Skyward red lion

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Skyward Sword Walkthorugh – Fire Sanctuary

Run straight ahead and you’ll see a strange green plant hovering over the lava. Hit it with the clawshots or beetle and this will cause a water bulb to drop into the lava, creating a platform in the process. Quickly jump onto the platform and jump to the other side before it sinks underneath the lava.

There are some bokoblin archers in the distance to the right, so you might want to get rid of them now to save you some trouble in the future. Hit the nearby plant to drop another water bulb and create a platform. Since the lava below is moving this time around, you can jump on this platform and ride it eastward.

Defeat the bokoblin archers along the way and at the end of the path, jump off the platform. Climb the steps and follow along this pathway. Defeat the blue bokoblin here to open the nearby gate. Open the treasure to get a small key and then jump down to the ground below. A new Mogma by the name of Guld will appear and give you a piece of his mind. After he is done talking, use the small key on the locked door and head to the next room.

Save at the bird statue if you’d like and then run down the staircase. Defeat the Dark Keese here before they can touch you. Much like the Cursed Spume, if one of these Dark Keese touch you, you will not be able to use your sword for a period of time. Continue down the stairs, defeat the two bokoblin, and head through the nearby door.

Run down the corridor to the left and you’ll reach a treasure chest containing a red rupee. Head back and this time take the right turn. Run down the ramp and jump down to the cage below. A giant lava hand will appear from underground and this enemy is known as a Magmanos. Unfortunately we cannot defeat this enemy yet, so just stand on the nearby rock. When Magmanos comes up from underground, he will push the rock upwards as well. Safely jump over to the higher ledge.

Climb up the vines here and defeat the nearby bokoblin. Now climb sideways across another set of vines and make your way over to the ledge on the other side. Defeat the bokoblin archer and continue along the pathway. Drop down to the area below, save at the bird statue, and then continue through to the next room.

The door will shut behind you and you’ll take on somewhat of a dungeon mini-boss in the form of a Dark Lizalfos. Really, it’s nothing more than a faster Lizalfos that shoots a curse out of its mouth instead of fire. Defeat it the exact same away as a standard lizalfos. Run across this bridge and head through the door that opens up.

Right when you enter this room, use your arrows to defeat the bokoblin archers in the distance, as well as the cursed spume. If you look to the north end of this room, you’ll see that there is a small boulder that is blocking the flow of lava from the mouth of the statue. Turn to the west and you’ll see a small cavern at the top of the room. Within this cavern, there is a bomb flower waiting for you. This cavern goes through to the other side of the room. What you need to do is send the beetle through either side, grab the bomb, and carry it all the way to the boulder that is blocking the lava. Successfully doing so will blow up the boulder, causing lava to flow.

Now hit the nearby plant and a water bulb will create a platform in the lava. Since the lava is now moving, this platform will take you to the west end of the room. Jump off the platform and notice there are two doors here, but one is locked and we don’t have a key right now. Head through the other door found here instead.

You’ll see an imprisoned Mogma named Silva hanging from the chains above. We cannot do anything to free him just yet, so just head along on the right side of the room. Use the gust bellows to clear out all this magma ash that is on the ground and then head around the corner. Open the treasure chest here to get a small key. Return to the previous room and use the small key on the locked door we passed a moment ago.

Climb the steps but be careful not to run into these spiked plants. Make your way to the south end of this room and open the treasure chest to get a red rupee. Climb up either set of stairs to reach the higher floor and open the treasure chest on the west side of the room to get a random treasure.

Look to the north part of the room and you’ll see a frog statue with a wall of fire just below. Turn around, facing away from the frog statue. You’ll see one of those plants straight ahead. Thrust your sword at the water bulb and it will attach to your sword. Turn around and walk to the edge of the platform. Swing the sword to toss the water bulb at the frog statue, removing the wall of fire in the process.

Jump down and head through to the next room. Defeat the green bokoblin and the dark keese that are found in this area. Save at the bird statue if you’d like and then defeat the blue bokoblin found here. Continue ahead to the next room and the door will shut behind you.

Here you will take on the dungeon mini-boss, the Magmanos pair. Jump down and stand on the rock to the left. One of the Magmanos will appear and push you upward. Jump over and then thrust your sword at one of the nearby plants and attach it to your sword. Keeping the bulb on your sword, jump back down to where the Magmanos are. Walk around the steel cage on the ground and once one of the Magmanos come up, toss the water bulb at it, and it will turn into solid rock. Slash away with your sword and the Magmanos will crumble to pieces. Repeat this same method with the second Magmanos to defeat this mini-boss.

Once both of the Magmanos have been defeated, the lava will drain from this room and the nearby door will open. Silva will talk to you and asks for your help. Go through the door here and pull the lever to get the Mogma down. In thanks for helping him, Silva will give you the dungeon item, the Mogma Mitts. These will allow you to dig your way underground in some areas.

Now that we have the Mogma Mitts, run over to the metal-reinforced window here and you’ll see a soft soil spot nearby. Use the Mogma Mitts to burrow underground. While you are burrowing, you can shake the Wiimote to claw at rocks underground. You can also claw at bombs to roll them in the direction of rocks. Break through the first few rocks here and then roll the bomb to blow up the boulder. Be sure to move out of the way so you don’t get hurt by the explosion. Dig on over to the light and resurface.

There is some nearby magma ash, so use your gust bellows to get rid of it. Burrow underneath the soft soil spot and you’ll see a strange mechanism here. Crawl over and hit the red switch, causing the large object to move. Crawl back to the light and resurface. That object that moved underground was also the gate found here. With it now out of the way, head east to the next room. Climb the steps and go through the door.

Defeat the blue bokoblin to the right and then run down this pathway to press a floor switch. This will move the barrier here, allowing for quicker access to earlier parts of the dungeon. At this point there is a sweet, but completely optional item we can get earlier in the dungeon. You don’t have to get it, so you can skip ahead two paragraphs in the guide if you’d like. If you’d like to do some minor backtracking, make a left and head though the door at the other end of the bridge.

You’ll be back in the first room that had a Magmanos. Turn to the left and there is a soft soil spot that you can burrow underneath. Crawl by the gate and hit the blue switch at the other end to move the gate. Resurface through the hole and the gate will now be moved. Run down this pathway and step on the floor switch at the end to open the nearby gate.

You will now have the ability to defeat the Magmanos that is in this room using the water bulb in this area. Grab it with your sword and then drop down to the gated area to take on the Magmanos. Defeat it just as we defeated the pair of Magmanos earlier and the lava will be drained from this area. Walk through the passage to the west and it will lead to a door. Go through the door and open the treasure chest to get Empty Bottle #4! Afterwards, backtrack all the way back to the floor tile where we diverted from. (Through the door, straight across the Magmanos arena and up a ledge, turn left, through a door next to a bird statue, cross the bridge, but turn right instead of going through that door.)

Back at the northern portion of this outdoor area, you’ll find a gap in the bridge. There are also several bokoblin archers on the other side, so use your bow to get rid of them. Pull out your clawshots and latch onto the pillar on the right. Then latch onto the second target on the other side. Go through the nearby door.

You’ll find another Mogma named Bronzi that is hanging from the ceiling here. Run ahead and you’ll find a wall of fire is blocking your path. Look elsewhere in the room and you’ll find a soft soil spot, so burrow underground.

There are two switches underground that you need to hit. You have to hit them in a certain order. The orientation of which way is towards the top of the screen will change depending on the direction you were facing when you burrowed in. If we consider the little dead end behind the entrance as ‘down,’ then you want to hit the ‘right’ gate first, then the ‘left’ gate, then exit. If you get stuck and can’t reach the exit, you hit them out of order. As long as both blue switches are hit with the red switches sticking out, you’re good.

With both of the gates moved, you can run on over to the plant with the water bulb. Thrust at it with your sword to attach a water bulb. Run back over to the frog and toss the bulb on it to lower the wall of fire.

Pull the lever in the next room to lower down Bronzi. As a reward, he’ll dig up a treasure chest containing the Dungeon Map. Additionally, he’ll give you a hint about a secret room. Walk to the east end of the room and drop a bomb against the wall. This will blow up the wall, revealing the hidden room.

Now that you are in the hidden room, you’ll see a soft soil spot. Burrow underneath and you’ll encounter a new enemy. This enemy Moldorm will crawl around the underground area and its only weak spot is its tail. Your goal is to run up behind it and strike its tail. You need to hit the tail three times to defeat moldorm. Afterwards, crawl over to the other light in the room and resurface.

Open the treasure chest here to get a small key. Climb the vines here and drop off the ledge to be back in the room where you got the map. Backtrack out the nearby door to return to the broken bridge. Use the bow to hit the bokoblin archer in the distance. Use the clawshots to get across and head back through the door here.

Run down the stairs here and take a right. Use the small key and head through the locked door. Run up and down the staircases here and you’ll come across some more enemies. Defeat the cursed spume to the right and the bokoblin to the left. Hit the plant to drop a water bulb and then jump across to the other side. Climb the steps and head through the door at the end.

Defeat the blue bokoblin here as well as several dark keese. Climb the steps to the right and use an arrow to defeat the cursed spume in the lava. Run around to the other side of the room and use the Mogma Mitts to burrow underground.

Crawl on over and hit the switch. Continue forward and once you crawl past the gate that just moved, a Mogma in this area will run on over and hit the other switch, causing the gate to move back. You will have to chase the Mogma around within this underground area. It is rather simple if you just stay in the center area. Wait until the Mogma crawls around one of the edges and then cut him off. In return for causing you trouble, he’ll open the gate for you, as well as give you a treasure chest containing a Piece of Heart.

Defeat the cursed spume and dark keese that are found here and then use a projectile attack to hit the nearby plant, causing a platform to appear in the lava. Jump on it and ride it to the end here, before jumping over to safe ground. Now run over and save at the bird statue if you’d like and then burrow underground.

Crawl through and dig by the few rocks near the center of this area. Attack the nearby bomb and it will roll over to the boulder nearby. As soon as you hit the bomb run back towards the light that you used to get underground. As soon as the boulder explodes, lava will start filling up this area. Resurface at the light and you’ll find that the lava is now flowing to the area below.

Step on the tile switch nearby to open the gate (if you didn’t earlier) and then head through the door to the right to get back to the large room. Create a platform from a water bulb using the plant and then jump on top of it. Ride it along the lava here and jump over to the nearby ledge.

Climb the steps and then take a right. You’ll come to a ledge where you can dive off either the left side or the right side. Jump off the ledge to the left and try to guide yourself so that you are going to land near the large statue below. As you draw near a platform will appear below, so use your sailcloth to make a safe landing. Climb the stairs here and go through the door.

Here you will encounter a pair of dark lizalfos. Defeat them just as you did before, taking out one of them at a time. Climb the nearby ledge and head through the door that opens up. Climb the circular steps here and if you look at your map there is a treasure chest in this room. You can use your clawshots to grapple over to a series of vines to reach the chest containing a random treasure. Continue scaling your way upwards and go through the door at the top of the staircase.

If you read the stone tablet just ahead, it gives you a clue on what you need to do. You have to bring light to the statues in the proper order. If you look just ahead at the statues, you’ll find that each of them have a separate number of wings. The ascending order goes from the bottom-left, to the middle, top-right, bottom-right, and top.

Burrow underground and you’ll see some orange switches. Step on the first two and then use the bomb to blow up the boulder. Be careful though as you don’t want to step on the switch near the bomb just yet. Step on the third one, which completes the diagonal across. Then step on the one near the bomb, and finally the fifth one.

Once all five lights have been lit, the gate by the treasure chest will open. However, this will also cause a battle to begin with the underground moldorm. Defeat him just as you did before, attacking its tail three times. Once it has been defeated, resurface by the light.

Climb the steps here and open the treasure chest to get the Mysterious Crystals. Climb up the next set of stairs along the west end of the room and head through the door. Run over and slash all the pots in this area to get some recovery hearts and a fairy. Step on the floor switch to open up the gate. Run down the steps and save at the bird statue found here.

You are now ready to take on the dungeon boss, so climb up the steps to the north and use the Mysterious Crystals on the locked door.

Once you arrive, you’ll go through a cutscene with Ghirahim once again. Afterwards he’ll take off his gloves and ready himself for battle.

The first phase of the battle will have Ghirahim slowly walk around the room, summoning these small red diamonds. These diamonds serve as both defenders and attackers. If Link is in the distance, Ghirahim will send these red diamonds out towards you trying to harm you. If Link is nearby and tries to slash in one of those directions, he won’t hit Ghirahim, but he’ll hit a diamond instead.

You have to be quick and patient with your sword slashes here. If the diamonds are at the top and bottom, this means you’ll only be able to land horizontal sword slashes. You will have to deal with Ghirahim’s fingers catching your sword. Quickly move your sword around, and deliver a sword slash where his fingers aren’t. This can be incredibly frustrating, but just keep working at it. After a few hits, he’ll summon four diamonds at a time, so you’ll have to be even more precise.

After several hits, Ghirahim will jump back and pull out two swords. This time he’ll summon diamonds around Link in various formations. Sometimes they are directly overheard in a upside down ‘U’ shape. Shake the Wiimote and Nunchuck forward and back to do a vertical spin attack and get rid of these. Other times the diamonds will surround Link, so do a standard spin attack to get rid of them. Draw near Ghirahim and he’ll use his two swords to protect two sides of his body, much like a Stalfos. Quickly hit him in one of his unprotected regions and then follow it up with a number of sword slashes.

After several hits, Ghirahim will start to get more aggressive. Each time you draw near, Ghirahim will try to slash away with his sword. In this phase Ghirahim will also jump up in the air trying to land right on top of you with his swords. As soon as he jumps, sprint around the area and Ghirahim will miss when he lands. Deliver a sword slash in a different direction than where his sword is blocking and you’ll hit him. Follow it up with a number of sword slashes to harm him.

Ghirahim will also shoot out diamonds in groups of five at you, changing the direction they come in, so be quick to adjust and deflect these diamonds. Just hit Ghirahim in the various ways during this phase and after a number of hits, he will be defeated.

Ghirahim will vanish, so grab the Heart Container that is left for you and then head through the door. Deliver a Skyward Strike to the emblem here and a cut-scene will ensue. With the power from the Flame of Din, the Goddess’s Sword will now be powered up to the point that it becomes the Master Sword! This power can now awaken the Gate of Time in the Sealed Temple. This is our next destination, so we’ll head on over in the next chapter.

Sours: https://www.zeldadungeon.net/skyward-sword-walkthrough/fire-sanctuary/

Skyward Family Access (ALL Student Registrations)

Skyward Family Access allows you to view school-related information about your child(ren) enrolled at the School District of Hartford Jt. #1.  Family Access allows parents to view:

  • Family contact information on file
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  • Student schedules
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  • Pay school fees

Skyward Family Access is secured by a unique username and password for each family member.  If you are new to Skyward Family Access, please contact your child's school office for your login and password.  Click the button below to go to Skyward Family Access, hosted by the School District of Hartford Jt. #1.

Skyward Family Access

Online Registration for All Current Families

For families with students currently enrolled, please use the Skyward Family Access link below to login and register your student(s) for the 2021-2022 school year. Online registration opens July 2021. If your children were not enrolled in the District at the end of the 2020-2021 school year, you must enroll your students using the "New Student Online Enrollment" process by clicking here.

Skylert Preferences

For information on how to change your Skylert notification preferences click here

Additional Information

For information on how to use Skyward Family Access features click here

Sours: https://www.hjt1.org/parents/registration-skyward-family-access
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The King of Red Lions is a recurring character in The Legend of Zelda series.[3]

Biography

The Wind Waker

The King of Red Lions is a talking sailboat that Link meets after he is tossed out into the Great Sea upon being caught by the Helmaroc King in the Forsaken Fortress.[4] It is with this boat that Link is able to move from one island to another. Good-spirited and filled with wisdom, the King of Red Lions speaks to Link and explains what is currently happening and what he needs to do next.[5] He can glimpse Link's various adventures apart from him through the Pirate's Charm, which he also uses to give the hero hints.

The boat can be operated with multiple items in Link's arsenal, such as the Sail. When attached to the mast, it allows for easy sailing to the prevailing direction of the wind.[6] In The Wind Waker HD, Link can also obtain the Swift Sail from the nightly Auction at Windfall Island. The upgrade increases the boat's sailing speed and automatically changes the direction of the wind to the boat's heading. This assures full sailing speed in all directions and eliminates the need for the "Wind's Requiem" while at sea. The Grappling Hook can be used with the salvage crane to retrieve items from the bottom of the Great Sea. Bombs will give the ship a cannon to fire at enemies.

Later in the game, it is revealed that the boat is actually Daphnes Nohansen Hyrule, the king of Hyrule who lives under the sea.[7] The King of Red Lions is last seen at the end of the game, lifeless, as the King chooses to remain in Hyrule after the final battle. Link is seen departing from Outset Island in the boat to search for a new land alongside Tetra and her pirate crew.

The King of Red Lions can speak the ancient Hylian tongue, and does so on Link's behalf in conversations with Valoo and Jabun.

Link & the King of Red Lions (Figurine from The Wind Waker)
TWW Link & the King of Red Lions Figurine Model.png
Link & the King of Red Lions
Birthplace: Outset Island
Favored Hand: Left

The Hero of Wind, Link uses the Wind Waker to control the wind and sail the seas on his mysterious boat (which is actually the King of Hyrule).

Surprisingly, he seems to have an unnatural interest in figurines and has at last completed his collection! He is now the master of the Nintendo Gallery.

Non-Canon Appearances

Super Smash Bros. Series

In Super Smash Bros. Brawl, The King of Red Lions appears in the Pirate Ship stage, floating behind the ship every once in a while, creating an extra platform. He also appears as a Trophy and a Sticker. In Super Smash Bros. for Wii U, he appears as a Trophy as well.

Trophy Information

Super Smash Bros. Brawl
# Trophy Significant Games Description How to unlock
225 SSBB King of Red Lions Trophy Model.png
King of Red Lions
The Wind WakerA talking ship that rescues Link when he is thrown out to sea by the Helmaroc King. Rich with knowledge, he is a valuable partner, guiding Link in his adventures. As the ship is without a sail, Link must first acquire one on Windfall Island before venturing out on the Great Sea. It has been revealed that the King of Red Lions is actually the king of Hyrule.Random
Super Smash Bros. for Wii U
# Trophy Appears in Description How to unlock
SSBfN3DSSSBfWU
212 N/A SSBfWU King of Red Lions Trophy Model.pngThe Wind WakerThe world may be a big place, but we're pretty sure the King of Red Lions is one of a kind. He is well versed in ancient traditions, seem to know an awful lot about Link's destiny, and was even the one who gave Link the legendary Wind Waker. There's definitely more to this boat than meets the eye.Random
King of Red Lions

Sticker Information

Hyrule Warriors

In Hyrule Warriors and Hyrule Warriors Legends, King Daphnes transforms into the King of Red Lions as part of his Sail Weapon's moveset, as well during his victory animation.

Trivia

  • If the King of Red Lions is struck with any of Link's weapons, he will react to the attack and turn red.

Nomenclature

Gallery

  • Artwork of Link and the King of Red Lions from The Wind Waker

  • The King of Red Lions using the Grappling Hook in The Wind Waker HD

  • Artwork of the King of Red Lions with Link and Tetra from Hyrule Warriors Legends

  • The King of Red Lions during King Daphnes' victory animation in Hyrule Warriors

  • The King of Red Lions during King Daphnes' victory animation in Hyrule Warriors

See Also

References

  1. ↑"Well met, Hyrule King!" — Jabun (The Wind Waker HD)
  2. ↑"The King of Red Lions likely expects great deeds of you—it is why he brought you here. I am sorry to ask this of you, but can you go rescue young Makar for me?" — Great Deku Tree (The Wind Waker)
  3. Encyclopedia (Dark Horse Books) pg. 258 (TWW)
  4. ↑"Did I startle you? I suppose that is only natural. As wide as the world is, I am the only boat upon it who can speak the words of men." — King of Red Lions (The Wind Waker)
  5. ↑"In that case, I shall guide you as we go forward.. advising you on what you should do, and where you must go." — King of Red Lions (The Wind Waker)
  6. ↑"You got a boat's sail! Set it to (Y), (Z), or (X), then use it while on your boat to sail across the sea." — N/A (The Wind Waker)
  7. ↑"Link, do you not recognize my voice? Indeed, I am the one who guided you here. I am the King of Red Lions." — Daphnes Nohansen Hyrule (The Wind Waker)
  8. Encyclopedia (Les Éditions Soleil) pg. 258
Sours: https://zelda.fandom.com/wiki/King_of_Red_Lions
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Cross Country ( - Junior High)
Location:North Salem Elementary School
Calendar:Athletics Department
Home v. Eastern York, Gettysburg, Susquehannock, York Suburban
14
Oct 14
Location:Dover Area High School
Calendar:Athletics Department
Location:Red Lion Area Senior High School
Calendar:Athletics Department
Location:Dover Area High School
Calendar:Athletics Department
Home v. Dallastown Area Middle/High School
Field Hockey (Girls - Varsity)
Location:Dover Area Middle School
Calendar:Athletics Department
Location:Dover Area High School
Calendar:Athletics Department
Location:Red Lion Area Senior High School
Calendar:Athletics Department
Volleyball (Girls - Varsity)
Location:Dover Area High School
Calendar:Athletics Department
Home v. Dallastown Area Middle/High School
15
Oct 15
Field Hockey (Girls - Junior High)
Location:Northeastern Senior High School
Calendar:Athletics Department

Away v. Northeastern Senior High School

Location:Red Lion Area Senior High School
Calendar:Athletics Department
16
Oct 16
Cross Country ( - Junior High)
Location:Susquehannock High School
Calendar:Athletics Department

Susquehannock JH Cross Country Invitational

Location:Dover Area High School
Calendar:Athletics Department

Home v. Spring Grove Area High School

Location:Red Lion Area Senior High School
Calendar:Athletics Department
Location:Dover Area High School
Calendar:Athletics Department

Home v. Spring Grove Area High School

Districtwide Choral Festival
Location:Dover Area High School 4500 Intermediate Ave. Dover, PA 17315
Calendar:Weigelstown Elementary
17 18
Oct 18
Location:West Shore Stadium
Calendar:Athletics Department
Away v. Red Land Senior High School
Location:Dover Area High School
Calendar:Athletics Department
Home v. Susquehannock High School
Location:Dover High School
Calendar:Athletics Department
Location:West Shore Stadium
Calendar:Athletics Department
Away v. Red Land Senior High School
Volleyball (Girls - Varsity)
Location:Dover Area High School
Calendar:Athletics Department
Home v. Susquehannock High School
19
Oct 19
Golf - PIAA State Championships
Location:Heritage Hills Golf Course
Calendar:Athletics Department

PIAA Boy's AAA Individual Golf Championship

Cross Country - YAIAA Championships
Calendar:Athletics Department

YAIAA Cross Country Championship

Location:Dover Area High School
Calendar:Athletics Department
Home v. Central York High School
Location:Dover Area High School Large Group Instruction Room located at 4500 Intermediate Ave Dover PA 17315
Calendar:Board of Directors

Hello, Dover Community.

The Dover Area School District Board of Directors’ meeting scheduled for Tuesday, October 19, 2021, at 7:00 P.M. will be held at the Dover Area High School Large Group Instruction (LGI) Room at 4500 Intermediate Ave. Dover, PA, 17315 for individuals wishing to attend in person as well as streamed live using the following link:

https://www.youtube.com/channel/UCaMQKfJGLDQdSd4azGL-y0w

The following expectations for the meeting have been established:

  • Visitors will be limited to the seats available in the LGI.
  • Visitors beyond the available seats in the LGI may sit in the café and view the meeting on the monitors there. 
  • Under the current PADOH mandate for school entities, masks will be required and must be properly worn over the mouth and nose at all times while in the building.
  • No signage of any kind is permitted in the building.
  • Door will open at 6:50 P.M.
  • The public comment protocols established in Dover Area School District policy 903 will be adhered to as outlined below.

PUBLIC COMMENT PROTOCOL

Community members are always welcome at Dover Area School District Board meetings. 

If you would like to speak during the Public Comment section, we would encourage you to complete the form below. Those who are registered will be called upon first to speak.

  • Complete the following form before Monday, October 18, 2021, at 3:00 P.M.:

https://forms.gle/ec5tjQCah9pWty9f6

“To ensure the opportunity to as many persons as possible, the maximum period for participation per person will be limited to three (3) minutes at the beginning of the meetings.”

To ensure respect to the people and process involved, the Board requires speakers to adhere to the following conditions:

  1. Do not make any comments related to a personnel matter.  
  2. When asked, please state your name and address for the record. Your remarks are limited to three minutes.

We ask that all comments be respectful, relevant, and timely. Comments that are a re-statement of previous views made by the same speaker, personal attacks, or allegations could result in the speaker being asked to stop.

If you wish to submit a comment to the school board in writing:

  • Complete the following form no later than 3 P.M. on Monday, October 18, 2021:

https://forms.gle/rgrKCTtMHfk1KpLH9

  • The comments will be distributed to all school board members before the meeting for their review.

Thank you,
The Dover Area School District

Volleyball (Girls - Varsity)
Location:Dover Area High School
Calendar:Athletics Department
Home v. Central York High School
20
Oct 20
Location:South Western High School
Calendar:Athletics Department
Away v. South Western Senior High School
21
Oct 21
Location:Dover Area High School Large Group Instruction Room located at 4500 Intermediate Ave Dover PA 17315
Calendar:Board of Directors
Location:Red Lion Area Senior High School
Calendar:Athletics Department
Volleyball (Girls - Varsity)
Location:Red Lion Area Senior High School
Calendar:Athletics Department
22
Oct 22
PROUD Reward Day (Wear Your Dover Spirit Wear)
Calendar:Weigelstown Elementary
Location:Dover Area Middle School
Calendar:Athletics Department
Home v. South Western Senior High School
2324 25
Oct 25
Location:Dover Area Middle School
Calendar:Athletics Department
Home v. South Western Senior High School
26
Oct 26
Middle School Fall Picture Retake Day
Location:Dover Area Middle School

Middle School Fall Picture Retake Day

Location:Dover Area High School
Calendar:Athletics Department
Home v. Kennard-Dale High School
Calendar:Leib Elementary
Volleyball (Girls - Varsity)
Location:Dover Area High School
Calendar:Athletics Department
Home v. Kennard-Dale High School
27
Oct 27
3 hour early dismissal for students (Inservice for staff)
Location:Dover Area Middle School
Calendar:Athletics Department
Home v. Northeastern Senior High School
28
Oct 28
Conferences - No school for students
29
Oct 29
Inservice Day/Professional Development - No school for students
Location:Northeastern Senior High School
Calendar:Athletics Department
Away v. Northeastern Senior High School
30
Oct 30
Cross Country - PIAA District III Championships
Location:Big Spring High School
Cost:$10 per vehicle with two or more occupants and $5 for individual arrivals
Calendar:Athletics Department

PIAA District III Cross Country Championships

31      
Sours: https://www.doversd.org/

Lion skyward red

After completing The Legend of Zelda: Skyward Sword HD’s Din’s Silent Realm, you’ll get access to the Fire Sanctuary in Eldin Volcano.

In this Skyward Sword HD Fire Sanctuary dungeon walkthrough, we’ll guide you through the dungeon with tips on finding items, rupees, Goddess Cubes, and collectibles and completing every quest and side quest. We’ll walk you through finding all three Small Keys, the Dungeon Map, and the Mogma Mitts. We’ll help you defeat the underground Moldorms and the Magmanos you’ll face. And we’ll help you solve the puzzle to claim the Mysterious Crystals you’ll need to unlock the door to this dungeon’s boss fight against Demon Lord Ghirahim (again).


Table of contents


Small Key 1

Graphic: Jeffrey Parkin | Sources: Nintendo via Polygon

Enter the Fire Sanctuary and save at the bird statue on your right.

Image: Nintendo via Polygon

The green plant pods around here will drop water if you hit them with something — the Beetle, Slingshot, Clawshot, and Bow all work.

Hit the pod over the lava pool to create a temporary platform. Sprint across.

At the river of lava, shoot the pod to your left. Ride the stone raft around the corner. At the end, hop off and deal with the Bokoblins as you make your way back to the north. Open the chest at the end for a Small Key.


Small Key 2

Graphic: Jeffrey Parkin | Sources: Nintendo via Polygon

Drop off the ledge and speak with Guld. He’ll tell you to:

Look for the two statues that face one another … and jump into the mouth of the sleeping statue.

Use the key on the door to your right (north) and save at the bird statue. Head right and around the corner.

When you come to the T-intersection, head left for a red rupee. Backtrack to the intersection, and take the right (east) this time.

Image: Nintendo via Polygon

In the round(ish) room with a lava floor, run over and stand on the rock. A Magmanos will rise up beneath you and lift the rock. Hop off onto the ledge.

Image: Nintendo via Polygon

Turn left and climb the first set of vines. Continue south and west. Before you climb onto the next vine wall, shoot the Bokoblin at the far end. Use the vines to climb to your right all the way to the end.

Drop off the ledge, save at the bird statue, and go through the door.

Image: Nintendo via Polygon

Deal with the Dark Lizalfos on the bridge, and continue west.

Graphic: Jeffrey Parkin | Sources: Nintendo via Polygon

In the next room, clear out the enemies. There’s a tunnel on the southern wall that curves around to the north.

Image: Nintendo via Polygon

Fly your Beetle through the tunnel, pick up a Bomb Flower on the way, and crash it into the lion-head statue on the northern wall.

Hit the plant pod to create a raft, and ride it to the west. At the end, take the door to the north.

Image: Nintendo via Polygon

You’ll meet Silva, but can’t do anything for him yet. Follow the path right, and Clawshot your way to the chest where you’ll pick up a Small Key. Use the Gust Bellows to destroy the lava, and take the key back to the south. Use it on the door leading west.


Magmanos miniboss fight

Graphic: Jeffrey Parkin | Sources: Nintendo via Polygon

Follow the path to the right. You’ll have to hack through some more plant pods. Head for the alcove in the south to find a chest with a red rupee inside.

Take the stairs up to the higher level, and look for a chest on the west side with a Monster Horn.

Image: Nintendo via Polygon

There’s a frog statue to the north. Look for a water bulb nearby and jab your sword at it. This will let you carry it. Stand close to the frog statue and jab your sword again to throw the water into its mouth.

Head north and save at the bird statue.

Graphic: Jeffrey Parkin | Sources: Nintendo via Polygon

Go through the door to your right. You’ll drop into another lava-floored arena. Cross to the east and ride the rock up to the ledge.

Image: Nintendo via Polygon

Stab a water bulb and drop back to the floor. When one of the Magmanos approaches you, stab again to hit it with the water. While it’s frozen, attack it with your sword to shatter it. Repeat this process on the other hand.

When both hands are defeated, the lava will drain. Take the door to the southwest.


Mogma Mitts

Graphic: Jeffrey Parkin | Sources: Nintendo via Polygon

Use your whip to pull the switch and rescue Silva. He’ll reward you with the Mogma Mitts.

Image: Nintendo via Polygon

Head to the north, and use your new Mogma Mitts to burrow.

Work your way over the the exit in the northeast. Save at the bird statue when you emerge.


Dungeon Map

Use your Gust Bellows to blow away the lava patches. There is a burrow entrance over to the east.

Circle around to the left side of the switch and attack the red side. This will move the door out of your way up top. Backtrack and emerge from the same hole.

Go through the gate you just opened, up the stairs, and through the door.

Image: Nintendo via Polygon

Head right, and stand on the switch to open a shortcut. Head back to the broken bridge and Clawshot across to the east. Go through the door.

Image: Nintendo via Polygon

Head to the right (south) and look for a spot to burrow. Underground, there are two switches, one to the right and one to the left. Hit them both and then emerge.

Image: Nintendo via Polygon

In the southeast corner, stab a water pod and carry it onto the platform to the north. Toss it at the frog statue to extinguish the flames, and continue north.

Graphic: Jeffrey Parkin | Sources: Nintendo via Polygon

Pull the lever to rescue Bronzi. Open the chest he gives you for the Dungeon Map.


Hidden Room and Moldorm miniboss fight

Image: Nintendo via Polygon

From where you pick up the Dungeon Map, face east. Roll a bomb at the wall to reveal a hidden tunnel. Burrow into the spot inside.

Image: Nintendo via Polygon

There’s a centipede-like Moldorm in the tunnels with you this time. Your job is to get behind it and hit the orange ball on its butt three times. You can dash while crawling around, but it’s even better to get its attention, and trick it into crashing into a wall.

When it’s finally dispatched, head to the left side to find the exit. In the next room, open the chest for another Small Key.


Piece of Heart

Graphic: Jeffrey Parkin | Sources: Nintendo via Polygon

Climb the vines out of the hidden room. Follow the tunnel, and you’ll drop into the room where you got the Dungeon Map from Silva.

Head back to the broken bridge — there’s a Goddess Wall underneath — and continue west.

Save at the bird statue, and use the Small Key on the locked door.

Sours: https://www.polygon.com/zelda-skyward-sword-hd-switch-guide-walkthough/22605795/fire-sanctuary-dungeon-map-master-sword-demon-lord-ghirahim-mogma-mitts
Link on The King of Red Lions - F4F presents The Making of Link on The King of Red Lions

Escuadrón / Skyward - by Brandon Sanderson (Paperback)

About the Book



"El mundo lleva siglos en guerra; la humanidad estâa atrapada en un planeta constantemente atacado por unos alienâigenas decididos a destruirla. Los pilotos son los âunicos hâeroes dispuestos a combatir al enemigo. Spensa es una joven que siempre ha soänado con convertirse en piloto y defender a la Tierra. Pero su destino se cruza con el de su padre, un piloto que fue asesinado tras abandonar a su equipo, anulando sus opciones de asistir a la escuela de vuelo. De pronto, el ataque alienâigena ha hecho duplicar la flota aâerea de los humanos, facilitando que Spensa ahora sâi pueda volar al espacio..."--Publisher description.

Book Synopsis



La nueva novela de Brandon Sanderson.

El mundo lleva siglos en guerra; la humanidad está atrapada en un planeta constantemente atacado por unos alienígenas decididos a destruirla. Los pilotos son los únicos héroes dispuestos a combatir al enemigo.

Spensa es una joven que siempre ha soñado con convertirse en piloto y defender a la Tierra. Pero su destino se cruza con el de su padre, un piloto que fue asesinado tras abandonar a su equipo, anulando sus opciones de asistir a la escuela de vuelo. De pronto, el ataque alienígena ha hecho duplicar la flota aérea de los humanos, facilitando que Spensa ahora sí pueda volar al espacio...

ENGLISH DESCRIPTION

From Brandon Sanderson, the #1 New York Times bestselling author of the Reckoners series, Words of Radiance, and the internationally bestselling Mistborn series, comes the first book in an epic new series about a girl who dreams of becoming a pilot in a dangerous world at war for humanity's future.

Spensa's world has been under attack for decades. Now pilots are the heroes of what's left of the human race, and becoming one has always been Spensa's dream. Since she was a little girl, she has imagined soaring skyward and proving her bravery. But her fate is intertwined with her father's--a pilot himself who was killed years ago when he abruptly deserted his team, leaving Spensa's chances of attending flight school at slim to none.

No one will let Spensa forget what her father did, yet fate works in mysterious ways. Flight school might be a long shot, but she is determined to fly. And an accidental discovery in a long-forgotten cavern might just provide her with a way to claim the stars.

Review Quotes




La crítica ha dicho...

«Un escritor brillante.».-Patrick Rothfuss

About the Author



Brandon Sandersoncreció en Lincoln, Nebraska. Vive en Utah con su esposa e hijos y enseña escritura creativa en la Universidad Brigham Young. Su primera novela publicada, Elantris(Nova, 2006), fue recibida por el público y la crítica como una interesantísima renovación del género de la fantasía. También ha publicado una brillante trilogía: Nacidos de la Bruma(Mistborn), formada por El imperio final(Nova, 2008), El pozo de la ascensión(Nova, 2009) y El héroe de las eras(Nova, 2010), junto con la precuela, Aleación de Ley(Nova, 2012), donde asienta las bases de su imaginario alomántico en un mundo de bruma y cenizas.

Tras El aliento de los dioses (Nova, 2012), una obra de fantasía épica en un único volumen en la línea de Elantris, Sanderson inició con El camino de los reyes la primera parte de una magna y descomunal decalogía, El Archivo de las Tormentas, de la que Palabras radiantes es la segunda parte. Los últimos títulos publicados por Nova son su aclamada novela Steelheart, primer libro de la Trilogía Reckoner, Infinity Blade (la Espada Infinita): Redención y El Rithmatista.

Sours: https://www.target.com/p/escuadr-n-skyward-by-brandon-sanderson-paperback/-/A-78322334

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Skyward Rlasd Login

The mission of the Red Lion Area School District, in partnership with our communities, is to prepare all students to reach their greatest potential, thus becoming responsible and productive citizens.

Red Lion Area School District
Sours: https://metabenefit.com/v/skyward-rlasd


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