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World of Warcraft: Shadowlands Patch introduced several tuning and balance changes to various classes and specializations across the game. With some classes receiving massive overhauls and others getting a handful of nerfs and buffs applied to some of their abilities, almost every player will see their class affected by the patch in some way.

The options for DPS players have become slightly more shuffled in terms of rank since last patch, but most of the familiar faces are still relatively close in the rankings to where they were at the launch of Shadowlands last fall. Players will recognize that many of the top-tier classes in Patch are still powerful in Patch But a handful of newcomers are sneakily sliding up the tier list going into WoW&#;s next major content patch.

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Here&#;s how every DPS spec stacks up going into WoW: Shadowlands Patch

S Tier

  1. Balance Druid
  2. Shadow Priest
  3. Windwalker Monk
  4. Destruction Warlock

The top tier of DPS classes in Patch consists mostly of ranged specializations. Balance Druid takes the top spot on our list thanks to the fact that it was one of the strongest options for DPS players in Patch and has only been buffed going into Patch Additionally, Windwalker Monk finds itself in this tier as the only melee DPS option thanks to its strong, consistent single-target DPS in raids and effective AoE damage in Mythic+ dungeons. 

A Tier

  1. Elemental Shaman
  2. Havoc Demon Hunter
  3. Subtlety Rogue
  4. Retribution Paladin
  5. Demonology Warlock
  6. Unholy Death Knight
  7. Arcane Mage
  8. Frost Mage

The high tier of DPS specs is made up of reliable ranged options such as Elemental Shaman, Demonology Warlock, as well as several high-powered melee specs like Havoc Demon Hunter and Retribution Paladin. Subtlety Rogue stands out as a newcomer to the higher tier thanks to the immense amount of buffs the class received prior to Patch With raw damage increases to core abilities like Gloomblade and Backstab, Subtlety became a competitive choice for raiding and Mythic+ practically overnight. 

B Tier

  1. Fury Warrior
  2. Assassination Rogue
  3. Enhancement Shaman
  4. Fire Mage
  5. Outlaw Rogue
  6. Affliction Warlock
  7. Marksmanship Hunter
  8. Survival Hunter
  9. Arms Warrior

The classes in this tier are definitely less competitive than the specs you’ll find in the previous two tiers, but these options still have their merits for players who are expertly skilled and know their way around their class. Affliction Warlock, for example, was a former “flavor of the month” spec a short while ago, but after several nerfs and general balance changes to the spec throughout the lifespan of Patch , the spec is in a weaker but still workable state. Experienced Affliction players can still pump out some serious numbers with the spec. Other classes in this tier that experienced recent sweeping changes include Fire Mage and Arms Warrior. 

C Tier

  1. Frost Death Knight
  2. Beast Mastery Hunter
  3. Feral Druid

This unholy trinity of classes should be avoided at all costs if you’re looking to play PvE content at a competitive level. You’ll be doing yourself a disservice by limiting your overall throughput whenever you play these classes. Like all classes, these three options can be serviceable in the right hands, but the payoff isn’t going to be all that substantial—even for seasoned veterans. You’ll have to put in 10 times as much effort for maybe half the reward as other classes. Still, that doesn’t take away from the fact that Feral Druid and Frost Death Knight can be some of the most fun melee DPS options available in the game. 

Sours: https://dotesports.com/wow/news/wow-shadowlands-dps-rankings-patchtier-list

Mythic+ DPS Rankings: A Tier List for Shadowlands (Patch / Season 2)

This tier list is NOT FINAL; it will change and will be updated as often as necessary prior and during the Season 2 ( Patch) of Mythic+ in Shadowlands. There are often moments of Covenant, class tuning and secondary stat scaling that will impact the placing of the specs.

I am Petko, a competitive Mythic+ player and a team captain of "The Boys", most recently an MDI summer finalist. I am more known to be pushing the boundaries of High Mythic+ with several World first and Europe rankings among the seasons on multiple classes. I have worked hard on preparing for Season 2 of Shadowlands, spending tons of hours per day examining each and every class and spec in a dungeon environment. This Tier list will continue to be updated as much as it requires over the course of Shadowlands and it will also focus on what the "meta" will look like as it stabilizes. Along the way, this Tier list will also be supported by various professional Mythic+ players with high credibility in the community.

To begin with, this Tier list will primarily focus on the second Season of Mythic+ in Shadowlands. At the beginning, there will be also no Warcraft Logs rankings added nor simulation data for the majority of the classes and specs. As a result, this Tier list will be solely based on empirical evidence of the current state of the classes' performance in Mythic+ from my own point of view and the point of view of the group of players testing those classes who are among the best representative of the class in the community. Moreover, this Tier list will take into consideration every impactful class change and Covenant tuning.

This tier list is entirely based on DPS viability examined in each dungeon of Shadowlands. To understand why exactly some rankings are the way they are, you need to understand the importance of the toolkit that some classes provide to Mythic+ groups.

  • With the removal of War-Scrolls (the old BfA ones are still in the game, but cannot be used at Level 60 and there are no Shadowlands ones), classes like Priest, Warrior, and Mage bring additional value to the party thanks to the similar buffs they provide.
  • Classes with very high survivability, self sustain, or immunities have always been valued higher, since you can completely "skip" some mechanics or make the life of the healer easier.
  • Finally, only two classes can provide unique Magical and Physical damage increases to the whole party: Monk with Mystic Touch IconMystic Touch and Demon Hunter with Chaos Brand IconChaos Brand. This gives these classes priority, depending on group composition.

When deciding what class you want to play for the second Season of Shadowlands, it is important to understand how and why some classes are valued more than the others and what is important in the current dungeons. Dungeons like The Necrotic Wake and Sanguine Depths favor classes with immunities and classes with shorter interrupt cooldowns. Another important thing to keep in mind is the Seasonal affix, called Tormented IconTormented, which prioritizes single-target damage and classes with a few defensive options to help overcoming it. Finally, having high mobility is a massive bonus, as refusing to defeat Oros Coldheart will empower the final boss of a dungeon with the Chilling Presence IconChilling Presence aura. If you choose to fight the last boss like this, not having mobility will significantly increase the difficulty of the boss encounter.

It is important to understand that this Tier list is NOT permanent and it will be due to change with upcoming changes and tunings over the course of the expansion. I have always advocated to the "bring the player, not the class" motto, meaning: value the player skill more than the class itself. This Tier list should NOT discourage you to play whatever you enjoy the most, as I have always been playing "off-meta" classes and happened to have really good results in an actual Mythic+ environment. The list will be updated as much as it requires and if something is under-performing now, it could become meta due to a hotfix as well as the opposite.

2.

DPS Tier List for Shadowlands Season 2 of Mythic+

Below you can find the full rankings for DPS slots in Shadowlands Mythic+. We encourage you to further read and understand why some classes are placed lower or higher than expected, with several factors taken into consideration.

Healer and Tank Class Rankings

If you are interested in our other rankings for Mythic+ in Shadowlands, please click the links below.

3.

Full DPS Class and Specialization Rankings

June 15 update: Windwalker Monks received no changes going forward to Season 2 of Mythic+. They still remain one of the highest damage output classes in Mythic+, combined with great defensive and utility tools. We are confident that if there are no changes to this spec, Windwalker will most likely remain one of the best melee choices in the next tier.

Windwalker monks have one of the highest damage profiles, from high AoE damage to great single-target and Execute damage in the form of Touch of Death IconTouch of Death which will be quite useful going forward into Patch with the new seasonal affix of Tormented IconTormented. Windwalker Monks also have strong group utility with Tiger's Lust IconTiger's Lust and Leg Sweep IconLeg Sweep. Their overall raw damage output is great, comparable to the rest of the DPS specializations. They also have several defensive cooldowns, depending on talent choice. Monk is the only class that can provide a 5% Physical damage increase, thanks to Mystic Touch IconMystic Touch. Finally, Monks also do have great mobility, which is an important feature to have in Mythic+.

Windwalker Monks have a few flows in their core build, which is a lack of immunity and low self-sustain. An immunity can make some boss encounters quite easy, while having good self-sustain will reduce the pressure of your healer!

July 2 update: Despite receiving no changes, Elemental Shaman remains one of the best performing specializations in Mythic+ going forward to Season 2 of Shadowlands Mythic+. Their AoE damage profile is among the best, and they also hold quite competitive single-target damage which will help in dealing with the new Seasonal affix, Tormented IconTormented. In addition, they have great group utility and the best party external off-healing in the game, in the form of Ancestral Guidance IconAncestral Guidance. In addition, they provide great priority-target damage while doing AoE, when opting to play with the Echoes of the Great Sundering IconEchoes of the Great Sundering Legendary (which is the standard one for Mythic+).

Elemental Shaman's biggest strength comes from the spiky AoE burst made possible by the soft-capped (20 target) main damaging ability: Earthquake IconEarthquake. Its single-target DPS and very high off-heal utility from Ancestral Guidance IconAncestral Guidance make Elemental a great choice for a Ranged representative in the group. Moreover, the high spectrum of utility tools provided to the party by Shaman makes it a valuable pick. They also possess one of the strongest 1-minute offensive cooldowns in the game in the form of Stormkeeper IconStormkeeper. Shaman is also one of three classes in the game that provide "lust" in the form of Heroism IconHeroism or Bloodlust IconBloodlust.

Tremor Totem IconTremor Totem, Earth Elemental IconEarth Elemental, Capacitor Totem IconCapacitor Totem and Cleanse Spirit IconCleanse Spirit are among the most-used utilities of the Shaman. Recently added to the Elemental toolkit, Spiritwalker's Grace IconSpiritwalker's Grace has closed a gap in their playstyle with the ability to move while sustaining DPS, thus making Elemental Shaman a valuable pick for any group composition. Elemental Shaman is the caster with the shortest interrupt cooldown in the game with Wind Shear IconWind Shear, making it a great combination with any other Ranged in the group.

August 25 update: There have been no changes done to Fire Mages recently, but the power of the uncapped AoE and great Potency Conduit scaling definitely brings the specialization back to the S-tier. Playing Kindling IconKindling allows you to have more frequent Combustion IconCombustions, which, once activated, will do massive AoE or single-target damage depending on the sequence of spells you are casting. Overall, it is one of the specializations with the highest potential!

Fire Mage suffered a great loss when they lost the ability to passively spread Mastery: Ignite IconMastery: Ignite. To compensate for that, Fire Mage is one of the specs with uncapped AoE abilities such as Flamestrike IconFlamestrike and Flame Patch IconFlame Patch, which is where their core strength comes from. The Fire specialization still provides the same utility to the party as the other Mage specs, with the additional benefits of Dragon's Breath IconDragon's Breath and the cheat death effect from Cauterize IconCauterize. The main power of Fire Mages comes from their incredible burst due to Combustion IconCombustion, which provides great single-target, priority-target and AoE damage at the same time. This can neutralize any "dangerous" mobs and can make a pull easier for the whole party.

Affliction Warlock

August 25 update: There have been no balance changes regarding Affliction Warlock but their newly-introduced "seed" build with the Sow the Seeds IconSow the Seeds talent provides massive uncapped AoE burst combined with Dark Soul: Misery IconDark Soul: Misery. The raw damage output of Affliction Warlock makes it one of the highest all-around damage classes currently in Mythic+. Despite the average utility they provide to the group, they compensate in raw numbers!

Affliction Warlock is currently considered one of the DPS classes with the highest overall damage. Their AoE on-demand damage is great, but single-target and priority-target damage suffered a great loss. The newly-introduced "seed" build is performing great due to the uncapped AoE, therefore it becomes one of the best builds for Mythic+. Affliction's core problems come from being unable to excel on low-healthpool non-boss-enemies, having low mobility, and no immunity. Affliction Warlock's single-target DPS, once their core strength, is now just decent at best.

This specialization provides mediocre party utilities— Mortal Coil IconMortal Coil, Create Healthstone IconCreate Healthstone, Banish IconBanish, Shadowfury IconShadowfury, and Demonic Gateway IconDemonic Gateway—making it not as attractive as other ranged DPS. In addition, while the specialization's self-sustain is great, they completely lack a mobility boost outside of the Burning Rush IconBurning Rush Talent.

As predicted, Affliction Warlock is one of the best DPS specialization currently because of their raw damage output. Although their utility is at most mediocre, the massive overall damage contribution definitely puts them on the S-tier list.

July 27 update: The higher Renown allowed Balance Druids to have an additional build in the form of the Venthyr Covenant. That, combined with Sinful Hysteria IconSinful Hysteria, a newly-introduced Druid legendary, gave Balance Druids a massive DPS power-spike in both AoE and single-target. Their damage improved significantly; so has their current tier-list placing. Outside of that, Druid is one of the classes with the best party utility in the game. In addition to that, you can help your team with Heart of the Wild IconHeart of the Wild healing against the Tormented IconTormented Affix's lieutenants, more specifically Executioner Varruth or Incinerator Arkolath since they are the most dangerous out of the four.

Balance Druids are among the top contenders for group-wide utility. From Ursol's Vortex IconUrsol's Vortex and Typhoon IconTyphoon to Soothe IconSoothe and Stampeding Roar IconStampeding Roar, Balance Druid's biggest strength comes from providing the tools the party needs to relieve pressure from the tank and the healer. Its Force of Nature IconForce of Nature ability can ease a lot of hard pulls during dungeon runs. Moreover, the ability to provide Innervate IconInnervate to the healer in HPS-intensive fights can make-or-break some encounters. Its single-target DPS is among the best in the game, making it a great pick against priority-target mobs and bosses. Balance Druids also hold one of the shortest-cooldown defensive abilities in the game with Barkskin IconBarkskin, along with great passive mitigation from Bear Form IconBear Form.

To conclude: Balance druids have one of the best party utilities in the game, a great single-target and AoE damage profile, and moreover, are one of the "tankiest" DPS classes to ever step in Mythic+. Their newly-introduced Venthyr-specific build definitely improves their overall damage contribution and for that reason Balance Druids are moving from A-tier to S-tier rankings.

June 15 update: Outlaw Rogues received a quite-powerful Necrolord-specific Legendary, Deathspike IconDeathspike, which launches an additional Serrated Bone Spike IconSerrated Bone Spike to a nearby enemy. This potential new build can be powerful if it remains unchanged leading to Patch Outlaw Rogue already has amazing single-target and priority-target damage, has one of the highest survivability toolkits in the game, an immunity, and also great self-sustain. With this new Legendary they will improve their AoE damage profile, further bolstering the specialization. Outlaw is likely to enter Season 2 as one of the best all-around performing spec and continue their Mythic+ dominance.

Outlaw Rogue is the specialization with the best crowd-control in Mythic+. Gouge IconGouge is an incredible ability for disrupting enemies' casts and is not subject to diminishing returns, just like Blind IconBlind. Outlaw rogues are also the Melee specialization with the longest attack range if the Acrobatic Strikes IconAcrobatic Strikes talent is chosen, which makes it easier to maneuver in a Melee situation. Just like the other Rogue specs, Outlaw provides high survivability, self-sustain, and an immunity, making it a great pick for any group.

Contributing to Outlaw Rogue's strength is the Rogue's toolkit, with high survivability (Feint IconFeint and Evasion IconEvasion), immunity against magic damage (Cloak of Shadows IconCloak of Shadows), self-sustain (Crimson Vial IconCrimson Vial), and high mobility. On top of that, Rogues are the kings of mob control in dungeons paired together with unique Vanish IconVanish skips and out-of-combat CC such as Sap IconSap and Shroud of Concealment IconShroud of Concealment.

If that was not enough Rogue is also one of two classes able to transfer its threat to the tank or another target using Tricks of the Trade IconTricks of the Trade, making it easier for the tanks to hold threat. In addition, they are one of three classes that can dispel Enrage effects with Shiv IconShiv when combined with Numbing Poison IconNumbing Poison.

Marksmanship Hunter

July 27 update: Marksmanship Hunters received massive buffs to their core damaging abilities: Aimed Shot IconAimed Shot, Arcane Shot IconArcane Shot, Multi-Shot IconMulti-Shot, and Rapid Fire IconRapid Fire by 10%, and Kill Shot IconKill Shot by 15%. These changes will definitely move Marksmanship Hunter from A-tier to S-tier due to the increase of their raw damage output. It will also straighten out their single-target and priority-target damage, areas where the specialization was slightly underwhelming.

Marksmanship Hunter currently has one the highest amounts of AoE-burst and overall DPS in the game. The combination of their Trueshot IconTrueshot cooldown and Trick Shots IconTrick Shots passive makes their burst reach unparalleled numbers. On top of this, the ability to freely move while casting makes it easier to dodge avoidable damage which is crucial to ensure higher group DPS. Hunter is also among the three classes in the game that can provide a "lust-effect" in the form of Primal Rage IconPrimal Rage. In addition to the amazing toolkit, Marksmanship Hunter also has a knockback spell in the form of Bursting Shot IconBursting Shot which can be utilized on several occasions in Mythic+. Hunter also has great mobility, thanks to Disengage IconDisengage and Aspect of the Cheetah IconAspect of the Cheetah.

The Hunter toolkit is among the best for Mythic+. From a slow with Tar Trap IconTar Trap to a mass-root with Binding Shot IconBinding Shot, Hunter provides unique tools to cope and relieve pressure from the tank and the healer. Finally, the great self-sustain from Exhilaration IconExhilaration and immunity from Aspect of the Turtle IconAspect of the Turtle makes Hunters a top contender for the DPS slot in Shadowlands' Mythic+.

Hunter is also one of two classes able to transfer its threat to the tank or another target using Misdirection IconMisdirection, which works similarly to a Rogue's Tricks of the Trade IconTricks of the Trade. Another strength is the ability to dispel Enrage effects with Tranquilizing Shot IconTranquilizing Shot.

Below are displayed the DPS specs are considered strong, but not "meta" unlike S-tier specs. In other words, you are perfectly fine bringing any of those specs and all of them will perform almost equally well; each of them bring unique tools to cope with the dungeon timers.

July 2 update: Frost Mages received no changes going forward to the next season of Mythic+ in Shadowlands. The spec is already in great shape, with great overall damage output, one of the highest priority-target, two-target cleave, and AoE damage profiles, good self-sustain, an immunity, and great mobility. Their unique slow effects help tanks tremendously with surviving dangerous pulls by allowing them to kite safely away from the mobs. With the recent addition of an extra Potency conduit to Frost Mages, their powers have significantly increased.

Mage is among the three classes in the game that provide a "lust-effect" through Time Warp IconTime Warp, making them desirable in Mythic+. Their toolkit also offers a permanent slow on enemies to make it easier for tanks to kite, crowd-control with Polymorph IconPolymorph, and high self-sustain due to Ice Barrier IconIce Barrier. In addition, Frost Mage also holds an immunity, a vital option against life-threatening situations, in the form of Ice Block IconIce Block. The high mobility of Mages also adds value, further compounded by the ability to provide Arcane Intellect IconArcane Intellect to the whole party and benefit other casters within a group. Frost Mages even provide decent damage output, which is essential to determining which tier a specialization belongs in.

Frost Mages also have great 2-target cleave DPS and decent single-target DPS, making their priority-target damage great against important mobs such as the lieutenants in the newly-introduced Season 2 affix of Tormented IconTormented and boss encounters. Moreover, being able to enter stealth with Invisibility IconInvisibility provides Frost Mages with the unique ability to skip certain packs, mobs or bosses. To top it off, they also have Spellsteal IconSpellsteal which can create an opportunity for them to benefit from an enemy magical buff for up to 2 minutes within a dungeon.

The biggest disadvantage of the spec comes from lack of burst AoE and single-target damage, which is quite important to deal with the new Seasonal affix of Tormented IconTormented, compared to the rest of the specializations placed under S-tier.

July 27 update: Shadow Priests received an 8% nerf to their core Sanity-spender ability Devouring Plague IconDevouring Plague, which is a direct hit on their single-target and priority-target damage. This change alone will not be enough to put the spec lower in the rankings, as they still hold one of the strongest single-target damage profiles in the game.

Shadow Priest's main strength is multi-dotting, for which it is the best specialization in Mythic+. Shadow Priest also provides very good overall "peel" for the group composition, group-wide off-healing, and high self-sustain. Vampiric Embrace IconVampiric Embrace is very useful during HPS-heavy encounters and boss fights. With Purify Disease IconPurify Disease, Dispel Magic IconDispel Magic, and Mass Dispel IconMass Dispel, Shadow Priest is among the top Ranged contender for a spot in the group. Outside of that, Priest is the only class in the game that provides Power Word: Fortitude IconPower Word: Fortitude, increasing the Stamina of all party members by 5%. Finally, Priest is one of two classes that can readily negate the Bursting IconBursting affix with Mass Dispel which makes them extremely valuable.

Shadow Priest also provides excellent crowd-control with abilities such as Mind Control IconMind Control, Psychic Scream IconPsychic Scream, Shackle Undead IconShackle Undead, Psychic Horror IconPsychic Horror.

The main weakness of the spec comes from Silence IconSilence's long cooldown, which is among the highest in the game for an interrupt. This is important as disrupting targets in Mythic+ is essential to avoid as much damage as you can in order to increase the group's overall DPS.

August Subtlety Rogues received no recent changes, but their amazing priority-damage and single-target damage does really make a great impact on the dungeon speed. Not only that, but their AoE damage profile is also amazing. In addition to the amazing group-wide utility and mob-control of the Rogue, currently Subtlety is looking to be one of the best melee choices in Mythic+!

Rogue has been dominating Mythic+ for quite some time now. In Battle for Azeroth, a Rogue was always required in a group and things are no different now. Subtlety Rogue is a great pickup if your group lacks single-target and priority-damage output, but with the cost of much lower AoE output. Their strength comes from the insanely high single-target burst and priority-damage, which is extremely useful against the current Seasonal affix of Tormented IconTormented. This makes Subtlety Rogues the perfect pick for dealing with important mobs and bosses.

Contributing to Subtlety Rogue's strength is the Rogue's toolkit, with high survivability (Feint IconFeint and Evasion IconEvasion), immunity against magic damage (Cloak of Shadows IconCloak of Shadows), self-sustain (Crimson Vial IconCrimson Vial), and high mobility. On top of that, Rogues are the kings of mob control in dungeons paired together with unique Vanish IconVanish skips and out-of-combat CC such as Sap IconSap and Shroud of Concealment IconShroud of Concealment.

If that was not enough Rogue is also one of two classes able to transfer its threat to the tank or another target using Tricks of the Trade IconTricks of the Trade, making it easier for the tanks to hold threat. In addition, they are one of three classes that can dispel Enrage effects with Shiv IconShiv when combined with Numbing Poison IconNumbing Poison.

August 25 update: There have been no changes to Arcane Mage, but the power-spike from slightly higher item level and access to an extra Potency conduit really did impact the spec greatly. Their single-target burst damage is among the best in the game, which makes both Tyrannical IconTyrannical and Tormented IconTormented quite easy to deal with. They also have great front-loaded burst AoE damage which is competitive enough to be among the best specs on A-tier.

Arcane Mage's core strength comes from its uncapped AoE which elevates the specialization as one of the highest damage profiles in the Mythic+ scene. Most of Arcane's abilities are desynced, however, making it harder to time cooldowns without "holding" them for a long time. The utilities that Arcane Mage provides are similar to Frost and Fire, except for Cauterize IconCauterize which is only available to Fire Mages and the permanent slow from a Frost Mage's abilities. However, an exclusive ability to Arcane Mage is Greater Invisibility IconGreater Invisibility, which instantly makes you invisible and reduces all damage taken by 60% for 3 seconds after you get out of stealth. Arcane's biggest strength comes from one of the highest single-target DPS or 3-target burst.

That said, the combined raw output of the spec is definitely its core strength. Outside of that, the spec does not have great utility outside of the mage-specific tools to help the party.

Havoc Demon Hunter

June 15 update: Havoc Demon Hunters received massive 15% buffs to their core damaging abilities of Chaos Strike IconChaos Strike and Demon's Bite IconDemon's Bite. In addition, Annihilation IconAnnihilation's damage was also increased by 15%, followed by a massive buff to the Soul Rending IconSoul Rending talent going from 5% to 10% value. This will make the spec one of the highest self-sustaining specializations going forward to the second Season of Shadowlands Mythic+. Havoc Demon Hunters are going to be a great pick for any team composition, more specifically the ones that consist of at least one caster spec. Their lack of single-target and priority-damage was buffed, their AoE damage profile is great, they have great utility, one of the best survivability and self-sustain in the game, and, if talented, they also have an option of an immunity. We predict Havoc to be one of the best melee specs in the next tier!

Havoc Demon Hunter is one of the specializations with the highest mobility and survivability in the game, thanks to Fel Rush IconFel Rush, Vengeful Retreat IconVengeful Retreat, and the leap of Metamorphosis IconMetamorphosis. Its unique ability to provide Chaos Brand IconChaos Brand in the group makes it a favorable pick in combination with several casters in the party. Out-of-combat crowd-control such as Imprison IconImprison gives you the ability to skip mobs without getting in combat, allowing you to "buy" time in each dungeon. To top that, Havoc Demon Hunter has two immunities, with one being Netherwalk IconNetherwalk and the other being the 1-second leap when casting Metamorphosis IconMetamorphosis. Finally, high self-sustain and an amazing group toolkit such as Darkness IconDarkness and Chaos Nova IconChaos Nova makes the spec among the best melee specializations in Shadowlands' Mythic+.

July 27 update: Survival Hunters received massive buffs to their core damaging abilities: Serpent Sting IconSerpent Sting, Wildfire Bomb IconWildfire Bomb, Raptor Strike IconRaptor Strike, Mongoose Bite IconMongoose Bite, Flanking Strike IconFlanking Strike, and Kill Shot IconKill Shot by 10%. These changes will impact both their AoE damage profile and their single-target damage, which will ultimately make the spec jump in the rankings from B-tier to A-tier. Survival Hunter received 3 crucial overall spec buffs in a row which ultimately made the spec one of the strongest Hunter specializations, previously a role dedicated to either Marksmanship or Beast Mastery.

Survival Hunter's AoE damage is in good shape, but its single-target and priority-target DPS is among the lowest in the Mythic+ scene. The recent Patch buffs to the spec definitely closed the gap and touched on its single-target flaws. Survival hunter also has great party utilities with Binding Shot IconBinding Shot and Tar Trap IconTar Trap, great self-sustain from Exhilaration IconExhilaration, and strong mobility from Disengage IconDisengage and Aspect of the Cheetah IconAspect of the Cheetah. Finally the spec has an immunity, Aspect of the Turtle IconAspect of the Turtle, and is one of three classes in the game with a "lust-effect" through Primal Rage IconPrimal Rage.

Hunter is also one of two classes able to transfer its threat to the tank or another target using Misdirection IconMisdirection, which works similarly to a Rogue's Tricks of the Trade IconTricks of the Trade. Another strength is the ability to dispel Enrage effects with Tranquilizing Shot IconTranquilizing Shot.

Unfortunately with the current state of the spec, Survival's raw damage numbers are decent but not good enough. That, and the fact that Survival is hybrid Melee-Ranged specialization which can be hard to fit into party compositions, puts the spec into the upper end of B-tier list. We believe the spec can greatly improve its placement if its damage numbers get increased, since that is the only department with a major flow.

Assassination Rogue

June 15 update: There have been no changes for Assassination Rogues going forward to Season 2 of Mythic+ as of now. The spec is looking way better than it previously looked in Patch and the higher secondary stat scaling definitely is beginning to show. Assassination Rogue's current single-target and priority-target-damage is one of the highest in the game, which will be quite useful in the new upcoming Seasonal Affix— Tormented IconTormented. That being said, the spec is going to move up the rankings as one of the best performing specializations on the B-Tier. We will continue to closely monitor its performance as we are confident that the spec will only get better with time.

Assassination Rogues are known to have amazing single-target and priority-target-damage burst with Vendetta IconVendetta, which will have higher value leading into Season 2 due to Tormented IconTormented being present. They also have amazing mob control using Garrote IconGarrote, which is incredibly useful against caster mobs. Just like Subtlety and Outlaw, Assassination Rogues have very high survivability, self-sustain, and an immunity, making it a perfect pick for a melee slot.

If that was not enough Rogue is also one of two classes able to transfer its threat to the tank or another target using Tricks of the Trade IconTricks of the Trade, making it easier for the tanks to hold threat. In addition, they are one of three classes that can dispel Enrage effects with Shiv IconShiv when combined with Numbing Poison IconNumbing Poison.

he main disadvantage comes from the inability to provide enough overall DPS to compete with the other specs put under "S" or "A"-tier. Its AoE Cleave is significantly lower than Outlaw's, but the overall toolkit brings it to the upper side of B-Tier rankings. Overall DPS has a huge impact on general group composition. For solely that reason, Assassination Rogues are awarded B-tier.

Specializations placed under B-Tier are a viable choice for any group looking to excel with any of the specializations here. The main reason why these specializations are placed on B-Tier is not because they are bad, but rather other specs having higher damage profiles or have better utility. In Mythic+, not everything comes down to raw output, but rather to group composition and utility; in other words, "what do you bring to the group to help complete the dungeon".

June 15 update: Fury warriors received no changes going forward to the second season of Mythic+ in Shadowlands. Their sustained single-target and AoE damage is great, along with having decent self-sustain and mobility. One of the main disadvantages of Fury Warriors is low group utility, which remains essential in a Mythic+ environment. The spec remains as one of the strongest melee picks going forward to the next Season and can only climb rankings if its raw power gets increased.

Fury Warriors provide great overall raw output, with decent single-target DPS and AoE cleave. They are also a high mobility specialization with great self-sustain. Warrior is the only class in the game that provides Battle Shout IconBattle Shout, making it incredibly useful for melee-heavy compositions. In addition, they have great passive mitigation coming from Warpaint IconWarpaint. They also provide Spell Reflection IconSpell Reflection which can further reduce their magical damage intake by 20% — this is very useful in many cases. Finally, they are one of the few DPS specializations in the game that provide a external defensive ability to the whole party with Rallying Cry IconRallying Cry.

The biggest disadvantage of Fury Warrior comes from having no immunity and poor group utility, which takes a major part in every group composition.

Unholy Death Knight

June 15 update: There have been no changes on behalf of Unholy Death Knights going forward to the second Season of Mythic+. The spec still remains as one of the highest burst classes with the lowest sustained single-target and AoE damage. Its lack of mobility is also unchanged and is likely to cause them issues with the new Seasonal affix of Tormented IconTormented. Furthermore, the class received a massive rework to their Anti-Magic Zone IconAnti-Magic Zone which now has a numeric cap of soakable damage after which the effect "breaks" and the Zone is gone. The value is equal to % of their total health along with their Versatility. Its cooldown has remained untouched, however. We expect the secondary stat scaling to push the spec further along the rankings as we progress into higher item level, but as of now it remains one of the best picks in the B-tier list.

Unholy Death Knight's biggest strength comes from very high single-target DPS and AoE burst windows. Furthermore, Death Grip IconDeath Grip and a second disruption spell in Gnaw IconGnaw make Unholy Death Knights a great addition to any group composition. They can also bring a single-target stun with Asphyxiate IconAsphyxiate or a massive AoE slow through Grip of the Dead IconGrip of the Dead, depending on talent choices. Furthermore, they have a great self-sustain ability in the form of Death Strike IconDeath Strike, which can save you in critical situations.

Finally, Death Knights can bring Anti-Magic Zone IconAnti-Magic Zone to the party making them very effective against heavy magical damage such as Bursting IconBursting or boss encounters with heavy magical damage. Finally, Death Knights are one of the few classes in the game with an ability to combat resurrect allies through Raise Ally IconRaise Ally.

The biggest disadvantage of the Unholy Death Knight is its low mobility and highly-cooldown-reliant gameplay. Having low mobility can really hurt you and in some cases, be lethal when it comes to sidestepping avoidable damage.

June 15 update: Arms Warriors received a massive 10% buff to several core damage abilities, such as Mortal Strike IconMortal Strike, Deep Wounds IconDeep Wounds, Overpower IconOverpower, and Execute IconExecute. The recently-introduced new Kyrian Legendary, Elysian Might IconElysian Might, brings a lot of AoE burst potential going into each pack, further enhancing their burst-capabilities. The class is known to scale extraordinarily well with secondary stats, so we will be monitoring it closely throughout the coming Season.

Arms Warrior's value of Mastery was changed coming into and it will remain the same going forward for spell interactions increased the viability of the spec slightly. Arms Warriors have always been known to have amazing burst, but quite low sustained AoE damage. The spec can shine if put into a heavy-melee composition where Battle Shout IconBattle Shout can be a deciding factor, but overall, the spec lacks raw damage output. Moreover, the spec's biggest strength comes from burst AoE and high on-demand single-target damage in the form of Execute IconExecute. Despite being one of the strongest classes to progress through a new raid boss, specifically because of the power of Execute, things are not quite the same in Mythic+. Finally, Arms Warriors have no immunity and low self-sustain, which is highly desirable in the upcoming Season 2 affix of Tormented IconTormented.

Arms Warrior is another spec where it needs slightly more time to scale with its primary and secondary stats before shining and moving up the ranks. We believe later in the Season Arms will be in better shape than it is right now.

Retribution Paladin

June 15 update: Retribution Paladins received no changes going forward to Season 2 of Mythic+ in Shadowlands. Retribution Paladins have hefty damage output in their cooldowns, but their sustained damage is fairly average. Overall, their utility toolkit is unchanged and, with a small raw damage adjustment, the spec can really shine and climb the rankings of the tier-list.

Retribution Paladin is one of the strongest performing melee to be placed under B-Tier. Through great utility abilities such as Blessing of Freedom IconBlessing of Freedom, Blessing of Sacrifice IconBlessing of Sacrifice, Lay on Hands IconLay on Hands, and Devotion Aura IconDevotion Aura, Retribution Paladins are certainly a decent pick in the current state of Shadowlands. They have some of the strongest AoE and single-target burst in the game, with the combination of Execution Sentence IconExecution Sentence, Avenging Wrath IconAvenging Wrath, and Final Reckoning IconFinal Reckoning. They are also one of the few classes with an immunity through Divine Shield IconDivine Shield.

The biggest disadvantages of Retribution Paladins are how dependent they are on their cooldowns for damage, low mobility outside of Divine Steed IconDivine Steed, and low self-sustain, making the spec less-desirable in a standard group composition.

Demonology Warlock

June 22 update: Demonology Warlocks received a lot of "undocumented" changes during the transition from Patch to Patch , which will encourage the use of the From the Shadows IconFrom the Shadows with Dreadlash IconDreadlash build. This will not only give them better AoE damage output, but will also positively impact their single-target and priority-target damage, a feature Demonology is known for. Their damage during cooldowns is great for both AoE and single-target. While the increased damage profile of the Demonology Warlock is great, their core issues still remain the same: they lack mobility and are hurt by movement-heavy scenarios, their "interrupt", an essential piece of utility in the majority of keys, is on a rather long cooldown, and while they are the most durable Warlock specialization with a large amount of passive mitigation, they have no immunity.

While the spec does not rely on a long cooldown for damage— a good thing— its DPS numbers are significantly lower compared to the majority of the DPS specializations, and that alone is a massive factor in Mythic+. In addition, its base single-target damage outside of Summon Demonic Tyrant IconSummon Demonic Tyrant is rather low, compared to the rest of the specializations listed above them. They have great single-target and priority-target damage, which will ultimately help dealing with the new Seasonal Tormented IconTormented Affix. Furthermore, the Warlock class provides mediocre party utilities in Mortal Coil IconMortal Coil, Create Healthstone IconCreate Healthstone, Banish IconBanish, Shadowfury IconShadowfury, and Demonic Gateway IconDemonic Gateway, making it not as attractive as other Ranged DPS options. Moreover, the class has low mobility outside of Burning Rush IconBurning Rush, especially in the upcoming Season 2 of Mythic+.

That being said, Warlock does have a combat resurrection with Soulstone IconSoulstone — one of the two Ranged classes in the game to have such a spell. Demonology Warlocks also have great passive mitigation coming from Soul Link IconSoul Link.

Just like in Battle for Azeroth, Demonology Warlock will continue to scale well with secondary and primary stats as item levels continue to increase, and we believe that with slight damage adjustments the spec has the potential to shine and climb the rankings. However, its overall utility, damage output, low mobility, and lack of an immunity bring the spec into the B-Tier.

Destruction Warlock

June 22 update: The recent 10% buff to Destruction Warlock's iconic ability, Chaos Bolt IconChaos Bolt, will definitely strengthen their single-target and priority-target damage. However, despite the buff, its weakness of having otherwise low single-target damage outside of major cooldowns still remains. The recent change to Shadowburn IconShadowburn is also neat and potentially can open a new build that can more adequately perform, especially if you are able to "snipe" low-health targets and kill them before the 5-second refund-shard effect is gone. The spec performs great with cooldowns and, with some slight tuning on their single-target damage, it will definitely climb the rankings on the tier-list. But, as of now, it remains under B-tier.

The current state of the Destruction spec feels weak outside of their major cooldown: Summon Infernal IconSummon Infernal. They also lack mobility outside of Burning Rush IconBurning Rush. Furthermore, the spec's party utilities — Mortal Coil IconMortal Coil, Create Healthstone IconCreate Healthstone, Banish IconBanish, Shadowfury IconShadowfury, and Demonic Gateway IconDemonic Gateway — are not particularly amazing, making it not as attractive as other choices among Ranged DPS.

With that said, the Warlock class is one of two Ranged classes in the game with a combat resurrection through Soulstone IconSoulstone. In addition, their 2-target cleave due to Havoc IconHavoc is currently among the strongest in the game. Warlock is also the only class in the game that has Curses available in their toolkit such as Curse of Exhaustion IconCurse of Exhaustion, Curse of Tongues IconCurse of Tongues, and Curse of Weakness IconCurse of Weakness However, these often have little impact in a Mythic+ environment. Finally, Warlocks are the only source of Healthstone IconHealthstones, although the ability to acquire them prior to entering the dungeon — without having to have an actual Warlock in the run — makes it less valuable.

All in all, Destruction Warlock lacks mobility outside of Burning Rush IconBurning Rush, has low self-sustain, and no immunity, while also not providing enough raw damage output or utility to be placed anywhere higher than B-tier in its current state.

Frost Death Knight

June 15 update: Frost Death Knight received no changes going forward to the next season of Mythic+ in Shadowlands. Frost Death Knight has great burst AoE and single-target damage and very poor sustained damage, which ultimately damages the spec. The lack of mobility also contributes to their overall placement. Furthermore, the class received a massive rework to their Anti-Magic Zone IconAnti-Magic Zone which now has a numeric cap of soakable damage after which the effect "breaks" and the Zone is gone. The value is equal to % of their total health along with their Versatility. Its cooldown has remained untouched, however. To conclude, Frost Death Knights can rise in the rankings if they receive buffs that increase their sustained damage done, but until then the spec is placed under the B tier list.

Frost Death Knight's strength comes from the AoE and Cleave damage output the spec provides. Frost Death Knights have the same utility as Unholy Death Knights, with the exception of having a little extra self-sustain if talented into Permafrost IconPermafrost. Their single-target burst can be spiky, and their sustained single-target damage is mediocre at best.

The biggest drawback of the spec, just like Unholy Death Knight, comes from low mobility and cooldown-dependency resulting in low DPS outside of their cooldowns. That said, the overall damage output is not comparable enough to the specs listed in A-Tier, and they further lack in group utilities. With just Anti-Magic Zone IconAnti-Magic Zone and Death Grip IconDeath Grip, Frost Death Knights are one step short in reaching higher rankings.

Enhancement Shaman

June 15 update: Enhancement Shamans received no changes coming into the 2nd season of Mythic+, which is quite discouraging considering the spec is not doing particularly well as of now. Their burst and sustained single-target is relatively good, but falls short in AoE behind other specializations. We believe a slight damage adjustment to its core abilities will push the spec forward, as it already has amazing utility and defensive options.

The Enhancement specialization is very rewarding and fun to play, and feels like one of the most complete specializations in Shadowlands. However, there are several factors that determine its low placement such as mediocre damage output, low self-sustain, no immunity, and low mobility. The spec can really shine if paired with a mostly Melee group or one with heavy Physical damage due to the benefits of Windfury Totem IconWindfury Totem.

On the positive side, Shaman's utility is among the best in the game, thanks to Earth Elemental IconEarth Elemental, Capacitor Totem IconCapacitor Totem, Earthbind Totem IconEarthbind Totem, and Tremor Totem IconTremor Totem. Furthermore, the class has the shortest interrupt cooldown in the game with Wind Shear IconWind Shear, which makes Shaman very valuable in groups where other players have high-cooldown interrupts. Finally, it brings Hex IconHex and Purge IconPurge.

Sadly, the great utility and mediocre output is not enough to warrant a placement higher than B-Tier. This spec could really shine if its damage values were to get even a small buff.

Beast Mastery Hunter

July 27 update: Beast Mastery Hunters received a massive buff to their core abilities: Kill Command IconKill Command, Cobra Shot IconCobra Shot, Barbed Shot IconBarbed Shot, Multi-Shot IconMulti-Shot, and Kill Shot IconKill Shot were all increased by 15%. Those changes alone will mainly impact their single-target and priority-target damage, which will help with boss encounters and important single-target fights like the Tormented IconTormented Affix's Lieutenants. However, the core issue still remains and that is their low AoE-damage contribution compared to the rest of the classes. Despite Multi-Shot IconMulti-Shot being buffed by 15% this change is simply not enough to put Beast Mastery Hunter ahead. We believe that slight adjustments to their AoE damage profiles can definitely put the spec a lot higher than its current placing of B-Tier.

Beast Mastery Hunter is known to scale amazingly well with secondary stats. This means that early on in Shadowlands its performance will be not so great, but it will rapidly increase with better gear. However, the spec's AoE damage profile is among the lowest in Mythic+. Fortunately they have decent single-target and priority-damage, which is helpful going into Season 2 of Shadowlands. Beast Mastery Hunter provides the same utility as Marksmanship Hunter, except for Bursting Shot IconBursting Shot, but in return it offers a powerful single-target stun in the form of Intimidation IconIntimidation. Beast Mastery Hunter is one of the few specializations in the game with unlimited mobility and a ton of ways to avoid incoming damage or mechanics while not sacrificing its own DPS, which makes it extremely valuable in heavy-movement situations like Mythic+ dungeons.

Hunter is also one of two classes able to transfer its threat to the tank or another target using Misdirection IconMisdirection, which works similarly to a Rogue's Tricks of the Trade IconTricks of the Trade. Another strength is the ability to dispel Enrage effects with Tranquilizing Shot IconTranquilizing Shot.

The spec's biggest disadvantage comes from solely relying on its pet to do the majority of the damage. There are multiple abilities from mobs to bosses that can kill your pet and force you to cast Revive Pet IconRevive Pet, which was changed from a 2-second cast to 4 second in Shadowlands. In addition, the spec's overall damage profile is not enough to put it anywhere higher than B-Tier.

Specializations listed under this tier lack several things to be placed higher. Specs under this tier need either raw damage tuning or Covenant-ability interactions to be able to be competitive.

June 15 update: There have been no changes upon Feral Druids going forward to Season 2 of Mythic+ in Shadowlands. The spec's current standing is primarily dragged down due to their low damage profile. With a small damage buff we would see it climb the rankings of the tier list, but as of now, it remains under C-Tier.

Feral Druid's current state is relatively weak compared to the rest of the DPS specializations. The lack of raw damage output puts the spec behind. Its single-target is great, but its cleave and AoE capabilities are among the top of the C-Tier group. Primal Wrath IconPrimal Wrath is a rare uncapped-target cleave ability, especially among Melee, making the spec a potentially viable option if its ability damage is ever increased. The specialization has great party utility and the option to maximize its off-healing potential with Heart of the Wild IconHeart of the Wild. In addition, they have great survivability with Survival Instincts IconSurvival Instincts and Barkskin IconBarkskin, and great passive mitigation through Bear Form IconBear Form.

Feral Druid's damage is known to scale well with secondary stats and we do believe that the spec will move up in tier as players get more gear, but for now it lacks enough in its complete package to be unable to get out of C-Tier.

4.

Mythic+ Dungeon Difficulty Rankings

For a full ranking of the relative difficulty of the different Mythic+ dungeons, based on the current week's Mythic+ affixes, please check out our guide below.

  • 24 Aug. New round of specialization adjustments based on item level and Conduit scaling.
  • 28 Jul. New round of specialization adjustments based on the latest class tuning in Patch (build ).
  • 02 Jul. New round of class adjustments based on the latest class tuning in Patch (build ).
  • 28 Jun. Frost mage tooltip adjustment.
  • 25 Jun. Small tooltip and rankings adjustments based on internal class guide writers' feedback.
  • 22 Jun. First round of changes based on Forum and Discord feedback.
  • 16 Jun. Added Survival Hunter and Demonology buffs from the latest PTR build ().
  • 15 Jun. Tier List updated based on the PTR build for Patch
  • 28 Apr. Feral Druid information adjustment based on scaling.
  • 25 Mar. Adjusted Marksmanship Hunter, Beast Mastery Hunter, Windwalker Monk, and Demonology Warlock based on the latest Build.
  • 22 Mar. Frost Mage, Windwalker Monk and Assassination Rogue adjustments.
  • 19 Mar. Guide updated based on the latest patch notes ()
  • 31 Jan. Guide requires no changes after recent tuning changes based on the most recent Build ().
  • 19 Jan. Survival Hunter rankings adjustment (Build ).
  • 13 Jan. Frost Mage, Assassination Rogue and Fury Warrior buffs based on the most recent Build ().
  • 15 Dec. Balance Druid, Unholy Death Knight and Marksmanship Hunter nerfs.
  • 14 Dec. New round of class and spell changes best on the most recent Beta Build ().
  • 07 Dec. New round of class adjustments.
  • 16 Nov. New round of class and spell changes.
  • 09 Nov. New round of class and spell changes based on the most recent Beta Build ().
  • 30 Oct. New round of class, spell and conduit changes based on the most recent Beta Build ().
  • 24 Oct. New round of class, spell and conduit changes based on the most recent Beta Build ().
  • 19 Oct. New round of changes based on the most recent Beta Build ().
  • 12 Oct. Third round of changes based on continued Discord feedback and latest balance changes.
  • 09 Oct. Second round of updates based on recent Beta Build.
  • 09 Oct. Fury Warrior and Outlaw Rogue changes.
  • 08 Oct. First round of updates based on Beta Build.
  • 08 Oct. 15 specialization and class talents, legendaries and covenant changes.
  • 07 Oct. Guide added.
Sours: https://www.icy-veins.com/wow/mythic-dps-tier-list
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Shadowlands DPS Rankings: A Sanctum of Domination Tier List (Patch )

August 4 update: With a couple more weeks of Mythic data, the meta is starting to shape out, especially with regards to the final couple of bosses. Balance Druids reign supreme, but several melee specs are performing much better than expected.

DISCLAIMER

This RAIDING tier list is CONSTANTLY EVOLVING — It CHANGES and IS UPDATED as often as necessary to account for tuning and balance changes.

Hello! I am Impakt, an officer in the North American guild "BDGG", or Big Dumb Golden Guardians. We finished Castle Nathria as the second best guild in North America, and at World 9th. We are prepping hard for the new raid tiers in Shadowlands, and this list reflects how we are currently feeling about the various classes and specializations for progressing the new raid tier in patch , Sanctum of Domination. In addition to our own experience, this list was created and will continue to be update in consultation with raiders of other top guilds.

This tier list is entirely based on DPS viability for the new raid in Patch of Shadowlands, Sanctum of Domination. To understand exactly why these rankings are the way they are, you first need to understand what will be valued inside the raid. For Sanctum, while we do care about DPS utility and durability, the primary damage profile that we care about is single-target damage.

  • Overall single-target damage is by far the most important damage profile for the new raid. This is true on most encounters, with the partial exception of Kel'Thuzad.
  • Burst damage is still important, but nowhere near as important as it was in Castle Nathria. Burst damage and cooldowns being important stems from several of the harder mythic encounters have built-in "downtime" during the fight, where you are given time for cooldowns to recharge without needing to do damage. Overall single-target damage is still the most important thing in the new raid.
  • This raid is significantly more melee-friendly than Castle Nathria. There are no major restrictions on any of the difficult encounters that would limit the number of melee you could run.

It is incredibly important to emphasize that just because a DPS specialization is low in the tier list, it does not mean that you should ignore it completely. For the vast majority of cases, you should choose to bring the better player, not the better specialization. That does not mean you never need to think about your raid composition, just that most of the time player skill will be more important than the difference between classes, assuming you already have the required raid buffs. All being lower tier means is that, all else being equal, those specs will be less desirable for the raid based on current tuning.

2.

Shadowlands DPS Tier List for Sanctum of Domination

Below is a quick summary of the full rankings that we have detailed on this page. While this gives a good outline of the standings of specializations in comparison to one another, we recommend reading the full rankings to understand why certain specializations are ranked as they are.

Overall, DPS balance has gotten better in Shadowlands. In this updated tier list for Patch , we actually have dropped the C-tier entirely. The difference between the absolute best and worst specs in the game is much smaller than in Castle Nathria.

Healer and Tank Class Rankings

If you are interested in our other rankings for Sanctum of Domination in Shadowlands, please click the links below.

3.

Full DPS Class and Specialization Rankings

July 13 update: After seeing the entirety of Sylvanas, Boomkins are looking even better than before. They are now the only S-tier specialization out of the DPS, and you will want to stack at least of them for later bosses.

While Boomkins may not have the single-target output of Shadow Priests, they instead have the most well-rounded, all-inclusive damage toolkit in the game. Boomkins are going to be strong on every single raid encounter in Sanctum of Domination, without exception. They bring solid AoE, excellent burst damage, top-tier sustained single-target, and are one of the more durable DPS classes in the game. Additionally, in Patch it is looking like most Boomkins are switching to Venthyr. With the new Legendary Power synergizing with Conduits such as Precise Alignment IconPrecise Alignment and Endless Thirst IconEndless Thirst, you create one of the most powerful combinations of cooldowns in the game for sustained damage output. The only downside is that it suffers heavily on movement and is significantly more skill-based than Night Fae, but offers amazing potential that could tear up the meters in Sanctum.

These are the DPS specializations that would be considered strong. All else equal, these will make up the majority of raid groups that are looking to be as competitive as possible. The main difference between the A-Tier and the S-Tier is that while these specs are strong, you still will want some comp diversity. The S-tier specs are strong enough in most situations that you could stack them if you wanted to with little downside.

August 4 update: As Enhancement has proven to be exceptionally strong this tier, Arms effectively gets a huge bump in the tier list and is now the dominant Warrior spec in the raid. Arms does among the highest single-target, 2-target cleave, and overall damage in the raid even with Sylvanas's poor setup for Warrior due to the lack of Execute IconExecute. As such, Arms is surging ahead to the top of the A-tier where Fury was previously.

Arms Warriors scale exceptionally well with gear and, especially with Windfury Totem IconWindfury Totem in their group, are putting up some extreme numbers on all bosses. Arms has exceptional 2-target cleave due to Sweeping Strikes IconSweeping Strikes and solid execute potential, but even on pure single-target Arms is now showing up as one of the best specs. They have excellent mobility, the highest damage out of any melee overall when paired with an Enhancement Shaman, and also have access to one of the best raid defensive cooldowns in the game. Rallying Cry IconRallying Cry is a must-have raid cooldown on several encounters, to the point where most Mythic raid groups will want at least two for the later bosses.

Havoc Demon Hunter

Every single raid will always want at least one Demon Hunter for the unique 5% magic damage buff that they bring, which alone is reason enough to justify their spot here. Demon Hunter's biggest strength comes in the form of strong target cleave and burst AoE from. Demon Hunters also have excellent burst thanks to Metamorphosis IconMetamorphosis, which is a powerful 4-minute cooldown. Metamorphosis is quite awkward to plan and use normally, but Sanctum of Domination's encounters are actually looking to be a bit easier than most raids for a 4-minute cooldown, which will be nice for Demon Hunters. The reason that they are now significantly higher however is because of their ever-increasing single-target damage profile. After some nice buffs leading up to Patch , Havoc has returned to the spotlight and is looking to be a staple in every raid once more.

Destruction Warlock

August 4 update: Destruction is still performing quite well, but some of the melee are doing much better than we previously predicted and Destruction has dropped a couple of spots as a result.

Destruction is another ranged DPS specialization that excels in almost all situations in the new raid tier. Destruction is competitive in sustained single-target, brings excellent burst damage thanks to Summon Infernal IconSummon Infernal, and most important brings some of the strongest 2-target cleave thanks to Havoc IconHavoc. Warlock still brings all of their normal raid utility and survivability, which is going to be especially important in the later encounters of Sanctum. Destruction specifically is going to excel at Kel'Thuzad, where the combination of several unique damage profiles in a single encounter makes well-rounded specializations like Destruction invaluable.

Monks bring a required raid buff, just like Demon Hunters and Warriors, which already makes them an A-tier specialization purely in terms of desirability. However, Monks have plenty to offer that still make them excellent for Sanctum of Domination. While Monks are not quite as strong as they were in the early weeks of Castle Nathria, Monks still bring some of the best AoE and cleave in the game, which is still going to be useful on fights like Kel'Thuzad. Their main weakness is single-target damage however, where they are mid-tier compared to other classes. However, they still have excellent durability, some of the best mobility in the game, and some of the highest burst in the game for both AoE and single-target. Windwalker Monks will be a common presence in raids for Sanctum of Domination.

After some significant buffs, Subtlety is back as a dominant single-target Rogue specialization for Patch There really is not much to say about Rogues; both Assassination and Subtlety actually fill almost identical roles in Sanctum of Domination as possibly the single highest DPS melee specialization, potentially in the top 3 specializations for pure single target damage. Rogues also have exceptional mobility, Cloak of Shadows IconCloak of Shadows for an immunity, and Feint IconFeint for survivability, but that is all window-dressing compared to their raw damage output. Especially with the new daggers from Sylvanas, Rogues are going to be single-target powerhouses in Sanctum of Domination.

Assassination Rogue

After some significant buffs back in Patch , Assassination has become one of the best single-target specializations for Patch There really is not much to say about Rogues; both Assassination and Subtlety actually fill almost identical roles in Sanctum of Domination as possibly the single highest DPS melee specializations, potentially in the top 3 or 4 specializations for pure single-target damage overall. Rogues also have exceptional mobility, Cloak of Shadows IconCloak of Shadows for an immunity, and Feint IconFeint for survivability, but that is all window-dressing compared to their raw damage output. Especially with the new daggers from Sylvanas, Rogues are going to be single target powerhouses in Sanctum of Domination.

Currently Subtlety is performing slightly above Assassination, which is why Assassination is ranked lower here. It is entirely possible this will change however, as there are some other minor differences in their damage profiles related to their Covenant choices which may affect the balance as we learn more about the mythic encounters.

Enhancement Shaman

August 4 update:Windfury Totem IconWindfury Totem has proven to be one of the most valuable raid buffs for certain melee, specifically for Arms Warriors, Demon Hunters, and Subtlety Rogues. If your raid has a group of 4 of those classes, adding an Enhancement Shaman is an insane damage boost. This buff is so valuable that, combined with Enhancement's decent showing on its own, Enhancement has been bumped into the A-tier for when you can group it properly with other melee.

Enhancement has one of the more complete toolkits and has probably seen the most positive feedback for the longest period of time compared to other DPS specializations. Enhancement has mid-tier sustained single-target damage, competitive cleave, decent utility, and reasonable cooldowns for solid burst. While Enhancement may be more of an uncommon spec to see, it is solidly in the B-tier, but is easily in the A-tier with a solid melee group to buff. It is, simply put, a solid spec, and well-deserving of a melee spot in most groups. Windfury Totem IconWindfury Totem is just absolutely insane at the moment when paired with the right group, and brings the value of an Enhancement up substantially in Mythic encounters.

Retribution Paladin

Retribution has one of the better burst setups in the game thanks to the combination of Execution Sentence IconExecution Sentence, Final Reckoning IconFinal Reckoning, and Final Verdict IconFinal Verdict both for single-target and AoE. Retribution now also has extremely competitive execute damage thanks to The Mad Paragon IconThe Mad Paragon with Hammer of Wrath IconHammer of Wrath. Retribution's sustained damage is quite competitive and its burst is top-tier, giving Retribution some very real strengths. It is also worth noting that as a Paladin, they have access to Blessing of Protection IconBlessing of Protection, which is incredibly useful on some fights, enough so that you could plan some strategies around immunities and BoPs. Immunities specifically are going to be invaluable in Sanctum of Domination, making Retribution an excellent choice.

Demonology Warlock

While Castle Nathria was a poorly designed raid for Demonology, Sanctum of Domination is not. Demonology is potentially going to be the dark-horse of Sanctum: on its own, Demonology already does top-tier single target damage with a strong 1-minute burst window, but Demonology has possibly the most room for improvement out of any DPS specialization in the game. Demonology is the only DPS specialization that actually gains damage from having a larger health pool, thanks to the talent Demonic Consumption IconDemonic Consumption. This leaves room for some interesting possibilities, where you could give Demonology some very large damage increases to their burst windows if you were willing to coordinate support from other classes and use cooldowns such as Rallying Cry IconRallying Cry for their benefit. Whether or not this is viable in the raid depends on the encounter, but it certainly creates some unique possibilities for Sanctum of Domination.

It is worth emphasizing — even without any sort of coordination, Demonology is extremely competitive on its own as a single-target DPS, and is looking to be the best Warlock specialization on multiple encounters.

Elemental Shamans have gotten substantially better in the last few months of Shadowlands, and are now a top-tier, well-rounded specialization similar to Destruction Warlocks and Balance Druids. Elemental's main strength is that it brings top-tier single-target damage in a build that still gives it exceptional cleave and AoE, allowing them to excel at fights such as Kel'Thuzad and Sylvanas where several unique damage profiles are found throughout the encounter. Elemental Shamans, purely from DPS, would actually be ranked higher than Destruction Warlocks, but are a bit lacking in the raid utility and durability that Warlocks bring, so they are placed slightly lower. The one major advantage that Elemental has over Destruction however is movement - Elemental Shamans are easily in the top 3 of ranged specializations who can deal with forced movement most efficiently. Elemental is looking to be excellent going into Sanctum of Domination however, and is a strong option for all of the encounters.

Arcane brings all of the bells and whistles that Mages enjoy, with incredibly strong movement, survivability, and utility basically everywhere you would want it. Arcane has a specific niche in raid right now, which is single-target damage and the burst that they bring from their legendary choice along with Arcane Power IconArcane Power. Their damage toolkit has several strong uses for Sanctum of Domination, but overall they just bring the most single target damage out of any mage specialization, which is what keeps them in the A-tier. Every raid needs a Mage, and Arcane is looking to be the most useful specialization overall for Sanctum.

July 13 update: Frost Mage is looking significantly better than we thought and has been bumped into the A-tier. Arcane and Frost are super close in power, with Frost pulling ahead on 2-target cleave and Arcane pulling ahead on burst. They are close on single-target however, meaning both are viable.

Frost Mage has come a long way in Shadowlands, and is actually quite decent going into Sanctum of Domination. Frost has decent sustained single-target damage, but it excels at two things: funnel damage and target stacked cleave. Freezing Winds IconFreezing Winds is quite strong for cleave specifically, and is one of Frost's competitive niches at the moment. Again, while Frost is decent at single-target damage, their true strength lies in cleave, and specifically for funneling. Unfortunately, Sanctum of Domination is not really a raid where this will shine, but there possibly are still at least a couple of encounters where Frost will be the preferred Mage specialization.

Marksmanship Hunter

August 4 update:Marksmanship has been performing significantly better than expected, specifically on Mythic Sylvanas. This is in part to the design of the fight for phase 1 and phase 2 being absolutely perfect for their Night Fae Covenant Legendary, Fragments of the Elder Antlers IconFragments of the Elder Antlers. The arrows in p1 and the adds in p2 are perfectly clustered in 4-target setups that enable Hunters to help hard carry parts of the phases. Additionally, because Sylvanas dies at 45% health, she is above 70% for 10 minutes of the fight, allowing MM Hunters to massively benefit from Careful Aim IconCareful Aim.

While Marksmanship started off Shadowlands as the dominant DPS in Castle Nathria, they have dropped off a fair amount going into Patch Marksmanship still excels at target cleave and offers decent AoE burst with cooldowns, but unfortunately neither of these is particularly useful inside Sanctum of Domination apart from Sylvanas. Marksmanship's sustained single-target, which is the most important damage profile for Sanctum, is mid-tier even with the new Legendary Bow. Hunters are also still one of the least durable classes in the game but they can get by with just their immunity in most encounters.

While not as strong as the A-tier specializations, these specs are still viable, and will not be uncommon in raid groups. Some of these might be rarer to see, but more so because the other specs of that class are just so much stronger.

Unholy Death Knight

While Unholy offers incredible high target AoE-burst, unfortunately stacked AoE is just not found in the raid as much as in Mythic+ dungeons. However, Unholy has some other excellent strengths that still make them a solid pick-up for any raid group, with the biggest strength being burst DPS. Army of the Dead IconArmy of the Dead is still an insane burst cooldown that puts Unholy in the top-tier of single-target burst classes, especially during lust. DoTs, pets, ranged attacks, and extremely powerful defensives also make them one of the melee that is most resistant to downtime away from the boss. Unholy brings decent sustained single-target damage and strong execute damage, making them a solid choice in Sanctum of Domination. Death Knights also provide unique utility from Death Grip IconDeath Grip and Anti-Magic Zone IconAnti-Magic Zone. However, Anti-Magic Zone received substantial nerfs in Patch and is nowhere near as vital as it was in Castle Nathria.

August 4 update: Arms has passed Fury majorly, and has shown itself to be one of the strongest overall specs for Sanctum of Domination. Now that Arms is the preferred Warrior spec, combined with Fury's lackluster showing in the last few weeks, Fury and Arms have effectively swapped places in the A and B tiers.

Fury Warriors are a strong melee option that excel at two things: execute and stacked target cleave. However, Fury has also gotten progressively stronger at sustained single-target damage as well, and is now a decent single-target DPS specialization. While Warriors have multiple strong Covenant options, they can choose Venthyr which gives them access to Condemn IconCondemn, a very powerful ability that gives Fury strong opening burst and excellent execute damage. And of course, Warriors are also one of the only DPS classes in the game that bring a raid cooldown with Rallying Cry IconRallying Cry. This is especially important for Patch as the Death Knight's Anti-Magic Zone IconAnti-Magic Zone has been nerfed substantially, and Warrior's Rallying Cry is now the best raid cooldown brought by any DPS.

August 4 update: Shadow Priests are performing significantly worse than expected. They are not scaling well with gear, and other classes have caught up and surpassed them in raw single-target output. Without their dominant single-target status, they have dropped into the B-tier as they no longer bring anything required into the raid.

Shadow Priests were previously at the top of the tier list because of their single-target output, but they have been surpassed and out-scaled by many other classes, especially melee. They do bring some decent multi-dotting potential and solid single-target damage, but they lack the utility and defensive capabilities that most other classes offer. The most notable utility that Shadow Priests bring is for Mass Dispel IconMass Dispel on a couple of encounters, but even that is not required.

Feral brings excellent single-target damage at the moment, but this is the only area in which it is competitive. Ferals have strong defensive cooldowns, but they are lacking when it comes to utility compared to most other melees. They do not bring a required raid buff, they do not bring any raid cooldowns, and they do not bring an immunity. The only utility that Ferals offer is Stampeding Roar IconStampeding Roar, which other druids also bring. If Ferals were not competitive in single-target, they would be in a dire spot, but luckily they are competitive enough that a good feral is still going to be quite competitive in Sanctum of Domination. It is worth pointing out however, Feral suffers substantially in almost every other type of damage profile outside of single target.

Outlaw is currently a bit behind the single-target damage output that both Subtlety and Assassination bring. Outlaw's damage pattern has not changed since BfA, meaning while it lacks single-target damage, it is still incredibly strong for cleave thanks to Blade Flurry IconBlade Flurry. Unfortunately, Blade Flurry does not make them strong for single-target damage, which is the most important thing in Sanctum of Domination. Outlaw Rogue is pretty decent on its own, but with Assassination and Subtlety so strong at the moment, Outlaw is unlikely to see nearly as much playtime in the new raid.

Frost Death Knight

Frost Death Knights main damage strength comes from their AoE and cleave, specifically from Breath of Sindragosa IconBreath of Sindragosa. Their damage itself is competitive, but primarily for cleave and AoE. When it comes to pure single-target damage, Frost is a bit lacking early on, but should be decent once they get some gear from the new raid. Their damage profile is just not as well-suited to the Sanctum of Domination, which is what puts them a bit lower on the tier list. As a Death Knight however, they do still bring Death Grip IconDeath Grip and Anti-Magic Zone IconAnti-Magic Zone. However, Anti-Magic Zone received substantial nerfs in Patch and is nowhere near as vital as it was in Castle Nathria.

Beast Mastery Hunter

July 13 update: Beast Mastery received some nice buffs, bringing up its damage. It still has the same issues, but is slightly better numerically.

Beast Mastery brings mid- to low-tier single-target damage, is still one of the least durable DPS classes, and is quite lacking when it comes to burst damage. Beast Mastery's only real strength comes from movement, as the spec is the single best ranged spec in the game at dealing with movement. The spec also offers some decent sustained cleave damage from Beast Cleave IconBeast Cleave, but unfortunately their burst and AoE are overall still weaker than other classes. Hunters in general are one of the weaker classes going into Sanctum of Domination.

July 13 update: Survival Hunters received some nice damage buffs this week, and have been adjusted accordingly. Unfortunately, they still have the same issues described below, and only moved up a couple of spots.

Survival is still in a bit of a weird spot going into Sanctum of Domination. Survival does mediocre single-target damage, strong cleave, and strong AoE. However, it still is just a melee DPS that really only brings an immunity without much else to offer. Hunter is one of the least durable classes, which is going to be a major issue for multiple encounters in Sanctum. Survival's damage is getting better after some recent buffs, but when compared to the melee above it Survival just does not bring the same level of damage or utility. Hunters in general are looking to be quite weak going into Patch , with little to offer both in the way of damage and utility.

While Fire was a S-tier specialization in Castle Nathria, thanks to some substantial nerfs and a completely different raid, Fire has fallen significantly in Patch Fire still offers the same 1-minute burst window, but their sustained single target damage is substantially lower than in Castle, and Fire is now one of the worst specs for sustained single-target damage overall. Fire does have some very real strengths as a spec: they have fully mobile, mid-tier execute damage, Mages still have the best defensive toolkit in the game, and they are one of the most mobile ranged classes. Their damage profile was incredibly valuable in Castle Nathria, where planned burst windows defined the hardest encounters. Sanctum of Domination is very different however, where sustained damage is much more important, and burst damage is not a requirement. Fire still will be dominant in Mythic+ dungeons, but it is the weakest Mage spec going into Sanctum of Domination.

Affliction Warlock

July 13 update: Even with a 5% overall buff, Affliction is still in a bad place for Sanctum of Domination. There is no reason to play Affliction over the other Warlock specs on any boss.

Affliction Warlocks received substantial nerfs in Patch , dropping them from being nearly S-tier in Castle Nathria to being one of the worst DPS specializations for Sanctum of Domination. Affliction is still quite strong at sustained spread cleave, but that just does not exist inside Sanctum. Their single-target damage has taken a substantial hit, and it is the worst of the three Warlock specs by far. Warlocks in general are still quite strong and have some solid uses as a class, but Affliction is by far the worst performing spec out of the group. Outside of personal preference, there is no reason to play Affliction over Destruction or Demonology in the new raid. That being said, Affliction is still decent enough at single-target that it warrants being above at least a few other specs in the tier list.

  • 04 Aug. Updated for first couple of Mythic weeks.
  • 13 Jul. Updated after Heroic week.
  • 24 Jun. Page added.
Sours: https://www.icy-veins.com/wow/dps-rankings-tier-list

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