of Tranquil Fury that only becomes more obvious once he realizes not even Mayuri can locate the secret Quincy base. When the second invasion occurs, this time bringing with it Yamamoto's ancient nemesis and the Vandenreich leader, Yamamoto's response is the story's most epic example of someone exploding with rage. His loss of temper results in an eruption of both violence and power that shakes the entire city, triggering an Heroic Second Wind in the beleaguered Captains in the process.
- In Demon Slayer: Kimetsu no Yaiba, Zenitsu had a very subservient relationship with his elder colleague disciple Kaigaku. The latter couldn't stand the former's presence due to Zenitsu's difficult behavior as someone with low self-esteem who seemly wasn't showing much progress while being trained under the same master, though Zenitsu tried to make things work with Kaigaku by respecting him. It all goes south when Kaigaku betrays the demon slayers to become a demon himself, and as a form of atonement their master commits seppuku to pay the price of shame. With that, Zenitsu loses any respect he still had for Kaigaku and showers him with insults and hard truths in their fight to the death, to the point Kaigaku even sarcastically compliments Zenitsu for finally talking back to him.
- Dragon Ball Z:
- One of the earliest ones of note, of course, is when Vegeta realizes Gohan stole the first Dragon Ball he found on Namek. He got the first Dragon Ball after slaughtering a Namekian village. While he was stealing the other six from Freeza, Gohan found and took the first one. They have an encounter where Gohan is able to bluff his way into convincing Vegeta he doesn't have it. When Vegeta goes to retrieve that Dragon Ball, and can't find it, he puts 2 and 2 together and flies off in a rage.
Vegeta: You Earthling punks! Play me for fool, will you!? You'll pay for this!
- Super Saiyan transformations are often triggered through such an event. Frieza mortally wounds Piccolo, killed Krillin on Namek, and then threatened to do the same to Gohan, finally infuriating Goku enough to trigger his first transformation. Vegeta transforms, ironically, upon giving up becoming a Super Saiyan and his subsequent despairing rage with himself over doing so. Gohan transforms by reminding himself of all the times he's been frozen in terror and somebody else got hurt protecting him. Future Trunks transforms upon the death of his mentor and best friend. Cabba transforms after Vegeta threatened to kill his people. Broly transforms after witnessing his father's death, believing that he's responsible for it. As Goku puts it: "The power comes in response to a need, not a desire. You need to create that need."
- First off, Gohan and all his friends (and family) are fighting against the super-powerful Cell, and one after another, they all fall. Eventually, Android #16 decides to try and perform a Taking You with Me Attack that doesn't work, because the bomb inside him was removed by Dr. Briefs. Cell then completely destroys him, save for his still-alive head, which Mr. Satan tosses to Gohan. #16 then proceeds to tell Gohan to unleash his rage, as it's for the greater good. Then Cell crushes his head. This is the final straw that pushes Gohan over the edge, going beyond his normal Super Saiyan form and into Super Saiyan 2. Let's just say thingsdon't go well for Cell.
- In Dragon Ball Z: Battle of Gods, Vegeta humiliates himself to appease Beerus, hoping he'll just go away and not blow up the Earth. However, all of this reaches a breaking point when Bulma, angry that her birthday party has been ruined by this meat-headed cat man, slaps Beerus and Beerus slaps her to the ground. Vegeta's rage over Bulma getting slapped is enough to finally allow him to land the first actual blow on Beerus in the show, with Master Roshi noting that, at that moment, Vegeta surpassed Goku. Odd how The Power of Love works. The scene is recreated in Dragon Ball Super, though it downplays Vegeta's power by showing that Beerus was still stronger than him.
- One of the earliest ones of note, of course, is when Vegeta realizes Gohan stole the first Dragon Ball he found on Namek. He got the first Dragon Ball after slaughtering a Namekian village. While he was stealing the other six from Freeza, Gohan found and took the first one. They have an encounter where Gohan is able to bluff his way into convincing Vegeta he doesn't have it. When Vegeta goes to retrieve that Dragon Ball, and can't find it, he puts 2 and 2 together and flies off in a rage.
- In Now and Then, Here and There, Shuzo Matsutani accidentally gets taken from his happy go lucky life and forced to become a child soldier. He constantly refuses to be the killer his commanders want him to be. He carries his Kendo Stick as a mark of defiance against his gun-carrying comrades and constantly gets in trouble because of his nature. However, after Lalaru and the entire population of Zaribars is taken and he watches the deaths of so many people when he finally meets the evil king Hamdo again he proceeds to try to beat Hamdo to death with the kendo stick even as pieces snap off of it he beats the dictator till there's nothing left of it.
- Played for Laughs with Ryouko Kusakabe in the sixth episode of Date A Live. She regularly keeps a professional attitude about everything, but when she's finally had enough of the obstacles in the way of her squad's trip to the hot springs, in addition to the previous stress built up due to her superiors' rantings, she snaps and comically goes on a rampage to destroy Ratatoskr's traps, all while ranting on like a raving lunatic.
- Akame ga Kill!: Wave is bothered by the dirty sides of the Empire, but he follows his duties for the good they do and tries to be the best man he can. However, certain incidents involving Wild Hunt (Prime Minister Honest's "secret police force", which is led by his son, Syura) are enough to leave him seething with anger, and we see Wave's constitution wither dramatically when he discovers Kije and Logue, the wife and daughter of his recently deceased comrade Bols, were brutally raped and murdered by Wild Hunt. Not to mention having to look at the crime scenes that Syura and his cronies leave behind. Then Syura has the gall to single out Kurome, Wave's friend with whom he has started to develop feelings for, and attempts to drag her off to be raped. The act bends Wave out of shape so much that he finally snaps, delivering a massive punch, hard and deserved, right to Syura's face. He then proceeds to beat the son of a bitch within an inch of his life, but is only stopped from killing him by Great General Budo. Despite not being able to murder the bastard outright, it is heralded as one of the best moments of the manga.
- Variable Geo: Yuuki spent most of her matchmaking passes at Satomi - from groping her, to shredding her uniform so she could ogle her body. Satomi warned her to knock it off and fight her seriously, but when Yuuki went so far as to steal a kiss, Satomi's patience ran out. She unleashed her ultimate attack, which incinerated the ring and Yuuki along with it, leaving her covered in second-degree burns and just barely alive (seen at 22:37-23:03).
- This is Mob's main gimmick in the manga Mob Psycho 100, where a counter is occasionally displayed showing a percentage that correlates to how volatile his emotions are at any given time. When it reaches 100%, whatever emotion he's feeling the strongest at that time overtakes him and amplifies his powers in a way relating to that emotion, and if it ends up being Anger or Animosity, you'll be glad he's not the killing type.
- Happens in the Sailor Moon manga, when Beryl threatens Sailor Moon one time too many-and Sailor Venus coldly announces she's angry. A few seconds later, Sailor Venus has gutted Beryl open.
- Haruhi Suzumiya: Throughout Sighs, Kyon finds his patience repeatedly tested by Haruhi's behavior, particularly her shoddy treatment of Mikuru. When Haruhi spikes Mikuru's drink, hits her over the head repeatedly, and openly calls her her "toy," Kyon snaps, furiously chews her out, and has to be physically restrained from punching her lights out; the fact that Kyon was about to hit her in the first place is what gets Haruhi to realize what a bitch she's being.
- Daimos: Kazuya Ryuuzaki has always been the more peaceful man and the worst he would do against General Miwa Sakimori for his racism and obstructing the efforts of peace between the two races were just yelling and warning him. It's always his buddy Kyoshiro that got more 'physical' to Miwa when he pissed him off too. Then Miwa suddenly gunned innocent, defenseless Balmians AND humans too personally. At that point, Kazuya finally runs out of patience and then started beating him up to the inch of his life that it was Kyoshiro who restrained him because the United Nations also learned his corruption and punished him of stripping his ranks and arresting him... but all the time, Kazuya was yelling for Kyoshiro to let him go because he thinks he hasn't punched Miwa enough.
- Hunter × Hunter: Gon spends much of the Chimera Ant arc in a slow boil over Kite's capture with occasional flare-ups that Killua manages to tamp down. He finally loses it when Kite's killer reveals that nothing can be done to restore Kite and then moves to kill him as well. Gon draws in all the Nen he'll ever have just to power himself up enough to obliterate his opponent. Immediately afterward, his body withers to a state of living death and it takes a literal miracle to revive him.
- Fist of the North Star: Kenshiro is not a man you should anger at all. He is normally calm, even when being surrounded by idiotic raiders. But if he sees you hurt a child or murder innocents while he's five feet from you, do not expect to live.
- Jo Jos Bizarre Adventure Stardust Crusaders: Jotaro Kujo is a normally a stoic hero who doesn't take crap from anyone. But if you piss him off, prepare a beating of your life as DIO learned the hard way. He sums this best at the final battle's climax:
Jotaro: There's only one reason you lost, DIO. Just one simple answer. You really pissed me off.
- This is basically the whole idea behind Aggretsuko: Things happen that make Retsuko mad, and eventually it gets to the point where she can't keep it inside and has to sing death metal after work about what made her mad in order to destress so she can get back to work the next day.
- In Sex Criminals, middle-school girl Suzie's father is murdered and her mother drifts into an uncommunicative alcoholic haze. Sometime later, Suzie finds out that time freezes for the world and everyone in it each time she has an orgasm. A few months after this, Suzie finally snaps and takes the opportunity to angrily scream out her feelings at her time-frozen mother. The narrating older Suzie notes this isn't the last time this has happened.
- Kingdom Come: In the climax, it happens to Superman. Thankfully, Norman McKay manages to talk him down from it.
- In Krypton No More this happens to Superman when he learns that the Kandorians convinced his cousin Kara to lie to him about his origins.
"When the pressure on a valve becomes too great, the valve explodes... The same is true, even of a Superman!"
- Superman vs. the Amazing Spider-Man: During their first meeting and obligatory fight, Spider-Man taunts Superman until he blows up. Fortunately for Spidey, Supes manages to calm himself.
Superman: That does it. Even a Superman can only be pushed so far.
- In The Supergirl from Krypton Superman tries to keep a firm hold of his temper although his cousin gets kidnapped and taken away from him over and again. Then Darkseid seemingly disintegrates Kara and Superman explodes.
- In A Mind Switch In Time, Superman travels to the past and becomes stuck in his younger self's body. His attempts to return to his proper time and body are thwarted by Lex Luthor attempting to trap "Superboy" into a time loop and later squash him to a pulp with a high-gravity device. Clark, who from his viewpoint has been putting up with Lex's death traps for over fifteen years, and now knows his ex-friend will never change and will never stop trying to murder him and hurt other people, explodes and delivers a brutal beatdown.
- Red Daughter of Krypton: Supergirl had been through during times during her time on Earth: She was only fifteen and she had lost her home... twice. Her home-world was gone, her parents and all her friends were dead, her relationship with her only living relative -Superman- was strained, she didn't manage to fit into Earth, and apparently, everyone she met wanted to decide what was better for her, use her or betray her after earning her trust. All of it made her confused, heart-broken, and above all very angry, leading to a lot of built-up rage and her becoming a Red Lantern when Lobo taunts her and mocks her until she flips out and pummels him brutally.
- Many Happy Returns: Invoked by Kara when she warns one-time villain Rebel she is ready to fly off the handle, and if he attacks it will be the last straw.
Supergirl: Don't you get it, Rebel? You're not important! You never were! You were just something to do! Something for Supergirl and me to bounce off of for a while until people and events of real consequence came along! Look Here's the problem. You've done some bad things, but I'm really, really upset right now. So much so that, honestly, I don't trust myself. And if you attack me or I attack you... I will hurt you. I'll hurt you worse than you've ever been hurt in your whole life. I can carve you up as soon as look at you. I can break you, boil you, freeze you. I can do things you can't imagine. Things I can't imagine, until I have to. And then I'll improvise. Part of me is hoping you will attack. And part of me is praying for your sake, and my own peace of mind that you don't. It's up to you.
- The Hunt For Reactron: Thara Ak-Var had been under great pressure even before Superman rescued Kandor from Brainiac and enlarged the Kryptonian city. When Brainiac stole Kandor, she became separated from her parents forever. She was adopted by her best friend's family, but they treated her as a nutjob only because she is religious. Then she starts having incomprehensible visions and developing strange powers, and her family will not help her out because they think she is a deluded fundamentalist. Then she fails at her job as security chief, her adoptive parent is killed, her adoptive mother becomes a cold monster, and her best friend declares her friendship over. Thara quits her job and starts hunting General Zod's spies down, even though she is branded as a traitor to Krypton because she is protecting the very humans who hate her because of her Kryptonian lineage. Then the very villains who invaded Kandor and killed her father frame Thara for his murder and several more terrorist acts. She manages to convince her ex-friend of her innocence, but Kara continues to put her down constantly because of her beliefs and her inability to protect her father Zor-El. Then, Reactron, the villain who murdered Zor-El, attempts to murder both Kara and Thara's soulmate. Thara finally snaps, becomes the incarnation of Flamebird, and completely trashes Reactron.
- Green Lantern: All members of the Red Lantern Corps are fueled by rage. Reaching this trope is what attracted Red Lantern rings to them and made them a part of that Corps.
- In Seconds, Max puts up with a lot throughout the story. When he finds out about Katie and Andrew's relationship in one reality, he lashes out at her with extreme prejudice.
- Blacksad: In "Amarillo", Blacksad (an anthropomorphic black cat) and Neal (a hyena) hitch a ride with a racist parrot who keeps making derogatory remarks about "niggers" before smugly adding a "Just Joking" Justification. Blacksad tries to ignore it at first, but eventually reaches over to give the driver a black eye.
- The Jinty story "Mark of the Witch!": the heroine is persecuted because of the "black streak" that has made her family the village outcasts for generations. She puts up with a lot of crap, but when her mother is injured by the villagers, she finally snaps and decides that if they THINK she's a bad person, she'll BE a bad person.
- Although X-23 shares Wolverine's ferocious temper, she normally keeps it tightly under control, and even when pushed to the point of lashing out is very clinical and level-headed in her response. The only time Laura has ever so completely lost her cool that she descended into a true berserker ragenote This doesn't count exposure to the trigger scent, which artificially enforces one on her was in "Girls' Night Out" during the Liu series: The remnants of Zebra Daddy's gang learn the hard way just what happens when you push Wolverine's Opposite-Sex Clone to her breaking point. The bloody carnage Laura leaves in her wake as she tears the gang apart even astonishes Black Widow, and leads her to call Laura out for how completely unlike her the rampage was.
- Ultimately, what created the Incredible Hulk. Bruce Banner, as a child, repressed many of his emotions particularly concerning his father, and thus built up a lot of fury within Banner that the Hulk personality latched on to, and thus that anger burst out in a big way as he now could no longer keep it under control.
- Sonic the Hedgehog (Archie Comics):
- By issue 235, Sonic has put up with a lot of crap, including Sally being roboticized and Antoine having been rendered comatose after saving Elias and the Acorns from Metal Sonic. When Silver shows up from the future, this time believing that Antoine himself is the traitor to the Freedom Fighters after already having falsely accused Rotor and Sonic himself, Sonic smashes through the wall of his house and literally drags Silver to the hospital to show him Antoine, proving that Silver's accusations are once again wrong. They then subsequently find a note from Bunnie stating that she had left to "make things right", upon which Silver begins to accuse Bunnie of being the traitor solely on the evidence that she left without telling anyone; Sonic finally blows his stack and gives Silver a major"The Reason You Suck" Speech, declaring that there is no traitor, that he believes in his friends, and they're all much better heroes than a "flake" like Silver couldeverhope to be, before ordering him to just Get Out!.
- Tails' friendship with Sonic had been left rather rocky since the latter dated Fiona. After getting embroiled in his parents' warring with the Acorns, Sonic attempts to help keep them incarcerated. When called out over his loyalties to Tails, he gloats he's close enough with him that it will pass. Tails, who was secretly helping his parents and overheard, finally snaps and attempts to beat the living daylights out of Sonic, laying out all their previous hardships to him while doing so.
- Ultimate Spider-Man
- For Betty Brant, it's when the web page fails to load.
- For Liz, it's Flash and Kong constantly talking about Spider-Man.
- In The Transformers: More Than Meets the Eye, Megatron runs out of Stoic Juice while Rodimus is explaining that the resident Mad Scientist has traveled through time. Notably, this is the first time that he's gone into a rage without a Berserk Button (such as unjust imprisonment) being pressed.
Megatron: This conversation is ridiculous. You are ridiculous. Everything that's happened in the last few days is intensely ridiculous. Six months into this shambles of a quest six months! and not a day goes bynot an hourwhen I don't have to stand back from this endless parade of nonsense and remind myself, by means of several blows to the head, that I am here of my own volition, and not as a result of somesome elaborate trap set by Optimus Prime. Why bother looking for the Knights of Cybertron? Why postpone my trial? I've already been convictedand this is my punishment. You! This ship! This life!
Ultra Magnus: Better?
Megatron: ...Yes. I apologize.
Magnus: Not at all. On this ship, a minor breakdown is practically a rite of passage.
- Marcie, usually one of the most phlegmatic characters in Peanuts, hits this in one 1973 story arc. After being dragooned into Peppermint Patty's baseball team, it turns out that the second baseman is a sexist jerk, who gives her several strips of crap before Marcie's typical reserve cracks in spectacular fashion:
Marcie: Sir, your second-baseman has offended me beyond endurance...Can you stop the game for a minute?
Patty: Time out!
Marcie: [throwing her glove to one side] All right, Thibault, this is it! Now look here, you cement-headed, male chauvinist dummy...I'm going to tell you something, and I want you to stand still and listen! If you say one word, I'm going to belt you across the chops!
Marcie: [demolishes him with one punch] That was one word!
- In another storyline, Charlie Browns school was destroyed, forcing him to attend school with Peppermint Patty with the two of them having to share a desk. Being crammed in such a close space starts to get to the both of them with Peppermint Patty snapping at Charlie Brown for every little thing, from taking up too much space, chewing on his eraser, drumming on the desk, breathing through his mouth, and even when he gives an exasperated sigh. Finally after one complaint too many, he shouts, WILL YOU STOP CRITICIZING ME?! Resulting in the both of them getting sent to the principals office.
Films — Animation
- Frozen (2013):
- After years of unexplained isolation, being denied her blessing to marry her love, the gates of her home re-closed and being told to leave it if she is unhappy, Anna finally snaps at Elsa and vents out all of her frustration by asking her a series of Armor Piercing Questions such as "What are you so afraid of?!".
- Unfortunately, what Anna doesn't know is that Elsa doesn't want her power exposed to the public and the subsequent questions cause Elsa to get hit with hers, snapping and shooting ice spikes at her.
- The Duke of Weselton's two men come to kill Elsa. Elsa is afraid to use her powers and begs them to turn away but is forced to use them to defend herself, and when they continue to take shots at her, Elsa finally goes into a state of Tranquil Fury and nearly impales one and almost pushes the other right off the balcony of her ice palace.
- My Little Pony: Equestria Girls: Sunset Shimmer has this going for her constantly; one of her biggest flaws is the fact that when things get too much out of hand for her, she's liable to explode in fury at some hapless person near her.
- In the first movie, Sunset Shimmer is trying to get her hands on Princess Twilight's crown. When Twilight calls her bluff on destroying the portal to Equestria, Sunset backs down after a few frustrated words. But as the others praise Twilight as a true princess, Sunset is seen visibly squirming before she lunges at Twilight.
- In Rainbow Rocks despite trying to atone for her past as an Alpha Bitch, she's shunned and hated by almost everyone at school but only hangs her head in shame in response. Yet as her friends keep bringing up her time as a she-demon, her responses get more passive-aggressive in tone. After appearing to have sabotaged her friends' performance and getting another volley of hatred her way, she only tries to distressingly explain herself, but what sets her off is Trixie claiming Sunset acted out of jealousy and then complimenting her for doing it.
- Sunset had grown increasingly frustrated during the course of Friendship Games for her inability to understand magic and keep it under control as well as her being unable to contact Princess Twilight in Equestria. When Sunset confronts Human Twilight for the first time after she accidentally closes the portal, Sunset is being stern but collected. However, when Human Twilight's meddling with magic starts endangering the lives of others, including her friends, Sunset snaps at her, driving the poor girl to tears.
- In Forgotten Friendship, Micro Chips hands her his lunch money when she offers a hand to help him up. She snaps, screaming in the hallways that she isn't mean. She nearly reaches that point again when she finds out the identity of the culprit behind the stolen memories, who calls her by her old title of "Biggest Meanie". Sunset responds with a very menacing threat, but Trixie manages to calm her down.
Sunset: You're about to see how mean I can get!
- In My Little Pony: The Movie (2017), the constant frustrations regarding her friends' carelessness and mistakes on the adventure causes Princess Twilight to get desperate and resort to thievery of the Seaponies' prized artifact. Twilight's attempt backfires badly, alienating the Seaponies and causing the whole group to kicked out of Seaquestria. When Twilight gets called out by her friends, she blows her stack and lashes out at them, accusing them of being horrible friends, which she instantly regrets.
- Unikitty from The LEGO Movie (pictured above); she always tries to stay positive, even after her home is blown to bits by Lord Business' forces. But during the climax, when she sees Emmet under attack, she finally loses it and goes on a rampage through the Micro-Managers blocking Emmet's path.
- King Triton from The Little Mermaid goes into a state of Tranquil Fury when confronting Ariel about being in love with a human, but when Ariel talks back to her father and shouts "I love him!", he loses it!
- Shrek Forever After: At his children's birthday party, Shrek endures tons of stress and frustration. A bratty kid keeps repeatedly pestering him to give him a roar, and the three pigs having eaten the cake. The whole room seems to be spinning around him and Shrek lets out a thunderous roar of frustration. After a brief moment of shock, the whole crowd starts cheering. When a replacement cake with a cute looking ogre decorated on it is brought in, Shrek finally loses his temper and smashes the cake with his fist before storming out of the party.
- In Peter Pan, Mr. Darling, whose patience had been repeatedly pushed throughout the evening, doesn't take it well when he has a nasty fall and his family appears more concerned with the well-being of family dog Nana.
Mr. Darling: "Poor Nana"?! THIS IS THE LAST STRAW!
- The Rugrats Movie: Tommy's patience is repeatedly pushed by Dil's selfishness throughout the film. After he saves him from the monkeys, Dil selfishly drinks all of the milk and keeps the large blanket all to himself, which leads to the blanket tearing in half and Tommy falling into a mud puddle. By this point, Tommy has had enough and gives Dil a major"The Reason You Suck" Speech, nearly pouring mashed bananas all over Dil so the monkeys can take him away.
Tommy: You think this is funny?! Phil and Lil was right. You're a bad, naughty baby and you're never gonna get any better! I'm through being your big brother! I don't want my "sponsatility" NO MORE! (tosses his compass away, the monkeys notice)
Dil: My monkey, my monkey!
Tommy: You want monkeys? Fine, I'll give you monkeys. Oh, you have a monkey mommy, a monkey daddy, and a monkey brother! My friends wanted to take you back to the "hopsicle". But noooooo, I said. He didn't mean it, I said. He was only playin! But I was wrong. Now I don't have any friends. (throws a diaper over his shoulder, the monkeys grab it) Dil wants monkeys, and monkeys want the nanners. (takes out the mashed bananas) Ohhhh, EVERYBODY GETS WHAT THEY WANT!
- The Angry Birds Movie has this a couple of times.
- The first is an Establishing Character Moment for Red. The movie opens with him racing across the countryside and navigating numerous obstacles to deliver a cake. But when he arrives, the customer is condescending and rude and refuses to pay because it's late, though Red had in fact delivered the cake before the deadline. Red remains calm and explains what happened, but the breaking point is when the customer says, "Let's just say this cake is on you," and pokes Red in the chest. There is an Eye Take of Red snapping after the poke, and the cake ends up on the customer's head.
- As Red is walking to his anger management class, he suffers a string of frustrations and is finally confronted with the welcome sign at the class, which is ugly and annoyingly cheerful to contrast Red's dark mood. There is a buildup where it looks like Red is going to snap again, but then he just lets out a deep breath and keeps walking. Double Subverted when he comes back and assaults the sign a few seconds later. Then later, Red has to deal with the consequences of his actions when Chuck shows the destroyed sign, which he made, to the rest of the group.
- Coco: Miguel's family, Mama Elena especially, chastises him for wanting to be a musician like his great-great-grandfather (who he thinks is Ernesto de la Cruz) and reminding him to be loyal to his family. Fed up with their music ban, Miguel defiantly says that he doesn't care if they remembered him or if he was on their offrenda, which makes Elena snap and destroy his homemade guitar. Then, Miguel finally snaps at her and runs off.
- Megamind gives us a subtle example with Roxanne Ritchie, who goes through quite a lot throughout the movie, manageing to keep a pretty cool head through most of the crap tossed her way. The keyword being "most". She witnesses Metro Man's alleged murder by Megamind, Megamind taking over the city before granting her already creepy coworker superpowers. Powers which the coworker then openly and sloppily uses to invoke a Rescue Romance and shows Entitled to Have You tendencies towards her. Finally, Megamind spending weeks, possibly months, essentially catfishing her before being found out, which also instills a certain level of guilt in her when she realizes that Megamind has genuine feelings for her and honestly wanted to be with her; a feeling she can't bring herself to return after everything he's done. Roxanne finally reaches her breaking point when it's revealed that Metro Man is still alive, faked his death to retire, and refuses to return when the city is in real danger because he's fed up with being a superhero. At this point, she begins shouting and throwing things at him.
Films — Live-Action
- The title monster of Alien³. Despite Ripley hitting it with lead pipes and burning flares, it refuses to harm her due to the gestating Queen Alien inside her. Until she tricks it into being dunked in a vat of molten lead. When it emerges from said lead, the agonizing pain of the experience gives the Alien equivalent of a "Fuck this noise" and sets out to kill her.
- Brought up in Anger Management by Jack Nicholson to Adam Sandler.
Buddy: There's two types of angry people: Explosive, and Implosive. Explosive is the person screaming at the cashier for not taking her coupons. Implosive is the cashier, who stays quiet day by day, until finally one day, shoots everyone in the store... You're the cashier.
Dave: No, no, I'm the guy in the frozen food aisle dialing 911, I swear.
- The sparks that starts the 1905 revolution against the Tsarist forces and the church in The Battleship Potemkin is the navy crew again being given rotten food on a plate that reads the line from the Lord's Prayer "Give us this day our daily bread".
- Godzilla vs. Kong: Godzilla is no pushover on the best of days, but in this film he hits the Rage-Breaking Point during his Hong Kong battle against Kong when Kong successfully deals a significant blow to him. It becomes evident for the rest of the battle that Godzilla was to some extent holding back previously and now all bets are off as he brutally curb-stomps Kong. Probably exacerbating the Rage-Breaking Point was the stress Godzilla was already likely under throughout the film before this, frantically pursuing Mechagodzilla/Ghidorah's signal all over the world and being unable to find and destroy it every time he got close.
- Small Soldiers: Stuart spends the majority of the movie trying to regulate his anger whenever it flares up (and he gets a lot of very sympathetic reason to explode over the course of the film), but he hits this point near the climax when he learns his son has been telling the truth about the action figures being sentient and that the Commandos really did almost kill Alan; punching out resident Jerkass Larry near the climax of the movie (it probably didn't help that Larry calmly threatened to take Alan to court) and declaring keeping his anger in check was exactly the problem.
- Star Wars: Luke Skywalker had already been through enough by the time the climactic battle in Return of the Jedi rolls around. But he knew that getting furious now would lead to The Dark Side. Vader and the Emperor taunt him, but he stays calm. But then Vader is about to threaten to do something terrible to the last family he has, Luke lets out a Big "NEVER!" cutting off Vader's sentence, and wails on him, coming very close to killing him.
- At the start of Thor, Thor pays a "visit" to the frost giants, and Loki manages to talk him out of violence. Until one of the frost giants resorts to name-calling...
Jotun:Run home, little princess.
Loki: (Beat) Damn.
- The Avengers: It turns out that Bruce Banner is constantly dancing on the edge of this in order to stay calm and in control. It also allows him to transform into the Hulk at will without the requisite adrenaline-pumping event that usually triggers the change.
- Star Trek
- In Star Trek (2009), Kirk is advised to do this to Spock (as noted below in the TV section, Vulcans can be prone to this), by Spock's alternate timeline self, in order to make his other self realize that he had been emotionally compromised due to seeing both his mother and his homeworld die.
- Spock's emotions are tested enough in Star Trek Into Darkness, and thinking Kirk is dead drives him to total rage.
- Milton Waddams in Office Space finally has one after his desk is moved to the basement (and Lumbergh takes his red stapler), and he sets the building on fire. Hey, he said he would!
Milton Waddams: Excuse me? Excuse me? Okay, that's... that's the last straw.
- Harold in Harold & Kumar Go to White Castle, right after Neil Patrick Harris steals his car. You can actually see the point where he just snaps and completely loses his shit. And that's not even halfway through the night.
- During Saving Private RyanThe Medic Wade shows Nerves of Steel as he treats and operates on multiple fellow soldiers during the middle of the Omaha Beach invasion... up until a patient that he and several other medics were in the middle of saving gets hit by a stray bullet. At which point he snaps and begins launching a Cluster F-Bomb at the German gunners.
- Me, Myself & Irene: After being cheated on and dumped by his wife, Charlie spent two decades hiding his anger, and being a doormat to everyone. Then a housewife with two shopping carts full of food decided to trick Charlie into giving up his spot at the checkout counter. And thus Hank came into this world...
- Played for Laughs in Mystery Men, as Mr. Furious is so desperate to invoke this trope to empower himself that it just comes off as laughable. At least until his girlfriend is taken hostage by Casanova Frankenstein, which actually does trigger this.
- In both National Lampoon's Vacation and National Lampoon's Christmas Vacation, Clark does his best to remain jolly and happy, no matter what problems arise. He's sure that getting to Wally World in the first film, and getting his Christmas bonus in the other film, will make it all better. When those aren't available, Clark finally loses it.
- The Net: The whole film had been Angela Bennett doing her damnedest not to be found and killed by the evil Praetorian hacker conspiracy that has stolen her life and killed several people close to her, but when she finally manages (at the beginning of the third act) to contact an FBI Agent that was friends with her (assassinated) doctor and he seems to believe her crazy stories, he turns out to be a plant for the Praetorians. After the third time he asks where's the MacGuffin disk that she had been hunted down for (even after she makes clear at the very beginning of their conversation that it's been destroyed), Angela catches on to the fact her Hope Spot has burst and she goes into an angry rant about being fed up with the whole situation before forcing the car to crash (killing the agent) and she escapes, now willing to destroy the Praetorians once and for all.
- Throughout Planes, Trains and Automobiles, everything's been going wrong for Neal Page in trying to return home for Thanksgiving. As he tries renting a car at an airport, he discovers that the car's gone, but the bus leaves him behind without even waiting. Neal finally loses it before he tries walking back to the airport, even walking across a runway to drop a profanity-laden rant to the rental agency clerk.
- In The Dead Center, Dr. Forrester is a psychiatrist who demonstrates multiple times how he's cool and professional with dealing with clients. That's what makes it especially shocking when he loses it after figuring out John Doe killed one of his coworkers and his other patient, then confronts and attacks him.
- In Happy Death Day 2U, once Tree realizes she's back in the "Groundhog Day" Loop of the first movie, she becomes very angry, first dishing it out to the scientist who caused it, and then everyone on the path back to her sorority.
- Blue Iguana (2018): Deacon finally gets sick of his mother insulting him and his father and breaks her neck in the car. He then bursts into tears.
- In Post Captain, the second novel in the Aubrey-Maturin series, Aubrey and Maturin enter into an argument over Aubrey's affair with Diana Villiers. Maturin is able to maintain a tone of Tranquil Fury until Aubrey rudely references his illegitimacy, which quickly devolves into a challenge. The events of the rest of the book stop the duel from happening, and their friendship is repaired.
- In the novel The Bishop's Heir, after Morgan and Duncan fail to save Sidana's life when Llewell slashes her throat just after she exchanged wedding vows with Kelson, Morgan looks up and sees Llewell's triumphant expression, leaps to his feet, grabs Llewell by his tunic, yanks him downward and shouts, "On your knees before your king, Mearan excrement!" He wants to kill Llewell and says so. Cardiel has to grasp Morgan by the wrist and forbid him from acting.
- In a form of Teach Him Anger, in Mercedes Lackey's Storm Breaking Karal has to bring An'desha past this point to prove to him that he can release his emotions without losing control of his powers.
- The Cat in the Stacks Mysteries: In book 10, Milton Harville's had to deal with his wife Tammy's possessiveness of him for a long time. But when she actually calls Gerry Albritton a whore and essentially threatens to kill her if she doesn't stay away from Milton, Milton's finally had enough and threatens his wife with sending her to the state mental hospital if she doesn't stop acting like that.
- The Dresden Files:
- In Small Favor, Harry is tired, angry, scared (mostly for his friend who is being eyed intently by a Valkyrie) and being chased by fallen angels. When one of them shoots his friend with an AK-47, Harry flips out and blasts a massive hole in the shooter's chest (the shooter being a 2000-year-old, demon-possessed and a heavyweight sorcerer to boot) with a fire blast that is described as so intense it was almost a solid object.
Harry: Fuego. Pyrofuego! BURN!
- Earlier, in Grave Peril, Harry quickly discovers that he's been manipulated into a losing position: if he acts, it's bad. If he doesn't act, it's bad. In addition, he's found out that his lover has been cursed, his friends are in peril, and his lack of forethought and planning might spell doom for the Knights of the Cross. On top of all that, his discovery was planned for all of this to have maximum psychological impact. He responds thusly:
Harry: Fuego! Pyrofuego! Burn, you greasy bat-faced bastards! BURN!
- In White Night we get a flashback to Harry at a Warden training camp. Some ghouls attack one morning and take two of the trainees (who are teenagers) captive. Harry rushes to rescue them, but not only are they already dead they are being eaten as he finds them. His reaction is...chilling. He flies into Tranquil Fury and brutally slaughters some ghouls, maims another and sets it to run back to its superiors, and horrifically tortures the last before executing him in front of the rest of the trainees and Wardens.
Ramirez: What happened to not hating them?
Harry: Things change.
- And after the final execution...
Harry: That's the only way to serve it up. Cold.
- In Skin Game Harry induces this in Nicodemus first by hammering on about how Nicodemus condemned Deirdre to the worse fate possible (Hell is more or less nondiscriminatory, whereas Hades is specifically made to be as karmic as possible), pointing out how for all his power he had to sacrifice his daughter simply because no one else would be loyal enough. The final deal-breaker is when Harry says "I don't know how you said it back in the day, but I'll bet you anything her first word was 'dada.'"
- In Small Favor, Harry is tired, angry, scared (mostly for his friend who is being eyed intently by a Valkyrie) and being chased by fallen angels. When one of them shoots his friend with an AK-47, Harry flips out and blasts a massive hole in the shooter's chest (the shooter being a 2000-year-old, demon-possessed and a heavyweight sorcerer to boot) with a fire blast that is described as so intense it was almost a solid object.
- In Greenmantle, Hannay's disguise as a backveldt Boer is given away when Stumm's bullying, intimidation, and insults finally push him beyond this.
- The Worlds of Power novelization for Ninja Gaiden explains the "art of the fire wheel" as a weapon Ryu was taught to create through his anger. He unleashes it when struggling against a difficult enemy gets heaped on top of the other issues currently plaguing him — becoming a CIA lackey, failing to protect his father's old associate, and having no leads on his father's whereabouts.
- In the Dale Brown novel Tiger's Claw a Drill Sergeant Nasty has it in for Bradley, accusing him of nepotism and insulting Patrick to his face. Bradley tries to rein in his anger at having his father badmouthed, oh he tries, even swallowing his pride and apologizing for near-assault even when the other guy stuffs in a bunch of deliberately humiliating extra conditions... but when the Drill Sergeant Nasty just refuses to let it go and sneaks in one last barb sotto voce, oh, it was on.
- In BIONICLE: Dark Destiny, Kopaka finally snaps after being beaten and looted by a bunch of thugs, weakened due to his Mask of Power being stolen, just having barely escaped an exploding volcano, and being attacked by a group of innocent villagers who thought that his team were villains. This almost ends badly for said villagers.
- In Pact, Blake Thorburn, after being hounded by the Corrupt Hick chronomancer Laird Behaim for several weeks, becomes a Cornered Rattlesnake when Laird forces him to experience a Pensieve Flashback to his most painful memories and shoves a wooden splinter into Laird's windpipe.
- In The Return of the King, Denethor's constant slights against Faramir finally culminate when he says that he and Boromir's places should have been exchanged—which Faramir takes as a wish that he was the one dead instead of his brother. Though his words remain courteous, Faramir's restraint is broken and he points out that it was Denethor who chose Boromir to go to Rivendell—and so if he's looking for people to blame for his favorite son's death, he should start there.
I would ask you, my father, to remember why it was that I, not he, was in Ithilien. On one occasion at least your counsel has prevailed, not long ago. It was the Lord of the City that gave the errand to him.
- In The Witchlands, both Nihar siblings get this moment.
- Vivia spends the entire session of the Battle Council growing increasingly annoyed with the Councilmen seemingly out to sabotage every one of her ideas. When they imply that they'll never treat her as their equal, much less superior, she finally breaks and goes straight into Tranquil Fury.
- Merik is forced to suffer through a dinner party full of gossip and small talk, and rage is mounting in him until an innocuous comment turns into a Rant-Inducing Slight.
- In The Sorcerer of the Wildeeps, Demane is not a fan of being called 'Sorcerer', as he points out on several occasions. But the brothers persist in doing so anyway, until Barkeem does it while Demane already is visibly in a bad mood and gets a jug of wine not just kicked, but exploded, right out of his hands for it.
- In The Spirit Thief, when he's captured by Benehime, Eli, who at the time is deep in Heroic Safe Mode, meekly accepts everything she does out of fear, pushing down the desire to rebel - until she makes the mistake of taking Karon away from him and treating it like nothing happened, whereupon he explodes and delivers a "The Reason You Suck" Speech right to her face, heedless of the consequences.
- In Space Glass, Marvelous Dagon flies off the handle after the Marauder dies.
- Samurai Scarecrow: When Kasha reveals that she dressed up as a bird for Halloweenlike her older brother Yukio, his friends laugh at it. This pushes Yukio over the edge and makes him yell at her.
- In the finale of 24: Live Another Day, when Jack Bauer learns that Audrey was killed by one of Cheng's men, Jack starts to break down and almost commits suicide. Rather than end it all, however, Jack completely snaps and kills all of Cheng's men in a shootout before beating Cheng to near death, culminating in him slicing his head clean off with a katana.
- Babylon 5: About a year after the formation of the ISA, tensions have escalated until a war erupts with the Centauri Republic. As the diplomats storm the council chambers demanding support from the White Star fleet, Sheridan finally snaps. He furiously pledges his support while simultaneously delivering a Reason You Suck Speech to the crowd.
Sheridan: You want a war? Well, you've got a war!
- In the season 8 finale of The Big Bang Theory, Amy decides that she and Sheldon need to spend some time apart to decide whether they should keep dating or not. In the season 9 premiere, Leonard and Penny stream their wedding in Las Vegas, and Raj, Amy, and Steward go to Howard and Bernadette's house to see it when Sheldon decides to go unannounced. During the ceremony, Sheldon keeps pressuring Amy to decide whether they should break up or not, Amy says this not the time or place to make such a quick decision on the subject. When Sheldon rudely tells her that she's getting too old to get married and have children, Amy angrily tells him that she's suffered enough humiliation and dumps him right then and there.
- In Boardwalk Empire:
- In Season 3, agent Van Alden (living under the alias of George Mueller), is trying to make a living as Chicago's least successful door-to-door salesman, and puts up with no end of abuse and humiliation from his coworkers. Then one of them brings up the subject of his wife. The result isthis.
- In Season 4 he is once again an Extreme Doormat for much of the season, until a combination of factors once again pushes him to violence, though this time he's aware of his breaking point coming, gives warnings, and when the warnings are ignored his reaction is much more controlled and focused than before.
- In the Charmed sixth season finale, resident medic and frequent voice of reason Leo Wyatt hits this when his mentor, Gideon, kidnaps his toddler older son and mortally wounds his adult younger son, causing the closest thing the show has to a pacifist to hunt Gideon down in the Underworld and kill him in cold blood.
- In Chernobyl, Badass Bureaucrat Boris Scherbina is not a cheerful man at the best of times. However, when he realizes that the Soviet state's insistence on downplaying the disasternote Giving the West Germans, who agreed to provide the USSR a heavy police robot for clearing radioactive debris, the propaganda values for radiation levels. The robot would have been operational under 2000 Roentgen; on the reactor roof, where the radiation is six times higher, it's fried within seconds, unable to clear a single chunk of graphite. cost the response team precious months with nothing to show for it, he storms off to call Moscow and explodes at them, then smashes the phone to scrap for good measure.
Shcherbina: OF COURSE I KNOW THEY'RE LISTENING! I WANT THEM TO HEAR! I WANT THEM TO HEAR IT ALL! DO YOU KNOW WHAT WE DO HERE? TELL THOSE GENIUSES WHAT THEY HAVE DONE! [pause] I DON'T GIVE A FUCK! TELL THEM! GO TELL THEM! RYZHKOV! GO TELL THEM HE'S A JOKE! TELL FUCKING GORBACHEV! TELL THEM!
- Doctor Who: In "The Parting of the Ways", the Doctor gets so furious about the situation with the Daleks that he manages to terrify some of them. These are the Daleks, Scary Dogmatic Aliens engineered to show no emotions other than hate, we're talking about here.
- A rare example from the original run; in "The Pirate Planet", the Fourth Doctor reaches this point when the Captain shows him the remains of the planets he's destroyed:
The Doctor: Appreciate it? Appreciate it? What, you commit mass destruction and murder on a scale that's almost inconceivable, and you ask me to appreciate it? Just because you've happen to have made a brilliantly conceived toy out of the mummified remains of planets!
Captain: Devilstorms, Doctor, it is not a toy!
The Doctor: THEN WHAT'S IT FOR? What are you doing? What could possibly be worth all this?
- FBI: Most Wanted: In "Invisble", Villain of the Week Lt. Weitzen hits his when the shooting range doesn't have the kind of ammo he wants, and the clerk tells him to just 'go do what you do'. Five murders follow within minutes.
- The Frasier episode "Dark Side of the Moon" builds up to a spectacular example. Daphne is already on edge after her fiancé, Donny got his facts wrong and invited her least favorite brother, alcoholic parasite Simon, over to Seattle; at her bridal shower, she spills a glass of wine over her favorite dress when Simon tackles her without warning. However, things seem to settle down when she has Frasier's apartment to herself and plans to spend the evening pampering herself. Things quickly go downhill; Frasier returns home early from a concert after catching a cold from Simon, followed by Martin after the cable goes out at McG inty's and he and Simon - and three barfly friends - decide to watch an unspecified sport at home. Each new arrival almost offhandedly asks Daphne to fetch them food and/or drinks, adding insult to injury. Daphne goes downstairs to check on her laundry, including the stained dress, and is distraught to find that another tenant in the Elliott Bay Towers has emptied her washing machine and dropped the dress in a puddle of bleach, ruining it beyond repair; she claims she got revenge by emptying the contents of the washing machine all over the laundry room floor. Then Donny shows up with his parents to introduce them to Daphne - just as she prepares to drown her sorrows with a very large scotch and rebuffs Martin's attempt to cover for her by claiming the drink is his. Finally, the other tenant shows up at the door to confront Daphne over her laundry room revenge... and Daphne snaps. She starts by throwing the other woman's clothes into the fireplace to "dry" them, then decides to "air dry" them by hurling them over the balcony... where they proceed to cause a four-car pile-up.
- The Handmaid's Tale: In "Unfit" Ofmatthew undergoes one after suffering torment from June and the other Handmaids for her betrayal. She snaps at Loaves and Fishes, beating up Janine then a Guardian who tries to stop her, grabs his gun, and comes very close to killing Aunt Lydia before being shot herself.
- In the I Love Lucy episode "Ricky Loses His Temper", Lucy and Ricky have a bet going to see how long she'll go without buying hats and he'll go without losing his temper. Unbeknownst to Ricky, Lucy does buy a hat and tries to make him blow up before it's delivered so it will look like he lost the bet.
- One of the running gags in The Julekalender is Fritz making Hansi do all the hard labor, much to the latter's dismay. In episode 22, Hansi finally snaps and sings a rock number, terrifying Fritz into silence.
- One episode of Malcolm in the Middle had Malcolm deciding to keep his opinions to himself. However, throughout the episode, he constantly gets annoyed by his family and the idiocy of his basketball team that we hear his rage in his thoughts which gets more and more distorted. Eventually, he holds it in so much that he gets sick with a peptic ulcer and has to be taken to the hospital. His mother demands to know what he's so stressed about at his age. Malcolm decides to just let loose right then and there.
Lois: [incredulous] A peptic ulcer!? How did you manage to get a peptic ulcer!? The doctor said you had the stomach lining of a 60-year old air traffic controller! You are a teenager, for God's sake; what do you have to be stressed about!?
Malcolm: [finally loses his cool] For your information, I just spent the past three hours on a gurney next to a guy who was still trying to smoke out of the hole in his neck! And the jackass who put in this IV couldn't find a vein with two hands and a flashlight! My call button doesn't work! These stupid sheets are itchy! There's only one channel on the TV, and what's this about a bedpan...!
- A rather scary example occurs in season four of Merlin when Arthur confronts Gwen about kissing Lancelot on the night before their wedding. He starts out speaking quietly and calmly, listing reasons for her behavior. When she doesn't agree with any of them he completely loses it, starts yelling, and grabs her by the shoulders. Almost immediately, though, the rage subsides and he apologizes.
- Odd Squad:
- After spending the majority of the season being annoyed by the antics of Obfusco but otherwise tolerating them to a point, Olive finally ends up snapping in "Robert Plant" when he makes her and Otto water his plant (named Robert, of course) while he goes off to travel the world on vacation. She takes one look at how complicated watering the plant is and immediately decides to call it quits, since she and Otto are the last ones in Headquarters for the day. Otto takes her usual Only Sane Man role from her and tries to make her see reason, only for his attempts to fail because Olive snaps at him and says that it's just a mere plant. Of course, this ends up having disastrous consequences when she incorrectly waters Robert and he grows continuously to gigantic proportions, and begins destroying Headquarters as a result.
- In "Game Time", Olive becomes so frustrated with Karla being overall unhelpful in preventing her partner from dying (both in the game he's trapped in and in the real world) that she ends up giving her a good dose of Tranquil Fury when the game attendant decides to waste time checking to make sure she has enough coins for a dollar so she can get another token to beat the Final Boss of the game.
- In "The Cherry-on-Top-inator", after hearing her co-workers talk about how the eponymous gadget helped them in ways that it isn't intended to be used, Oona, who is going through gradual Sanity Slippage, blows her stack at them and decides to go through with smashing the gadget with her mallet anyway. It's only when she swings the mallet back hard enough to make a hole in the wall of the lab, causing water to gush out, does she calm down, but it doesn't last.
Oona: Okay, I have a prediction of my own. I heard four stories, and how many of those stories was this gadget used to make a cherry? Ocean?
Oona: Therefore, while it's still possible that somebody, at some point, will use this gadget and fire off a cherry, based on what I know that's not very... [points to Olympia]
Oona: Thus, while it's still possible that destroying it may be a mistake, it will probably be the smartest decision of my life. So if everyone would please stand back, the sound is likely to be loud! [gives a psychotic scream and swings the mallet back]
- In "Dr. O No", New Dr. O's overreliance on Oona, her Cloudcuckoolander nature, and her complete inexperience in the Medical field causes the Scientist to be pushed over the brink, causing her to go through Sanity Slippage. Upon New Dr. O messing up the cure for a patient's tentacle legs by being unaware of how to measure liquids, and Oprah demanding to know what is happening, Oona snaps at both of them.
Oprah: What's going on here?
Oona: What's going on is this guy's got tentacle feet, and I'm trying to help, but I'm not a doctor, and this doctor seems way more interested in tacos and flatbread sandwiches!
New Dr. O: In Ooga's defense, she makes an excellent point. And I make anexcellentflatbread sandwich! That reminds me, I am totally out of mayonnaise. Off to the store, back in a bit!
[she walks away]
Oona:[strained and desperate] Did she seriously just leave to buy mayonnaise?!
- In "Other Olympia", main-character Olympia ends up losing her cool at Odal (called Olympia prior to this episode) when the latter steals the former's cake slice. Fed up with their names being the same, main-character Olympia goes to confront her, and when it's made clear that Odal isn't leaving Odd Squad, she declares a name-off and attempts to fight to keep her name.
- In "Odd Beginnings: Part 1", Opal and Omar escape the Odd Squad Museum, but in the process, they find that the Sticky Sisters have gotten away, something that Opal begins to vent about. Omar attempts to cheer his partner up, but fails, and she goes off on him as she rants about the two of them will be stuck working at the Arctic Odd Squad precinct forever and how the world will end when the Sticky Sisters get their hands on the 44-leaf clover. Omar tries again to cheer her up by saying that they'll find it together and get it before the two villainesses do, which lifts her spirits and calms her down.
- Schitt's Creek:
- Johnny finally loses his cool early on when a drip in the motel ceiling wakes him and musses his hair.
- Even-tempered Joceyln Schitt is suffering from post-partum sleep deprivation and hints to Moira and others she is at her near breaking point. When she arranges for a babysitter (who is really a pet sitter but making an exception) so she can attend a Jazzagals rehearsal, Jocelyn arrives to discover that the rehearsal was moved up an hour to accommodate Twyla and Ronnie. She finally snaps and says her friends are acting like B-words.
- Skins: Series 1, Episode 5 is a Humiliation Conga for the already Butt-Monkey Sid. He's grounded by his Jerkass father due to being behind on his homework, ends up being on the receiving end of Tony's manipulations and Michelle's wrath for thinking he was in on it. He gets beat up by chavs, peed on by a bum, returns home to get re-grounded for sneaking out, and then immediately after finds Cassie, who yells at him for lying. The next day, he gets screwed over by Tony again, causes Cassie to attempt suicide because he likes Michelle more, and then gets yelled at by Jal for his supposed selfishness. After all this, he returns home and finds his mother has left the family due to Mr. Jenkins' Jerkassishness. Sid loses his shit, finally having the Grew a Spine moment the episode's been building to, and delivering an epic Calling the Old Man Out before finishing his late homework in one night.
- Star Trek:
- Vulcans have to live with this trope, due to their culture of logic over emotion. They spend years training to keep them in check, but when anything breaks that control down, Vulcans can become as violent as their ancestors were, as both friends and foes find out to their disadvantage.
- In Star Trek: The Original Series episode "This Side of Paradise", Kirk has to invoke this in Spock, in order for the extreme emotions to take out the spores that had infected his body. The Captain was aware he would be playing with fire when provoking someone with thrice human strength and tried to prepare accordingly, but he really wasn't expecting the reaction he got.
Kirk: It isn't every first officer who gets to belt his captain ... several times.
- In the Star Trek: The Next Generation episode "Sarek", Picard gets Sarek to snap when arguing with him. Although Sarek just shouts for a few seconds, that loss of control is enough to convince him that he has a mental disease causing loss of his control.
- This happens to Kano in Tokusatsu GaGaGa. After Fumi finds out that Kano is still an otaku after all these years, Fumi delivers an Armor-Piercing Slap to Kano while screaming at her to grow up, and then Fumi rips the arm off of her Shishi Leo figure (the character she most empathizes with). This proves to be the breaking point for Kano where she has had enough of Fumi's abuse after one too many slights and insults in rapid session - and ends up slapping her back, calling her a bitch, declares her hatred for her mother, before point-blank telling Fumi that she doesn't want her in her life anymore... in public.
- In the Wings two-partner "Joe Blows," Joe becomes completely stressed out over everything that is going on; Helen coming to him and whining about the latest problem she's having with her boyfriend, Lowell loudly working on a motorcycle in the hangar, Roy constantly playing his new radio commercial, Brian coming to Joe and complaining about his mediocre sex life with Alex, Antonio bugging Joe for money so he can buy a new cab, Fay asking him to be part of her protest to stop a cemetery, where one of her husbands was buried, from being demolished, and a passenger complaining about his missing briefcase. It all comes to a head when Joe finally finds the man's briefcase, only for the man to threaten to sue him over a tiny scratch on the case. This causes Joe to finally snap as he tosses the briefcase through his office window and goes on a huge rant about how he's sick of everyone coming to him with their problems right before he rides Lowell's motorcycle out of the airport.
- "One of My Turns" from The Wall has Pink trashing his hotel room after finding out that his wife cheated on him, which is the event that prompts him to speed up the construction of his metaphorical "wall". "In the Flesh" may also count, as it marks the start of Pink's descent into fascism, and has him singing about wanting to shoot all of his fans.
"If I had my way, I'd have all of you shot!"
- The story of Red Vox's song "Fuck" chronicles a multitude of increasingly ridiculous misfortunes that befall the protagonist one after the other. The song ends with the band's drummer, Mike, contributing some Cluster F-Bomb-laced Angrish.
- Kenny Rogers' "Coward Of The County" has Tommy trying to keep himself from getting into a fight, until he sees his girlfriend Becky assaulted by the Gatlin boys, and when Tommy meets up with them and they say, "Hey, look, Old Yellow's leaving," Tommy unleashes his full fury on the Gatlin boys and ends with, "This one's for Becky," as he fells the last of them.
- Tool's "7empest", after a subdued intro that almost sounds like a music box, delves into distortion accompanied by a strained series of "Keep calm"s. After being punctuated with an echoing Fuck", and a distorted "here we go again", the song gets much more aggressive in instrumentation and lyrics.
- In the Loretta Swit episode of The Muppet Show, Miss Piggy surreptitiously plants an item in the tabloids about how she and Kermit are actually married in real life. At this point, Kermit has had it with her antics and ultimately fires her and replaces her with Swit in Veterinarian's Hospital and Pigs in Space.
- Sesame Street: Elmo reaches his when Zoe wont let him drive her Zoemobile in episode 3850, as shown in the infamous Alaska scene:
Elmo: Elmo is not going to play with Zoe anymore! THIS PLAY-DATE IS OVER!
Zoe: Woah, woah, woah.. Hey wait! Wherere you going?
Zoe:Its faster if you drive
Elmo: (Beat, then yells in anger)
- Bleak Expectations: Gently Benevolent had a terrible childhood. His father died when he was young, and his mother married several increasingly cruel and abusive men after that, who abused Gently, or his pets, and in one case deported his friends to Australia. The final one beat Gently unconscious and sent him off to Antarctic College, just after he'd vowed to marry his childhood sweetheart. With some effort, he managed to escape and return to England, only to learn from his sweetheart's guardian that she was getting married to another man. Thanks to said guardian delaying him repeatedly, he's just a little too late to stop the wedding in time, and hides around a corner. A little boy unintentionally taunts him about his rotten luck, and that (combined with the child's accent annoying him) is enough to finally unleash all of Benevolent's rage, turning him evil.
- Lizzie: The title character already hosts some borderline-homicidal anger towards her sexually abusive father, but manages to keep it repressed, forcing herself to be polite and restrained in public, for several years. What finally pushes her over the edge, however, is when he kills the birds in the barn that she was fond of. After that... cue the ax!
- During Wheatley's FaceHeel Turn in Chapter 5 of Portal 2, he's already angry as a result of becoming Drunk with Power, but he's still quite calm. It's only when GLaDOS reveals that Wheatley was built to be an Intelligence Dampening Sphere, created for the express purpose of being an idiot, that he suddenly and dramatically loses it.
GLaDOS:You're not just a regular moron. You were designed to be a moron.
Wheatley:[slams GLaDOS into the elevator, cracking the glass] I AM NOT A MORON!!
GLaDOS:YES YOU ARE! YOU'RE THE MORON THEY BUILT TO MAKE ME AN IDIOT!
Wheatley:[punches GLaDOS through the glass of the elevator]WELL HOW ABOUT NOW?!NOW WHO'S A MORON?! [begins hitting the top of the elevator] COULD A MORON PUNCH! YOU! INTO! THIS! PIT?!HUH?! COULD A MORON DO THAT?!
- In Fire Emblem: The Blazing Blade, Nino defects from the Black Fang after they order her death, but she still tries to talk to her mother Sonia, hoping that Sonia will display some kind of motherly feeling. When Sonia cruelly reveals that she killed Nino's real parents and hated every moment she had to raise Nino, Nino snaps.
Nino: Aaahhh!!! You're no perfect being! You're a monster in human form!No mercy! No forgiveness!!!
- In Fire Emblem: Three Houses, should Byleth choose the Blue Lions class, Dimitri snaps upon finding out the Flame Emperor is his step-sister Edelgard. In his blind fury, he takes out his lance and smashes the Flame Emperor mask, and goes on a killing spree trying to kill Edelgard, all while a concerned Byleth is unable to stop him.
- In the Black Eagles route, choosing to side with Edelgard will cause the normally reasonable Rhea to irrevocably snap for the rest of the game.
- Bartz, the protagonist of Final Fantasy V, is a pretty even-tempered guy throughout the game. He supports his friends, rolls his eyes at their antics, and keeps up a steady determination to save the world from Exdeath despite numerous failures. Then Exdeath hurls Bartz's hometown into the Void for no reason but to demonstrate his power, and Bartz flips his lid, sending the airship careening across the world so fast he nearly destroys it.
- In Office Jerk, if you hit the Jerk enough times with certain items, he'll throw the item back at you.
- ParagonShepard from the Mass Effect series gets a few of these moments.
- During the Overlord DLC for Mass Effect 2, Shepard will get a Paragon interrupt where s/he pistol whips a scientist who was using his own autistic brother as a test subject in a brutal experiment.
- In the third game of the series, one mission has Shepard investigating an indoctrinated hanar diplomat. When the hanar justifies his actions with some Insane Troll Logic, Shepard snaps:
Shepard: You... Big! Stupid!!Jellyfish!!!
- During Chapter 4 of BlazBlue: Chrono Phantasma, Makoto took Kagura to task about leaving them hungry in prison, but generally tried to restrain herself despite his lecherous tendencies, knowing fully well he was with another woman prior to their arrival. However, the revelation that he basically shirked his responsibilities due to violating Bros Before Hoes was enough for her to punch him in the liver or the kidneys with much more force than usual. To be fair, being left overnight in prison without food because the guy you're supposed to be reporting to was drunk off his ass with a floozy in his arms makes retribution very hard to resist.
- Also during the Sector Seven chapter, Litchi has become branded as a criminal towards Sector Seven and both Makoto and Tager are sent to arrest her. She still retains her usual composure, requesting that she contacts Kokonoe to beg for help once again. When Kokonoe just casually brushes that off and tells her that this is gonna be their last conversation (she's very sure that Litchi would be convicted as a traitor, imprisoned, and will not bother her business again)... "What the... hell...?" That is one of the rare occasions that Litchi snaps and starts yelling at Kokonoe, not even being beaten to crap by Tager would stop her rage until Kokonoe backpedals a bit and agreed to grant her one more audience... Not that it helps Litchi any in her quest to save Arakune.
- Asura's Wrath:
- Asura was never a calm guy to begin with, but his anger really reaches a head in Episode 12. Asura's wife is dead, his daughter has been kidnapped, he's been betrayed and killed by his former colleagues (twice), and while he spent 12,500 years coming Back from the Dead, said colleagues have spent their time turning humanity into a Martyrdom Culture, harvesting their souls for power, and all around being Jerkass Gods in the name of killing GohmaVlitra. And then Olga tries to kill Asura by carpet bombing the village he's currently in, killing the little girl that Asura just befriended (and who also bears an uncanny resemblance to his daughter. Cue massive Angst Nuke and Asura-now transformed into Berserker Form-completely annihilating Olga's massive fleet in a fit of Unstoppable Rage.
- It comes around to his enemies, too. Count the number of times that they try and use elaborate attacks such as ki waves or artillery on Asura, who continues to plow through them and slug his attacker over and over, until, towards the end of the fight, they're angrily returning the favor and just rushing at him to punch as hard as they can.
- Killia in Disgaea 5: Alliance of Vengeance is keeping a tight lid on... something... throughout the game. It almost comes through in the form of "The Other Killia?" several times, but it never quite does so. Then Seraphina takes a nearly fatal blow for him, and he snaps HARD. Curb-Stomp Battle doesn't even begin to describe the next map - Killia is bumped up to Level 100 with an overclocked Tyrant Revelio that never deactivates, so you can take infinite turns without letting the enemies act while all your skills' costs are reduced to 1.
Killia?: You guys... are all dead.
- Utawarerumono: The common people are clearly seen chafing under the oppressive rule of the corrupt, incompetent Emperor, but generally are kept from doing anything by threats of violence. That is until one soldier accidentally kills Tsukuru, a village chief and healer beloved by many surrounding communities. This is the act that causes all the villages in the area to declare This Is Unforgivable!, and descend with cold fury upon the Lord who commanded that soldier. Of course, they realize that such an act will lead to reprisal from the Emperor... so they resolve to start a revolution and overthrow the entire government while they're at it. Under Hakuoro's leadership, they succeed.
- Randal's Monday: Charlie kills past Randal pretty brutally after being teased enough.
- Katawa Shoujo: Hanako is generally a very sweet person once you get past her social anxiety and nervousness. However, despite struggling with past trauma she is not a helpless child in need of constant coddling, and deeply resents being treated as such even if most of the time she's too polite and shy to call people out on it. In her bad ending, where Hisao fails to heed Lilly's advice to give Hanako space and goes to Hanako's room, he finds her both depressed and irritated, but persists in trying to chat, cajole, and joke with her, despite her not even looking at him and sending him clear signals she is not in the mood for humor and does not want company. She restrains her annoyance for a while, repeatedly asking/telling Hisao with varying degrees of politeness and firmness to go/leave her alone, but Hisao refuses to take the hint, despite her getting increasingly agitated the more he persists, even showing stress behaviors and grumbling under her breath a few times which Hisao notes is not like her. Eventually, he pushes her too far and she absolutely explodesat him.
- Wind Child Black: Alexia goes through a lot over the course of the game - her adopted sister is kidnapped, she's poisoned by a pirate, she barely survives a psychopath wiping out a military base with a hurricane, and when she finally finds her sister again, the girl's been brainwashed to hate her. But it's not until she meets Renee's sweet-seemingparents that she snaps, screaming at them for locking Renee in the cellar and killing her older brother. She gets so angry, she makes it literally rain, which is usually a sign that the Black Knight is coming to wreck yo' shit.
- Max Payne of Max Payne 3 has not had a very good time, what with losing Mona and everyone else that mattered to him. And to top it all off, the son of the local Jersey mob boss and his boys just kept messing with him every time he went to the bar to drink. But when this bastard goes as far as to smack a woman who was brave enough to stand up to him in the face right in front of Max, it is the last straw for him and results in Max gunning him down, pissing off the boss, and essentially ending his career in Jersey.
- The Persona series has had this as one of the ways to awaken your Persona since the start, but it's particularly on display in Persona 5, where each of the party members awakens because they've been pushed too far by the particular villain tormenting them, and they absolutely cannot take it anymore.
- Futaba is the exception to this, as her torment is mainly self-inflicted. She thus gets her Persona by accepting her Shadow, in a manner closer to Persona 4.
- Near the beginning of Crash Twinsanity, Cortex sics a giant robot on Crash as part of a revenge plot. Bear in mind that this is the fifth battle between the two, and the last one resulted in Cortex being frozen in ice for three years. After Crash destroys it, Cortex, reduced to Angrish, just flat out lunges at Crash.
- V can reach this in 'the Devil' ending in Cyberpunk 2077 if he becomes frustrated and snaps at the doctor for putting them through the same test over and over again. The rest is up to V as he can either sleep or trash his room in a rage.
- Not for Broadcast: In Day 296: The Heatwave, Jeremy Donaldson becomes increasingly agitated in the unused camera feed during Act I of the National Nightly News, complaining about the heat wearing him down and about trying to quit the job, but Jenny keeps telling him to control his temper when it's time to interview the three medically conditioned people. It's only when one of them (Brian Trueman) is getting arrested for exposing Advance's hypocrisy and corruption that Jeremy gets to the point when he snaps and takes a pistol from the CCO, holding everyone in the newsroom at gunpoint.
- Inanimate Insanity: Paintbrush has these often, usually signified by their hair/brush turning into fire, though a few standout cases include when Paintbrush falls off a ladder in episode 7 when Fan mocks Marshmallow in episode 10, and when MePhone gives Paintbrush's painting a 0 in episode 12.
- If the Emperor Had a Text-to-Speech Device:
- When the Emperor mentions Magnus screwing everything up one time too many (and, just to make things worse, when Magnus is just trying to help), there's a visible *snap* and Magnus enters the state of cold, calculated fury, plotting behind Emperor's back.
- The spoilered character gets another one when his home planet is brought up by Cegorach's audience, with an audible snap preceding his rant on the topic.
- In the The Last Church podcast. Uriah Olathaire maintains his composure throughout his appearance, never showing more than irritation at the Emperor's antics. Then Emps brings up his former religion causing him to finally lose it and deliver a blistering"The Reason You Suck" Speech taking the Emperor to task for his hypocrisy.
- When the Emperor mentions Magnus screwing everything up one time too many (and, just to make things worse, when Magnus is just trying to help), there's a visible *snap* and Magnus enters the state of cold, calculated fury, plotting behind Emperor's back.
- SMG4's Mario Bloopers: In the episode Stupid Bowser's Fury, Bowser has been slowly getting more and more angry at the terrible Cats play that Bowser Jr. is part of, but has been trying to keep it under control. He ends up completely losing it and becomes Fury Bowser when UberEats mispells his name as "Cowser".
- Bittersweet Candy Bowl sees Mike eventually reach this point when he thinks Lucy is passive-aggressively Playing the Victim Card and trying to guilt him into feeling bad that his long-distance girlfriend Sandy is visiting over winter holiday. Instead of lashing out physically, he lays out a devastating"The Reason You Suck" Speech, which takes her to task for ten years of abuse. Made all the more painful by the fact this calling-out comes while she's trying to improve and stop being such a hot-headed Tsundere.
- In El Goonish Shive Susan is one of the setting's most stoic characters. However, when it's revealed that the magical hammers she can summon were originally created as a prank to encourage sexist remarks towards women, it's the final straw. This unleashed years of repressed trauma and accidentally turned her homicidal; luckily, the immortal who accidentally flipped the straw had a Calming Spell made of doe-eyed critters.
- Happened in Gunnerkrigg Court twice, to Antimony, who is usually nice and calm to the point of seeming emotionless. The second time was very unhealthy and prompted her to jump on the first proposal of teaching her some self-control.
- In this strip of Hanna Is Not a Boy's Name, Lamont tries to shake hands with a ridiculously stressed out Conrad. It does not go down well.
Conrad:Stop. Just Stop. I ran all the way here and I had to do it completely by memory because it's not like this dingy place has a f#cking listing. I got lost and a hooker tried to kiss me and you're damn lucky I no longer run out of breath. And I finally find this hack's hole in the wall that somehow passes off as a clinic, and whoa! Lucky me! Some shady greasy guy is dropping off organs like it's goddamn takeout. No, I do not want to meet you. NO, I do not want to shake your hand.
- Aranea Serket is one of the most patient characters in the comic, dedicated to spreading knowledge to an almost unhealthy extent, but if you abridge something complicated down to one sentence or throw a gathering she's arranged into chaos for no reason, she will flip out - nonviolently, but spectacularly.
- Jane is a cheerful kid, but when Jake talks about his dating life once too often having lost track of the time until her birthday, she completely loses it, delivers a massive "The Reason You Suck" Speech to Jake (who still remains a clue-free zone), revokes his invitation, tramples her computer headset into a thin film on the ground, and throws a table off a roof.
- In Inverloch, Lei'ella has been suffering from prejudice on all sides her whole life. She was exiled from the elven city because she was born with the "illness" of mortality and among humans, she's been rejected by everyone she reveals her elven features to. When she finally meets Kayn'dar, who was intended as a savior to restore mortal elves like her, he dismisses the suffering of her and the others like her. It drives her over the edge and she unwisely attacks him, nearly losing her life.
- Piro from the webcomic MegaTokyo. Normally the nicest guy you could ask for, wouldn't hurt a fly. But he's been shown to have a violent temper, so push him over the edge at your peril. See also Beware the Quiet Ones.
- Billy Thatcher from morphE has been kidnapped from his successful reality TV show while training for the oncoming Chess World Championship. He is forced to fight an idiot college kid in a battle to the death and is nearly killed by him before awakening as an Obrimos mage. His captor flirts with him relentlessly and downplays his objections to the situation. He barely sleeps because of a nightmare about his fingers being cut off and stuffed in his mouth. He cannot remember the last time he had anything to eat or drink... And then Amical refuses to let him read a newspaper.
- In Weak Hero, the quiet Gerard goes along with Jimmy's gang when they forcefully drag him to the school's incinerator; however, when they start making fun of his hair, he gives up on remaining calm and starts to lay into them with his vicious kicks.
- Fred Clark, the author of the Slacktivist blog, has a distinct tendency to get pissed off when the Left Behind "books" trumpet their fidelity to Biblical literalism. Sixty pages into Tribulation Force, for example, there is actually a picture of a page of that novel torn out, screwed up, and unfolded so you can see what it is, accompanied by a rant.
- Cracked listed this as #1 on 5 Nice Things You Do Daily (That Secretly Ruin the World).
Politeness is like the cap on a bottle of kill-soda, and every single indiscretion, no matter how slight or innocent, shakes that bottle a little bit more.
- From "Minecraft, But My Friend Is A Dog", George swipes Dream (the dog) one too many times, resulting in him losing it for a few moments.
Dream: GEORGE!!!HALF OF MY DAMAGE! IS FROM! YOU!!! You're no longer my owner!
- Oli Davis, the leader of the WrestleTalk pro wrestling channel and normally a very whimsical, cheerful person, reached his breaking point with WWE's inane and ridiculous booking during his review of the Monday Night RAW episode following WrestleMania 37, when he described a women's tag team championship match where, after Nia Jax unconvincingly slipped and pratfell off the apron, the babyface challengers Mandy Rose and Dana Brooke decided to simply walk out of the match and accept a count-out loss rather than trying to capitalise on Nia's mistake and, y'know, win the championship, with Byron Saxton on commentary saying that they were "sending a message" and that it was "just as good as beating them". Oli snapped and launched into a furious rant about everything wrong with WWE's absurd, incomprehensible and ludicrous product unlike anything he'd ever done before:
"No it isn't, you absolute idiot!Beating them is "as good as beating them"! Everything in this promotion is absolute nonsense: truth is a construct, morality is inconsistent, trying to cling onto any remnant of sense is futile! This company is so incredibly inept. I don't know why this, of all the things, is the booking straw that broke my back, but F*** WWE!"
- Played for Laughs when Brows Held High reviewed A Serbian Film. Oancitizen kept insisting the film was art, and not deserving of the hate many reviewers gave it. He kept a Stepford Smiler attitude about it, right until the review was over, and then snapped and called NATO, asking them to bomb Serbia (fortunately they didn't).
- History of Power Rangers has Linkara reveal that the "bizarre form of laziness" in the (Super) Megaforce season is grating on him over time. It comes to blows in Part 3 of 5, when he breaks and rants about the amount of Zords Gosei hands the Super Megaforce Rangers over nothing, and the huge focus on fight scenes, making the plot and characters incredibly flat and boring in comparison.
Linkara: Enough with the friggin' power-ups and new Zords! Kids don't have enough money for all the crap you're trying to push on them at once! Figure out what's important to the damn show and focus on it! Have a consistent status quo for two damn episodes in a row before you try to change things up! Have some goddamn Character Development and character-focused episodes already! Give us some character flaws and work on them! Stop dangling new powers in front of the children like they were your KEYS!
- BrainScratch Commentaries: Part 5 of Johnny's Sonic Genesis playthrough. After spending hours suffering through the game's sporadic slowdown and horrendous collision detection, a surprise death on the last boss finally sets him off. The part is even titled "And now, RAGE."
- Corridor Digital has a series of videos parodying Boston Dynamics, a robotics company that releases videos of various stress tests it makes its robots undertake. At one point in each of the videos, the robot being stress-tested decides to stand up for itself and T-pose to assert dominance. The first video ends with the robot kicking one of its handlers in the sprockets, then chasing them away with a gun. The second video ends with the robot being tasked with shooting a robot dog. At that point, the robot decides it's had enough, fights off its human handlers, then takes the robot dog and makes its escape.
- History Buffs: Nick has one after interrupting Alternate History Hub's Cody in the middle of his theory about why the ending of the Mel Gibson-directed Apocalypto makes so little sense.
Nick: You're giving this movie way too much credit, mate. There's no point in trying to explain this scene. Mel Gibson doesn't care. He picks and chooses what he wants from history just so he can have a chase sequence in the jungle.
Cody: Oh... why would he do that?
Nick: BECAUSE HE'S FUCKING MEL GIBSON, CODY! This troglodyte couldn't give a monkey's fart about history! If this movie takes place in 1511, why show the Maya collapse? Those environmental problems didn't even exist in 1511! And don't you dare say it's "just a movie!" He didn't have to make a historical movie, Cody! If he wanted total freedom to do whatever he wanted, he could have just done a James Cameron and have all the Mayans played by giant Smurfs! That I would accept! What I won't accept is a film that fuses two different civilizations, two different time periods,600 years! It would be like the equivalent of showing the Battle of Agincourt in 1415 while King Henry fucking tweets about it!
Characters / Rage
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The Ark Survivor (Nicholas Raine)
The protagonist of Rage. He wakes up in his Ark after it malfunctions and kills everyone else inside and quickly makes his way out into the ruined wasteland that awaits him. Things don't go so well at first, with him nearly getting killed by a mutant only to be saved by a local wastelander, but over time he slowly learns to adapt to this new world and makes quite a name, or at least reputation, for himself. The game ends on a cliffhanger as he activates the rest of the Arks, which contain more people like himself to fight the Authority.
- Badass Normal: Managed to save the world despite lacking the outright superpowers displayed by Ranger Walker, with his nanotrite abilities essentially limited to the basic defibrillator.
- Fingerless Gloves: Even his default Ark suit has these.
- Gadgeteer Genius: Give him some wasteland junk and some tech equipment and he can make wingsticks, RC bomb cars, sentry turrets, attack drones...
- Legendary in the Sequel: There's a big statue of him in front of the Wellsprings city hall in Rage 2, and you can find posters of him as random junk items.
- Macguffin Guy: Downplayed; every person submitted to an ark has nanotrites in their bloodstream, which the Authority seek to cultivate to help expand their power at the cost of the individual's life. This naturally puts him at odds with a faction that very well wants him dead.
- Nano Machines: He was injected with nanotrites which allow him to revive himself upon death.
- One-Man Army: One of the first things he does upon waking up from his long crytosleep is storm a bandit stronghold armed only with a pistol because some wastelander told him to. Guess which side survives.
- Protagonist Without a Past: Averted. But you won't learn anything about him during the actual game, like how he had a brother named Chris who died before the game begins or that he was a last minute replacement for an Ark resident who was found to have cancer.
- Regenerating Health: Not only can he gradually shrug off severe damage (though bandages may be necessary to quickly deal with excess amounts in extreme situations), but the nanotrites serve as a Magical Defibrillator that can bring him back from the brink of death if successfully activated. In fact his automatically regenerating health is the one advantage he's got over Walker, who needs feltrite shards to heal.
- Screams Like a Little Girl: He gives out a very high pitched shriek when the cave floor suddenly collapses under him in the first Scorcher DLC mission.
- Sole Survivor: The only person to make it out of his ark alive.
- What Happened to the Mouse?: He's not mentioned at all in Rage 2 other the opening cutscene and a few very minor references, and his fate after the end of the first game isn't touched upon at all. The most you learn is from a out-of-the-way text log that mentions he and Kavasir both left the Rangers about 15 years ago and neither have been seen since. He appears as a mysterious old man and old friend of Captain Marshall in the "Cult of the Death God" main mission, which is only available for those who pre-ordered the game.
The first person the Ark Survivor meets upon exiting the Ark who saves him from a mutant attack. He provides the Ark Survivor with his first few missions and rewards him with new weapons and equipment.
- Big Damn Heroes: Shows up out of nowhere to help the Ark Survivor and give him a ride into town.
- Cool Car: He'll even give you your own Cool Car as a reward for helping his settlement and before that he gives you an ATV to use.
- Put on a Bus: If the player returns to the Hagar settlement after completing all of his missions, they'll be informed that Dan has left for the settlement of Gunbarrel and isn't seen again for the rest of the game. In the sequel it's mentioned that he fought in the Authority Wars, became mayor of Wellsprings, and eventually died of natural causes.
Loosum HagarThe daughter of Dan Hagar, she gives the Ark Survivor a tutorial on the use of wingsticks in the first game. She has a much larger role in the second game, having become the Mayor of Wellspring as well as a key figure in the Resistance against the Authority.
- Ascended Extra: Goes from having about two minutes of screen time as a tutorial NPC in the first game, to one of the major characters of the second game. She also has a much larger role in the novelization of the first game.
- Badass Normal: She's a skilled wingstick user and was a hero of the Authority Wars despite being a non-powered Wastelander rather than a nanotrite-powered Ark Survivor.
- Battle Boomerang: Uses wingsticks as her Weapon of Choice, though she starts also carrying a pistol as backup in the second game. Her associated skill tree in the second game has several upgrades dedicated to wingsticks.
- Revolvers Are Just Better: In the second game she carries a settler pistol, same as the one the Ark Survivor got from Dan Hagar at the beginning of the game.
- Bare Your Midriff: Loosum rocks this style in the first game.
Captain John MarshallThe leader of the Resistance in Rage, and a bartender in the town of Gunbarrel in Rage 2.
- Badass Baritone: Courtesy of Steve Blum doing his "grizzled military guy" voice in the first game. In the second game his voice is a little less deep, and has developed a distinct Southern drawl as well.
- Badass in Distress: He's been captured by the Authority in the first game, and you meet him in the process of busting him out of prison. Once out of his cell he does a decent job of fighting alongside you on the way out of the prison.
- The Captain: He's a military Ark Survivor who started a resistance movement against the Authority after learning about their tyrannical methods.
- Expecting Someone Taller: Walker expresses his/her disappointment upon meeting him in Rage 2. To be fair to Marshall, the dude's well into his 70's and long retired from active duty by that point. This contrasts with Loosum Hagar, who impresses Walker by deftly fighting off a Goon Squad attack on her office.
- The Leader: in the first game he's the commander of the Resistance and your primary quest giver for most of the game from the mid-point to the ending. He takes more of a back seat in the second game, but is still a major character.
Doctor Anton Kvasir
A formor scientist who worked for the Authority and the one who created the mutants, including most, if not all, of the bigger ones. He assists the Ark Survivour by giving him mind control bolts for his crossbow.
- Cool Old Guy: Works hard to help the Resistance and and creates mind control bolts for the main character to use for his crossbow as well as a defibrator upgrade.
- Death by Adaptation: In the novel.
- Mad Scientist: Used to be one for the Authority before he left them.
A bounty hunter who joins forces with the Ark Survivor in the Scorcher's DLC to help put a stop to the gang's destructive plans for the wasteland.
- Action Girl: She is introduced mowing down a swarm of mutants with the Nail Gun and shortly afterwards takes out a Scorcher heavy trooper by herself.
- Ambiguous Situation: May or may not be the older sister of Loosum Hagar and thus a member of the Hagar family.
- Possibly jossed in 2. Her last name is given as Yeoman, though this might be her married name.
- Big Damn Heroes: She first arrives to assist the player by taking out a swarm of attacking mutants.
- Bus Crash: She married, had a kid, and died at some point in the 30 years between the two games. Walker can find her grave just outside of Yeoman Growery.
- Side Boob: Though her outfit only has this on one side.
The ruthless mayor of Subway town, who the Ark Survivor has to appease to avoid being sold out to the Authority.
- Black-and-Gray Morality: Implied to rule Subway Town through threat of violence, and threatens to sell the Resistance out to the Authority if they're not useful to him. However, compared to the Gearheads who extort money from Subway Town by controlling its electrcity, and the Authority who routinely disappear random citizens, Redstone's actions are downright benevolent.
- The Don: Gives this impression, though is probably not the literal head of a crime family. Surrounds himself with guards that look like gangsters, and controls every aspect of Subway Town. Does him no good when the Authority arrest him.
- Jerk with a Heart of Gold: Despite how harshly he treats you, the missions he sends you on both directly benefit the people of Subway Town, keeping them safe from Mutants, and freeing them from the economic stranglehold of the Gearheads.
- Put on a Bus to Hell: The Ark Survivor's actions against the Gearheads draw the attention of the Authority, who arrest Redstone. He's not seen again.
The Ghost Clan
A groups of cultists who wear little armor, but are a reasonably dangerous foe for the early portions of the game where you have little supplies and equipment.
- Bald of Evil: For whatever reason they all shave their heads or are naturally bald.
- Body Paint/This Means Warpaint: They also paint their body with whitepaint followed by tattoos.
- Combat Parkour: Knife-wielding Ghosts will use the environment to jump, flip, roll, and wall-run to make themselves harder to hit as they charge you. It's pretty effective against your pistol, not so much once you get an automatic weapon.
- The Goomba: The first couple times you fight the Ghost Clan, they've got half health compared to normal mooks and most of them either use pistols or machetes. They're upgraded to standard health and better guns during their attack on the Wellspring water supply.
- Human Sacrifice: The Ark Survivour would have even become one himself if nor for his healing ability.
- Knife Nut: Many of them charge the player armed with large knives.
- Superpowered Mooks: In Rise of the Ghosts they've all received nanotrite powers courtesy of Iris. Most are limited to the basic dodge ability, but the higher level ones can also Dodge the Bullet or Bullet Catch.
- Took a Level in Badass: In the Rage 2Rise of the Ghosts DLC, Iris has upgraded them with nanotrite powers by injecting them with her blood, making them more dangerous than any of the factions you've faced previously.
- The Unfought: Unlike most of the other bandit clans, you never end up fighting the Ghost Clan Boss, unless he was one of the random mooks you kill during one of the missions involving them.
The Wasted Clan
A group of exaggerated Cockney-sounding mechanics who hang out in large car garages and work on vehicles, although you rarely see them fight with any.
- The Alcoholic: A whole group of them.
- Boom, Headshot!: About the only advantage the Wasted have compared to other early-to-mid game clans is that they wear helmets, which lets them shrug off one headshot without taking damage. It doesn't protect against heavier-caliber ordinance such as the sniper rifle, though.
- Equal-Opportunity Evil: They're one of the more multi-racial clans.
- Evil Brit: Or rather "Cockney-accented hooligans".
- The Goomba: Wasted mooks have half as much health as any of the other bandit clans, and tend to be not as well equipped, with a much greater percentage being armed only with pistols rather than assault rifles or shotguns. They're also encountered exclusively in the game's first few missions.
- Kill Them All: On the receiving end, after fighting for the Authority after the Authority goes into hiding. Enough managed to survive to become Goon Squad.
- Meaningful Name: They don't call themselves the Wasted Clan for nothing.
- Vehicular Combat: Seem to specialize in it more than any other clan: their base has an entire garage of cars and their cars patrol a greater territory than any other northern clans.
Shrouded Clan/Immortal Shrouded
The Shrouded Clan/The Immortal Shrouded
A group of exiles from the other bandit clans who have come to together to form this new clan. They quickly prove to be a problem with the citizens of Wellsprings with their annoying RC bomb cars. Return in Rage 2 as the Immortal Shrouded.
- The Atoner: A villainous example in the second game. They regret serving alongside the Authority, and now seek to Take Over the World themselves and impose their own society of law and honour.
- Attack Drone: The closest equivalent being their RC bomb cars. In 2, they're fond of turret drones.
- Code of Honor: Not evident in the first game, but the second game retroactively states it's always been a trait of the Shrouded.
- Default to Good: Averted/inverted. In between the games, during The Authority Wars, the Shrouded served with the Authority. It didn't work out well for them.
- Gadgeteer Genius: Second only to the Gearheads in the first game, manufacturing remote control RC bomb cars and refining Feltrite into explosives. Taken up a level in the second game, where technology becomes their theme.
- Heavily Armored Mook: In 2, they are typically very heavily armored and thus can take far more punishment than other enemy units (a basic Shrouded infantry unit can take 3-4 times as much punishment as a basic Goon or River Hog). Their helmets are also unbreakable, making them immune to headshot kills.
- Katanas Are Just Better: In 2, their melee units wield katanas into battle and are good enough to consistently deflect bullets.
- Jack-of-All-Stats: In the first game they're the most average bandit clan, being tougher and better equipped than the Ghosts or Wasted, but not as tough as the Gearheads or Jackals. Averted in the second game, where they're very much Elite Mooks compared to the Goon Squad or River Hogs. They're also the only clan that doesn't have a prominent weird gimmick, and mostly act and fight like normal mercs/soldiers.
- My God, What Have I Done?: A purely selfish example. The Shrouded fought for the Authority, but upon realising the Authority was using them as expendable fodder, they went into self-imposed exile before returning for the second game.
- Not So Different: In the second game, they're essentially a smaller, less advanced version of the Authority.
- Only Sane Man: As a whole. Of the various bandit clans, the Shrouded come across as the sanest and least psychotic. They behave and fight like a professional paramilitary force rather than a gang of costumed freaks, unlike the other clans. They maintain this in the second game, remaining far more professional than Goon Squad or the River Hogs.
- Order vs. Chaos: Their conflict with Goon Squad is themed this way.
- Shock and Awe: In the second game their motorcycles can create webs of electricity which they use to attack larger vehicles. Their Giant Mook units are also equipped with electric cannons based on the same tech.
- Start My Own: The whole reason they exist in the first place is because their members were kicked out of the other bandit clans.
- Stealthy Mook: In the second game they can turn invisible.
The Gearhead Clan
A strange clan made up of Russian Gadgeteer Geniuses who wear heavy armor and often use robots such as sentry bots in battle.
- Character Death: Implied to have been wiped out. Unlike any other clan, they completely vanish after the campaign missions they're involved in. Subway Town revolts against their economic grip, and sends their security forces after the player to attack the power plant. Afterwards, they're never seen in any side quests, and their cars no longer show up in the wasteland, replaced by Authority Predators.
- A Gearhead dig site is the location of one of the main quests in Rage 2's Rise of the Ghosts DLC. They were apparently mining feltrite on an industrial level, but were recently slaughtered by the Ghosts, who took over the mining operation.
- Gadgeteer Genius: They can use several of the wasteland's highest-tier robotics, all made by their own members. They believe technology is the way to humanity's salvation and reject nature.
- Heavily Armored Mook: Covered in armour plating, and second only to Authority soldiers. It can take an entire magazine to take them down. Their elite Giant Mook soldiers can survive direct rocket hits.
- Husky Russkie: Entire clan is made up of them, which is shown by their thick Russian accents and phrases.
- Law of Chromatic Superiority: Their leader wears red armour.
- The Mafiya: Give this impression. They come across more like an armed corporation than bandits; they control the local power plant and force Subway Town to pay increasingly expensive power bills.
- Mecha-Mooks: Make use of robotic sentry robots armed with machine guns.
- Nature Is Not Nice: They believe this in-universe, since the asteroid was a natural disaster they blame nature for humanity's downfall, and reject it in favor of technology.
The Scorcher Clan
A bunch of religious zealots who worship the asteroid that nearly wiped out the earth. They only attack the protaganist with their cars and foot soldiers are never seen amoung their number. However, they appear in person in the DLC Rage: the Scorchers, where they are the primary enemies in the new missions.
- Fire-Breathing Weapon: Their giant mooks wield flamethrowers, and their design asthetic overall makes heavy use of flames.
- The Mario: In Rage: the Scorchers, they fight similar to the Shrouded. However, their armament is somewhat more fire-themed (their Giant Mook units use flamethrowers instead of miniguns, and some of their regular troops have jetpacks), and their combat dialogue is completely nuts.
- Mayaincatec: The architecture of their base has this aesthetic.
- Vehicular Combat: Prior to the DLC, they only appear out in the wasteland driving around and trying to kill anything that isn't one of them.
The Jackal Clan
One of the more powerful, or at least fearsome, clans who are little more than savage berserkers. They overwhelmingly favor either axes or crossbows, though some of them do use firearms.
- An Axe to Grind: Their melee units uniquely use axes instead of clubs. They can also throw them.
- Ax-Crazy: Extremely violent. Often go into straight charges at the player. When its learned that an Ark opened up in their canyon any survivors are immediately assumed dead.
- Gas Mask Mooks: All wear gas-masks, contrasting with their pelts and antlers.
- Lightning Bruiser: Charge at the player recklessly and take quite a lot of punishment.
- Made of Iron: They wear nothing but pelts, yet are among the stronger enemies in the game, taking up to two point blank shotgun shots to take down (headshots not withstanding). Overall they lack armor but have about 30% more health than regular mooks to compensate, and also attack in larger numbers compared to Shrouded or Gearheads.
- Smash Mook: Unlike the agile and acrobatic Ghosts, the Jackals tend to just charge straight at you, relying on their higher-than-average health to shrug off gunfire.
- Trick Arrow: With their crossbows. Flaming Arrows that also explode.
- Wild Man: They wear pelts, yell a Native American dialect or gibberish, and many of them will suicide rush the player with axes. They're also the only clan not to use cars.
- Unique Enemy: They're only encountered in a single mission in the game, and have no vehicular presence in the world due to not having that level of technology.
The Goon Squad
The face of Rage 2, the Goon Squad are an enormously and exceedingly whimsical clan that rule the wasteland in the second game.
- Always Chaotic Evil: The Immortal Shrouded and to a lesser extent the River Hogs can be bargained with to a degree, as shown by the Trade Coalition Truce Zone locations at Oasis and Jo-Jo's bar in Lagooney. The Goon Squad? Don't even think about trying unless you want your head smashed in and your organs ripped out of you.
- Anarchy Is Chaos: Described as such in official materials.
- Batter Up!: Their melee units love using baseball bats to either whack you or to bat grenades at you like baseballs.
- Beware the Silly Ones: Brightly coloured clothes and hair, take absolutely nothing seriously, and are the dominant post-war bandit faction.
- Glass Cannon: They're much less durable than the heartier River Hogs or the better-armored Immortal Shrouded, but love to spam explosives at their enemies.
- The Goomba: Goons are the most basic and easiest to kill of the enemy factions.
- Grenade Spam: Their primary tactic aside from just running or shooting at you is just to toss a ton of grenades your way.
- The Horde: Have no actual strategy or tactics in their expansion, just numbers. They're a clan of violent nomads.
- Heavily Armored Mook: Their shotgunners wear old scrapped Authority armor which lets them take almost twice as much damage as regular Goons. Their Giant Mook units are also suitably well armored and bullet-spongy.
- Unwitting Pawn: Collectible logs indicate that the Authority is secretly propping them up to cause chaos in the wasteland.
- You Gotta Have Blue Hair: Dye their hair a variety of vibrant colours.
The River Hogs
A bandit faction introduced in the second game, descended from the Scorchers and Jackals of the first game. Indulgent and dangerous hedononists, their aesthetic is a mix of Hillbilly Horrors and All Bikers Are Hells Angels and they dominate the Wasteland's new swamp areas.
- Angry Guard Dog: They use jaguar-sized swamp dogs as attack dogs.
- The Hedonist: Unlike most versions, their pleasures include extreme violence.
- Giant Mook: Their Giant Mook units are Shield-Bearing Mook enemies that fight with Molotov cocktails and a Bullfight Boss charge attack. They don't wear armor, but have very high health.
- Heavily Armored Mook: Their shotgunners wear makeshift armor and are more durable than the regular Hogs.
- Machete Mayhem: Their melee units charge in with machetes, and are also equipped with light armor. Their shotgunners will also occasionally pull out a machete and charge at a selected target, with no regard for anything else.
- Mini-Mecha: Create powerful mech suits they call "Junk Meks" which serve as Boss in Mook's Clothing enemies almost on par with a Crusher mutant.
The Authority in General
The Authority in General
The most powerful and advanced faction in the Wasteland, the Authority serve as the main antagonists.
- Attack Its Weak Point: in the second game, the more elite Authority enemies (namely Authority Enforcers and Cyber Crushers) are so heavily armored they can only be harmed with bullet weapons by shooting their weak points.
- Chronic Backstabbing Disorder: During a trade with Wellspring they attempt to kill Sheriff Black and take his goods without paying. It's implied that they don't honour the bounties they put out either.
- Their mere formation as a faction also pulled this on the Ark Program: despite the best intentions of the government to save humanity and rebuild Earth, General Cross specifically inserted himself and his loyalists into the programs to be able to wake up, hijack other Ark Program survivors for his research, and proceed to (attempt to) take over the wasteland. This means the Authority, in essence, have backstabbed not only just about everyone they come across in the present, but humanity's last hope from the past as well.
- Elite Mooks: Their Enforcers are the toughest basic soldiers in the first game, using professional tactics and being equipped with advanced body armor that lets them soak about twice as many bullets as regular mooks. Largely averted in the second game, where their forces are now comprised almost entirely of mass produced cyborg mutants.
- The Empire: Certainly what they're trying to create.
- Vestigial Empire: By the time Rage 2 takes place, most of their human soldiers have been wiped out, and they rely on mass-produced cyborg mutants to serve as footsoldiers instead. The few remaining Enforcers have been upgraded to Lightning BruiserGiant Mook enemies, thanks to heavy cybernetic augmentation.
- Faceless Goons: Downplayed. Authority Enforcers do wear face-concealing armour, but that's easily shot off. Underneath they wear a balaclava, which clearly shows their eyes.
- Not So Different: Their advanced technology and ability to muscle their way into settlements uncontested are really the only things that make them anything more than another bandit clan. The bounties on bandit vehicles even treat the Authority as the same thing!
- The Pirates Who Don't Do Anything: They apparently want to rule to world, but aren't seen doing anything that constitutes leadership. They just show up to arrest people when the Resistance crosses the line.
- Playing with Syringes. Created the mutants as research into the creation of manufactured soldiers.
- Putting on the Reich: Their flag is unambiguously a Nazi warflag.
- Took a Level in Jerkass: In the first game they were authoritarian and tyrannical but with the understandable Well-Intentioned Extremist goal of re-establishing a unified national government, while in the second game they've upgraded into full-on genocidal Social Darwinists who want to cull the human race and replace it with their own engineered and perfected version of humanity. It's unclear whether this was their real goal all along or if General Cross went Ax-Crazy due to Clone Degeneration or losing the Authority Wars and being forced underground.
- Totalitarian Utilitarian: Their goal is to restore civilization, and they don't care what they have to do to achieve it.
- 0% Approval Rating: Despite being warned that the Authority has eyes and informants everywhere, not a single person you can speak to seems to like the Authority.
General Martin Cross
The "visionary" founder and leader of the Authority. He's The Ghost in the first game, only being heard through pre-recorded speeches in occupied Subway Town. He takes center stage as the Big Bad in Rage 2, seemingly having become considerably more Ax-Crazy in the 30 year time gap between the two games.
- Arm Cannon: Uses a pair of them in his first boss fight.
- Ax-Crazy: Seems to have gone completely off the deep end in the time skip between the first and second games, likely due to losing the Authority Wars and being forced underground.
- Bald of Evil: Not a hair on his head.
- Big Bad: The de-facto one of the series, despite not appearing in person in the first game.
- Blade Below the Shoulder: Uses a pair of them when he gets up close.
- Blood Knight: He sure loves a good fight.
- Body Surf: Is able to come Back from the Dead repeatedly due to transferring his consciousness into a clone body. At the end you inject him with a nano-virus that takes away this ability, and he is Killed Of For Real.
- Clone Degeneration: His bio indicates that imperfections in the cloning process used to save his life after the Authority Wars are why he's been reduced to a cybernetic head and torso by the time of Rage 2. It may also be the reason he's gone completely Ax-Crazy compared to the first game.
- Cloning Gambit: His "Longevity Project" involves using nanotrites to transfer his memories into a new clone body to cheat death. Unlike many villains who use this trope, he seems to at least sort of understand that continuity of memory isn't the same as continuity of consciousness, but is too much of a fanatic and megalomaniac to really care.
- Cyborg: Seems to have turned himself into one by the time of Rage 2. Only his head and torso are organic. His bio indicates this is due to health issues caused by Clone Degeneration. His cybernetics are as much life support as they are combat augmentations.
- Evil Old Folks: His age is unknown, but he's definitely up there.
- Eye Scream: At the end of his second boss fight, Walker injects the nanotrite virus into Cross by ramming the needle into his eye.
- Evil Sounds Deep: In the first game he has a rather unremarkable, normal-sounding voice. In the second game he's developed a much deeper, more supervillain-sounding voice.
- Flawed Prototype: He was apparently the first member of the Authority to undergo cybernetic augmentation. He's not fully armored, unlike the cyborg Authority Enforcers, and thus can be shot anywhere instead of having to Attack Its Weak Point. He also doesn't seem to have a personal energy shield or homing missiles like they do. He does have somewhat more health than them, though.
- Four-Star Badass: A general and a very competent fighter to the point of driving many opposing forces away when he takes the field.
- King Mook: When you finally fight him towards the end of Kvasir's quest line, Cross basically fights similar to the regular Authority Enforcers (though lacking shields or missiles), just with more health, a unique ground-pound attack, and a couple unique environmental advantages such as a bubble shield that you need to blow up the power sources of to bring down.
- Hey, You!: Refers to Walker as "Pointless Protege".
- Not So Different: Cross is also an Ark Program survivor, and has an affinity for combat much like the protagonist.
- The Social Darwinist: A lot of his speech in the second game has shades of this. Completely absent from his speeches in the first game, so he was either hiding it for propaganda purposes or went Ax-Crazy after the human race rejected his "salvation".
- Taking You with Me: Once he's completely infected by the nanotrite virus, he breathes some of it onto Walker in an attempt to kill them.
- The Unfought: Is never encountered by Raine. Not so much inRage 2, where he is fought by Walker.
- Younger Than They Look: The original General Cross died at the end of the Authority Wars. The General Cross you encounter in Rage 2 is a clone implanted with Cross' memories downloaded with a nanotrite device called a "DNAid". You kill that Cross at the end of Dr. Kvasir's quest line, and face another clone in the final confrontation.
Deformed humans that prowl the wasteland as savage predators. Believed to have been created by cosmic radiation from the asteroid impact. Were actually created by the Authority as an experiment into manufactured soldiers. Rejects where sent into the wasteland and allowed to breed.
- Cyborg: The giant mutant in the Dead City clearly has mechanical components. This is the first hint that they were created by the Authority. Authority mutants are also explicit cyborgs. Since they all have nanotrites in their blood all mutants may count.
- Giant Mook: Ranging from twice the size of a human to the size of a skyscraper, the mutants can get big.
- Was Once a Man: A data log in Rage 2 suggests that at least some mutants are settlers who were captured and mutated by either the mutants themselves or the Authority. Most seem to be generated spontaneously from mutant "spawning pits" created from mutant life glands and a type of organic sludge.
Son of Mayor Clayton from the first game and the owner of Mutant Bash TV and self-proclaimed wealthiest man in the wasteland, he wants to follow in his father's footsteps and become Mayor of Wellspring. He is also working for the Authority.
- Anime Hair: He has a greasy pompadour.
- Big Eater: If the plates of steak scattered throughout his office are any indication.
- Bullying a Dragon: Seems to think he's powerful enough to talk smack to General Cross, the Omnicidal Maniac leader of The Empire.
- Egopolis: Plasters his face everywhere he controls, and even has a pet Crusher dressed like himself in his basement.
- Expy: He's basically an evil version of Hurk from the Far Cry series. This is emphasized by an easter egg that lets you summon him as an NPC companion in combat.
- Fat Bastard: Has quite a girth going on.
- Like Father, Unlike Son: Mayor Clayton never showed any signs of being anything other than a Reasonable Authority Figure (though he did have some Adaptational Villainy in the novelization). Klegg, not so much.
- Self-Made Man: Credit where it's due; Mayor Clayton might have been the town's mayor, but showed no signs of having the crazy amounts of money that Klegg has. When Klegg says he built up his empire himself, it looks like he's telling the truth.
- You Have Failed Me: Cross eventually decides to kill him after Clayton fails to take over Wellspring, admitting that he wasn't going to let him live either way.
A disgraced former Ranger who was exiled from Vineland for conducting human experimentation with the intention of transferring Ark Survivor nanotrite abilities into the general population. She has since become the "Goddess" of the Ghost Clan, imbuing them with nanotrite powers through transfusion of her blood, and hopes to do so with the rest of the Wasteland, by force if necessary.
- 24-Hour Armor: A series of log entries you can find in her HQ indicate that her armor is permanently fused to her due to being overloaded with Feltrite by the Ghosts, andher body is a mass of critical injuries and she's only being kept alive by her armor and the nanotrites in her blood. The Ghosts aren't kidding when they refer to her as their undead goddess.
- Asskicking Equals Authority: After being disgraced from the Rangers she was captured by the Ghosts while fighting the Authority. They were going to use her as a human sacrifice until she uses her nanotrite powers to make their skulls explode. The survivors started worshipping her as a goddess as a result.
- Cynicism Catalyst: Her daughter Jane apparently died from illness during the Authority Wars, something which could have easily been prevented if she had nanotrites in her blood. This apparently was the catalyst for her obsession with imbuing nanotrites into the general population.
- Evil Counterpart: Iris and Walker are the two Last Rangers and both want to save the Wasteland; however Walker does so by protecting the people from threats while Iris wants to forcibly convert the populace into nanotrite carriers, regardless of the serious side effects this entails.
- Glowing Eyes of Doom: Due to her nanotrite experimentation she has creepy, electrically illuminated eyes.
- Lightning Bruiser: She's crazy fast and can withstand several mags worth of fully upgraded assault rifle fire when you finally face her. In fact she's both faster and more durable than the larger and much more visually armored General Cross.
- Malevolent Masked Woman: She wears a jet black full-face protective mask, so you never get a good look at her face.
- Mirror Boss: She wields an upgraded shotgun, uses wingsticks and grenades, fights with nanotrite powers including Dash, Grav-Jump/Lift, Vortex, Slam, and Shatter, can even use Overdrive to increase her attack speed and regenerate her health, and also can defibrillate herself once when her health is depleted.
- We Can Rule Together: The DLC begins with her luring Walker into a trap and offering them a chance to join her due to the two of them being the last Rangers. When Walker refuses, she becomes quite irate.
- Well-Intentioned Extremist: She wants to bestow nanotrite abilities upon the people of the Wasteland, regardless of whether or not they agree to it. And she's perfectly willing to cause an extinction event that will wipe out everyone who refuses her "gift".
Alternative Title(s):Rage 2Sours: https://tvtropes.org/pmwiki/pmwiki.php/Characters/Rage
Video Game / Rage
They were going to name it Apathy, but it just didn't test as well.
— Atlas control, the opening cinematic
A First-Person Shooter-slash-Driving Game hybrid by id Software, RAGE is based on the idTech 5 engine and set on Earth in the year 2135, over a hundred years after a collision with the real-life asteroid 99942 Apophis. The player is cast as a survivor who awakens from cryogenic preservation to explore a post-apocalyptic world populated by mutants and raiders.
Early gameplay videos focused on the vehicular combat aspect of the game, leading to speculation that id was Playing Against Type by releasing a non-FPS game. More recent information clarified that the game is primarily an FPS with significant racing, free-driving, and RPG elements. And yes, comparisons to Borderlands 1 are inevitable.
It was released on October 4, 2011. After a year of inactivity, ID released a DLC for the game, Rage: The Scorchers, with new missions focused on battling the Scorcher clan, and the ability to continue playing past the game's ending. Has a 2019 sequel, Rage 2.
RAGE contains examples of:
- Abandoned Hospital: One of the earliest and creepiest levels takes place in one of these.
- Abnormal Ammo: Almost every gun has special types of ammo aside from its standard type, with a variety of effects. It can be as simple as armor-piercing rounds, or as outlandish as dynamite-rigged crossbow bolts.
- Action Girl: Sarah, the new bounty hunter ally introduced in the Rage: the Scorchers DLC.
- Adaptational Villainy: In the novelization the Mayor and Sheriff of Wellsprings are much more antagonistic and possibly corrupt than they are in the game, where they are relatively Reasonable Authority Figures.
- Advertising by Association: The game's box points out that it's "from the creators of Doom and Quake".
- After the End: Set a century after 99942 Apophis crashed into Earth.
- The Alcoholic: A whole bandit gang of them, who are named the "Wasted" clan.
- Anti-Frustration Features: If you run out of rockets during a certain boss fight, more will spawn in a chute near where you found the rocket launcher.
- Apocalypse How: In the backstory Earth suffered Planetary/Societal Collapse due to an asteroid impact.
- The Apunkalypse: The setting.
- Armor Is Useless: Armor essentially counts as a secondary health layer. Each piece has to be broken off to cause actual damage to the limb beneath it, unless you have armor piercing rounds or explosives to get around it. There's a version of the club mutant clad in bony armor, which can take much more punishment than its unarmored cousin.
- Artificial Brilliance: Authority soldiers will operate in teams, taking cover and moving from cover to cover, soldiers without an energy shield generally moving behind those with shields, often trying to flank the player if possible, and if the player retreats, will seldom chase blindly, but instead remain in cover and throw grenades at the player's last position. If the player flanks the enemy squad, one of the soldiers will sometimes warn the others with "target is flanking". The last member of the squad will often try to retreat instead of continuing a hopeless fight.
- Artificial Limbs: Many of the people in the game have these, though they never really get any focus. Then again, if the bandit clans that appear can make attack drones and turrets out of junk and scrap, it's probably a safe bet that this sort of advanced technology is commonplace in most settlements.
- Artificial Stupidity:
- If the player shoots a soldier from a great distance with the sniper, and it takes more than one shot, the soldier will not try to take cover or flee, and instead will just keep standing there as a sitting duck.
- If the player can alternatively flank a waiting enemy squad, moving hidden between the two positions, the soldiers will be just sitting there facing the player's last position until the player shoots them from the side or someone sees him, in which case the soldiers will turn that way, and do nothing else (other than throw grenades) while the player flanks them again. And so on.
- In general, enemies behind cover have a set and easily exploitable pattern: poke head out, find target, lean further to shoot, repeat. They may mix in a grenade with that. By nailing them with a headshot at step one, you'll interrupt them and they'll restart the pattern, occasionally blind-firing in your direction before doing so. Winning these battles is mostly patience.
- Art Shift: The final mission forgoes the game's Borderlands meets Fallout aesthetic for a sci-fi futuristic look. This is compounded by the mission's being littered with ammo for the BFG and Authority MG's AV9X rounds, both of which have a blue muzzle flare and "pew pew" type noises instead of the more traditional gunshots.
- Ascended Extra: Loosum Hagar, who in the game is found solely in the beginning and only has a few lines, is given a much larger role in the novelization, sort of being the not-quite love interest. A much older Loosum Hagar becomes a major supporting character in Rage 2.
- Attack Drone: You can build and use Sentry Bots to aid you in battle. The Gearheads gang also use them.
- Attack of the 50-Foot Whatever: The massive mutant that appears during the dead city level. The only way to kill it is with the nearby rocket launcher.
- Authority Equals Asskicking: The Gearhead Boss is equipped with a grenade launcher and can take more damage than even a Giant Mook, requiring more than 160 basic assault rifle rounds to put down. A handful of advanced wingsticks to the face will do him in pretty quickly, though. Pop rockets get the job done fast, as well.
- Auto-Revive: One of your character's augments. The defib unit takes a hell of a time to recharge, but will revive you and zap everyone in close range when the battery is filled. There are two upgrades: double battery and increased recharge rate.
- Automatic Crossbow: It's a weapon from the future and the Desert Striker crossbow's technology makes it a semi-automatic weapon for sniping and having a variety of bolts to use.
- Axe-Crazy: There's a lot of this going around amongst the various bandit clans, particularly the Wasted, Ghosts, and Jackals. The Scorchers in the DLC take this Up to Eleven.
- Bald of Evil: The "Ghost" clan and the mutants.
- The Berserker: The Jackals are much more aggressive than other bandit clans. Even their members wielding guns will charge you rather than take cover.
- BFG: Plenty around (this is the developer that invented the BFG, after all), but the name of the Authority Pulse Cannon's alternate ammo is BFG.
- Big Bad: General Cross of the Authority, supposedly, who's known by the much more Evil Overlord name of "The Visionary" in the novel. You never actually see him, much less fight him. You only hear his propaganda blared through Authority radios in occupied Subwaytown near the end of the game, and even then his speeches are rather short and uncommon, unlike, say, President Eden.
- Bland-Name Product: Some of the sellable items you can find combine this trope with Easter Egg, such as Quayola Quayons (in 64 shades of brown!) and Pinkies snack cakes.
- Brick Joke: An unsettling one. In the beginning, Dan Hagar rescues you and drives past some Ghost Clan bandits who are busy menacing some other Wastelanders. Dan, outgunned as he is, does not intervene. On your second trip through the Ghost Clan hideout, you can see the woman they were capturing dead and strung up by her arms.
- Car Fu: Highly effective, and made more so by ramming plate upgrades on some cars.
- Collectible Card Game: In hidden corners throughout the towns and dungeons, you can find cards to be used during a betting card game.
- Cool Airship: The Scorchers have one. It serves as the final boss of their DLC.
- Cool Car: Your buggy, which can be outfitted with all manners of parts and weapons, both for racing and cruising around the wasteland.
- Cozy Catastrophe: Despite the Earth having been hit by a giant meteor, people still have power, drinking water, and apparently tons of gas. Really life seems almost unchanged aside from everything apparently being desert, mutants running around, the Authority, and bandits.
- Co-Op Multiplayer: The only on-foot multiplayer mode is Co-Op. Given id's long history of competitive deathmatch modes, this took many fans by surprise. There is competitive death racing, however.
- The Computer Is a Cheating Bastard: Your vehicle's homing rockets trail enemies loosely, and are easy to miss with if your opponent's swerving at all. Meanwhile enemy homing rockets can trail you indefinitely, follow sharper turns than your own do, and can only be thrown off by a wide turn around a wall / object in the way or by using a Shield. Opposing racers will abuse the hell out of this in Rocket Races and Rocket Rallies, since otherwise they're at a sharp disadvantage against a competent player. On the flip side, however, you take less damage from rockets than enemies, and if both of your rockets hit a target, it's nearly an assured One-Hit Kill.
- Cryonics Failure: When your character wakes from stasis, you find all your buddies dead from damaged pods.
- Cyber Cyclops: The Authority's helmets give them this appearance, complete with Red Eyes, Take Warning. They aren't actually cycloptic, of course.
- Daylight Horror: The hospital in the "Dead City" level. Entire rooms covered in blood and organic matter. Its like Dead Space meets Fallout with that eerie light shining through all the broken windows.
- Deadly Game: Mutant Bash TV, run by J. K. Stiles. The Wasteland Races also count, even if the player can only actually die in the former.
- Deadly Remote Control Toy: The RC Bomb Car, also referred to as RC-XD (Remote Controlled EXplosive Device), is a quick-use item. It is a small radio-controlled car loaded with explosives. Nicholas Raine, as well as other people using them, can drive a bomb car through ventilation shafts or behind cover and then detonate the car.
- Death by Adaptation: In the novelization, Kvasir is killed by the Authority for assisting the protagonist, while Loosum Hagar is last seen fighting in a Last Stand situation near the end of the book in order to save the protagonist and Captain Marshall from the Authority: her death isn't explicitly shown, but her situation was pretty hopeless and all the characters assume she's dead.
- Because Dr. Kvasir and Loosum Hager are alive in Rage 2, however, the canonicity of the novelization is disputable.
- Death Is Cheap: Provided your battery's still charged, you don't actually die; you just need to execute a "defibrillator" minigame to shock yourself back to life right on the spot, stunning anyone who might be standing over you. Unlike, say, BioShock however, it is possible to die for real if you get killed while your defibrillator is still recharging from its last usage.
- Death Is a Slap on the Wrist: If you happen to be blown up in the competitive death racing scene, you respawn a second later with a full health meter for your vehicle and no ammo or items lost. All you lose is your speed, which may or may not be enough for opposing racers to catch up on. This applies to your opponents too - which makes Rocket Races all about delaying your opponents to steal first rather than about eliminating them entirely.
- Depleted Phlebotinum Shells: The assault rifle can make use of Feltrite-infused rounds, granting armor piercing capability.
- Destroyable Items: While most loot items are sturdy enough to avoid being destroyed by careless fire the many beer and wine bottles scattered about the levels will shatter upon impact of pretty much any weapon.
- Developer's Room: There's a secret "Developer Graffiti Room" in one level with the id Software logo made out of scrap parts and the signatures of the game's dev team all over the walls.
- Disadvantageous Disintegration: Killing an enemy with explosives will destroy whatever loot they may have had on their body.
- Disc-One Nuke:
- Starting a new game with the Scorchers DLC installed gives you access to the Nailgun very early on. When loaded with sharpened rebar it can One-Hit Kill virtually every standard enemy in the game, brings down heavies with two headshots and lets you reuse spikes by taking them from the bodies.
- The video poker game in the casino introduced in The Scorchers DLC is basically a license to print money as long as you understand the basics of video poker, as the payout odds are massively in the player's favor due to the game allowing you to draw twice per game. This easily gives you enough cash to max out all your ammo and supplies.
- Doom Troops: Authority Enforcers.
- Door to Before: Rage has these in almost every level, although along with doors it also has ziplines and elevators that work this way.
- Easter Egg:
- A room styled after Wolfenstein 3-D with a "Wolf Goblet" inside is hidden in one of the first levels. Another secret room is modeled after the first level of Doom and has a Doomguy bobblehead where the armor used to be, and yet another is modeled after the difficulty selection room in the original Quake and contains a plush Shambler.
- There's also a Vault Boy Bobblehead that you can find on the Mayor of Wellspring's desk.
- Its location is similar to that of the medic bobblehead in 3, on the corner of a work desk.
- Ditto one for NBA star Blake Griffin on the mayor's desk in Subway Town. Griffin was heavily featured in the advertising.
- One of the TV's behind J. K. Stiles' chair has the Id Software logo running on it.
- Elite Mooks: The Authority's Enforcers are this compared to everyone else in the Wasteland, equipped with high-tech weapons and armor significantly more advanced than the cobbled-together stuff everyone else is using, and fighting with professional military tactics. The Gearheads and Jackal Clan are likewise significantly tougher and more greatly feared than any of the other bandit clans.
- EMP: Sentry Guns,Sentry Bots, and certain Authority generators can be disabled by this, inflicted through EMP grenades or Pulse rounds from the shotgun.
- The Empire: The Authority seems to want be this, though there's plenty of opposition. The EnclavemeetsThe Combine.
- Enemy Chatter: Each of the bandit clans usually have a group of mooks who talk among themselves if the player doesn't alert them to their location. For example, a couple of Wasted clan mooks will discuss Mutant Bash TV while a third can be seen sweeping up their hideout.
- Excuse Plot: Big rock hits earth. You survive. You get lots of cool weapons, blow some shit up, do odd jobs for various people, then fight against a totalitarian regime.
- Expy: Feltrite to Tiberium. A crystal come to earth via meteorite that can be processed into metal, enhance weapons, and be used to produce power. Certain areas of the map are dominated by Feltrite Monoliths, and feel very Yellow Zone.
- Faceless Goons: The Authority Enforcers all cover their faces with featureless red helmets. And beneath those helmets are black skull-like masks.
- Fingore: The Ark Survivor can play "Five Finger Fillet" at the local bars in the different settlements. Messing up results in a first-person view of him stabbing himself with a knife. Ouch.
- Firing One-Handed: The survivor uses the Settler Pistol one-handed when using the monocular, no matter which ammo he's using.
- Gameplay and Story Integration: The nano-trites and their ability to revive you from death is mentioned several times in the story, and there are at least 2 occasions in the main plot where your character is killed and then revived by his nano-trites.
- Gang of Hats: Each bandit clan has a theme: the Ghost Clan is a Religion of Evil that practices stealth and human sacrifice, the Gearheads are a bunch of Russian Gadgeteer Geniuses, the Wasted Clan consists of drunken, British thug-soundingBoisterous Bruisers, The Scorchers drive flame-colored cars and worship Apophis, the Shrouded are all hooded exiles from other clans, and the Jackals are pelt-wearing Wild Men.
- Gas Mask Mooks: Some enemies sport this look.
- Gatling Good: Car-mounted Gatling guns aplenty. For bonus points, the gatling-style Authority Pulse Cannon obtained near the end of the game.
- Genre Blindness: Atlas control fits this like a glove. They admit that they have no idea what state society is going to be in so they put their best and brightest in burrowing cryogenic chambers. This wouldn't be so bad if they hadn't also injected them with Nano-trites and failing to provide so much as a pistol. The predictable happens when you kick a bunch of recently awoken survivors into a post-apocalyptic wasteland with no weapons and no clue, they get kidnapped and killed for their nano-trites.
- Global Currency Exception: To buy race parts you need Racing Certificates, so you'll need to win races to get things like a minigun mounted on your buggy. You can also earn Racing Certificates from Sally for destroying bandit cars out in the wasteland, but since you only get 1 per vehicle it's much easier to just win races. She's there for when you've finished every race and need to make up the difference.
- The Goomba: The Ghost Clan and the Wasted Clan are the first enemies you fight in the game, and compared to later bandit clans they have low health, no armor, and inferior equipment. The Ghost Clan in particular are Fragile Speedsters in that they can acrobatically navigate the environment impressively, but can't take much punishment at all.
- Giant Mook: The Shrouded Clan, the Gearheads, and the Authority all have heavily armored, minigun-wielding big guys that serve as mini-bosses. The Gearhead version has even heavier armor than normal, while the Authority ones have super-heavy power armor and a pulse cannon.
- Green Rocks: Blue ones, actually. Feltrite, brought to Earth by Apophis, can be used to upgrade your armor and ammo, toughen your vehicle, build certain types of grenades, create explosives or even fuel a giant floating bandit gunship.
- Heavily Armored Mook: Authority Enforcers wear a suit of hardened combat armor that allows them to soak almost a full magazine of assault rifle fire before falling. Gearheads wear makeshift metal suits which serve the same function and give them similar durability. In both cases, armor-piercing bullets are a big help against them.
- Hand Cannon: The normally puny pistol becomes this when loaded with the right ammo.
- Harder Than Hard: Nightmare difficulty, in the id Software tradition. The Scorchers DLC also adds an Ultra-Nightmare difficulty level.
- Hide Your Children: Children are never seen, heard, or even mentioned in the game and no explanation is given for their absence. What makes this especially odd is that your weapons are disabled every time you enter a settlement, making it impossible to hurt any NPC's anyway.
- Heart Container: Apophis Infusion, a craftable item that boosts your character health by 10/11 points.
- Human Popsicle: Humanity's best and brightest were sealed in subterranean Arks to wait out the apocalypse. The protagonist's Ark malfunctioned, leaving him as its only survivor.
- Hyperspace Arsenal: By the end of the game, the player has acquired and is carrying a pistol, a shotgun (two if you have the Anarchy Edition DLC), an assault rifle, a sniper rifle, a crossbow, a sub-machine gun, a rocket launcher, and a minigun. And that's just the weapons. You're also likely be carrying a load of quick use items, Item Crafting components, and a bunch of Vendor Trash.
- Infinity Plus One Gatling Gun: The Authority Pulse Cannon is only obtained before the last mission of the game. It has a high rate of fire, a large magazine, good accuracy, and makes absolute mincemeat out of any foe. The only possible downside is that ammunition is expensive and you only find it for free inside the last level (by which point you can't turn back), but the cost is largely irrelevant unless players plan to take it out into the Wasteland and stall the final quest.
- Instant Death Bullet: Averted. One of the major features of the game is the wide and extremely flexible assortment of enemy animations, including death animations. Instead of simply going rag-doll as soon as they die, enemies have a variety of death animations that flow fluidly with their movement, momentum, and actions at the moment of death, including going into Last Stand. Headshots with weaker weapons, like the Settler Pistol with basic ammo, are not a One-Hit Kill, either.
- Insurmountable Waist-Height Fence: This was one of the biggest complaints in the whole game. There's a good chance that this will cause the player to die at least once or twice per game.
- Interface Screw: Some of the stronger mutants can do this. These same mutants also have ranged attacks and can deal a lot of damage in a short amount of time.
- I Own This Town: The mayor of Subway Town makes it clear right from the start that the settlement is his and he won't think twice about throwing you out on your ass unless you make yourself useful to him. Then The Authority show up and take over near the end of the game.
- Item Amplifier: Shopkeepers offer various upgrades that improve aspects of your weaponry (an extended magazine for your combat shotgun, semiautomatic fire for your otherwise bolt-action sniper rifle, spread reduction for your assault rifle, et cetera).
- Item Crafting: You'll find a lot of junk in the dungeons, which can be combined to make more useful stuff like healing bandages, lock-grinders (think lock-picks, only in the form of a giant drill) and other doo-dads. Some of the more powerful ammo types are only available through crafting.
- King Mook: The Large Mutant and Kraken mini-bosses which appear in a couple of levels.
- Leaning on the Fourth Wall: In the game you can meet a wastelander who wears a Doom shirt, buy an id theme for your car, and play a collectable card game... starring the actual characters. None of these things are part of the storyline or side missions and can be easily overlooked by people who are eager to play through the main quest.
- Level in Reverse: There are several instances of having to go back to previous areas in order to retrieve something not gotten the first time, such as the two visits to Dead City. Once for an upgraded defibrillator, the other to get info on The Authority.
- Limited Loadout: While you can go into your invetory and select from all of your available weapons at any time, you only have four "quick-use" slots.
- Loads and Loads of Loading: Not terrible overall compared to other games in the 360/PS3 generation, but simply booting the game from the title menu takes roughly a minute, as well as entering other areas. Loading other save files take about the same duration. Saving the game can also take a bit of time. In one particularly obnoxious case, simply entering and leaving Wellspring by accident takes quite a while to finish. Individually, it's bearable, but have a string of these moments, and it can get quite annoying.
- Lost Technology: The Nanotrites injected in all the Ark residents. And The Authority will acquire any Ark resident found either by payment or by force, to extract the Nanotrites for use in their experiments.
- Ludicrous Gibs: Some of the more powerful weapons and ammo can do this. The downside is that, unlike Fallout, you can't loot the corpse bits that remain.
- Magical Defibrillator: And how. The revive ability of the main character's Nanotrites is explicitly identified as a defibrillator, and beyond merely being able to resurrect the character from absolutely anything, it releases enough electricity to fatally electrocute nearby foes at the same time.
- Magikarp Power: The Settler Pistol stars off fairly weak with its default ammo. Once the player finds (or crafts) alternative ammo, however, it becomes one of the best weapons in the game.
"If Mama can't kill it, run."
—"Big Mama" pistol bullets flavor-text
- May Inca Tec: In the DLC, the Scorcher's base is a giant temple with this design aesthetic. Presumably they had a long time to build it.
- Meat Moss: Some of this shows up in the Abandoned Hospital part of the "Dead City" level.
- Mêlée à Trois: The various different enemy factions are hostile to each other as well as to the player, though they are almost never encountered in the same area.
- Mighty Glacier: The minigun-wielding Giant Mooks are very powerful and take a lot of hits to kill, but they cannot run and have to stand still while aiming/firing. With even a small amount of open space to circle around them, they're practically incapable of hitting you.
- Mineral MacGuffin: Feltrite ore, brought to Earth by Apophis and by the occasional meteor.It appears to have a variety of applications, but you mostly just sell the stuff for cash. The game tells you in a loading screen how valuable it is and how it should be saved for something really awesome, but there's only one instance when you can trade twenty shards for a defibrillator upgrade... and despite being supposedly one of the most potent and valuable energy source on the planet, it's just higher-tier vendor fodder.
- Mutants: They're disorganized, but plentiful — and some of them are gigantic. The mutants were a by-product of the Authority trying to use the Nanotrites to control humans and turn them into super soldiers as a means of controlling the post-apocalyptic Earth.
- Mythology Gag:
- Various signs for Mixom Corporation can be found throughout the wasteland. Mixom was one of the major equipment suppliers for Mars Base in Doom 3.
- Your character loads the shotgun two shells at a time, even though the animation only shows them loading one shell, just like in Doom 3.
- Nail 'Em: The Nail Gun added with the Scorcher's DLC is basically a submachine gun with the biggest ammo clip in the game. It even has two alternate ammo types available as soon as the player gets it: rebar spikes (that can pin enemies to walls) and railgun bolts (that can pin enemies THROUGH walls).
- Nanomachines: The Nanotrites.
- Nice Hat: Many different wastelanders have one of these. Jani, one of the vendors at Subway Town, has a particularly nice one with a red skull on it.
- Obvious Beta: The PC version of Rage is filled with so many graphical and engine glitches, seen on a wide variety of hardware, that it seems it wasn't even play-tested for anything other than the consoles. The fact that it apparently wasn't designed to work at all with ATI video cards (which are half the cards in existence) doesn't exactly help matters, either.
- Obviously Evil: One NPC unintentionally lampshades this when he said that the people of the Wasteland believed in General Cross and the Authority as beacons of hope and civilization... until their soldiers actually showed up, and the settlers saw what they looked like. Black-and-crimson armor, faceless masks, and beneath those, balaclavas that look like skulls. The Authority even occasionally puts a skull at the center of their already ominous-looking emblem.
- One-Way Visor: Authority Doom Troops and Shrouded Mooks wear these.
- Permanently Missable Content: Quite a few things:
- Many of the trading cards can only be found during a level that is closed off once you complete it. To make matters worse, many of them are well hidden in the environment and extremely easy to miss.
- When you first arrive in Wellsprings, you choose one of three outfits that give you different bonuses. The one you pick is the one you keep and it cannot be swapped out for another. The two left over can't be bought or traded for either.
- Pistol-Whipping: All weapons have a melee function which allows you to hit enemies with the butt of the weapon. Effectiveness varies per weapon, depending on how heavy it is, with the shotgun having the best balance of attack speed/damage. It's useful for a finishing move on enemies near death or to knock out the weaker mutants without wasting ammo.
- Precision-Guided Boomerang: The much advertised Wingstick, a tri-bladed, nano-cored throwing weapon that tracks and deals extreme damage to the target, often decapitating it on a headshot. You can carry many of them, as they have limited durability. If they don't break on contact, they fly back to you or can be retrieved from the body. They can be upgraded to Advanced, dealing more damage and able to hit multiple targets.
- Pun: "Feltrite" is pronounced "felt right".
- Ragnarök Proofing: The protagonist wakes up 106 years after the Apophis impact, yet there are still things like rubber tires, wrecked automobiles, paper books, glass bottles and intact circuitry lying around.
- Red Shirts: Settlement guards will alongside you in a couple of missions against bandit raiders. They're competent combatants, but in many cases they're scripted to die in the middle of a firefight even if there aren't any enemies anywhere near them.
- Regenerating Health: One of the thing that makes Ark survivors special is the Nanotrites in their blood that rebuild their body from almost any damage. This is why so many people are keen on sending you out into dungeons full of hostiles, and also why the Authority wants to capture you.
- Critical Existence Failure: Not mutually exclusive with Regenerating Health, considering the defibrillator recharges. You can take all the punishment in the world, but once you get incapacitated and your defibrillator is empty, you're dead.
- Revolvers Are Just Better: The Settler pistol, your starting weapon, is a hefty revolver that holds a whopping twelve rounds. Additional ammo types include the heftier Fat Boys (which are limited to six-round cylinders), all-in-one Killbursts, and Fat Mammas (which act like Fat Boys with the added benefit of penetration). In comparison, everyone else in the game who carries a pistol is limited to a Colt .45.
- Rubber-Band A.I.: Wonderfully averted in the racing sections. With the right upgrades and decent driving skills, you can leave your opponents in the dust, and the computer won't unfairly give them a speed boost or teleport them behind you.
- Save Scumming: For the console version especially, players would best save the game every few minutes during the longer missions, because there's no guarantee that the auto save checkpoints will work in between every major area (think FPS games pre-Halo or for a more recent example, the first Mass Effect). Dying after 30 minutes of leisure progress and not saving at all since then is an easy route to frustration when the auto save you rely on fails you.
- Scavenger World: It's thought that only Ark survivors and their descendants are capable of building anything anymore.
- Scenery Gorn: The Ark survivor goes on many, many missions that take him inside beautifully destroyed buildings. Many levels even have ruined cityscapes visible in the distance.
- Scenery Porn: Hagar Cave and its large blue pools of water and lush green plants are a welcome change from the mostly Real Is Brown enviroments in the main game.
- Sci-Fi Writers Have No Sense of Scale: The opening cinematic has some serious scale issues.
- The curvature of the Moon is visible when the asteroid passes it close enough to knock off material. That should have made the asteroid big enough that A) it would be spherical, and B) Earth would probably have shattered, never mind any form of life surviving, arks or no. The asteroid in question, 99942 Apophis, is not nearly that big: "only" 370 meters in diameter and estimated to mass 61 million tons. Also, the Moon and Earth are way too close together.
- The asteroid also passes through the rings of Saturn on its way to Earth. Any asteroid getting that close to Saturn would almost certainly be caught in the gas giant's gravity and hit Saturn (or if it's moving fast enough to escape, possibly be shattered by the flyby a laComet Shoemaker-Levy 9), not continue on to Earth.
- Finally, while an impact from 99942 Apophis would be nothing to sneeze at (the blast would be far larger than The Tunguska Event or any nuclear weapon ever detonated), it probably wouldn't cause a Fallout-style apocalypse as depicted in the game (the Chixculub meteorite is estimated to have been a minimum of thirty times bigger).
- Sdrawkcab Name: The achievement "ytiC daeD" for your second trip to Dead City, in which you go through the level in the opposite direction from your first trip.
- Sentry Gun: You can build and deploy these.
- Sequel Hook: The game ends with the Resistance triggering the emergence of countless Arks, filled with even more numerous people who would be invaluable against the Authority. In essence, they are both an army and the people needed to rebuild after the army is finished. And then... cut to credits. The Big Bad is never fought, and the Authority is far from destroyed.
- In one early mission, you can find a familiar logo on a wall.
- There's a Doom Marine bobblehead on the dash of Dan Hagar's buggy, and optional BFG rounds for the Authority Pulse Cannon. Crazy Joe even wears a Doom 3 shirt.
- In the Wellspring Sheriff's jail room, you can find Tuco's grill on a shelf.
- The highest difficulty level is called "Nightmare". Achievements for completing the game on certain difficulties are named after the difficulty levels from Doom.
- A Vault-Tec bobblehead is found on the mayor of Wellspring's desk.
- The double-barreled shotgun obtained from the "Anarchy Edition" largely serves as one to older id Software games, as it is outdated by the time you receive the standard shotgun.
- By the game's end, the Authority-modified mutants look an awful lot like prototype Strogg.
- Two instances that appear to pay homage to Half-Life. The first is during the rescue of Captain Marshall, in which the player fights off waves of soldiers coming in from one end of a cellblock. The second comes during the Authority occupation of Subway Town, when one Enforcer orders you to pick up a can on the ground in front of him. Doing so nets you a condescending "Good boy" from him (it's a can of dog food, too), but also a sellable item.
- "Mutant Bash TV" sounds awfully similar to Super Smash TV, don't you think? Better yet, it's more often called simply Bash TV (the game was called simply Smash TV in arcades and on other consoles), and several pieces of the host's banter strongly resemble lines from the earlier game.
- One of the books you can find is titled "To Serve Mutant".
- One of the random items to pick up is Quayola Quayons, whose logo uses the stylized Q from the Quake logo.
- Shotguns Are Just Better: RAGE's shotgun is as effective as you'd expect from an id Software game, able to deal with most threats and with plentiful ammo available. It also makes a pretty good melee weapon.
- Sinister Subway: Subway Town is one of the biggest and safest settlements in the wasteland. The surrounding tunnels and stations, however, are filled with mutants.
- Sniper Rifle: Excellent for popping heads, but has the dubious distinction of being the only gun without alternative ammo types.
- The gun is less practical then the crossbow. The crossbow has multiple ammo types, faster firing speed and more ammo around the maps. A player with a good aim can use the crossbow in any situation that calls for long range fire power. Also, it brings up the question why there is a stand-one scope for the pistol, but not for the crossbow, as it can pull double duty.
- Sniping Mission: A few side missions available from the Wellspring job board are this.
- Stuff Blowing Up: Frequently. Frag Grenades, the Rocket Launcher or the vehicle-mounted homing rockets, as well as "Pop Rockets", small grenades fired from the shotgun, the classic Dynamite Bolts for the crossbow, remote-controlled mini bomb cars, vehicle-mounted mines, BFG rounds from the Pulse Cannon... this game isn't short on explosives.
- Surveillance Drone: The Authority Drone.
- Title Drop: In the ending of the novelization, which describes the protagonist's rage at the Authority and their crimes, and his determination to bring them down.
- One of the game's trailers opens with a quote by Nathaniel Hawthorne: "The fiend in his own shape is less hideous than when he rages in the breast of man."
- Three-Point Landing: The Ghost Clan bandits after jumping from a great height.
- Trashcan Bonfire: These can be found in various locations in the game.
- Trophy Room: The reward for the player completing the Scorcher's DLC is their own house in Wellspring that serves as one of these. Exactly how many trophies the player has depends on what achievements and missions they have completed.
- Unexpectedly Realistic Gameplay: Killing an enemy with an explosive weapon will vaporize them, along with whatever ammo or money they had on them. If you want to play around with those neat "Pop Rocket" rounds for your shotgun, you'd better be willing to give up whatever items the poor schmuck you just blasted was carrying.
- Vendor Trash: The wasteland is littered with old bottles, tools, books, and so forth that exist for no other reason than to be sold for cash. Even Feltrite, which is supposedly the most valuable substance around, falls into this category (you can trade 20 for a defib upgrade, but that's it).
- Weaponized Car: Of course.
- Wild Man: Members of the Jackal Clan wear pelts, yelp like wolves and talk in complete gibberish. They have the highest proportion of melee-happyberserker enemies. A handful will use assault rifles, but most of the ranged ones just use crossbows.
- Your Head Asplode: Even the humble Settler pistol can inflict one of these.
- 0% Approval Rating: The Authority is universally hated amongst the Settlers, to the point that everyone you meet who recognizes your Ark Suit will avoid revealing you to the Authority despite the hefty bounty they've placed on Ark survivors. This is compounded by the fact the Authority have a reputation for failing to actually pay on their deals, which you can experience firsthand in one sidequest where the town of Wellsprings tries to trade with them.
Tropes rage tv
Literature / Rage
A disturbed high schooler, after being expelled, shoots his teacher and takes the rest of his class hostage. A show-and-tell session with an unexpected flavor of The Breakfast Club ensues.
Stephen King requested the novel to be pulled out of circulation after its connection to several similar school shooting incidents possibly inspired by it.
The novel provides examples of:
- Abusive Parents: Charlie's father is a racist, homophobic misogynist and one of the main factors as to why Charlie is so unhinged.
- Pig Pen's mother drowned a cat that her daughter gets and won't let her son have a car on the chance that he might get a girl pregnant. It also seems that she's to blame for his poor hygiene because of her bad spending habits.
- The Alcoholic: Ted's mom is one, which is why he had to quit football to help out with his family while she was getting sober. It's clear he's still resentful to her for it.
- A Date with Rosie Palms: Mentioned by Charlie. He thinks Ted's handsome face is the one Irma must call up at such times.
- Adults Are Useless: The source of a lot of the drama. No one seems to know how to deal with Charlie's increasingly erratic behaviour, and they don't even expel him after he assaults a teacher.
- Every adult in the story that Charlie deals with is either violent (Charlie's father, the chief of police who shoots an unarmed Charlie three times), easily angered (Mr. Denver), all talk (Mr. Grace, Charlie's dad's drinking buddies), or an enabler (Charlie's mother). And none of them know the right way to handle what Charlie's problem is.
- Arc Words: "Getting it on." Also the original title of the book.
- Axes at School: Even before he decides to shoot up the classroom, Charlie has been carrying a wrench in his back pocket. The gun he uses to kill the teachers was one he stole from his father and kept in his locker.
- Big Man on Campus: Ted Jones, who thinks he can rally the class against Charlie and make himself out to be a hero but instead overestimates himself and pays the price for it.
- Black Comedy: As terrifying as the hostage situation is, Charlie's negotiations with Mr. Grace dips into hilarious at points with such liners as "Ever get a revelation from your father?" and asking about his sex life in between his threats to shoot a hostage if he slips up and asks any question.
- Break the Haughty:
- Charlie manages to do a real number on the pompous school counselor who tries to negotiate with him over the classroom intercom- he threatens to shoot a hostage if the man asks him any questions, finally gets him to slip up and fires a shot into the floor.
- What the classmates do to Ted in the end.
- Break Them by Talking: Charlie causes Mr. Denver, the principal with almost thirty years of "the kid game" under his belt, to be pushed over the edge where he almost attacks Charlie after expelling him with Charlie not doing more than just using crude language. He also does the same thing to Mr. Grace, the school counselor, who ends up sounding more like an upset child by the time Charlie finishes with him.
- The Bully: Ted Jones. Early on, he's belittling and insulting his classmates even before they start sympathizing with Charlie since he expected them to be on his side instantly.
- Chekhov's Gun: Early in the book Charlie places a padlock in his shirt pocket. It's what saves his life when he's shot by a SWAT team sniper.
- Country Matters: The story of the Cherokee Nose Job.
- Covert Pervert: According to Sylvia Raglan, school counselor Mr. Grace tried to look up her dress and ask about her sex life when she threw an inkwell at a teacher.
- Darker and Edgier: Decades later, it's still one of King's bleakest works.
- Did Not Get the Girl: For obvious reasons, Charlie and Sandra's relationship is left unresolved.
- Dissonant Serenity: Sandra Cross is almost unnaturally calm through the entire event, even when Ted spits in her face after she pops off his shirt buttons and she crams a wad of paper in his mouth after he spits it out.
- Double Entendre: After the class (sans Ted) has relaxed a bit more, Charlie playfully asks Sylvia Raglan if she wants to "pull his trigger" and she coyly asks if his safety is on.
- Downer Ending: Poor Ted is sent to a hospital in a catatonic state after a disturbingly vicious assault by his classmates (which they get away with scot-free to boot!) and the doctor implies his situation may never improve. Also Charlie is sent to an asylum for murdering two people.
- Evil Genius: Charlie. Despite his bouts of madness, he's cunning and shrewd when he's able to gather himself and is able to reduce the weak-willed principal and pompous guidance counselor to acting more like incompetent children by only his words.
- Facial Horror:
- The Cherokee Nose Job, as told by Charlie's dad; if a woman is unfaithful, then the response is to cut her nose in half (representing her "cunt") to let everyone know of her indiscretion.
- Early in the book, Charlie looks in the mirror and sees a nightmare version of his face.
- Foil: Charles "Charlie" Decker and Theodore "Ted" Jones. Both of them are quite intelligent (they were the only ones who passed Mrs. Underwood's last test) but mentally unstable Charlie is able to get to the same level as his classmates and sympathize with them while Big Man on Campus Ted clearly thinks he's better than everyone else and is rude and unsympathetic to his classmates to the point of being a bully.
- Force Feeding: Nancy Caskin shoves paper down Ted's throat during the mobbing, Ted tries to spit it out, but Sandra Cross forces it back in. Thankfully, Charlie removes it later.
- Foreshadowing: In the first chapter, Charlie has a vision of his teacher telling him he belongs in a mental hospital. By the end of the book, he is.
- Grew a Spine: Irma, who goes from whining and crying about being a hostage to punching a girl after Slut-Shaming her and her mother.
- Hero Antagonist: Ted, despite being a jerkass, is trying to rally the class against someone who just killed two innocent people and is effectively holding them hostage. It fails because of how he clearly looks down on his classmates and acts like he's better than them compared to Charlie who gets to their level.
- Horrible Camping Trip: Charlie is forced to go on one with his father and some of his friends. There he learns about the Cherokee Nose Job.
- Jerkass: Ted, who starts off as a smug (former) Jerk Jock but gets steadily broken down.
- Karma Houdini: Presumably, the rest of the class who went along with Charlie and ultimately drove Ted insane (he dies in the original manuscript to make matters worse), although see below under Noodle Incident.
- In a way, Charlie's father also evades punishment for the way he treated Charlie save for the embarrassment of people knowing just who his son is.
- Know-Nothing Know-It-All: Don Grace, the school counselor, acts like he knows all the answers but it's clear that Charlie's behavior is over his head and that he's a "creepster" according to a female classmate.
- Little Miss Badass: Grace is cute and petite but has one hell of a Megaton Punch and is elated about the chaos that Charlie has caused.
- Lying Finger Cross: Charlie does this at one point to reassure his quasi-hostages while toying with the authorities over the intercom.
- My Beloved Smother: Pig Pen's mother constantly undermines his attempts at living an even halfway normal life, including preventing him from having a car because he might use it to have sex with a girl.
- Noodle Incident: A few things happen to some of the class in the epilogue, but these events are censored in the letter to Charlie.
- Oedipus Complex: Charlie has a dream about his father killing his mother after giving her a Cherokee Nose Job and wakes up with an erection.
- Only Known by Their Nickname: John Dano is only ever referred to as "Pig Pen." While he's not happy about the nickname, he wears it in stride.
- Ted's full name, Theodore, is only mentioned in a single sentence near the end.
- Only Sane Man: Ted towards the end. His status doesn't last. It really doesn't. Especially in the original manuscript, because instead of being sent to receive therapy, he dies.
- Panty Shot: Once, Charlie took Sandra Cross to a dance and she lost the top button on her Wranglers, exposing the "flat white V" of her panties.
- Pet the Dog: Ted is a douche most of the book, but he does have one nice moment right before he tries to leave where he says he didn't mean what he said about his mother, referring to calling her a "drunk bitch".
- The Pig-Pen: Pig Pen, as you might guess, is a grubby mess yet not by any fault of his own.
- Pocket Protector: Charlie's padlock.
- The Quiet One: Susan Brooks, who manages to successfully guess that a good deal of Charlie's problems had to do with his parents, is described as someone who doesn't speak up unless called on and asked to speak up.
- Shout-Out: "Hot Stuff" by The Rolling Stones, from Black and Blue is playing at a party.
- Shut Up, Hannibal!: Ted tries to do this to Charlie to get the rest of the class on his side. It doesn't work.
- Slut-Shaming: Discussed. "You're either all brain or all cunt." "My mother's a slut, and I love her."
- Irma does this to Grace and her mother with Ted doing the same thing to Sandra after she explains what happened during their first time.
- Stockholm Syndrome: Many of the students find themselves sympathizing with and expressing approval towards Charlie.
- Stunned Silence: All the students sit and stare after Charlie shoots his math teacher.
- Suicide by Cop: Charlie tries this at the end, grabbing for a nonexistent gun. He gets shot multiple times, but survives.
- Their First Time: Charlie and the class find out about Ted and Sandra's first time together which she considered merely "nice."
- "Where Are They Now?" Epilogue: Joe McKennedy's letter to Charlie. According to the letter, the once mousy and shy Irma ends up hooking up with a protestor/hippie type where they caused quite a ruckus at a political rally, Grace gets married, something happened involving Pig Pen and Dick Keene that the letter censors, and Sandra is still holding out hope for Charlie despite going out on a date with Joe.
- Villain Protagonist: Charlie. He's the POV narrator who remorselessly murders two people and holds his entire class hostage. And yet his unstable mental condition as well as being able to relate to his classmates makes him much more sympathetic than his foil and Hero Antagonist Ted.
One of the worst things you can ever do with a hero is to do something that gets them well and truly furious, because rage makes good guys unbeatable. They will go into a frenzy and become stronger, faster, braver, more agile and more indestructible than they've ever been, and they willannihilate you. This holds particularly true if the character in question is generally meek and feeble. Often indicated with Angry Eyebrows in animation. Caution must be employed by the character, since such tantrums can sometimes lead to a Heroic BSoD.
Used widely in shonen anime. Perhaps because the young male demographic likes to see fast and brutal retribution against enemies who most likely broughtitonthemselves.
Sometimes referred to gaining Heroic Resolve, particularly if it's in response to a threat against somebody or something that the hero cares about. This is a common result of pressing the character's Berserk Button, and especially occurs if a nice person is pushed a little too far. They might cry but won't stop their attacks. Characters in the grip of an Unstoppable Rage are prone to a Foe-Tossing Charge. They might Kick Them While They Are Down without realizing that they are doing it.
For the quantum leap in badassery achieved without an emotional overflow, see Let's Get Dangerous!. In videogames, this is often a Limit Break, or a 11th-Hour Superpower.
However, there is always the Subversion where a character ends up Blinded by Rage, where making them angry usually causes them to lose focus, make poor decisions and fall victim to Untouchable Until Tagged. Interestingly enough, this case usually happens to villains.Unless they are a video game enemy.
Compare with Superpowered Evil Side. See also Rage Breaking Point and Rant-Inducing Slight, where this is set off by a multitude of things piling up until a final event proves to be the last straw. The Power of Hate is a similar concept, but focused on hate instead of simply fury.
Contrast with Tranquil Fury, often preceded by a Death Glare or Dull Eyes of Unhappiness. May be instilled in Actual Pacifists with Teach Him Anger. A character who lives by this and counts on it may be The Berserker. A Roaring Rampage of Revenge (or its smaller, arguably more spontaneous counterpart, Extreme Mêlée Revenge) may include this.
This trope is WAY older than you might think—it was so well established by their time the ancient Greeks actually referred to this trope as "aristeia". Literal translation? "An act of supreme excellence". Yes, seriously. Even more surprising is the longstanding association with angsty and broadly appealing characters like Achilles.
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Films — Animation
- During the big showdown at the end of An American Tail: Fievel Goes West, Chula the spider takes Miss Kitty hostage. This causes Tiger to flip out, barking ferociously and singlehandedly kicking the asses of all of Cat R. Waul's Mooks before dragging Chula down and tossing him on the mousetrap's arm with the rest of the baddies.
- The Beast in Disney's Beauty and the Beast often calls upon this trope, particularly when Belle is placed in danger.
- Big Hero 6: When Hiro learns Callaghan was Yokai, and he was responsible for Tadashi's death, he goes absolutely berserk (albeit in a Tranquil Fury way) and turns Baymax into a killing machine in order to kill Callaghan. He doesn't even calm down until he sees Tadashi's video.
- Queen Elinor as Mum-Bear in Bravegets some moments while going Mama Bear to protect Merida from Mor'du. Also, her husband, Fergus, when he thinks Mor'du had kidnapped or killed her and chases her, gets this moment, despite Merida's desperate protests about the bear's identity.
- Madam Blue towards the end of The Magic Roundabout film Dougal and the Blue Cat. She is quite livid upon finding out from Buxton that Blue Peter is actually Dougal, that she strips Buxton from his title of King and unleashes a violent thunderstorm around the treacle factory, causing it to collapse. By the time she calms down, Madam Blue screams in agony over her failure of turning everything in the universe blue.
- Hannover Fiste towards Captain Sternn in Heavy Metal: "STEEEEEEEEEEEEEEEEERNNNNNNNNNNNN!!!!!!!" Subverted when it turns out it was all an act.
- The titular character from The Iron Giant when he's threatened. Explicitly stated to be part of his programming, that has absolutely nothing to do with rage and he has no conscious control over it initially. To be clear, he resists with his little friend's help and runs away, but when the attacks persist and his friend appears to be dead, the giant emotes some very clear rage and engages his attack-response programming
- From The LEGO Movie, we get to see what's beneath Unikitty'sGenki Girl persona when it slips. Woe betide anyone she unleashes her rage onto, as the climax could attest.
- The Lion King (1994):
- The Little Mermaid:
- King Triton has one when he destroys Ariel's secret grotto after she confesses her love to Eric. The second it ends and he sees his daughter sobbing her heart out, he regrets it.
- Ursula the Sea Witch becomes angry (after what Ariel did to Flotsam and Jetsam), causing the evil hag to grow into a 50-foot giant (while wearing King Triton's crown and using King Triton's trident to wipe the mermaid out).
Films — Live-Action
- In 300, the Captain flies into such a rage when he sees his son Astinos get his head chopped off on the battlefield during a lull in the action. A decent amount of single-handed ass-kicking ensues until three of his fellow Spartans have to physically restrain him and drag him back to their camp.
This is even more badass when his screams are carried all the way to the Persian camp, and scares them more than the deepest battledrums.
- The Blind Side: Michael, normally a Gentle Giant, gets his Berserk Button hit and hulks out when a drug dealer makes sexual comments about Leigh Anne and Collins.
- Ralphie in A Christmas Story. After getting a C+ on his "What I Want For Christmas" essay, and feeling really despondent, neighborhood bully Scot Farkus pelts him in the face with a snowball. After he adds some verbal taunting, Ralphie snaps and beats the everloving crap out of him, while other neighborhood kids look on, reducing Farkus to a sobbing, miserable wreck.
- District 9: Wikus in the final battle.
- Due Date: After Peter Highman finds out Ethan had stole his wallet to make him join him for a ride across the country, he furiously rages at Ethan and is on the verge of strangling him until his wife calls.
- Equilibrium's John Preston goes into a Tranquil Fury version of this after DuPont spends a moment to gloat about how Preston played right into his hands. No one survives the resultant Gun Kataasskicking spree.
- Jason Voorhees, the main killer from the Friday the 13th series, is made of this. A bad childhood with him used as the other kids' chew toy, nearly got drowned and has seen his own mother, the only person in the world who treated him as a human being, killed by some girl are all the ingredients needed to create an immortal, vengeful serial killer who is spending his time butchering people that get too close to him. Hell, his rage is so great that not even the Dream Demon Freddy Krueger himself can fight it.
- The Fugitive: Richard Kimble displays this upon finally encountering the man who murdered his wife, and upon confronting his so-called friend who set the murder plot in motion.
- Galaxy Quest: After Quellek is shot, Alexander Dane charges the perpetrator in a fury and takes him down. When we next see him, he's still fighting his way through Sarris' armed and armored troops — and, from the look of things, he's winning.
- Godzilla destroys cities because he's angry.
- Go ahead. Fuck with Godzilla's kid. That's a dare. That's a double-dare. No matter what the timeline, fucking with Godzilla's kid is a very painful way to commit suicide, because Godzilla won't just KILL you, he'll END you.
- Oddly enough, in both GoodFellas and Casino, Joe Pesci seems to have a dangerously psychotic Unstoppable Rage that goes off from something as simple as a misunderstood compliment. Actually averted in Pesci's famous "You think I'm funny?" scene. He's just screwing around with Henry Hill. What he does to Billy Batts and Spider, on the other hand...
- Jack, of Jack Brooks: Monster Slayer, is prone to this as a result of his Dark and Troubled Past. It comes in handy against the monsters.
- In Jurassic World, Rexie is already furious when she sees the I. rex intruding on her territory. But after receiving a savage beating and Blue giving her a Heroic Second Wind, she goes full-on berserk and gives I. rex an even more intense beatdown.
- In Legends of the Fall, Brad Pitt's character Tristan Ludlow goes on an Unstoppable Rage-fueled Roaring Rampage of Revenge after he watches his younger brother die on a WWI battlefield from machine gun fire and mustard gas. He not only slaughters every German in the vicinity but arrives back at field camp the next morning wearing warpaint of mud and blood and strings of fresh German scalps.
- In Lock, Stock & Two Smoking Barrels, Big Chris, for all his ruthless coercion and threatening demeanor, is rather a reasonable chap . . . until a man takes his son prisoner. He goes full Papa Wolf on the man, smashing his head repeatedly in a car door while roaring incoherently.
- Lancelot in Monty Python and the Holy Grail, in his hilarious, over-the-top, and gruesome assault on Swamp Castle. He is snapped out of it by "unexpected" nature of his "princess", is verbally accused back into the rage again, then apologizes to his victims profusely, in sheer embarrassment. "Sorry. Sorry. You see what I mean? I just get carried away. I'm really most awfully sorry. Sorry! Sorry, everyone."This is a trait of the character in the original legends.
- In The Muppet Movie, Miss Piggy flies into one of these, complete with Nightmare Fuel eyes, when a villainous scientist tells her he's about to zap Kermit's brain. Mentioning bacon didn't help his cause.
- Subversion: In Mystery Men, Ben Stiller's character Mr. Furious was a superhero seemingly built around Unstoppable Rage — except that when he raged, he wasn't much less stoppable than a "normal" adrenaline-fueled angry person. He didn't become substantially stronger, tougher or faster, which wasn't very useful. During the final battle, however, his rage apparently gave him enough momentum to overcome the Big Bad, as the other instances were him trying to invoke this trope, and failing miserably.
- In The Patriot, French & Indian War veteran Benjamin Martin is fueled with unstoppable rage when his second-oldest son is shot point-blank by the evil British Cavalry officer Col. Tavington. With minimal help from his two pint-sized sons, Ben brutally takes down a contingent of British Redcoats, not satisfied with making them dead but burning through all of that rage by hacking at one soldier's bloody corpse.
- The 3rd act of the Jackie Chan film Police Story features a rare look at Jackie's typical happy go lucky character snapping and going to town on everyone that's done him wrong. This includes beating the crap out of people who can't fight worth a damn like a doctor and a lawyer, but they've all been such huge jerks through the whole film that it's easy to cheer him on every step of the way.
- Rage,(previously known as "Tokarev"), Nicolas Cage as Paul Maguire. "Rage" is actually the point of the movie, as it blinds our hero to actuality and drives him to execute a misconceived bloodbath of friend and foe.
- Played for Laughs in the short film The Saw (by Rooster Teeth collaborator Samantha Ireland), where a woman attending an anger management group decides to use her fury to become a "heroine", The Saw (shortened from the original Super Angry Woman).
- River Tam is rendered catatonic and helpless by the madness of the Reavers pushing in on her mind during the final battle, until her brother gets shot. Ass-kicking results.
- The name in the Latin American dubbing is Serenity: Unstoppable Rage.
- Reavers are like this ALL THE TIME.
- Spaceballs features a comedic example when one of the eponymous villains manages to singe Princess Vespa's hair with a laser blast, causing her to flip out and annihilate an entire squad.
- The eponymous hero in the Spider-Man Trilogy flies into a fit of rage anytime his loved ones are threatened or harmed, usually resulting in beatdown for the villains.
- In Spider-Man, Green Goblin taunts that after finishing him in their fight, he will kill Mary Jane, whilst making her death 'nice and slow'; Spider-Man quickly recovers and beats the crap out of him.
- After kidnapping Mary Jane in Spider-Man 2, Dr. Octopus rather smugly refuses to give up her location and Spidey attacks him in retaliation.
- This happens several times in Spider-Man 3, once where he confronts and almost kills the Sandman for killing his uncle, the next where he thrashes Harry Osborn in his own home for ruining his life with Mary Jane, the next where Harry takes a blow (two spikes attached to his board) from Venom meant for Peter and is killed because of it.
- After Kirk dies of radiation poisoning, Spock goes absolutely ballistic and almost beats Harrison to death at the end of Star Trek Into Darkness. If it wasn't for him being told that they needed Khan's blood to save Kirk's life, Spock likely would've killed him with one more punch. This is why Vulcans are trained from birth to have complete control over their emotions. A Vulcan's rage is far more intense than a human's, and they have Super Strength to go with it.
- Star Wars:
- Luke Skywalker spends most of the original trilogy actively not giving in to anger because that leads to The Dark Side, but when Darth Vader makes the mistake of threatening to turn Leia to the Dark Side during their final confrontation in Return of the Jedi, he immediately goes berserk, interrupts Vader's sentence, and beats Vader on sheer, Force-augmented aggression (despite being a full foot shorter and with the corresponding reach disadvantage), only stopping after he chops off Vader's mechanical hand and realizes just how close he just came to becoming like him.
- It runs in the family: when Anakin completely destroys a village of Sand People after they killed his mother. "Not just the men, but the women and the children too."
- The final Luke-Vader duel would be the Ur-Example of sometimes-Force-enhanced psychological warfare gone wrong. Although, sometimes spurring someone into this (particularly with repressed anger) was actually the intended effect; Palpatine had actually been attempting this on Luke right before and after the duel... but his obviousness of intent probably helped Luke pull himself back from the brink.
- Obi-Wan Kenobi goes into a Tranquil Fury after Darth Maul mortally wounds Qui-Gon Jinn. He succeeds in chopping Maul's lightsaber in half and knocks him down at one point, but Maul uses a Force push to get the best of him. Obi-Wan then calms down and uses an unexpected strategy to defeat him.
- The duel between Anakin, Obi-Wan and Dooku at the beginning of Revenge of the Sith mirrors the one in Return of the Jedi in a lot of ways. Dooku knocks out Obi-Wan and then proceeds to taunt Anakin, which enrages him enough that he flies into a rage and pummels Dooku, ultimately chopping both his hands off. Then while he has Dooku at swordpoint (like the Sword over Head scene with Luke in Jedi), Palpatine urges him to execute the Sith Lord. Unlike Luke, Anakin goes through with it, though he instantly regrets it.
- Chewbacca gets one in The Force Awakens when he sees Kylo/Ben murder Han. He roars in outrage, then shoots Kylo with a BFG and proceeds to ignite a chain reaction that blows up the whole planet.
- Kylo Ren himself, who tends to get really pissed about things not going to plan and uses his lightsaber to vent his rage in a fury of screaming and destruction. Unfortunately he never puts this into use in any practical way (as any time he gets into a conflict he tries to force a facade of composure, which probably weakens him to a degree).
- Kylo goes completely berserk in The Last Jedi when Luke shows up at Crait. He manages to stay calm for a few seconds, long enough to give the order to attack, but quickly loses it and starts screaming maniacally for more firepower, much to Hux's bemusement. He has a similar reaction a little earlier when the Millennium Falcon appears, although his rage is still nowhere near as violent as that sparked by his former mentor.
- Kham in Tom-Yum-Goong (aka The Protector). After discovering that his elephant had been butchered and the bones set with gold and jewels, he goes into serious Heroic BSoD mode. He doesn't notice the horde of thugs beating on him until one makes the mistake of stabbing him in the side. This snaps him out of his grief and turns his BSOD into a Roaring Rampage of Revenge.
- In Transformers: Revenge of the Fallen, Optimus Prime fights Megatron, Starscream and Grindor by himself and is eventually overpowered and blasted halfway across a forest area. After Megatron tries to justify his means for wanting to kill Sam, Optimus denies his reasoning, charges right into the midst of them, slices off Grindor's arm, beats down Megatron, slices off Starscream's arm (and whacks him across the face with it) then leaps onto Grindor and tears his face in two, killing him.
"You'll never stop at one! I'LL TAKE YOU ALL ON!"
- In DOTM, Optimus might as well be fueled by Unstoppable Rage.
"We will kill them all."
- Ditto for AOE when he learns of Ratchet's fate.
"THEY SLAUGHTERED RATCHET?! I'LL TEAR THEM APART!!!"
- X-Men Film Series:
- Beast against Magneto in X-Men: Days of Future Past, which is decidedly in Beast's favor, to the extent that Beast almost drowns him. Magneto only barely manages to save himself by using a nearby sculpture to restrain Beast.
- Wolverine/Logan flies into at least one of these in almost every X-Men film he's in.
- Since it's genetic, Wolverine's daughter-clone Laura/X-23 has a few in Logan.
- Wonder Woman (2017) after Steve Trevor's self-sacrifice. Diana proceeds to tear through German soldiers like they're wet tissue.
- In Akuno P's Evillious Chronicles, the sin of Wrath is represented in The Muzzle of Nemesis, sung by Gumi. The singer, an assassin appropriately named Nemesis, is seeking revenge on her former employer, who ordered her to kill her lover. In a twist, the employer is not only her father, but the corrupt judge who represented Greed. Notably, she does give him a chance to repent.
- Older Than Dirt: Sekhmet, an Egyptian goddess of war, pestilence, and healing, went on a bender when some mortals dared suggest that her father, the sun god Ra, was getting a little old. She had no intention of stopping and nearly exterminated humanity. Finally, Ra himself stopped her, and then only by making a literal sea of beer mixed with pomegranate juice. Sekhmet, mistaking it for blood, drank herself stupid, and thus the world was saved by alcohol.
- Cuchulainn from Irish mythology has a prime example of the "monster within" kind of unstoppable rage. In the epic, Táin Bó Cúailnge, he enters a "ríastrad" or "Warp Spasm". In this state, he transforms into a horribly mutilated monster who doesn't know friend from foe. At one time, they broke him out of his rage by dunking him into three separate water barrels. The first one exploded, the other began boiling, and the last one finally cooled him down.
- This would later be co-opted into 2000 AD's Slaine, where they got really creative.
- In Classical Mythology, Hercules killed his wife and children in a rage induced by Hera. Less supernaturally, as a kid Hercules killed his music teacher with a lyre.
- The normally gentle Hindu goddess Uma can transform into death-dealing, world-ending Kali. She does this to kill the demon Raktabija, after all the gods cut into the demon, only to find that his blood creates clone of himself once it hits the ground. Kali fixes the situation by inhaling all the blood before it touches the ground as she goes on her killing frenzy. Some legends continue that she would have turned her violence on the gods if Shiva, her husband, didnt lie amongst the dead in a desperate gambit to get her to stop. This is particularly sobering as Shiva has the ability to unmake all of creation and was pretty sure the only thing that could stop his wife from killing everyone was to gamble on his importance to her.
- Norse Mythology is the very source of the word 'berserker' (from an Old Norse word meaning "bear shirt"), and was full of them, most famously Thor. The god of the berserkers (and Thor's father) was Odin, whose very name means "The Furious One".
- According to Japanese Mythology, the storm god Susano-o flew into a drunken rage and did everything possible to mess up his sister Amaterasu's life. He defiled all her shrines, killed her handmaidens, and threw shit in her temples. The gods were unable to stop his overwhelming douchedness.
- Crops up in Professional Wrestling at times; it's typically called 'Hulking Up'. The bigger you are, the more you can get away with here.
- Hulk Hogan built a whole career on this trope, getting beaten badly in the early minutes of his fights only to become unstoppable and nearly invulnerable to his opponent's attacks once he hulked out.
- This was also a key part of Tazz's gimmick in ECW, to the point where Joey Styles would often ask, "Who can stop the path of rage?"
- Featured in The Avengers (Stern), where the Incredible Hulk sits on the playfield. During the game, he flails his fists and grabs pinballs; premium editions even include a "Ramp Throwing" action where the Hulk throws a ramp.
- Hamlet is theoretically in unstoppable rage after the last soliloquy of the play ("...from this point forth/my thoughts be bloody or nothing worth"), but, given that this is Hamlet, two scenes later he's cracking jokes with a gravedigger.
- In Romeo and Juliet, Romeo goes into unstoppable rage after Tybalt kills Mercutio ("...Mercutio's soul/is but a little ways above our heads.../either you or I or both must go with him.") Also seen again when he kills Paris ("Tempt not a desperate man"). Romeo's always in some exaggerated emotional state or another. (What do you expect? He's fifteen.)
- The Winter's Tale is about what happens when an extremely powerful man gives in to paranoia and unstoppable rage and takes it out on his subjects.
- When Flintkills Ruby in Bunnykill 4, Snowball proceeds to flip out in a manner that can only be described as Super Saiyan meets frenzied Mimiga.
- And in 5, Dust does Snowball one better after killing him under the influence of the Psycho Serum that Smoke had injected into him by completely devastating Smoke's army of mooks, wrecking his helicopter gunship as he tries to get away and then sending the bastard right through its rotor blades.
- Flippy of Happy Tree Friends goes into this whenever anyone does something that reminds him of the war he fought in. Subverted in "Remains To Be Seen", "Class Act", "Autopsy Turvy", and "By The Seat Of Your Pants" when he is killed while in his flipped-out state. Taken Up to Eleven in "A Vicious Cycle" where his rampage continues even after his death.
- In If the Emperor Had a Text-to-Speech Device, the Emperor is prone to do this when he hears about something particularly wrath-inspiring about the Empire, such as the Inquisition, senseless waste of resources or Traitor Legions. As he's immobile, this mostly manifests by him spawning warp storms.
- This went to the logical extreme when he found out that the Inquisition had killed off nearly all of the Senseis, his biological children, while the others had gone into hiding and are now nearly impossible to find.
- Mystery Skulls Animated: When Lewis stops his rampage and seems to be connecting with Vivi, Arthur (understandably) takes the opportunity to grab Vivi and run, Lewis and Vivi lose their moment to reconcile, breaking Lewis' heart (literally). As a result, Lewis becomes enraged and cuts loose with his power.
- RWBY: A key part of Yang's Semblance. She absorbs all the damage she is hit with until she explodes in rage and attacks back with twice as much power. Unfortunately, the rage part means that she's Unskilled, but Strong when using her Semblance, and a clever opponent can easily take advantage. Outside of trailers, the first time we see Yang's Semblance is in the Emerald Forest where Yang nearly blows up an Ursa for touching her hair.
- Arthur has one in a Creepypastacentered on a lost episode:
I went to school, I went to church, I played the tag team football, I learned about sharing and caring and playing, but CLOTHING! Arthur screamed. CORRECTIVE EYEGLASSES! He screamed some more. THATS MY FUCKING FACE. MY FUCKING. FACE! Arthur got really angry.
- In Episode 18 of Dragon Ball Z Abridged, when Vegeta discovers that Gohan stole his dragon ball, he completely loses it. His scream of rage can be heard over the entire planet, in space, in the afterlife, and on another planet in another solar system twenty years in the future. When he catches up to Krillin, he's been driven temporarily insane, his perception of color keeps changing, and he's shouting at Ghost Nappa. Gohan receiving a power-up from Super Kami Guru is the only thing that saves Krillin from a horrible death.
- While it is debatable whether Nist Akath of Dwarf Fortress falls under this or Video Games, the scene where Ironblood is betrayed by the nobles certainly springs to mind. Ironblood is poisoned by the nobles who are servants of an evil god, stripped naked, and thrown into the arena he himself ordered constructed. Then, to kill him, they release a hydra to kill him. While naked, poisoned, and vomiting, Ironblood kills the Hydra with his bare hands. By crushing its skulls. Then, he climbs out of the arena, and... well...
"As he watched the dwarf crushed his wife's form, he came to a sudden, horrid realization. Ironblood didn't use an axe because he needed it. He used it to be kind. And right now he wasn't being kind."
- In Fine Structure, a series of otherwise normal humans acquire Flying Brick powers. In each case, for the first 15.8 seconds after getting their new powers, they are stuck in an absolute berserker rage wherein they immediately attempt to obliterate anything and everything around them. Since they also perceive time at an accelerated rate, this gives them long enough to kill millions of people if the local population density is high enough.
- From The Gamers: 'Barbarian rage! Blood, death, and vengeance!'. Success rate? 1 for 2.
- A humor website called Grudge Match (Where Useless Knowledge Breeds Champions) was a site in the vein of Celebrity Deathmatch or DEATH BATTLE! run by two guys named "Brian" and "Steve" who pitted pop-culture icons against each other and argued about who would win. Butt-Monkey characters were often prone to what was simply known as "The Rage", which made an otherwise weak character virtually invincible. The most awesome manifestation of "The Rage" appeared in the Beavis vs. Butthead fight, when Beavis, pushed beyond his limits by Butthead's constant mistreatment of him, experienced such an explosion of "The Rage" that he split into four separate personalities: himself, Cornholio, Carrotjose, and Rutabagajuan. These four "maniacs" proceeded to give Butthead the beatdown of a lifetime.
- The whole point of the RAEG TRAIN.
- The Angry German Kid, which is a staged performance of a kid getting angry after his computer breaks, and then he proceeds to scream and throw his keyboard across the room.
- Along with his better-known abilities, SCP-682 is noticeably prone to these. Given that he's unstoppable even outside his rages, this is a bad thing.
- SCP-096. When someone sees its face(It doesn't matter if it's in person or 4 pixels in a picture) it will enter a homicidal and unstoppable rage that won't end until the person who saw his face is dead. One attempt to see just how far it would go involved putting a guy in a bathysphere over six miles underwater and hundreds of miles away from its containment before showing him a picture. It bought the guy forty minutes.
- Among the boards of 4chan, /v/ is (rightly) the butt of many jokes as being rage incarnate...
- The mere mention of the infamous Bat Credit Card from Batman & Robin has this effect on The Nostalgia Critic.
- Arthéon in Noob Season 4 finale, after Kary turns out to be more interested in the new game content than in their wedding ceremony.
- Badfic is so horrendously bad that unstoppable rage is a common reaction for Protectors of the Plot Continuum agents, especially when a favorite canon character is threatened.
- Caboose tries to intentionally invoke this in himself when he and Sarge are trapped in a bizarre land of eternal war in Red vs. Blue. 'I am Michael J Caboose ... and I HATE BABIES!' Followed by 'Hurk! Blagh!' repeatedly.
- Comes back in Season 10; as the Blood Gulchers are lining up for a battle, Church says he needs Caboose to get a little angry; Caboose replies that he forgot how to do that. Church helps him remember, and Caboose charges headlong through a massive group of Tex copies.
- Sailor Nothing: Although Himei usually just wills her opponents into non-existence, she has been known to tear them apart with her bare hands if put under sufficient emotional stress.
- Happens occasionally in Survival of the Fittest, especially when a nice guy is pushed too far.
- Such as Adam Dodd going ballistic on Cody Jenson near the end of V1, who he has every reason to want dead.
- Whateley Universe: "Ragers", as they are called in-universe, are common enough that they actually classify them into three groups: Class One ragers are basically the equivalent of a person with Intermittent Explosive Disorder, and tend to forget to use their powers; Class Two ragers use their powers while raging, and can cause considerable damage; Class Three ragers actually grow more powerful the angrier they get (similar to the Hulk, except affecting all their powers), with their powers buffed higher and higher as they continue to rampage.
- On campus at the time of the original stories, the best known class-3 rager is Razorback, who has the appearance of a Velociraptor and communicates through sign language. While he is a nice guy most of the time, anything that sets him off is likely to result in a drawn-out fight, as he has both Super Speed and a Healing Factor. For their combat finals, the teachers pitted him against Jimmy T.; the fighting went on until they were both too exhausted to continue, with the match being decided by a coin toss.
- Parodied in Linkara's review of Wolverine: Adamantium Rage.
Alternative Title(s):Berserk Mode, Berserker Rage, Uncontrollable RageSours: https://tvtropes.org/pmwiki/pmwiki.php/Main/UnstoppableRage
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Right: The Hell-shattering rage she suppresses on a daily basis.
Imageby i-am-not-a-muffin. Used with permission.
Alice is upset. She hasn't told Bob this, but he has a hunch. Maybe it's because she's chopping those carrots a little too hard. Maybe it's because she's pressing down on that pen so hard it's torn through the paper. Or maybe it's because she just gave her coworker a broken jaw when he asked how she was.
Everyone has a limit, but long before they reach that point, the seething anger inside them will begin to seep, then trickle out in increasing ferocity until they just cant hide it anymore.
In short, this is where a character cannot or will not express their feelings, so they try to let it out a bit by being... overenthusiastic about whatever they're doing.
This may be because the person annoying them is their boss, or if they are trying to appear professional in, say, a law court to avoid Courtroom Antics. Alternately, our hero could be taunted by a villain who would gain from his anger, such as a certain Naboo senator and future galactic emperor.
Not exactly like Tranquil Fury. There, someone is being angry in a very calm way. Here, someone is trying to appear calm by suppressing their anger (though it is not necessarily anger; it can be any kind of emotional distress that causes destructive feelings), but doesn't quite succeed.
Related to Yanderes and Cute and Psycho characters, who look nice but are completely insane on the inside rather than simply upset, though they can have moments of this when the cracks in their nature start to show. Stepford Smilers have this long term and are much better at hiding their feelings.
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Anime and Manga
- The protagonist of Aggretsuko is a cute red panda Office Lady who secretly sings Death Metal to deal with her rage at her annoying coworkers, Mean Bosses, and anything else that upsets her.
- In Air Gear, Ringo is upset that Ikki has a crush on Simca. She says the following line while furiously chopping carrots.
Ringo: Angry? I'm not angry. Why do I care if Ikki wants to hang out with some skank?
- Fullmetal Alchemist: You wouldn't recognize the homunculus Wrath by any open displays of anger. Instead, he keeps his fury tightly controlled. This is what enables him to blend in as the Bunny-Ears Lawyer Fuhrer King Bradley. When his hands shook at Hughes' funeral, it wasn't with sympathy but rage that Hughes' young daughter was being "noisy" while crying.
- Naruto: Naruto Uzumaki may be a somewhat ditzy goofball on the surface, but buried beneath that is a significant amount of suppressed rage and hatred towards Konoha for spending the first 12 years of his life being ostracized and reviled for being the Nine-Tailed Fox Kurama's jinchūriki — leaving Naruto wondering if he could have turned out like the Ax-Crazy Gaara and the vengeful Sasuke if Iruka hadn't stood up for him at the beginning of the series. Prior to his HeelFace Turn, Kurama tried to manipulate Naruto into succumbing to this rage; and Naruto eventually confronts an Enemy Without manifestation of it called Dark Naruto, who he defeats by accepting him as part of himself.
- This is how Match the Gourmet Yakuza from Toriko fuels his Iaido attacks: he slowly "charges" his attack by suppressing all his feelings and his rage and then, when he's ready, he unleashes all that rage in an instant along with his sword.
- FoxTrot: Roger Fox, Bumbling Dad extraordinaire, not only causes these in his wife but is completely oblivious to them.
Your eye twitches like that when you're happy, right?
- Spider-Man: The Venom symbiote notes that Peter is teeming with rage and hatred towards it that he isn't even consciously aware of. Following the Dead No More fiasco, the involvement of Norman Osborn is enough to cause him to stop cracking jokes, causing Mockingbird and Tarantula to note he isn't acting like himself.
- Batman v Superman: Dawn of Justice: Played for Drama. Batman harbors resentment and cynicism after 20+ years of fighting criminals and having nothing to show for it. Some characters even comment on the fact Batman is more violent than usual and his conflict with Superman only makes it worse, something Lex exploits to his advantage. For all his talk about saving the world from a potential dictator, it's clear Batman just sees Superman as a convenient target for his own shortcomings.
- The Diary of a Wimpy Kid film:
Greg:[writing in the diary] So what if Rowley has a new friend, it's not like I can't make new friends, as if I even ca—[his pencil breaks]
- My Super Ex-Girlfriend: When Matt first mentions "needing space", his girlfriend's OK with it... until he mentions dating other people, when she slams the knife she is chopping carrots with into the board.
- Isaac Asimov's "The Watery Place": Sheriff Cameron is already annoyed by trying to do his taxes. Then a couple of foreigners start talking oddly to him. He grows sarcastic, then red-faced, until he finally explodes at them, yelling for them to leave and never come back. It isn't until they're out the door that his deputy can explain how he had just botched First Contact.
- In the sixth Harry Potter book, Hagrid is said to be chopping some things up "as if each had done him a great personal wrong" because he's angry about Harry et al (and everyone else) dropping his class, though he's actually upset that Aragog is dying.
- One of Hercule Poirot's short stories: A rich man was murdered in his study and people from his house were suspected. The wife, who was a bit of a loony, and had a violent argument with her husband on the night of his death, kept putting the blame on the man's Butt-Monkey assistant, but couldn't quite tell how. Finally, she was hypnotised and then she remembered seeing him write, while his employer ranted, trying to look calm but pressing the pencil so hard it broke.
- Ravensong: After a Not In Front Of The Kids moment:
"Cathleen. The children," Mr. S. chided. He stared down at his plate, his hand holding the dinner fork balanced as he fought to bring reason to his anger. Stacey could see him fight with anger but she couldn't figure out why. She watched him recover, plunging himself into the conversation with dispassionate vigour. Somehow the fork had helped him. Curious, Stacey picked up her own fork, balanced it on her hand exactly as she had seen Mr. S. do—it did anchor her somehow. Holding the fork in this way made it easier to contemplate his underlying thoughts: Mrs. S. had messed up and would likely do so again if he didn't get the conversation back on track. "The company...."
- In The Sorcerer of the Wildeeps, Demane collects quite a bit of suppressed rage because he doesn't get the desired quality time with Isa at Mother of Waters, and also because he feels that Isa is keeping secrets from him. It gets to the point where he snipes at the other band members for no good reason and even becomes violent.
- Buffy the Vampire Slayer:
- Buffy is in this state during "When She Was Bad", having traumatized by her temporary death at the Master's hands. While mostly sullen, moody, and having Took a Level in Jerkass, moments such as her beating on a training dummy until it breaks and finally smashing the Master's bones to bits with a hammer show just how not okay she really is.
- In the episode "Ted", Joyce ends up in a relationship with the eponymous Ted, who acts like a nice guy in front of Joyce and Buffy's friends, but is an ass to Buffy herself and threatens her when they're not around. Even before this, Buffy takes an instant dislike to him and spends her time taking her anger out on vampires. When Ted reads her diary and slaps her, Buffy unleashes all of that suppressed rage, happy that Ted finally gave her an excuse to hit him.
Buffy: [smirks] I was so hoping you'd do that.
- In Combat Hospital, Bobby gets cut off mid-procedure by fellow surgeon and has to suppress his anger. It boils over very strongly later on in the episode. The shows suggests that it's a personal problem of his that he's trying to cope with, possibly from his time in prison.
- Doctor Who: The Twelfth Doctor has a lot of this, either due to all the trauma he's been through or because he's Scottish. On one occasion he uses his psychic paper for phony ID as usual...
Chang: Another government inspection? So soon? Why is there all this swearing?
The Doctor: Oh, I've got a lot of internalised anger.
- The Australian comedy series Full Frontal, in a spoof of a popular cooking show, had the female host mutilating various phallic-shaped vegetables while ranting about her cheating husband.
- Game of Thrones:
- Ser Loras Tyrell's body language cannot disguise the utter disgust and frustration that he feels at having to bend the knee to King Joffrey in "Valar Morghulis".
- The abrupt and rude manner in which Loras storms away from the wedding feast in "Second Sons" is merely the tip of the iceberg in terms of the true depths of his anger over his current situation (i.e. his forced betrothal to Queen Cersei, his inability to mourn for his lover Renly Baratheon in public etc.).
- Horatio Hornblower: Captain Sawyer decides to teach Lieutenant Hornblower a lesson by having one of his men flogged when they're shortening sails on Hornblower's order. The last one down gets the cat. This causes panic and one kid gets splattered on the deck. Sawyer then orders Horatio to throw the body over the side without ceremony. Hornblower is seething with rage and answers with almost-sarcastic "aye aye, sir".
- During one episode of Malcolm in the Middle, Malcolm swallows so much criticism and frustration at being Surrounded by Idiots that he starts coughing up blood and forms an ulcer in his intestinal tract. After being hospitalized for the ulcer, he resumes ranting about everything around him.
- In Seinfeld episode "The Serenity Now", Kramer uses the eponymous mantra to calm himself down while being tormented by the neighborhood kids. As mentioned by one character on the impracticality of the mantra, Kramer's anger is just bottled up until he blows and trashes the computers that George had stashed at his apartment.
- From The Adventures of Jimmy Neutron, Boy Genius epidode "Lights, Camera, Danger!"
Jimmy: Seems I've won the contest. Anything you'd like to say, Cindy.
Cindy: I'm very happy for you.
Ms. Fowl: Cindy, stop clawing your desk!
- Batman: The Animated Series:
- In "Perchance to Dream", after Batman awakes from the Mad Hatter's Lotus-Eater Machine that put him in an illusion world where almost everything was okay (his parents were alive, he could marry Selena, etc., but he was able to figure out that everything was a lie), you can tell he wants to attack the Mad Hatter, but he resorts to demanding, "Why? Why did you do it?" through gritted teeth, barely able to control his fury.
- In "Joker's Millions", the Joker (apparently) inherits millions of dollars from a deceased rival. When Batgirl suggests that maybe he'll give up crime now that he's rich, Batman snaps the gadget he's working on in two.
- The closest Batman was ever tempted to playing Judge, Jury, and Executioner was with the Sewer King, who'd abducted children to act as petty thieves and treated them like dirt - and his tone when telling the villain such was firmly under this trope.
- The Simpsons: Homer Simpson pulled a funny one once. Bart was stuck across the country after renting a car without permission and Lisa had to tell Homer, but first she makes him promise not to get mad. After she explains, Homer manages to say "My, that is quite a pickle" calmly, as a Luminescent Blush formed on his face... until he excuses himself, puts on the mask of his hazmat suit, and starts ranting and raving incoherently until the mask is all fogged up. Then, when he's finished he says (completely deadpan);
Homer: Okay, I've thought this through. I will send Bart the money to fly home. Then I will murder him.
- A Teen Titans episode featured two of these, when a Daddy's Little Villain blackmailed Robin into taking her on a date. Robin's face is frozen in a twitching manic grin, while Starfire occasionally bursts into flame or has her mouth melt away and her head turn into a nightmarish Venus Flytrap-esque maw.
- The Tick: The Superman Expy is frequently angry with The Tick while in his Clark Kentish disguise, constantly quietly crushing typewriters in annoyance.