Ff14 leveling weaver

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FFXIV Weaver Guide - Make Yourself Bespoke Robes!

FFXIV Weaver Guide

Weaver is one of the crafting classes that are mainly focused on creating armors. This Discipline of Hand specializes in cloth armor that’s used by healers and DPS casters. They can also produce some useful equipment for crafting and gathering classes as well as some vanity items. Weavers can use various plants gathered by Botanists, as well as skins and other materials that can be looted from monsters. This class uses needles and spinning wheels as crafting tools.

Weaver Class Quests

To unlock Weaver, you need to be at least level 10 on one of your combat classes. If you meet these criteria, you can go to Weaver’s Guild in Ul’dah and accept the initial quest called Way of the Weaver. It will reward you with a Rusty Needle, as well as the possibility to play as the Weaver.

The remaining Weaver advancement quests are:


Required Level

Quest Name

Quest Objective



My First Needle

Hempen Yarn



Once More Unto The Breeches

3x Hempen Breeches



Alternative Applications

12x Undyed Hempen Cloth



Practical Needs

Cotton Scarf, Cotton Shepherd’s Slops



Materia Concerns

Materia-enhanced Cotton Acton



That Velveteen Dress

HQ Undyed Velveteen



Miner on a Mission

HQ Velveteen Gaiters



Designed by Committee

HQ Linen Shirt



A Subtle Inquiry

HQ Woolen Thighs



The Intervention

HQ Woolen Beret, HQ Woolen Gown, HQ Woolen Gaskins 



A Miner Reborn

HQ Patrician’s Wedge Cap, HQ Patrician’s Coatee, HQ Patrician’s Bottoms



Tomboy Foolery

HQ Holy Rainbow Gloves



For Lover and Country

HQ Holy Rainbow Hat of Healing



Spinning the Truth

3x HQ Crawler Silk



Never Leave Without a Good-bye

Chivalric Doublet of Healing



When East Meets West




The Butterfly Effect

HQ Elegant Bustle



The Crane’s Caveat

HQ Winsome Spring Dress



A Geiko for All Seasons

HQ Seductive Bustier



Send Me an Angel

HQ Tennyo Hagoromo


Crafting Attributes

There are three vital stats that you can get from your crafting gear.

Craftsmanship – it increases the progress that you generate with your basic crafting actions. It's the most fundamental attribute that's needed to produce items successfully.

Control – it empowers your actions that are responsible for increasing the quality of crafted items. The stat becomes useful when you're going for HQ products.

Crafting Points (CP) – they're the resource that you spend to use various crafting actions. It's just like going through your MP when casting spells.

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Crafting Process

You can start this process by pressing Synthesize on the desired item in your Crafting Log. It will open a special dialogue box with several pieces of important information.

Progression Bar – shows how close you are to craft an item successfully. You can increase its value with actions related to Craftsmanship (most of them have "synthesis" in their names).

Quality Bar – indicates your efforts in making a high-quality item. You can see a percentage current chance of getting an HQ product when you finish the process below. When crafting collectibles, quality is replaced with collectability.

Durability – tells you how many crafting actions you can perform before the process fails. Most skills reduce the item's durability by 1, but some of them can also recover it. This statistic does not affect the final product.

Condition – tells you how effective your next quality-increasing skill will be. It's an additional factor to keep in mind when crafting HQ items — the condition changes after every crafting action.

If you ever find yourself running out of CP, or being unable to complete the desired crafting process in the way that you want, you might need to upgrade your gear. The class quests will quite often reward you with some useful items, but they might not always be enough. Regular upgrades of your crafting equipment are really important in order to keep up with the increasing difficulty of higher-level recipes. Remember, as a Weaver, you're actually able to create a lot of crafting equipment!

Weaver leveling guide

During your whole leveling journey, you're going to utilize multiple sources of crafting experience. The most standard one is the reward that you get for creating an item. Theoretically, you could go all the way to level 80 just by crafting an absurd amount of items and completing the class quests when you have to. However, that would be completely inefficient, both in terms of spent Gil and the wasted time, so we're not going to do that.

There are some other, more worthwhile sources of experience. First of all, you can (and you should) complete levequests. They're repeatable assignments that provide significant rewards (even better if you bring HQ items) for relatively low cost and effort. That being said, the amount of levequests (or simply leves) that you can get, is limited by the allowance system. Each FFXIV character receives three allowances every 12 hours – they can be stored up to 100. It's a good idea to have a full stock of them before jumping into a leveling process of any crafting or gathering class. The levequests and class quests don't really care about who crafted the objective. You can turn in products created by other players. However, it will make you miss out on the experience from the process. Moreover, it will cost more Gil – not many players give out their items for free. 

Beyond that, there are multiple turn-ins systems. They all work similarly. You check what items are currently in demand, so you can craft them and turn them in for rewards. In the early levels, you can deliver items to Grand Company – the rewards aren't breathtaking, but they're decent. Later on, you'll get access to many custom deliveries – they require collectible items and reward you with Gil, experience, and other valuable rewards, but we're going to go deeper into it later on. The Disciples of Hand can also get experience from daily beast tribes quests that you can unlock after level 50.

Level 1-15

As we mentioned, there's a limited amount of leve allowances that you can have. That makes them even more valuable. Getting to level 15 is quite easy, even without levequests, so we recommend saving them for later.

In order to get the experience, you can focus on the Grand Company turn-ins. Make sure always to choose the highest level item that you can craft without failing. The other option for these early levels is merely buying an engineering manual and crafting as many items as possible. This consumable will temporarily increase the amount of EXP that you get for crafting (it doesn't affect the rewards from quests or turn-ins). You don't need that much experience to progress through early levels – it makes grinding a viable option.

At the same time, don't forget about the class quests. You should be able to pre-craft some of their objectives before you're even allowed to accept the assignment. We recommend doing that, if it's possible – you can save some time this way. The level one quest asks you to bring a Hempen Yarn – it's crafted from 1 Lightning Shard and 2x Moko Grass.

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At level 5, you're going to need three pairs of Hempen Breeches. Each one consists of 1 Lightning Shard, 1 Wind Shard, 2x Undyed Hempen Cloth, 1 Hempen Yarn and 1 Leather. The next class quest requires 12x Undyed Hempen Cloth. The recipe is really simple: 1 Lightning Shard and 2 Hempen Yarns. Finally, at level 15, you'll have to deliver two items: a Cotton Scarf and Cotton Shepherd's Slops. The former is made of 1 Lightning Shard, 1 Wind Shard, 2x Undyed Cotton Cloth, and 1 Cotton Yarn. To craft the latter, you'll need 1 Lightning Shard, 1 Wind Shard, 2x Undyed Cotton Cloth, 1 Cotton Yarn, and 1 Undyed Hempen Cloth.

Level 15-20

At this moment, we recommend jumping onto the levequest train to get the experience necessary for leveling. Each level tier offers multiple leves. Some of them are usually more lucrative than the others (the three main factors are: reward, price of materials, and difficulty of the craft itself).

At these levels, we recommend two worthwhile options. A Drag of a Doublet requires an Initiate's Doublet Vest – the item consists of 1 Lightning Shard, 1 Wind Shard, 1 Undyed Cotton Cloth, 1 Cotton Yarn, 1 Hard Leather, and 1 Brass Ingot. To complete the second one – Better Shroud Than Sorry, you're going to need a Cotton Kurta. Its recipe is 1 Lighting Shard, 1 Wind Shard, 3x Undyed Cotton Cloth, and 1 Cotton Yarn.

The level 20 class quest asks for an item enhanced with materia. That's why you probably should complete another task first. It's called Waking the Spirit, and you can get it from F'hobhas in The Bonfire. When you complete it, you'll be able to meld materia onto items without having to use the NPC Materia Melder. Then, you can make the class quest's objective - Cotton Acton. It builds from 1 Lightning Shard, 1 Wind Shard, 2x Undyed Cotton Cloth, 1 Cotton Yarn, and 1 Dodo Feather.

Level 20-25

At level 20, we're going to start looking at a particular type of levequests, called triple turn-ins. These tasks let you get three times the value for a single allowance. They do require more crafting, but more often than not, it's worth it. They don't have the highest singular rewards, but the quantity usually beats quality in this case.

The best triple leve in this tier is located in Quarrymill, and it's called The Telltale Tress. It asks you to bring a Cotton Coif of Gathering. The item is made of 1 Lightning Shard, 1 Wind Shard, 1 Undyed Cotton Cloth, 1 Cotton Yarn and 1 Hard Leather. Of course, you can also stick with single leves, they can often be more time-efficient while wasting more allowances. The best one here is Whatchoo Talking About, and it requires a Cotton Doublet Vest of Crafting that's made of 2 Lightning Shards, 1 Wind Shard, 1 Undyed Cotton Cloth, 1 Cotton Yarn, 1 Hard Leather, and 1 Brass Ingot.

The level 25 class quest is the first one that requires a high-quality product. You probably already had a significant amount of Control in your crafting gear since it's useful for levequests, but from now on, you will also need it for your class advancement assignments. This one's objective is an HQ Undyed Velveteen. It's made of 2 Lightning Shards, 1 Cotton Yarn, and 1 Dew Thread.

Level 25-30

In this tier, we recommend skipping the triple leves, since they're a bit annoying. There's one levequest that we believe is significantly better than the others, and it's called Pantser Corps. To complete it, you'll have to bring Initiate's Slops. They can be crafted with 1 Lightning Shard, 1 Wind Shard, 2x Undyed Cotton Cloth, 1 Cotton Yarn, and 1 Beast Sinew.

For the next class quest, you're going to need HQ Velveteen Gaiters. You can synthesize them using 3 Lightning Shards, 2 Wind Shards, 1 Undyed Velveteen, 1 Undyed Cotton Cloth, and 1 Rubber.

Level 30-35

This tier features another great "single" levequest – By the Seat of the Pants. To complete it, you have to craft Linen Chausses out of 4 Lightning Shards, 3 Wind Shards, 3x Undyed Linen and 1 Linen Yarn. You can also consider triple leves. Our Man in Ul'dah is the right choice. It requires Velveteen Work Gloves that consists of 3 Lightning Shards, 3 Wind Shards, 2x Undyed Velveteen, 1 Dew Thread, and 1 Cotton Ball. A lot this tier's leves take place in Costa Del Sol. 

To complete the level 35 Weaver quest, you're going to have to craft an HQ Linen Shirt. The needed materials are 4 Lightning Shards, 3 Wind Shards, 1 Undyed Linen, 1 Linen Yarn, and 2 Aldgoat Leathers.

Level 35-40

We're still hanging onto levequests as the main source of crafting experience. This tier offers a great triple leve – A Leg Up on the Cold. Its objective is crafting Linen Tights that consists of 4 Lightning Shards, 3 Wind Shards, 2x Undyed Linen, and 1 Linen Yarn. If you prefer a single levequest, you can go with The Wages of Sin. To complete it, you have to deliver a Linen Coatee of Crafting. This item is made of 4 Lightning Shards, 4 Wind Shards, 2x Undyed Linen, 2 Linen Yarns, and 1 Electrum Ingot.

For the next class quest, you'll need high-quality Woolen Tights. You can craft them with 5 Lightning Shards, 4 Wind Shards, 2x Undyed Woolen Cloth, and 1 Woolen Yarn. You can have some trouble with pre-crafting this one, as it includes wool – a higher tier material. This jump always makes the process a bit more demanding.

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Level 40-45

As for levequests at this level range, we recommend sticking to the ones that use lower tier materials. The items are easier to make, and you can get the components cheaper and more convenient. The best triple is called Party Animals, and it asks you to bring a Linen Deerstalker. This chestpiece can be made with 5 Lightning Shards, 4 Wind Shards, 1 Undyed Linen, 1 Undyed Velveteen, and 2 Linen Yarns.

Meanwhile, a great single leve would be After the Smock-down. It has Linen Smock as its objective. This item consists of 5 Lightning Shards, 4 Wind Shards, 2x Undyed Linen, 1 Linen Yarn, 1 Undyed Velveteen, and 1 Lanolin.

The level 45 Weaver quest requires three high-quality items. Woolen Beret is made of 5 Lightning Shards, 5 Wind Shards, 1 Undyed Woolen Cloth, 1 Woolen Yarn, 1 Apkallu Down, and 1 Chocobo Feather. The next item - Woolen Gown, consists of 5 Lightning Shards, 5 Wind Shards, 2x Undyed Woolen Cloth, 1 Woolen Yarn, 1 Undyed Linen, and 1 Mythril Ingot. Finally, a pair of Woolen Gaskins can be crafted with 5 Lightning Shards, 5 Wind Shards, 1 Undyed Woolen Cloth, 1 Dew Thread, and 2 Toad Leathers. 

Level 45-50

It is the last level range when we depend on levequests so heavily. This time a lot of them are located in Mor Dhona. Sadly, both triples in this tier are bad, so we're forced to stick with singles. Full Moon Fever has Felt Chausses as its objective. This item consists of 6 Lightning Shards, 5 Wind Shards, 2x Undyed Felt, 1 Undyed Woolen Cloth, and 1 Woolen Yarn. The other viable option is called Glad As a Hatter, and it requires crafting a Felt Hat. You can do it with 6 Lightning Shards, 5 Wind Shards, 2x Undyed Felt, 1 Undyed Woolen Cloth, and 1 Woolen Yarn.

The class quest once again has a three-item objective. All of them have to be of high quality. Patrician's Wedge Cap is made of 6 Lightning Shards, 6 Wind Shards, 2x Undyed Felt, 1 Woolen Yarn, 1 Linen Yarn, and 1 Electrum Ingot. The second item is Patrician's Coatee. It has a recipe of 6 Lightning Shards, 6 Wind Shards, 2x Undyed Felt, 2 Woolen Yarns, 1 Linen Yarn, and 1 Electrum Ingot. Finally, you can craft Patrician Bottoms with 6 Lightning Shards, 6 Wind Shards, 1 Undyed Felt, 1 Undyed Woolen Cloth, 1 Woolen Yarn, 1 Linen Yarn, and 1 Electrum Ingot. Completing this quest will reward you with an excellent Weaver crafting tool.

Level 50-60

Gaining experience after level 50 changes a lot. After all, it used to be the game's level cap. Luckily, some great new ways of progressing crafters and gatherers have been introduced when it has been increased. We already mentioned them earlier. By the way, there are new, higher-level levequests – they pale in comparison to beast tribe dailies and custom deliveries.

Moogle Beast Tribe Quests

Beast tribe daily quests are an easy source of experience for your Weaver and other crafting classes that are over level 50. The dailies themselves are very simple and cheap to complete, but the unlocking process is quite a hassle. To access them, you have to finish a long and tiresome 20-sidequests chain. The first one is called A Pebble for Your Thoughts, and the last one is Tricks and Stones. We know - it's a lot of quests, but you only have to do them once per character, and the dailies are useful.

The Splendors Exchange

Rowena's House of Splendors is the first custom delivery system in the game. It works really similar to the Grand Company turn-ins, but it requires collectibles instead of regular items. You can create them with the level 50 ability called Collectable Synthesis. The Splendors Exchange is located in the Foundation inside the city of Ishgard. It can be unlocked with a single quest – Inscrutable Tastes. All custom deliveries reward the players with high amounts of Gil and experience, as well as the Crafting Scrips. They're unique tokens that can be exchanged for many useful items.

Level 50-60 class quests

From now on, the advancement quests will be made available a bit more often. At level 53, you're going to need HQ Holy Rainbow Gloves. They are made of 4 Lightning Crystals, 3 Wind Crystals, 2x Holy Rainbow Cloth, and 1 Rainbow Thread. You can take the next quest at level 55. Its objective is an HQ Holy Rainbow Hat of Healing. You can craft it with 4 Lightning Crystals, 3 Wind Crystals, 3x Holy Rainbow Cloth, 1 Rainbow Thread, and 1 Mythrite Nugget. For level 58, you're going to need 3x HQ Crawler Silk. Each one consists of 5 Lightning Crystals, 3 Crawler Cocoons, 2 Silkworm Cocoons, and 1 Effervescent Water. Finally, the level 60 quest requires a Chivalric Doublet of Healing. This chestpiece has quite a complicated recipe: 2 Lightning Clusters, 1 Wind Cluster, 3x Chimerical Felt, 1 Aurum Regis Nugget, 1 Holy Ramie Cloth, 1 Crawler Silk, 2x Dawnborne Aethersand and 2x Grade 1 Mind Dissolvent.

Level 60-70

After level 60, the leveling process stays relatively unchanged. There's a new set of beast tribe dailies and some more options regarding the custom deliveries. You can get access to Namazu Beast Tribe Dailies, by completing another chain of quests. Luckily, this one consists of "only" 12 tasks. It starts with Courage the Cowardly Lupin and finishes on Something Fishy This Way Comes. The dailies themselves are quite similar to Moogle's. They're very cheap and easy to do.

The collectible delivery system gets expanded. At level 60, you can complete a quest called None Forgotten, None Forsaken. It gives you access to M'naago's Custom Deliveries. Later, at level 62, you can unlock Kurenai's deliveries and at 66 Adkiragh's ones. Each new establishment can offer you better rewards than the previous one. Once again, you're not only getting experience and Gil, but also the precious Crafting Scrips.

Level 60-70 Class Quests

At this point, class quests become a formality. The employers will provide you with all the necessary unique materials. You have to get some Lightning Crystals and Wind Crystals and craft the objectives. At level 63, you'll make an HQ Elegant Bustle, the next quest's goal is an HQ Winsome Spring Dress. For the level 68 assignment, you'll need an HQ Seductive Bustier. Finally, at level, you're going to craft an HQ Tennyo Hagoromo.

Level 70-80

The Shadowbringers update increased the level cap by another 10. It didn't provide that much more leveling content for crafting and gathering classes. There are no more traditional class quests in this range. Moreover, players don't get a new beast tribe with a set of daily quests. Instead, the developers introduced a new custom deliveries establishment in Eulmore – you can unlock it with a quest called Oh, Beehive Yourself.

There's also a new feature – Crystarium Deliveries. It works similarly to other deliveries, and it also rewards you with Crafter's Scrips. However, they group certain crafting classes in facets and provide them with a shared pool of assignments. As a Weaver, you're going to belong to the Facet of Crafting alongside Carpenter and Leatherworker.

To get through these levels as quickly as possible, we recommend crafting high-level collectible items for all the custom delivery services. There is a certain amount of time-gating, but it shouldn't be that frustrating. If you want to do more, you can also complete some levequests and Namazu dailies.

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FF14 Weaver Guide

At level 80, with sufficient gear, you should be able to craft pretty much anything that you want. Weaver can produce a lot of crafting and gathering equipment, so make sure to make use of that possibility whenever it's necessary. You can also make cloth armors for your caster jobs. Finally, at this moment you should be able to get some profit from your Weaver. Check what items are currently demanded by other players to later craft and sell them! What other guides would you like to see on our blog? Let us know in the comments below!

If you're interested in another FFXIV class or job, make sure to search through our blog – there are plenty of guides for crafting, gathering, and combat professions. We also post tons of content related to all the most popular MMORPGs and other hit online games.  

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ShB 5.3 UPDATED! Dwarf Beast Tribe and Ehll Tou

Recent Update Log

5.3 Updates

  • Dwarf Beast Tribe quests added in ShB tier as a notable EXP source.
  • Ehll Tou added as Custom Delivery client option.

Previous updates

  • Kai Shirr added as Custom Delivery client option in ShB tier.
  • L70 to L80 section essentially revamped: New Skills & Rotations! 5.2ish was a clusterF. Skills changed TWICE in a short span of time. All is well now!
  • L70+ Gear recommendation:  Yellow Scrip gear is now recommended, for a number of reasons (Mainly, barely need stats for 70 to 80 leveling)

If you’ve been here before and need quick navigation:
WVR Level[0-15] | [15-35] | [35-50]
[50-60] | [60-64] | [64-70] | [70-80]

So you decided you wanna be a Weaver ey? Well, don’t believe the rumors. It’s NOT EXPENSIVE AT ALL! With some changes that happened along the way, WVR got a lot easier. I’m sorry for the long first page you can just scroll to the Basics or Leveling begins!

Before you begin…

Where is the Weaver’s Guild? How to become a Weaver? You can become a weaver by visiting the Weaver’s Guild in Ul’dah. You just need to reach level 10 in your primary combat class, and you’re good to go!

Ok so we’re in the middle of updating ALL crafting guides – We recommend the use of a few guides during your leveling process, in varied current state of usefulness:

Weaver Levequests List: A table featuring all levequests for WVR 01 to 50. (100% updated)

Crafting General Leveling Tips: This guide was made back right after beta. It’s not updated, but it’s missing two key features: Ixaland Challenge Log. (Old but still useful) (Needs some Mahiko Updates!)

Crafting Gear Guide: is still useful, but written a long time ago. It’s messy but contains a great table as to when you can and should update core pieces. (Old guide, kinda messy(Needs some Mahiko Updates!)

Weaver Class Quest Item Reference:

WVR 01: Hempen Yarn
WVR 05: 3x Hempen Breeches
WVR 10: 12x Hempen Cloth
WVR 15: Cotton Scarf, Cotton Shepherds Slops
WVR 20: Cotton Acton (Materia-enhanced)
WVR 25: (HQ) Undyed Velveteen
WVR 30: (HQ) Velveteen Gaiters
WVR 35: (HQ) Linen Shirt
WVR 40: (HQ) Woolen Tights
WVR 45: (All HQ) Woolen Beret, Woolen Gown, Woolen Gaskins
WVR 50: (All HQ) Patrician’s Bottoms, Patrician’s Coatee, Patrician’s Wedge Cap

Just use the above as a quick reference if completing multiple Weaver class quests at once. The 50 to 60 ones are in that specific section of the guide.


How to use this guide!?

Each listed tier has some self-explanatory sections such as:

  • Next class quest Item required.
  • Relevant Weaver levequest locations.
  • WVR Levequests items discussion (tier specific).

We will be using a few amount of ‘codes’ here to make your life easier, as long as you understand them.

  • [H] : HOMETOWN, which in WVR’s case is Ul’dah.
  • [L] : LOCAL levemete. This changes every tier.
  • [C] : COURIER LEVE. From [H] to [L].
  • [RC] : REVERSE COURIER. From [L] to [H].
  • [R] : REPEATABLE , or a “Triple”.

Basic [H] and [L] leves are the BASELINE for value. [C] and [RC] give more than the basics, but require travel time. [R] gives the most of all, but is a massive time and material sink.

In this guide I will try to recommend the best levequest for each type.

Useful links to have open:  WVR Leves List | DoH Gear Guide |

More experienced players can escape the early levels with our…

Shopping List Method

You can get to WVR 15 in less than an hour if buy some Company-issue Engineering Scroll and complete your Crafting Log. The GC Scrolls, these can be bought from your GC’s supplier NPC. Below is a list of items needed to complete your crafting log from L1: Hempen Yarn – L15: Cotton Shepherds Slops.

Buy the following items:

  • 62 Wind Shard
  • 77 Lightning Shard
  • 94 Undyed Hempen Cloth
  • 74 Hempen Yarn
  • 24 Undyed Cotton Cloth**
  • 21 Leather
  • 11 Cotton Yarn*
  • 9 Animal Sinew
  • 9 Straw
  • 7 Hard Leather
  • 6 Copper Ingot
  • 4 Moko Grass
  • 3 Cock Feather
  • 2 Cotton Boll
  • 2 Bronze Rivet
  • 1 Bronze Ingot
  • 1 Beast Sinew
  • 1 Carnation

The above Items can MOSTLY be found in the WVR Guild Supplier + Ul’dah Tradecraft Merchant.

The only other NPCs you need to buy from are these:

  • ALC Guild Supplier (Ul’dah) – Cotton Yarn*
  • BSM / ARM Guild Supplier (Limsa) – Undyed Cotton Cloth**

After completing the shopping list above, activate your scroll and be 15++ quick!

RESULTS MAY VARY! (Rested EXP, HQing, etc…)

Ixal Beast Tribe Daily Quests: Bonus Crafting/DoH EXP !

Putting it here to remind or notify you that such a thing exists, but:

Starting Quest: A Bad Bladder
NPC & Location: Scarlet at New Gridania (9, 11)
Prerequisite MSQ:Pursuit of the Past

These dailies are best used to push past “bad tiers”, or simply on your highest level non 50 crafter. I suppose you can also use them on crafting classes which are lagging behind for one reason or the other.

If you’re super fresh and have all low level crafters, and happen to unlock it early – you CAN do them now.

Weaver 0 to 5: the Beginnings!

[H] 1x Hempen Chausses: NPC BUYABLE MATERIALS
[H] 1x Hempen Underpants: NPC BUYABLE MATERIALS
[C] 1x Hempen Undershirt: NPC BUYABLE MATERIALS
[L] 1x Hempen Halfgloves: NPC BUYABLE MATERIALS

**If you choose to, you can buy COMPLETED cloth and yarn from other vendors. It greatly speeds up the process, but you get a little less EXP.

“What is the Courier, Reverse Courier Cycle?” A courier levequest starts from your Hometown (In WVRs case Ul’dah) and ends in the local levemete (In this tiers case Scorpions Crossing). The idea is to get, complete, get, complete in a circle to maximize the EXP of your travel time.

So WVR 01 tier – it’s getting the quest from Ul’dah to submit 1x Hempen Undershirt in Red Rooster Stead, then taking the reverse courier quest from Red Rooster Stead and then submitting 1x Hempen Coif in Ul’dah. This is by the way the fastest+least hassle way to get out of the early tiers.

“How do I get to Scorpion Crossing!?” It’s a non-aetheryte town outside U’dah. Just take the Aethernet to Steps of Nald gate and walk a bit outwards.

The other way to spend leves in these low tiers is to “spam the best single leve”. In this tiers case, is to buy materials from the WVR supplier and craft>submit Hempen Halfgloves in Ul’dah.

Weaver Level 05 to 10

All levequest items below have 100% NPC Buyable Materials.

[H] 1x Hempen Tabard: Unnotable.
[H] 1x Amateur’s Dalmatica: Unnotable
[C] 1x Hempen Kecks: Recommended due to high EXP.
[RC] 1x Hempen Acton: Recommended due to high EXP.
[L] 1x Hempen Shepherd’s Tunic: Best single.
[L] 1x Amateur’s Breeches: Unnotable

**Like I mentioned before, you can buy completed cloths and yarns at the expense of EXP. You can even quick synth ‘em.

Courier  <-> Reverse Courier cycle: Nothing much to say here. Materials buyable from WVR supplier (or completed yarns/cloths from other merchants). Doing this cycle yields the chunkiest EXP with the only downside of a little travel time.

Or the best single: While all the items are relatively easy to make and cheap, Hempen Shepherds Tunic might be the ‘easiest’ to make at this point. But don’t sweat the choice between singles in this tier.

Weaver Level 10 to 15

All levequest items below have 100% NPC Buyable Materials.

[H] 1x Cotton Scarf: Unnotable.
[H] 1x Straw Hat: Brainlessly cheap, easy and hassle-free!
[C] 1x Cotton Turban: Recommended due to high EXP.
[RC] 1x Stablehand’s Hat: Recommended due to high EXP.
[L] 1x Hempen Bracers: Unnotable.
[L] 1x Cotton Halfgloves: Unnotable.

Cotton Yarn & Cloth can be bought in: Housing Vendors, Sylph Vendor mainly. (Other vendors sell one or the other only)

Courier  <-> Reverse Courier cycle: With a total cost of 4 Undyed Cotton Cloth and 3 Straw for each cycle, this is dirt cheap. Suck up the travel time and do it.

Or the best single: Damn, Straw Hat needs 3 pieces of straw and a shard. Cheap, easy recipe level, no hassles… this is the go-to single this tier.

Summary of this chunk

Courier / Reverse Courier is best in early tiers

L1: Hempen Undershirt [Ul’dah] / Hempen Coif [Scorpions Crossing] L5: Hempen Kecks [Ul’dah] / Hempen Acton [Scorpions Crossing] L10:  Cotton Turban [Ul’dah] / Stablehand’s Hat [Horizon]

Of course, we also can recommend the best singles:

WVR 1 Leve Recommendation: [H][1] – Hempen Chausses
WVR 5 Leve Recommendation: [H][1] – Amateur’s Dalmatica
WVR 10 Leve Recommendation: [H][1] – Cotton Scarf

WVR Leveling guide – Navigation: [0-15] | [15-35] | [35-50]
[50-60] | [60-64] | [64-70] | [70-80]

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Where is the Weaving Guild? The Weavers Guild is Located in Ul’dah, and is Headed by Redolent Rose, who is pictured above.
[City & Guild Locations]

If you’re new to crafting, you might want to check out Crafting General Guide / FAQ first, and our Crafting General Leveling Guide.

What do Weavers craft?

Battlecraft Gear
Disciple of Magic Armor (Head, Body, Legs, Waist)

Tradecraft Gear
Crafting Armor (Hands, Legs, Body)

Fieldcraft Gear
Gathering Armor (Head, Legs, Body)

Components used by other crafting classes
Yarn, Cloth


What classes should be Weavers?

Conjurers (White Mage),  Thaumaturges (Black Mage), Arcanists (Scholar, Summoner) would best suit getting Weaving.  They’re generally useful to all players, since you can craft various tradecraft armor and fieldcraft armor.

Again, every crafting class benefits / relies on other crafting classes for components, so it’s never truly useless to train Weaving (or all crafting classes)

Weaver skills

Every Crafting (Disciple of Hand) class shares a large pool of skills, four of which are unique to each class. Below are the Weaving only skills.

Weaving Skills Discussion

Careful Synthesis: As unexciting as this skill is, it’s useful. Keep in mind, a skill being useful isn’t the same as it being powerful. This skill pretty much invalidates basic synthesis for the final step. More details on the Careful Synthesis II entry below. Getting to level 15 on weaving for this is worth it, just to ensure your crafting never goes “wrong” with “bad luck” (You’ll know what I mean when you fail your first basic synthesis on the last 10 durability).

Brand of Lightning:  Like any ‘brand’ skill, this is almost always better than any generic synthesis skill. As a cross-class skill, this of course depends on the element of the item you’re crafting. Use it if you the item you’re crafting is earth lightning. (Determined by shard used?)

Careful Synthesis II: Like it’s lower level sibling, the ultimate weaving skill is unexciting. Many Many MANY times, you will be at 10 durability remaining, and one synthesis away from a full progress bar. You will fail exactly one in ten of these attempts due to most synthesis skills being at 90% success rate. Careful Synthesis II removes this 10% failure rate from ever happening to you again. This skill also conveniently replaces Basic Synthesis, it’s better on all levels.

Weaving skills are unexciting and not exactly special, or powerful. To be more precise, Careful Synthesis II is the best choice for the final step in any crafting attempt, and in 99.9% cases the best skill you can use the last 10 durability for. Ultimately, i’d say Careful Synthesis I (and eventually II) are must-have skills to any crafters skillset. While they serve no purpose to increase your chances at completing higher level crafts – they ENSURE that you never break 10% of your crafts due to bad luck. Also, saves you a bunch of CP from using Steady Hand + Synthesis to finish off your crafts.

Weaving Leveling Guide

We suggest starting crafting by leveling all crafting classes to 15 at once.

Where are the Weaver Crafting Levequests?

  • Level 1-45 Levequests: Ul’dah Adventurers Guild.
  • Level 1-10: Scorpions Crossing
  • Level 15: Horizon
  • Level 20 – 25: Quarrymill.
  • Level 30: Costa Del Sol
  • Level 35: Coerthas, Observatorium.
  • Level 40:  Coerthas, Whitebrim.
  • Level 45: Mor Dhona, St. Coinachs Find.
  • Level 50 – 60: Ishgard


  • A general crafting class that anyone can learn.
  • Conjurers (White Mage),  Thaumaturges (Black Mage), Arcanists (Scholar, Summoner) make the best weavers.
  • Weaving skills aren’t unique or powerful by any means, but Careful Synthesis II is a must-have.

Check out our other crafting class guides:
Alchemist | Armorsmith | Blacksmith | Carpenter | Culinarian | Goldsmith | Leatherworker | Weaver

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Leveling weaver ff14

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FFXIV: Crafter/DoH Leveling 1 - 80 - Beginners Guide \u0026 Best method (With Macros \u0026 Rotations)

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