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Pokémon Anime - What Was Inside The GS Ball/Will It Ever Return?

By Scott Baird

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The producers of the Pokémon anime did have a plan in mind for the GS Ball, but it was dropped over time.

One of the long-running mysteries of the Pokémonanime involves an item called the GS Ball. Ash Ketchum was sent to the Orange Islands in order to claim a mysterious gold and silver Poké Ball, which couldn't be transmitted by PC and no one could open. Ash went on a journey to the Johto region and delivered the GS Ball to Kurt in Azalea Town, who wanted to research it further. The mystery of the GS Ball is never resolved and Ash never found out why it couldn't be opened.

The cyclical nature of the Pokémon anime meant that the GS Ball could easily be ignored by the producers of the show, as the intent was for each season to bring in new fans, and lose some over time as they got older. The new season of the Pokémon anime has gone in a new direction and it's starting to feel as if Ash Ketchum's time as the protagonist is coming to an end. As such, the producers are running out of time to answer one of the long-running mysteries of the show, so there is a chance that the GS Ball could return.

Related: Will The Pokémon Anime End Without Explaining Who Ash Ketchum's Father Is?

The producers of the Pokémon anime did have a plan in mind for the GS Ball, but it was dropped over time. Pokémon anime director/storyboard artist Masamitsu Hidaka was interviewed by PokéBeach in 2008 and he revealed that the GS Ball was originally planned to contain Celebi. The intention was for Celebi to travel with Ash and his friends, but these plans changed when it was decided that Celebi would appear in one of the Pokémon movies. As such, the GS Ball was left with Kurt and there was never any intention to reveal its contents.

Could The GS Ball Return?

The perfect time to bring back the GS Ball would have been when Pokémon HeartGold & SoulSilver were released for the Nintendo DS, but it hasn't been mentioned in years. As such, there isn't much of a chance that it will return.

With that being said, the current season of the anime involves Ash traveling to every region in the Pokémon world and challenging the best trainers, as he is competing in the Pokémon World Championships. Ash is currently assembling a dream team of powerful Pokémon, and there are some fans who are speculating that he will add a Legendary Pokémon to his team.

It's possible that the GS Ball could come back and be used to catch the Pokémon that has appeared to Ash throughout his journey - Ho-Oh. Ash has been glimpsing Ho-Oh in the skies since the first episode of the Pokémon anime, yet it has never had a major role in the story. It's possible that Ash is destined to catch Ho-Oh and that it will be his key to victory against Leon and the other Pokémon Champions. If this is the case, then Ash might need to claim the GS Ball and use it to catch the elusive Pokémon.

Source: PokéBeach

Next: Who Will Ash End Up With When The Pokémon Anime Ends?

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About The Author
Scott Baird (2605 Articles Published)

Scott has been writing for The Gamer since it launched in 2017 and also regularly contributes to Screen Rant. He has previously written gaming articles for websites like Cracked, Dorkly, Topless Robot, and TopTenz. He has been gaming since the days of the ZX Spectrum, when it used to take 40 minutes to load a game from a tape cassette player to a black and white TV set. Scott thinks Chrono Trigger is the best video game of all time, followed closely by Final Fantasy Tactics and Baldur's Gate 2. He pretends that sorcerer is his favorite Dungeons & Dragons class in public but he secretly loves bards.

More From Scott Baird
Sours: https://www.thegamer.com/pokemon-anime-what-was-inside-gs-ball-will-it-return/

Pokemon Gold, Silver and Crystal Wiki Guide

  • Poké Ball: used to capture low-level Pokémon.
  • Great Ball: used to capture medium-level Pokémon.
  • Ultra Ball: used to capture high-level Pokémon.

In addition to those basic types, there are nine special ball types you can obtain during the game. You can get your hands on the first seven by giving Apricorns to the Poke Ball maker in Azalea Town:

  • Fast Ball: good at capturing Pokemon who try to flee, such as Abra.
  • Friend Ball: improves the mood of the captured Pokemon.
  • Heavy Ball: good at capturing Pokemon that weigh a lot, such as Lapras and Snorlax.
  • Level Ball: good at capturing Pokemon with lower levels than yours.
  • Love Ball: good at capturing Pokemon of the opposite gender.
  • Lure Ball: good at capturing Pokemon caught with a Rod.
  • Moon Ball: good at capturing Pokemon that evolve with a Moon Stone, such as Clefairy.
  • Park Ball: used exclusively in the National Park to capture Bug Pokemon.
  • Master Ball: guarantees a catch -- but unless you are very lucky there is only one Master Ball in the game (it's best to save it for one of the Legendary Pokemon).

With the exception of the Master Ball, none of the above guarantees a catch. However, there are a number of ways to increase your chances of a successful capture:

1) Weaken your opponent by depleting its HP to a low level. Be careful not to use attacks or Pokémon that are too strong, otherwise you could inadvertently defeat the very Pokémon you're trying to catch! It's a good idea to preserve some low-level Pokémon for later use. If you have a Pokemon with the new False Swipe technique, so much the better; it always leaves at least 1 HP.

2) Put your opponent to sleep, paralyze, confuse, freeze, burn, or poison it. A Pokémon suffering from a "status alteration" is easier to capture. Again, be careful that poison or burn damage doesn't knock it out. Sleep, Confuse or Paralyze are less risky.

3) Save often. When you set out to catch a particular Pokémon, save your game right before you enter your "hunting grounds." Should you be unlucky and waste a lot of Poke Balls without catching a Pokemon, simply reload your saved game and try again. Be sure to save whenever you see a Pokemon on the map, such as Snorlax, Lugia or Ho-oh.

4) Manage yourCollection. Nothing is worse than encountering a Pokémon you don't have -- but not being able to capture it because you don't have room. Whenever you're at a Pokémon Center, organize your PC's data folders so that you have a maximum amount of free slots to capture Pokémon. Note that Pokémon GS warns you when you have only one slot left in your current box. 

Sours: https://www.ign.com/wikis/pokemon-gold-silver-crystal-version/Capturing_Pokemon
  1. Bridges auditorium wedding
  2. Games workshop meme
  3. Retro ice bucket

The GS Ball (Japanese, Pokémon Crystal: ジーエスボール, anime: GSボールGS Ball) is a special and mysterious Poké Ball. It is colored gold and silver and has the letters "GS" inscribed upon it. GS may stand for Gold and Silver , as those were the first two games of Generation II.

Animé

In the anime, Professor Ivy was the first character to possess the GS Ball. She called upon the help of Professor Oak to study it, but couldn't figure out how to open it or transmit it via PC. Professor Oak asked Ash to go to the Orange Archipelago and get it from Professor Ivy, which he did in Poké Ball Peril. This prompted Ash's participation in the Orange League.

At one point, Ash tried simply calling a Pokémon to be released, but this did not work.

When Professor Oak couldn't do anything with it, Ash was once again asked to deliver it to Kurt, a Poké Ball researcher and manufacturer living in Johto 's Azalea Town. It presumably still resides there to this day, and its purpose was, before 2008, unknown.

In an interview with Masamitsu Hidaka in 2008, it was explained that the GS Ball was meant to contain a Celebi that was to be the star of a large arc of the Johto saga. However, it was decided that Celebi would be the star of the fourth movie, so the story arc was viewed as redundant and shelved. The ball was left with Kurt with the hopes that viewers would eventually forget about it. This plan, however, failed, as the GS Ball remained one of the most talked-about anime mysteries until the interview.

-Bulbapedia

Sours: https://capsulemonsters.fandom.com/wiki/GS_Ball

Poké Ball

Poké Ball is a featured article
This article is about the type of item. For the item called Poké Ball, see Poké Ball (item).

A Poké Ball (Japanese: モンスターボールMonster Ball) is a type of item that is critical to a Trainer's quest, used for catching and storing Pokémon. Both a general term used to describe the various kinds as well as a specific term to refer to the most basic among these variations, Poké Balls are ubiquitous in the modern Pokémon world. Up to six Pokémon can be carried with a Trainer in Poké Balls, while more Poké Balls can be held in the Bag for later use. These six Pokémon in the Poké Balls can be attached to the user's belt for carrying them around. Some Pokémon do not like to be carried around in Poké Balls, such as Ash's Pikachu.

The strength of a Poké Ball is determined by how much it raises a wild Pokémon's catch rate, and may in fact vary depending on the conditions of the battle. Poké Balls limit the power of Pokémon contained inside, taming them, though they do not cause the Pokémon inside to always obey the Trainer.

Stylized Poké Balls are used in many places to symbolize Pokémon in general: the logos of the Battle Frontiers, the Pokémon Contests, the Pokéathlon, and the Pokémon Musical all feature a Poké Ball in their design, while several Poké Balls can be seen in every Pokémon Center. The headgear of the protagonists of Kanto, Hoenn, Sinnoh, and Unova-based games feature Poké Ball designs, as do the Bags of the protagonists of Johto-based games. Ethan's headgear is also similar to the top half of an Ultra Ball, and Lucas's Bag prominently features a Poké Ball.

History

Main article: History of Poké Balls
A Poké Ball used by those who explored the Hisui region.

The invention of Poké Balls occurred in the Johto region, where Apricorns grow; these fruit were cut apart and carved out, then fitted with a special device, and used to catch wild Pokémon prior to the mass production of the Balls that occurs in modern times under Silph Co., the Devon Corporation, and the Kalos Poké Ball Factory. Some Trainers still use Poké Balls made from Apricorns, while Kurt, a resident of Azalea Town, still constructs them. Pokémon Legends: Arceus shows that the first settlers of the Sinnoh region, back when it was known as the Hisui region, used pre-modern Poké Balls made of wood and Apricorns. In the games, in the Memory Link event A New Light, Drayden claims that Poké Balls did not exist during his childhood. However according to the Encyclopedia Pokemonica, Pocket Monsters Encyclopedia, and a Pokémon Daisuki Club site describing the Pokémon world, modern Poké Balls were developed in 1925 from the research of Professor Westwood of Celadon University.

In the anime, in A Shipful of Shivers, modern Poké Balls are found in the ghost ship, implying that modern Poké Balls were first made at least 300 years ago. According to Pocket Monsters: The Animation, Poké Balls were developed to allow for various Trainers to efficiently capture and train Pokémon in relatively little risk to themselves, as the act of training a Pokémon often results in severe injuries and even death. It also claims that the Pokémon Primeape and its notoriously violent nature was directly responsible for their creation.

In the anime, prior to the invention of Poké Balls, Pokémon were referred to as magical creatures (Japanese: 魔獣majū), indicating that the name Pokémon, short for Pocket Monster, did not come into common parlance as a term until Poké Balls allowed the various magical creatures to be stored easily.

Mechanics and design

A schematic displaying Poké Ball size, storage, and mechanics

Though the technology behind a Poké Ball remains unknown and has evolved through the centuries to accommodate the diverse requirements of their creators, the basic mechanics are simple enough to understand and tend to remain constant: in a Pokémon battle, once an opposing wild Pokémon has been weakened, the Pokémon Trainer can throw a Poké Ball at it. When a Poké Ball hits the Pokémon, as long as it is not deflected, the Poké Ball will open, convert the Pokémon to a form of energy, pull it into its center, and close. A Pokémon in this state is given a chance to struggle to attempt to break free from the ball and escape, being instantly re-converted from energy into matter. Should a Pokémon escape a Poké Ball, the device will either be destroyed (in the games and some manga) or will return to the Trainer (anime), who can attempt once again to catch the Pokémon. A Pokémon who does not escape the Ball will be caught.

Poké Balls are specifically constructed for Pokémon capture, transport, and training. As well as being physically difficult to escape from (as they seal tightly shut as soon as a Pokémon is taken into them) the environment of a Poké Ball is designed to be attractive to Pokémon also; according to Lucian of the SinnohElite Four, weakened Pokémon instinctively curl up tight in an attempt to heal themselves, an action that the environment of the Poké Ball encourages. Furthermore, while it is not known how caught Pokémon perceives their time inside their Ball, the device is said to replicate a "Pokémon-friendly" environment that is "designed for comfort". All of these factors strongly discourage Pokémon from escaping their Balls. In the manga, Bugsy refers to his "capture net" as being the net that is supposedly inside a Poké Ball, but visible and already deployed. According to Kurt, this invisible net captures and physically stores a Pokémon.

Interior of a Poké Ball from the anime

Poké Balls are not always at full size. Pressing the button on the front will convert it between its full size, about the size of a baseball, to a smaller size, about that of a ping-pong ball, and back again. The larger size makes throwing the ball easier, while the smaller one makes for easier storage on a belt clip, in pockets, and in Bags. When a Trainer Dynamaxes or Gigantamaxes a Pokémon, the Poké Ball expands to the size of an association football.

As mentioned, the generic Poké Ball design is not constant and has been remodeled and altered innumerable times in order to create new Poké Balls that are adapted for specific conditions. For example, it is seen in several anime episodes such as Gulpin it Down! and Claydol Big and Tall that normal Poké Balls have difficulty catching Pokémon which are extremely large or extremely heavy. In the latter episode, it is revealed that ancient civilizations overcame this issue by constructing immense Poké Balls many times the size of the standard model known today, and made from stone instead. Other civilizations such as Pokémopolis also discovered new technologies that more closely resembled modern Poké Ball technology, such as the Dark Device and the Unearthly Urn, which were also adapted for the capture and storage of massive Pokémon but in small containers. However, devices like these became lost to the ages and their roles were subsequently supplanted by Heavy Balls in the modern world.

When a Pokémon is sent out from a Poké Ball, it will be accompanied by a distinctive sound effect and a bright light as it returns from its energy form and materialize nearby, often on the ground. This bright light has been shown to vary depending on the type of Ball in which the Pokémon is contained in the games, while it has always been shown to be white in the anime. Pokémon are recalled to their Poké Ball by holding up the Poké Ball with its button pointed at the Pokémon. A beam of red, white, or blue light will shoot from the button, converting the Pokémon back into energy and returning it to the Ball. The beam, however, has a limited range and can be dodged by the Pokémon. If the beam hits a person, they will be stunned for a moment, but aside from that, no ill effects will make themselves apparent.

Releasing a Pokémon from a Trainer's ownership, unlike normally sending the Pokémon out, will bathe the Pokémon in a blue glow, and the Poké Ball will no longer mark it, making it able to be caught by another Trainer's Poké Ball.

A Poké Ball can also be broken, which will release it from ownership, as seen when Jessie releases her Dustox in Crossing Paths. If a Trainer has done so accidentally, it must somehow be fixed before the Pokémon can be recalled. This was seen in Pokémon Food Fight!, where Ash becomes unable to recall Snorlax after its Poké Ball is broken. In the manga, if a Poké Ball is broken before a Pokémon is sent out, then that particular Pokémon cannot be used until their Poké Ball has been repaired. This happened several times in the Pokémon Adventures manga, such as during Red's battle against Giovanni, where the opening mechanism for the Poké Balls of Red's Venusaur and Gyarados were damaged, preventing either of them from being used in the match.

Pokémon appear to be conscious while inside Poké Balls. Several Pokémon have shown the ability to leave and return to their Poké Balls at will, most notably among them Jessie's Wobbuffet, Misty's Psyduck, Ash's Oshawott, Brock's Croagunk, and Clemont's Chespin, who tend to do so in every episode that they appear in. In Dig Those Diglett!, many Pokémon belonging to Gary Oak, as well as other Trainers, including Ash Ketchum, demonstrated the ability to prevent themselves from being sent from their Poké Balls, as they refused to fight against the Diglett, though this has not been demonstrated since. Pokémon have also shown to be able to hear orders given by their Trainer right before they are sent out.

Pokémon can even make their Poké Ball jump and roll around at high speeds, while also being able to navigate, as seen in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, when the partner Pokémon moves its Poké Ball onto an empty pedestal in Professor Oak's Laboratory after being caught in Pallet Town.

Poké Balls are able to communicate with a Trainer's Pokédex, as the system updates itself with information on newly-caught Pokémon, and keeps track of how many Pokémon the Trainer has with them. If a Trainer catches a new Pokémon with the full six already with them, the Pokédex will automatically send the newly-caught Pokémon in its Poké Ball to the Pokémon Storage System that the Trainer is using. As shown in Two Degrees of Separation, a Pokémon caught by a Poké Ball is "marked" by it, and thus most Poké Balls thrown at it will have no effect aside from temporarily stunning it. In the games, as well as in Bad to the Bone, however, the Trainer of the Pokémon will block a Poké Ball thrown by another, though it is possible that this is more out of courtesy to their Pokémon than to prevent capture outright. In Charmander – The Stray Pokémon, Ash was able to catch his Charmander in a Poké Ball despite his previous ownership by another Trainer, though it may have lost its "mark" when it abandoned its previous Trainer by refusing to return to its old Poké Ball. Earlier in the same episode, Ash failed to catch the same Charmander while it still held its loyalty, despite its weak condition.

Other wireless capabilities of Poké Balls are shown in Destiny Deoxys, as when the electricity of the city is down, Rebecca claims that the "Poké Ball Management System" was no longer working without power. There has been no mention of any such system since.

Poké Balls are able to be decorated to no ill effect, with several Poké Balls that have been painted with special colors being seen in the anime. Additionally, a Ball Capsule can be used in combination with Seals to create special effects when the Pokémon is sent out.

Poké Ball accuracy

In some scenarios, a Poké Ball can miss the wild Pokémon completely (in contrast to breaking if the Poké Ball does not successfully capture the Pokémon):

  • In the Generation I games, it was possible for a ball to miss the Pokémon when the likelihood of catching the Pokémon in question was particularly low—rather than the ball throwing animation playing and the ball wiggling zero times, a message would come up stating "You missed the Pokémon!".
  • In the Generation I games and Pokémon FireRed and LeafGreen, the ghosts in Lavender Town's Pokémon Tower dodge any ball thrown at them before being unmasked by the Silph Scope. The Marowak ghost will dodge all Poké Balls even if it is unmasked.

In other scenarios, it is simply not possible to use Poké Balls in the first place:

  • In the Generation I and II core series games, if both the player's party and their current Box are full, the player cannot throw a Poké Ball.
  • In the core series games, in wild battles the player cannot throw a Poké Ball if there are multiple opponents—such as in wild Double Battles, Horde Encounters, or SOS Battles—with the game claiming that it's impossible to aim.
  • From Pokémon Diamond and Pearl onward, it is not possible to throw a Poké Ball if the opposing Pokémon is in the semi-invulnerable turn of a move (such as Fly or Dig).
  • Starting in Generation V, in Double and Triple Battles, it is not possible to issue a command to one Pokémon and then throw a Poké Ball as the second Pokémon's turn. However, it is still possible to throw a Poké Ball if one Pokémon is in the middle of a two-turn move.
  • In Black 2 and White 2, Ghetsis uses his cane to control a wild Kyurem and orders it to attack the player. The cane also emits signals that disrupt the use of empty Poké Balls, preventing Kyurem from being captured during the climax.
  • In Sun, Moon, Ultra Sun, and Ultra Moon, the player is forbidden from throwing Poké Balls at wild Pokémon in a trial site until the trial has been cleared.
  • In Sun, Moon, Ultra Sun, and Ultra Moon, a signal that prevents the use of empty Poké Balls is broadcast throughout Aether Paradise to protect the Pokémon living there. This prevents the player from capturing the wild Nihilego that attacks them on their first visit to the facility.
  • In Ultra Sun and Ultra Moon, the player cannot use a Poké Ball on a Necrozma that has fused with a Solgaleo or Lunala.

Capture chances

Main article: Catch rate

Types of Poké Balls

In the Pokémon games so far, there have been 27 different varieties of Poké Balls, all differing from each other in some way, whether it be an increased ability to catch a Pokémon from the wild or an effect which occurs only after the Pokémon has been caught. From Generation III onward, each variety of Poké Ball has a unique animation when it sends out a Pokémon (and also when it catches one prior to Generation VI), and the type of Poké Ball used to catch the Pokémon is preserved on its status screen.

Prior to Generation VI, all hatched Pokémon are in a standard Poké Ball. In Generation VI, a bred Pokémon will be in the same Poké Ball as its mother, unless its mother was in a Cherish Ball or Master Ball, in which case the Pokémon will be in a standard Poké Ball; Pokémon bred from a male or gender-unknown Pokémon and Ditto will hatch in a standard Poké Ball. Since Generation VII, Pokémon bred from a male and a Ditto inherit the father's ball as well, and if two Pokémon of the same species in different balls are bred, the resulting offspring will be in either the mother's or father's ball.

Regardless of type of Poké Ball, Fling will fail if the user is holding one.

Name Debut
Gen.
Catch rate modifier Additional effect
Poké BallPoké BallIMust be in the player's bag with an empty space in the party to obtain a Shedinja when Nincada evolves from Generation IV onwards.
Great BallGreat BallI1.5×
Ultra BallUltra BallI
Master BallMaster BallI255× The only Poké Ball other than the Beast Ball that doesn't have a 0.1× catch modifier when used on an Ultra Beast.
Safari BallSafari BallI1.5× Prior to Generation VIII, it could not be obtained in normal gameplay, and was only usable within Safari Zones.
Fast BallFast BallII4× if used on a Pokémon with a base Speedof at least 100
1× otherwise
In Generation II, it was intended to have a 4× catch modifier for Pokémon that can flee, but it only does for 3 of them: Magnemite, Grimer and Tangela.
Level BallLevel BallII1× if the player's Pokémon is the same level as or a lower level than the wild Pokémon
2× if the player's Pokémon is at a higher level than the wild Pokémon but less than double it
4× if the player's Pokémon is more than double but less than four times the level of the wild Pokémon
8× if the player's Pokémon is of a level four times or more than that of the wild Pokémon
Lure BallLure BallII4× if used on a Pokémon encountered while fishing
1× otherwise
Heavy BallHeavy BallII-20 if used on a Pokémon weighing 220.2 lbs. (99.9 kg) or less
±0 if used on a Pokémon weighing 220.5 lbs. (100.0 kg) – 440.7 lbs. (199.9 kg)
+20 if used on a Pokémon weighing 440.9 lbs. (200.0 kg) – 661.2 lbs. (299.9 kg)
+30 if used on a Pokémon weighing 661.4 lbs. (300.0 kg) or more
Love BallLove BallII8× if used on a Pokémon of the same species but opposite gender of the player's Pokémon
1× otherwise
In Generation II, it has an 8× catch modifier if both Pokémon are the same species and gender.
Friend BallFriend BallIISets caught Pokémon's friendship to 200.
Moon BallMoon BallII4× if used on a Pokémon that belongs to an evolutionary family which includes a Pokémon that evolves by using a Moon Stone
1× otherwise
In Generation II, it always has a 1× catch modifier due to a programming error.
Sport BallSport BallII1.5× Prior to Generation VIII, it could not be obtained in normal gameplay, and was only usable during the Bug-Catching Contest.
Net BallNet BallIII3.5× if used on a Water- or Bug-type Pokémon
1× otherwise
Nest BallNest BallIII((41 - Pokémon's level) ÷ 10)× if Pokémon's level is between 1 and 29
1× otherwise
Repeat BallRepeat BallIII3.5× if used on a Pokémon that is registered in the player's Pokédex as caught
1× otherwise
Timer BallTimer BallIII(1 + number of turns passed in battle * 1229/4096)×, maximum 4× at 10 turns
Luxury BallLuxury BallIIIDoubles the rate in which the contained Pokémon receives friendship
Premier BallPremier BallIII
Dive BallDive BallIII3.5× if used on a water-dwelling Pokémon
1× otherwise
Dusk BallDusk BallIV3× if used in a cave or at night
1× otherwise
Heal BallHeal BallIVFully restores a caught Pokémon's HP, PP, and status.
Quick BallQuick BallIV5× if used on the first turn of a battle
1× otherwise
Cherish BallCherish BallIVUnobtainable by the player, used for various event Pokémon
Park BallPark BallIV255× Used only in Pal Park.
Dream BallDream BallV4× if used on a sleeping Pokémon
1× otherwise
Used only in Entree Forest prior to Generation VIII.
Catch rate modifier 255× in Generation V.
Beast BallBeast BallVII5× if used on an Ultra Beast
0.1× otherwise
If any other Poké Ball (except the Master Ball) is used on an Ultra Beast, it has a 0.1× catch modifier.
All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual item's page.

In other games

Pokémon GO

Using Poké Balls in Pokémon GO is a more detailed process than in most other games. The primary factor is the player's aim, rather than battling. The player must press their finger on the Ball, move it, and release it in order to throw the Ball. The Ball and Pokémon exist in a 3D environment, so the player may miss the Pokémon by throwing the Ball the wrong distance or too far to the side. Additionally, the wild Pokémon may attempt to dodge or attack every few seconds. When a Pokémon attacks, it temporarily becomes invulnerable to Poké Balls, and any Balls that hit it will be deflected. When a Pokémon dodges, it will move around but can still be hit by a thrown Ball.

See more: Caught Pokémon → Pokémon GO

The player's throwing technique can improve the chances of catching a Pokémon in two ways. One is aiming for the shrinking colored circle over the Pokémon. If the player's throw lands inside this circle, they will get a "Nice!", "Great!", or "Excellent!" throw bonus depending on how small the circle was. When the circle shrinks to nothing, it resets to its widest and continues to shrink again. The other factor is throwing a curveball. If the player spins the Ball while holding it, it will temporarily retain the spin and curve left or right when thrown.

See more: Catch rate (GO)

Three types of Poké Balls are primarily available in Pokémon GO: regular Poké Balls, Great Balls, and Ultra Balls. They can be repeatably obtained in the game by

The player also receives Poké Balls upon leveling up.

  • Poké Balls awarded up to level 11 (including 50 Poké Balls starting at level 1)
  • Great Balls awarded from level 12 to level 19
  • Ultra Balls awarded starting level 20

Regular Poké Balls may be purchased in the Shop at the following rates:

  • 20 for PokéCoin.png100
  • 100 for PokéCoin.png460
  • 200 for PokéCoin.png800

All three types of balls have also been available in limited-time Box deals.

Premier Balls are also available in Pokémon GO, exclusively for catching Raid Bosses and Shadow Pokémon. These Pokémon can only be caught with Premier Balls, and if the player runs out, the Raid Boss or Shadow Pokémon will flee. The number of Premier Balls are awarded to the player after a Raid Battle or Team GO Rocket battle is based on how well they battled. Unused Premier Balls are not retained and do not roll over to future challenges. Like in the main series, Premier Balls are just as effective as regular Poké Balls.

Master Balls are also coded into Pokémon GO, but they have not yet been made available.

Description

Pokémon Pinball series

Main article: Ball Upgrade (Pinball)

In Pokémon Pinball and Pokémon Pinball: Ruby & Sapphire, the Poké Ball, Great Ball, Ultra Ball, and Master Ball are available.

The Poké Ball is the normal ball used in the pinball tables since the beginning of the game. In both games, if the player lights up the three Field Multiplier Lanes found in all tables, the ball is upgraded to the next kind of Poké Ball (a Poké Ball is upgraded into a Great Ball, a Great Ball into an Ultra Ball, and an Ultra Ball into a Master Ball). If a minute passes without new Poké Ball upgrades, the ball returns to the previous state. If the player loses a ball, the next ball is a Poké Ball.

Bonus points

Gallery

Pokémon Pinball
Pokémon Pinball: Ruby & Sapphire

In the anime

Main series

Ashpulling out a Poké Ball, preparing to catch a Pokémon

In the anime, the basic Poké Ball is the most commonly used of all varieties, with other varieties appearing either very few times or not at all. A vast majority of Pokémon are shown to be stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variation among them. Even Ash's Pikachu, the most prominent Pokémon in the anime which spends all its time outside with Ash, has a plain Poké Ball that differs from others only by the small yellow lightning bolt symbol on it, as seen in Pokémon - I Choose You!.

Despite this, the various other types of Poké Ball have been seen in the anime, usually to illustrate a special property about that particular ball. The lack of the different types is unsurprising, however, due to the fact that, when the anime was first created, the games themselves did not even keep track of the Poké Ball that a Pokémon was caught in, and thus, it made no difference in sending a Pokémon out. This has recently become less common as of Pokémon the Series: Sun & Moon, possibly to reflect the fact that NPC Trainers in Generation VII have certain types of Poké Balls associated with them.

The first time that a Poké Ball aside from the normal variation was seen was in EP035, where Ash was given 30 Safari Balls in order to compete in the Safari Game. With these 30 Safari Balls, Ash attempted to catch various rare Pokémon; however, he only managed to capture an entire herd of Tauros. They appeared in Safari Balls in Showdown at the Po-Ké Corral; however, whenever Ash uses one of his Tauros in a battle, it is sent out from a standard Poké Ball.

The GS Ball was the second of the variant Poké Balls to appear in the anime, this time with a special purpose. This mysterious ball was unable to be opened by Professor Ivy, and served as the reason for Ash's journeys to the Orange Archipelago (to pick it up) and Johto (to deliver it to Kurt), so that what was contained within it could be discovered. Celebi was long rumored to be related to the ball, something which the Pokémon Adventures and game canons verify, while a director of the anime confirmed that, had it not been insisted that Celebi appear in a central role in the fourth movie, the GS Ball arc would have concluded with Celebi being released from the ball and traveling with Ash and his friends.

Also related to Kurt, as in the games, the first non-standard Poké Ball variants, the Apricorn balls, made an appearance in the anime, and several were given to the members of the main cast. All three members of the main cast received a Fast Ball each in Going Apricorn!, with Brock using his to catch a Pineco shortly after receiving it. Many other Apricorn Poké Balls also appeared in a fantasy in this episode. In the next episode, Brock received a Heavy Ball, while Ash and Misty received a Lure Ball each. While Brock's Heavy Ball and Ash and Misty's Fast Balls would remain unused (and have not been mentioned since), both Ash and Misty would use their Lure Balls to capture a Totodile and Corsola, respectively. Another Heavy Ball appeared in Gulpin It Down, where it was used to capture a giantGulpin, though this was not the one belonging to Brock. In Trouble's Brewing, the Kimono Sisters (excluding Sakura) were shown keeping their Eeveelutions inside Apricorn Poké Balls, with Satsuki's Jolteon's ball being a Moon Ball, Sumomo's Vaporeon's ball being a Lure Ball, and Tamao's Umbreon's ball being a Fast Ball. While Koume's Flareon's ball wasn't shown, her kimono pattern indicates it being a Love Ball.

Ash calling out a Pokémon

The Master Ball itself has only appeared once as an actual Poké Ball, in Whiscash and Ash, where it was used by Sullivan in a last resort attempt to catch a wild Whiscash called "Nero". Despite the fact that a Master Ball cannot be escaped from, the Whiscash swallowed the Master Ball, thus preventing capture, and disappeared back into the water. While not a Poké Ball itself, Misty owns a beach ball that is designed like the Master Ball, which can be seen in Beauty and the Beach and A Hot Water Battle.

The Generation III specialty balls have mostly been seen in cameos. The Repeat Ball and Luxury Ball appeared in the opening of Jirachi: Wish Maker. These balls contained Brendan's Shiftry and Aggron, respectively.

The debut of most of the specialty balls, both from Generation III and IV, came in the ending Which One ~ Is It?, which contained the first appearance of the Great Ball and Ultra Ball, as well as the first anime appearance of the Premier, Heal, Net, Dusk, Nest, Quick, Timer, and Dive Balls.

The first proper appearance of the Great, Ultra, Net, Nest, Dusk, Dive, Repeat, Premier, and Heal Balls was in A Frenzied Factory Fiasco!, where these balls were seen being manufactured at the Poké Ball Factory, in addition to normal Poké Balls, Luxury Balls, and Safari Balls, although the last ones were not shown. Although James did mention a Quick Ball in the Japanese version, one was never shown in the episode (a fact that was picked up by the dub, which removed the Quick Ball reference). Team Rocket tried to steal many of these Poké Balls, but were foiled by Ash and his friends.

Dawn's Poké Balls with Ball Capsules and Seals

It was revealed in First Catch in Alola, Ketchum-Style! that James had been collecting Poké Balls. When Jessie's attempts to catch a Mimikyu with typical Poké Balls had failed, she grabbed the Luxury Ball James had been polishing and used it instead, capturing Mimikyu, much to James's dismay. The rest of James's collection appeared in Acting True to Form!, where it was revealed to also contain a Great, Ultra, Premier, Dusk, Heal, and Quick Ball, marking the first proper anime appearance of a Quick Ball. The collection reappeared in Splash, Dash, and Smash for the Crown!, where it now consisted of a Premier, Dive, Nest, Quick, Heal, and Dusk Ball.

Gladion keeps all of his known Pokémon in special Poké Balls. His Lycanroc is kept in an Ultra Ball (as first seen in A Glaring Rivalry!), his Silvally is kept in a Premier Ball (as first seen in Rising from the Ruins!), his Umbreon is kept in a Heal Ball (as first seen in Rescuing the Unwilling!), and his Zoroark is kept in a Dusk Ball (as first seen in the Poké Problem extra scene of SM127).

James's Poké Ball collection

Beast Balls debuted in A Mission of Ultra Urgency!, in which the Aether Foundation provided multiple of them for Ash and his classmates to use during their missions as Ultra Guardians. Since then, Beast Balls have appeared in a number of episodes. Most of the time they are only used to temporarily hold Ultra Beasts until they are released back into Ultra Space. The only Ultra Beast that has been kept in a Beast Ball for longer than one episode is Ash's Naganadel.

In Sword and Shield... The Legends Awaken!, Leon used an Ultra Ball in an attempt to catch Eternatus, only for Eternatus to break out.

Many other Poké Balls have been shown in the anime; however, most of these are cosmetic alterations alone, such as Poké Balls with gold plating, diamond studded Poké Balls, and Poké Balls with stickers or special designs on them, usually to denote an organization. Ball Capsules and Seals can also be used to customize a Poké Ball's appearance, and they add special effects when the Pokémon is sent out. In the anime, they are mostly used by Coordinators during Pokémon Contests to create a showy entrance and ensure that the Pokémon will make a good impression right out of the Poké Ball.

Notably, a broken Poké Ball, snapped in half at its rusted hinges, was kept by both Ash and Gary, symbolizing their rivalry. After Ash defeated Gary during the Silver Conference, Gary gave his half of the Ball to Ash as a sign of ending their rivalry.

In Mystery at the Lighthouse, it was shown that if a Trainer catches a Pokémon while they already have six on hand, it is automatically sent to the regional Professor. Sewaddle and Burgh in Pinwheel Forest shows a major difference in what happens after a Pokémon is captured. Instead of being automatically sent to the regional Professor, the Poké Ball is sealed and the button becomes red. The Pokémon is kept inactive until it is switched out by another actively in the Trainer's party.

History

Main article: History of Poké Balls

Pokédex entries

EpisodeSubjectSourceEntry
EP001Poké Ball Ash's Pokédex While being trained, a Pokémon usually stays inside its Poké Ball. However, there are many exceptions. Some Pokémon hate being confined.

Pokémon Origins

A Poké Ball in Pokémon Origins

Besides the regular Poké Ball, the other Generation I variations of it were also seen during the Pokémon Origins miniseries. In File 3: Giovanni, it was shown that Giovanni kept his strongest Pokémon, Rhyhorn and Rhydon, within Ultra Balls. In File 4: Charizard, Red was seen catching an Arbok with a Great Ball and a Chansey with a Safari Ball. He also used Ultra Balls to capture the Legendary PokémonArticuno, Zapdos, Moltres, and Mewtwo.

The Master Ball only appeared in a demonstration in File 3: Giovanni, as it was still under development at the time. After Team Rocket was driven out of the Silph Co. building by Red, the development of the Master Ball was put on hold for a while.

Additionally, in Pokémon Origins, the sound effects and bright light used when a Trainer is catching, sending out, or recalling a Pokémon differ in comparison to the sound effects and lights that are used in the main Pokémon anime, more resembling the effects seen in Pokémon FireRed and LeafGreen.

Pokémon Generations

The only Poké Ball variant seen in Pokémon Generations was an Ultra Ball, which appeared in The Scoop. It was shown being used by a Trainer to catch a Deoxys in outer space.

In the manga

In the various Pokémon manga, Poké Balls have been shown to appear differently, as an attempt to explain how a Trainer knows which Pokémon is in which ball, as most Pokémon manga series were, like the anime, developed at a time when the games could not keep track of the ball a Pokémon was contained in.

The Electric Tale of Pikachu

In The Electric Tale of Pikachu, the rules are more similar to the anime; however, Poké Balls are numbered on the outside, on the button, so that a Trainer knows which member of their team they are sending into battle. In The Electric Tale of Pikachu, Trainers must obtain a license before they are legally allowed to purchase Poké Balls.

It is also possible for a Pokémon to be placed inside a Poké Ball without it being owned by a Trainer. In Days of Gloom and Glory, Meowzie steals a Poké Ball from a shop and puts her kitten in it so that it will not be hurt by a flood affecting the city.

Magical Pokémon Journey

In Magical Pokémon Journey, the main characters generally do not capture Pokémon, rather, they befriend them. Although Almond, one of the main characters, is known to be a Pokémon Trainer, he is not actually depicted capturing or raising any Pokémon. In fact, in the bonus materials of Volume 2, in which the cast of the manga meet Ash, Misty and Brock in a series of crossovers, it is revealed that Hazel and Coconut do not even know what Poké Balls are. When Ash and Misty explain that they are used to capture Pokémon, they both proceed to attempt to use them to capture Almond, as he is each of their love interest.

Pokémon Adventures

In the Pokémon Adventures manga, the tops of Poké Balls are semitransparent, allowing the Pokémon inside, which is miniaturized, to be seen through the ball, while the Pokémon can likewise see out of the ball it is contained in. In this manga, unlike in the anime, Pokémon already captured can be recaught in another Poké Ball, as is seen when Red recatches Misty's Gyarados in Gyarados Splashes In! (though Blue states that catching a Pokémon that belongs to another is not possible in Lapras Lazily).

Like in the anime and the games, specialty balls do exist, although they are much more commonly used than in the anime. In Holy Moltres, Team Rocket was shown to have caught the Legendary birds in Ultra Balls. In And Mewtwo... Three!, Blaine gave Red the Master Ball, which Red used to catch Mewtwo shortly afterwards. In Teddiursa's Picnic, Gold and Silver received a Friend Ball and Heavy Ball, respectively, with Silver using his ball to catch an Ursaring, while Gold used his to catch a Teddiursa for Maizie. Close to the end of the Gold, Silver & Crystal chapter, the Masked Man was shown creating a GS Ball and using it to catch Celebi. In Innocent Scientist, Blake used Luxury Balls while trying to catch the Genesect controlled by Colress, eventually succeeding. In Scizor Defends, a Quick Ball was seen amongst the Poké Balls that Y had used while trying to catch an Absol. Safari Balls have been seen being used by Red at the Kanto Safari Zone, by Diamond, Pearl, and Platinum at the Great Marsh, and by Silver at the Johto Safari Zone. Crystal and Emerald have also been shown using special balls to catch Pokémon, with Crystal specializing in Apricorn balls and Emerald specializing in Poké Balls introduced in Generation III. Additionally, the three original types of Poké Ball are used to identify the Trainer's rank; most Trainers keep their Pokémon in Poké Balls, Gym Leaders use Great Balls, and Elite Four members and Frontier Brains use Ultra Balls.

In the Sun, Moon, Ultra Sun & Ultra Moon chapter, Beast Balls were created for the Aether Foundation by Colress as a means of catching Ultra Beasts.

Like in the games, but unlike the anime, Pokémon placed in their balls don't recover from status conditions nor regain lost health, no matter how much time passes.

Pokémon Gold & Silver: The Golden Boys

Besides regular Poké Balls, Apricorn Poké Balls also received notable attention in the Pokémon Gold & Silver: The Golden Boys manga. They were first featured in The Great Search! Let's Rescue The Slowpoke!, where Gold and Kurt used some of Kurt's hand-made Poké Balls to save a group of Slowpoke from drowning in the flooding Slowpoke Well. Kurt's Level Ball also proved crucial in stopping the Black Tyranitar's rampage during the manga's climax.

Pokémon Gotta Catch 'Em All

In Pokémon Gotta Catch 'Em All, Poké Balls are depicted as solid, with no visual identification as to which Poké Ball is which. In Special Chapter - Get Pikachu!, it is revealed that when Shu met Pikachu, Pikachu's Poké Ball had been abandoned in a forest because it was defective and it was causing Pikachu's electricity to be released throughout the surrounding area.

Pokémon Pocket Monsters

In Pokémon Pocket Monsters, Poké Balls are often shown as transparent to identify when a Pokémon is inside. They usually have their typical appearance from far away, suggesting that they may not always be transparent, or are only see-through from up close. Pokémon appear to be able to see the world outside of their Poké Balls, as shown in Bring Down the Powerful Opponent Onix!!, when Clefairy sees Pikachu inside his Poké Ball, and they talk to each other. In Introducing the Pokémon Clefairy!!, when Green is choosing Charmander as his starter Pokémon, he is shown to be able to pick up and lift Charmander directly from the Poké Ball without throwing it first.

In the TCG

Several variants of Poké Ball have been released in card form in the Pokémon Trading Card Game, ranging from the standard variants found in the games and other media to variants specific to the TCG.

  • The standard Poké Ball card, which was the first released, debuted in the Jungle expansion and has since been featured in many others. It features a TCG-centric mechanic, requiring a coin flip to search the deck for a Pokémon to be put in the hand. Most of the Poké Ball variants, both adapted from the games and exclusive to the TCG, are similar to this, with several requiring coin flips to use their effect.
  • The Ultra Ball can be seen in the artwork of Rocket's Sneak Attack, from the Team Rocket expansion. The 'H' on this Ultra Ball is derived from its Japanese name, Hyper Ball. The Ultra Ball itself would appear in Dark Explorers, with its effect requiring the player to discard 2 cards from the hand to search the deck for a Pokémon.
  • The Great Ball, which first appeared in the TCG expansion coinciding with the remakes of the Generation I games, is somewhat of an upgrade to the Poké Ball, and does not require the coin flip that the Poké Ball does, instead restricting the search to Basic Pokémon. Later, in Emerging Powers, Great Ball's effect was changed to have the player search the top 7 cards of the deck for any one Pokémon card and put it in the hand.
  • The Master Ball, first appearing in the Gym Challenge expansion, and in the games the most powerful of the Poké Balls, provides a vastly different effect than the standard. Rather than searching the entire deck, only the top seven cards may be searched. One Pokémon found in these seven can be put into the hand, while the rest must be shuffled back into the deck. In Plasma Blast, the Master Ball was changed to an Ace Spec that allowed the player to search the entire deck for any one Pokémon.
  • Debuting in the Skyridge expansion, the Lure Ball is different from the basic Poké Balls in that it draws from the discard pile rather than the deck. For each heads flipped, with a maximum of three, an Evolution card can be returned from the discard pile and put into the hand. It has since been reprinted in Celestial Storm.
  • Also debuting in Skyridge, the Friend Ball, another Apricorn Ball, has a unique effect entirely, allowing the user to search their deck for a Pokémon of the same type as one of the opponent's Pokémon, making it effective in decks that typically match up well against their own type. It was also reprinted in Celestial Storm.
  • The Fast Ball allows the player to go through their deck, turning over cards one at a time until they find the first evolution card, and then taking that into their hand, shuffling afterward. Like the other two Apricorn Balls, it debuted in Skyridge, but unlike the others, it has not appeared since.
  • The Premier Ball, debuting in the Great Encounters expansion, is special, much as in the games, and allows the player to search either the deck or the discard pile for a Pokémon LV.X to put into their hand.
  • The Luxury Ball, first found in the Stormfront expansion, is among the rarest of the Poké Ball varieties in the games, though its catch rate is the same as that of a normal Poké Ball. Likewise it is so with the TCG, allowing a non-LV.X Pokémon to be searched from the deck, but only if another Luxury Ball card is not in the discard pile.
  • The Quick Ball released in the Mysterious Treasures expansion has a similar effect to the Fast Ball released in Skyridge, allowing the player to uncover cards from their deck until they find a Pokémon. An expansion of the Fast Ball's use, any Pokémon can be found, though this may prove an issue if the player is looking for an Evolution card specifically and finds a Basic Pokémon first, and vice versa.
  • The Dusk Ball, also first found in Mysterious Treasures, features an effect somewhat opposite from the Master Ball's: Instead of the top seven cards being searched, only the bottom seven cards may be, and a Pokémon found there may be put into the player's hand.
  • The Heavy Ball, first found in Next Destinies, allows the player to search through their deck for a Pokémon who has a retreat cost of 3 or more and put it in their hand, whereas the Level Ball, also found in Next Destinies, allows them to do the same with a Pokémon that has 90 HP or less.
  • The Repeat Ball, found only in Primal Clash, allows the player to search their deck for a Pokémon with the same name as one of their Pokémon in play.
  • The Nest Ball, first found in Sun & Moon, allows the player to search their deck for a Basic Pokémon and put it on their bench, whereas the Timer Ball, also found in Sun & Moon, allows them to search for Evolution Pokémon for the amount of heads from flipping two coins.
  • The Net Ball, first found in Lost Thunder, allows the player to search their deck for a Basic Grass Pokémon or a Grass Energy card and put it into their hand.
  • The Beast Ball, first found in Celestial Storm, allows the player to look at their Prize Cards, and swap an Ultra Beast found there with the Beast Ball card.
  • The Cherish Ball, first found in Unified Minds, allows the player to search their deck for any Pokémon-GX and put it into their hand.
  • The Dream Ball, first found in Evolving Skies, allows the player to search their deck for a Pokémon and put it on their bench, but the card can only be played if the player took it as a face down Prize card.

In the Super Smash Bros. series

In the Super Smash Bros. series, Poké Balls appear as items, which fighters can pick up and throw to release a random Pokémon. These Pokémon will typically attack the opponents of the player who summoned them, but may also have other effects. Starting in Super Smash Bros. for Nintendo 3DS/Wii U, the Master Ball also appears as an item, which has the same effect as Poké Balls but can only summon Legendary or Mythical Pokémon (or Goldeen).

The Pokémon that can appear from Poké Balls differ between the games. The Poké Ball Pokémon in Super Smash Bros. all come from Generation I, the Poké Ball Pokémon in Super Smash Bros. Melee come from up to Generation II, the Poké Ball Pokémon in Super Smash Bros. Brawl come from up to Generation IV, the Poké Ball Pokémon in Super Smash Bros. for Nintendo 3DS/Wii U come from up to Generation VI, and the Poké Ball Pokémon in Super Smash Bros. Ultimate come from up to Generation VII. The only Pokémon that have appeared in all of the Super Smash Bros. games as Poké Ball Pokémon are Goldeen, Snorlax, and Mew.

  • The Poké Ball in Super Smash Bros. for 3DS

  • The Master Ball in Super Smash Bros. for 3DS

The Pokémon series as a whole is represented by a Poké Ball logo in the Super Smash Bros. series. The logo was updated in Brawl.

  • The Pokémon series's symbol from SSB and Melee

  • The Pokémon series's symbol from Brawl and SSB4

Trophy information

Super Smash Bros. Melee

These balls are used to catch and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be caught, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.

Super Smash Bros. Brawl

"An item used for capturing Pokémon and calling them out into battle. Pokémon live in these items which despite appearances, actually contain a wide, comfortable Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to who calls them out. You never know which you will get, but some are devastatingly powerful."

Super Smash Bros. for Nintendo 3DS/Wii U

Poké Ball
Poké Ball trophy in Super Smash Bros. for 3DS

NA: An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It's definitely worth beating your opponents to these!

PAL: A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that's a surprise, but whichever one it is, it'll definitely up the intensity of the battle! If you see one, make sure you're the one to grab it!

Master Ball
Master Ball trophy in Super Smash Bros. for 3DS

NA: These valuable, powerful balls can capture any wild Pokémon. In Smash Bros., hard-to-find Pokémon often pop out of them. You can easily identify a Master Ball by the distinct purple appearance and large M on the top. A Pokémon within a Master Ball may turn the tide of battle.

PAL: A rare type of Poké Ball that never fails to catch a Pokémon. Throw one in this game, and the Mythical or Legendary Pokémon inside will come to your aid. Master Balls are easy to identify due to their purple colour and the large M on them. Use one to quickly turn the tide of any battle!

Other variants

The following Poké Ball variants are found outside of the standard games. They are often very unusual compared to the 27 types found in the games, and it is sometimes questionable whether or not they even qualify as Poké Balls. Many have separate articles, where their unique properties are described in greater detail.

In the games

  • Pester Balls: These objects, which appear similar to Poké Balls at a glance, are not used to catch Pokémon, and instead will release a Pokémon repellent on contact. They are only found in Pokémon Snap.
  • The GS Ball is an event item that appears only in Pokémon Crystal, where it was part of a giveaway on the Mobile System GB for Japanese games, similar to event items given out via Nintendo Wi-Fi Connection and Nintendo Network from Generation IV onward. It was not used to catch any Pokémon and was placed in the Key Items pocket. If given to Kurt for inspection, it will activate an event where the player can catch a Celebi in Ilex Forest.
  • Numerous sprites in the Generation III core series games have off-color Poké Balls due to sprite palette limitations. While they are most likely intended to be standard Poké Balls, their color scheme is sometimes distinct from the usual color scheme.
  • A Snag Ball is not a single, separate type of Poké Ball, but rather any type of existing Poké Ball that has been "unlocked" by the Snag Machine, allowing it to snag an already-caught Pokémon during a battle. While it is able to be used on any Pokémon, Rui will only allow Wes to use it on Shadow Pokémon, while Michael's Aura Reader will render the Snag Machine inoperable when a Pokémon other than a Shadow Pokémon is targeted.
  • When transferring Pokémon via Poké Transfer, a blue-colored Poké Ball is used to catch the Pokémon in the minigame. They are shot using a bow.
  • Typing Balls are used in Learn with Pokémon: Typing Adventure. They are thrown after one successfully types a Pokémon's name. It has the overall design like that of a normal Poké Ball, only having an additional vertical line at the bottom, resembling the letter "T".
  • In the Timegate Traveler Series featured in Pokéstar Studios, the future is ruled by Bug-type Pokémon that capture wild humans in Human Balls (Japanese: ヒューマンボールHuman Ball) instead of the other way around. They have no visual difference to Poké Balls.
  • In Pokémon Sword and Shield, the Dynamax Band allows Trainers to increase the size of Poké Balls, making them look like giant Premier Balls.
    • When a Pokémon is Dynamaxed (including Gigantamaxing) with a Dynamax Band, the Trainer returns their active Pokémon to its Poké Ball, then turns the Poké Ball into a giant Poké Ball. This giant Poké Ball is then thrown, sending out the Dynamax Pokémon.
    • In Max Raid Battles and Dynamax Adventures, when the wild Dynamax Pokémon is defeated, the Trainer turns an empty Poké Ball into a giant Poké Ball, then throws it at the wild Dynamax Pokémon in an attempt to catch it.
  • Glacia with a yellow Poké Ball

In the anime

  • A green Poké Ball appeared in Pokémon - I Choose You!. Interestingly, the cover of the book Grass Pokédex greatly resembles this Poké Ball, and is labeled as a Safari Ball.
  • Several objects were used to contain and control Pokémon before Poké Balls themselves were developed. Large monumental objects have been shown several times in episodes to be containers for large ancient Pokémon, as seen most notably in The Ancient Puzzle of Pokémopolis. Smaller objects have also been used, such as the staff belonging to Sir Aaron, which contained his partner, Lucario, until Ash released it in the current era. Special armor developed by Marcus was used to control Pokémon in ancient Michina Town, though it did not directly contain the Pokémon; unlike other methods of using Pokémon, these Pokémon were enslaved, instead of befriended, and they turned against him the moment the armor was broken.
  • Mewtwo had a collection of strange Poké Balls known as (Japanese: ミュウツーボールMewtwo Balls) in Mewtwo Strikes Back, which incorporated an eye into their design, and were used primarily to capture Pokémon to be cloned. These balls had no trouble catching Pokémon which were already captured—even if they were already inside of Poké Balls.
  • In Spell of the Unown: Entei, Molly Hale, whose imagination caused the power of the Unown to change the world around them, was able to use strange, crystalline Poké Balls when she challenged Brock and Misty. The Pokémon sent from these appeared normally, but dissolved into crystal, rather than being recalled. These crystal Poké Balls only appeared when used by her imagined older selves, and do not appear to actually exist.
  • A special variant of Poké Ball, the Lake Ball, was used during the Seaking Catching Competition in Hook, Line, and Stinker; this is viewed by many to be similar to the Sport Ball used in the Bug-Catching Contest. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball. They don't shake after capture, implying an automatic catch.
  • In One Trick Phony!, specially marked Poké Balls appeared at the Battle Park, containing the Park's rental Pokémon. They looked almost exactly like standard Poké Balls, except that they had the Park's stylized "BP" logo on the top.
  • Older Poké Balls have also appeared in the anime, specifically the one carried by Sam in Celebi: The Voice of the Forest, which was colored differently, and it had a knob that needed to be twisted before the Pokémon inside could be sent out. While it is unknown how these types were manufactured, it is likely that they were made by hand using Apricorns, prior to the standardization and mass production of modern-day Poké Balls.
  • The Iron-Masked Marauder, an agent of Team Rocket, used special Dark Balls that corrupted Pokémon caught inside them and made them into mindless servants of the Trainer, as well as raising their power significantly. Multiple Pokémon were caught in these Poké Balls, including the MythicalCelebi and a powerful Tyranitar. They seem capable of catching any Pokémon without fail.
  • As in the games, the GS Ball appeared in the anime, and was the primary motivation for Ash's trip to the Orange Islands, where he would compete in his second Pokémon League. It also served as the catalyst for his journey to Johto, as he needed to deliver the ball to Kurt. Former director Masamitsu Hidaka revealed that a shelved storyline, that would have concluded the GS Ball's arc, involved a Celebi that would have traveled with Ash and his friends through at least part of Johto. The storyline was viewed as redundant after the decision was made to introduce Celebi in the fourth movie instead.
  • Claydol, Big and Tall featured the "Stone Ball", a huge Poké Ball made of stone used to keep an evil, giant Claydol that levied destruction everywhere. This Poké Ball is about the size of a two-story house.
  • In Battling the Enemy Within!, an ancient relic resembling a Poké Ball was first mentioned by Brandon, who told Ash and his friends a story about the King of Pokélantis, who had once tried to control Ho-Oh for his own evil purposes. When Ash later found the relic, it was revealed that the King of Pokélantis's spirit was actually sealed within it, and it possessed Ash until it was banished from his body and resealed back inside the relic.
  • In A Fishing Connoisseur in a Fishy Competition!, a specially marked Poké Ball, called the "Fishing Poké Ball", was used in the fake fishing contest set up by Team Rocket. This Poké Ball highly resembled the regular red and white Poké Ball, except that it had a dark fish mark on its red part.
  • In The Power of Us, the participants of the Pokémon Catch Race used special "Catch Race Poké Balls" to catch specifically marked Pokémon around Fula City. These Poké Balls feature a blue-and-white color scheme, with a gold button.
  • In Pokémon Journeys: The Series, starting from Ivysaur's Mysterious Tower!, the Team Rocket trio was provided with the Rocket Prize Master, a vending machine that lets them borrow random Pokémon from it, contained in special Team Rocket Poké Balls. When a Pokémon is sent out from them, these Balls drop a small leaflet explaining details about the Pokémon in question.
  • Dynamaxed Poké Balls were first used in Flash of the Titans! during Lance and Leon's battle. In Sword and Shield... The Legends Awaken!, Goh, with Ash's help, used a Dynamaxed Poké Ball to catch a weakened Eternatus, which was later sealed away.

In the manga

The Electric Tale of Pikachu

  • In Haunting My Dreams, a giant Poké Ball named the Enormo Poké Ball-X1 (Japanese: ビッグモンスターボールX1Big Monster Ball-X1) or EPB-X1 for short, was created to capture the gigantic Haunter, Black Fog. It was destroyed when the Black Fog used Explosion to free itself after being captured.

Pokémon Adventures

  • Bruno has modified his Poké Balls so that they are fitted onto the ends of his nunchucks. By swinging them quickly and throwing the nunchuck forward, Bruno can have his Pokémon quickly attack his opponent, giving him the advantage.
  • Koga and his daughter Janine modified their Poké Balls into shuriken to fit their ninja theme. In addition to being used as weapons, they can also be used to have their Pokémon pop up from different locations to surprise the opponent or to hold items to help an ally.
  • Bugsy had Kurt modify his butterfly net into something he calls a Capture Net. His net has a Poké Ball nested into the middle of it. The bag of the net is made of the same material of the inside of a Poké Ball. Once a Pokémon is covered in the bag, they will automatically be sucked into the Poké Ball.
  • Falkner has modified his Poké Balls into boomerangs using the feathers of his Skarmory. Because of Skarmory's feathers being transparent, they have the tendency to turn invisible, confusing enemies when Falkner throws them in random directions only for them to turn around and go straight for them.
  • Erika and Moon modified their Poké Balls to be at the end of their arrows.
  • In It Takes Patience, Knowledge and a Really Quick Beedrill, Giovanni used a specifically designed Poké Ball with the letters "DNA" on its top half to capture Deoxys.
  • Multiple Dynamaxed Poké Balls have appeared in the Sword & Shield chapter, having been used to both capture Dynamax Pokémon and send them out.
  • Bruno's nunchuck with Poké Balls on them

  • Koga's shuriken Poké Ball

  • Falkner's boomerang Poké Balls

  • Erika with one of her Poké Ball arrows

  • Giovanni's Deoxys Poké Ball

In the TCG

  • The Dual Ball is merely two Poké Balls together, and has a similar effect to using two plain Poké Ball cards, requiring two coin flips to search for up to two Basic Pokémon, depending on how many heads appear.
  • The Team Magma Ball is Team Magma's Poké Ball variant, found only in the EX Team Magma vs Team Aqua expansion. It allows the user to search for a Team Magma's Pokémon, but if a coin flip results in tails, the search is limited to Basic Team Magma Pokémon.
  • The Team Aqua Ball is Team Aqua's Poké Ball variant, also found only in the EX Team Magma vs Team Aqua expansion. It works exactly the same as the Team Magma Ball, searching for Team Aqua's Pokémon instead.
  • The Rocket's Poké Ball is the Team Rocket variation on the Poké Ball, found in the EX Team Rocket Returns expansion. No coin flip is required, and it simply allows the player to search for a Dark Pokémon.
  • The Team Plasma Ball is the Team Plasma variant of the Poké Ball, found in the Plasma Freeze expansion. It allows the user to search for a Team Plasma Pokémon without a coin flip required.
  • The Team Magma's Great Ball is another Team Magma Poké Ball variant, found in the Double Crisis expansion. It searches the deck for a Basic Team Magma Pokémon and a basic Fighting energy.
  • The Team Aqua's Great Ball is another Team Aqua Poké Ball variant, also found in the Double Crisis expansion. It searches the deck for a Basic Team Aqua Pokémon and a basic Water energy instead.
Sours: https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9_Ball

Ball pokemon gold

GS Ball

GS Ball
GSボール
GS Ball
None
GS Ball
Pokémon Global Link artwork
Introduced in Generation II
Pocket
Generation II Bag Key items pocket icon.png Key items

The GS Ball (Japanese: GSボールGS Ball) is a special and mysterious Poké Ball. Its design appears to be a reference to Pokémon Gold and Silver, the first core series games of Generation II, as the ball has the letters "GS" inscribed upon it and is colored both gold and silver.

An NPC in Pokémon Ultra Sun and Ultra Moon mentions the GS Ball, claiming that it stands for greatest smith's ball (Japanese: ガンテツすごいボールGantetsu's Superb Ball) or Gold-Silver Ball (Japanese: ゴールドシルバーボールGold-Silver Ball).

In the games

Price

Games Cost Sell price
CN/AN/A

Effect

After obtaining the GS Ball, the player needs to take it to Kurt, who will analyze it for a day. After it has been analyzed and returned, Ilex Forest becomes restless, and the player must place it on the Ilex Forest shrine, which will summon a level 30 wildCelebi.

Description

Games Description
C
Stad2
The mysterious Ball.

Acquisition

Distribution

In the original Japanese release of Pokémon Crystal, players could obtain a GS Ball as an event item from the Trade Corner attendant through the Mobile System GB and the Pokémon News Machine at the Pokémon Communication Center in Goldenrod City.

For the original Western localizations, the distribution event was adapted to the Goldenrod Pokémon Center but was never used. It is possible to use a modified version of the Celebi Egg glitch to spawn the GS Ball as a held item.

In the Virtual Console releases, the GS Ball no longer requires an event distribution as in the original games. It can be obtained after entering the Hall of Fame upon exiting the Pokémon Communication Center in the Japanese version or the Goldenrod Pokémon Center in the Western localizations.

  • Receiving the GS Ball (Japanese version)

In the anime

In the anime, Professor Ivy was the first character to possess the GS Ball. She called upon the help of Professor Oak to study it, but couldn't figure out how to open it. Ivy tried to open it with hacksaws, hammers, crowbars, power drills and lasers, but to no avail. At one point, Ash tried simply calling a Pokémon to be released, but this did not work. The ball also couldn't be transmitted via PC.

In Pallet Party Panic, Professor Oak tasked Ash with retrieving the GS Ball from Professor Ivy's laboratory, located on Valencia Island in the Orange Archipelago, and bringing it back to Oak for him to study.

Ash obtained it two episodes later, in Poké Ball Peril, and updated Oak on his progress. He put off completing the errand in the next episode so he could compete in the Orange League, a move which Oak approved.

In Fit To Be Tide, Misty scolded her Psyduck for bouncing it up and down on its head.

In A Way Off Day Off, Ash compared it to a standard Poké Ball while everyone else was sleeping.

After a brief mention by Misty in The Underground Round Up, Ash finally gave Oak the GS Ball after returning to Pallet Town in A Tent Situation, but Oak put it away to examine later. The GS Ball was then last sucked in by Team Rocket's Super Sucker. When the trio's balloon was torn, the GS Ball was rescued with all the other Poké Balls.

In The Rivalry Revival, Oak's studies on the ball proved to be extremely difficult, with Tracey even admitting that no new information was gathered. Oak gave it back to Ash, asking him to deliver the GS Ball to Kurt of Azalea Town in Johto, a Poké Ball researcher and manufacturer.

In Once in a Blue Moon, Ash took the Ball out to polish it when it is stolen by a Quagsire. Ash, Misty, and Brock chased after the Quagsire before getting the Ball back by the end of the episode.

In A Shadow of a Drought, the trio arrived in Azalea Town, and Misty reminded Ash about the errand. The delivery was made in Going Apricorn!, and Ash broke the news to Oak in A Farfetch'd Tale. Its last appearance was in a flashback in No Big Woop!.

In an interview with Masamitsu Hidaka in 2008, it was explained that the GS Ball was originally going to contain a Celebi that was to be the star of a large arc of the Johto saga. However, it was decided that Celebi would be the star of the fourth movie, so the story arc was viewed as redundant and shelved. The ball was left with Kurt with the hopes that viewers would eventually forget about it.

For every episode of Pokémon: Johto League Champions, three GS Balls are seen alongside the title card and the name of the episode. Each Ball is situated on a corner of the title card; there are two GS Balls on the two bottom corners and one on the top right corner.

In the manga

Pokémon Adventures

Gold, Silver & Crystal chapter

The GS Ball was created by the Masked Man using a net made from the feathers of Lugia and Ho-Oh to capture Celebi. Only the feathers of the two Legendary Pokémon could contain Celebi and prevent their holder from suffering the ill effects of time travel. Gold was able to use Pibu to destroy the ball and set Celebi free.

Trivia

A "GS Ball" is one of three dummy items in Korean Gold and Silver
  • In the Korean versions of Pokémon Gold and Silver, the dummy item Teru-sama with ID 0x73 is labeled "GS Ball" (Korean: GS볼GS Ball). This item ID is the same one used by the GS Ball in Crystal and Pokémon Stadium 2, and is called Teru-sama in Japanese and Western Gold and Silver.

In other languages

See also

Sours: https://bulbapedia.bulbagarden.net/wiki/GS_Ball
What Inside The G.S Ball? - Who Created The G.S ball? - What Is G.S Ball? - Super Duper Hindi

Pokémon Gold and Silver/Poké Balls

Name Effect Catch Rate Obtained From Sell Price Level Ball Catch rate increases with the level ratio between your Pokémon and the opponent's If your level is higher than opponent's: 2x

If your level is 2 times or more than your opponent's: 4x
If your level is 4 times or more than your opponent's: 8x

Red Apricorn 500Pokebuck.pngLure Ball Works better if the Pokémon was hooked using a rod. 3x if Pokémon was hooked using a rod. Blue Apricorn Moon Ball Works better if the Pokémon can evolve using a Moon Stone. 4x is the Pokémon can evolve using a Moon Stone. Yellow Apricorn Friend Ball A Pokémon captured with this Ball will have a happiness value of 200. 1x Green Apricorn Fast Ball Works well if the Pokémon can flee.

List of Pokémon who flee: Abra, Natu, Magnemite, Grimer, Tangela, Mr. Mime, Eevee, Porygon, Dratini, Dragonair, Entei, Suicune and Raikou.

4x if the Pokémon is from the list above. White Apricorn Heavy Ball The heavier the Pokémon, the higher the catch rate If the Pokémon weight is:
  • Between 100-200kg: Normal.
  • Between 200-300kg: +20 to catch rate.
  • Over 300kg: +30.
  • Lower than 100: -10.
Black Apricorn Love Ball Higher catch rate if your Pokémon and the wild Pokémon are opposite in genders. 8x if the Pokémon are in opposite genders. Pink Apricorn
Sours: https://strategywiki.org/wiki/Pok%C3%A9mon_Gold_and_Silver/Pok%C3%A9_Balls

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