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Tropes pertaining to the playable casts of both Innocent Sin and Eternal Punishment.

Main Character Index | Party Members and Protagonists | Major NPCs | The Antagonists | Other Characters

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    In General 

  • Action Girl: Maya, Lisa, Ulala, Yukino and Eriko are just as great fighters as the male team members.
  • Adults Are Useless: Averted, surprisingly. Maya and Yukino are perfectly competent in Innocent Sin, and Eternal Punishment takes this even further by making the entire core cast a group of adults, aside from Tatsuya.
  • Aerith and Bob: The party members' first names range from Western names (Maya, Lisa, Ulala) to common Eastern names (Jun, Kei, Eriko, Yukino, Tatsuya) to quite rare Eastern names (Eikichi, Baofu, Katsuya).
  • Ascended Extra: Zig-zagged. Innocent Sin extras Ulala, Katsuya, Baofu, Kei, and Eriko become your party members in Eternal Punishment, while the other main characters from Innocent Sin — Eikichi, Jun, Lisa, and Yukino — are relegated to minor roles.
  • Badass Crew: By the end of the duology, Tatsuya and Maya have led two different teams who defeat the Crawling Chaos himself.
  • But Not Too Foreign: Party members Lisa (ethnically Caucasian but was born and raised in Japan) and Eriko (revealed to be quarter presumably Caucasian American via Word of God). Also implied with Maya who has a Western first name, purple eyes and a connection to the Maya civilization in middle America as well as the Suou brothers (both have tanned skin in the remakes as well as auburn hair).
  • Contrasting Sequel Main Character: Innocent Sin's party consisted of your typical JRPG cast of teenagers barring Maya and Yukino, Eternal Punishment contrasts its predecessor and the Persona franchise in general by having a cast of mostly adults.
  • Did You Just Punch Out Cthulhu?: Not only do they defeat Nyarlathotep twice, the Eternal Punishment team can also fight Philemon.
  • Experienced Protagonist: Eriko, Kei, and Yukino know a thing or two about the demons in these games.
  • Forgotten Childhood Friend: Besides Yukino, the main cast members of Innocent Sin knew each other as children, the younger four being playmates with Maya adopting an older sister role towards them. Lisa, Eikichi, and Jun consciously chose to forget one another when the Alaya Shrine burned down after they had locked Maya and Tatsuya inside, leading them to mistakenly believe that Tatsuya had set the building on fire, killing Maya. They meet again ten years later as teenagers, or, in Maya's case, as a 23-year-old.
  • Forgotten First Meeting: Putting Innocent Sin aside, Tatsuya and his friends take this Up to Eleven in Eternal Punishment—they're forced to sacrifice their memories of one another to prevent the world from ending, resulting in the creation of a new timeline where none of them have met, and have no recollection of each other.
  • Gender-Equal Ensemble: Never all at once, but over the course of Innocent Sin you have three male (Tatsuya, Eikichi and Jun) and three female party members (Maya, Lisa and Yukino). This trope isn't in effect for Eternal Punishment, though, unless the player selects Eriko as the Guest-Star Party Member until Tatsuya replaces her.
  • Guest-Star Party Member: Yukino in Innocent Sin, and either Eriko or Kei in Eternal Punishment.
  • I'm Crying, but I Don't Know Why: When Maya first uses her Persona in Innocent Sin, Eikichi, Lisa, and Tatsuya all start crying tears of joy, although they can't place exactly why.
  • Implausible Hair Color: Averted, for the most part. Continuing on from the first game, everyone's hair and eye colors are plausible for the setting, or given reasonable explanations if they're not (e.g. Eikichi and Ulala dye their hair; Yukino got a perm after graduating from St. Hermelin; blonde-haired, blue-eyed Lisa is ethnically Caucasian). The only glaring oddities are Maya Amano's purple eyes as well as the Suou brothers' auburn hair which both are never addressed in the games or any of their related material.
  • Promoted to Playable: Roughly half of the Eternal Punishment lineup appeared in Innocent Sin as minor characters before becoming party members in the sequel.
  • Ragtag Bunch of Misfits: Boy howdy.
    • Innocent Sin gives us a loner bad boy biker, a white girl who knows more Cantonese than English, a Formerly FatX Japan reject, a vaguely-unhinged, effeminate sophisticate who fights with flowers, and a perky Intrepid Reporter with her Lad-etteminder/photographer in tow.
    • Meanwhile, from Eternal Punishment we get the same Intrepid Reporter accompanied by her terminally single roommate, alongside a dorky detective in Cool Shades, an extortionist with connections to the Taiwanese mob, the heir of a Fiction 500 company, a model with a surprisingly extensive knowledge of the occult, and the same bad boy loner as before, but now twice as angsty and dressed in red leather.
  • Town Girls: Yukino and Ulala are butch, Maya and Eriko are femme and Lisa is neither.

    Tatsuya Suou 

Tatsuya Suou
Click here to see Vulcanus
Roman God of Smithery
Click here to see Apollo
Greek God of Light

Primary Arcana: The Sun

Secondary Arcana: The Hanged Man, The World

Major Personas: Vulcanus, Vulcanus Prime, Apollo

Weapons: Swords

Voiced by:Takehito Koyasu (Japanese), Kim Strauss (English, Eternal Punishment, PSX), Keith Silverstein (English, Innocent Sin, PSP)

The silent protagonist of Innocent Sin and a major character and party member in Eternal Punishment. His affinity is with the Sun Arcana, with Vulcanus as his starting Persona. Before Persona 4: Arena canonized the name Yu Narukami for the Persona 4 protagonist, he and Maya were the only Persona protagonists to have official names provided in-game.

A popular-yet-standoffish third-year at Seven Sisters High School in Sumaru, Tatsuya, with Lisa Silverman in tow, is thrown headlong into the mysterious interconnected happenings in the city after a bizarre encounter with Kasugayama “boss” Eikichi Mishina at a live house. After being granted Personas by Philemon, the three summon and are attacked by the Joker, a wish-granting entity who seems to know them personally and promises to exact revenge on them for an unnamed “sin”. He and the others resolve to uncover the Joker’s identity, and are later joined by Maya Amano and Yukino Mayuzumi, a reporter duo from a local magazine who are also looking into the Joker phenomenon.

Despire his efforts throughout Innocent Sin, at the beginning of Eternal Punishment rumors have begun to come true once again. Tatsuya begins investigating the rumors on his own; despite his best efforts, he repeatedly runs into Maya Amano, now the game's protagonist, who demands answers from him at every turn.

  • #1 Dime: Tatsuya’s most prized possession is the engraved Zippo lighter Jun gifted him in exchange for his watch, both items a memento of the other’s father. Like Jun’s watch, the lighter and the exchange itself are represented in his exclusive Personas.

    "What's most important can't be seen with one's eyes."

  • '90s Anti-Hero: Ultimately subverted. It's clear that he was meant to invoke this trope, particularly in Eternal Punishment — he’s an angsty, hyper-masculine (by series standards, anyway) stoic with women flinging themselves at him, but he’s also a painfully awkward bisexual loner who’s unambiguously heroic and loves his friends deeply. And, wouldn’t you know it, Atlus does their best to ensure that his angsting is completely justified.
  • Adaptation Dye-Job: His Updated Re Release artwork gives him a tan that's very much absent from the original art. Katsuya gets the same treatment.
  • All Girls Want Bad Boys: There’s nary a woman in this duology who doesn’t lust after him, from school girls to female police officers. And all this despite the fact that he shows not the least bit of interest in any of them (save for one, if the player so chooses).
  • All Love Is Unrequited: In Eternal Punishment, if Maya chooses not to pursue him, his burgeoning romantic feelings go unanswered.
  • Amnesiac Dissonance: From what little we hear of This Side's Tatsuya, he was apparently a tad more social person with close friends who hangs around clubs and arcades and is quite cocky. The playable Tatsuya doesn't act like that at all, so he greatly disturbs those he interacts with.
  • Animal Motifs: Lions. He’s a Leo, and his belt buckle has a leonine design. Besides that, his Ultimate Persona, Apollo, is sometimes associated with lions.
  • Anime Hair: A rather odd subversion of the Shonen Hair archetype: Despite being around collar-length, it appears to be sculpted into the shape of his motorcycle helmet. Word of God once joked that it actually is a helmet, and that he slips it off at night.
  • Atomic Superpower: His Ultimate Persona Apollo verges heavily into this. He learns Freila and - depending on the game - either Freidyne or Heat Kaiser. In Eternal Punishment, his Nova Kaiser also turns into a Nuclear attack.
  • Badass Biker: Tatsuya's most treasured possession (second to his lighter, apparently) is his red sports motorcycle. He even wears a red cycling leathers in Eternal Punishment, his shoes being the only relic from Innocent Sin.
  • Badass Boast: He has a tendency shout these out when a random encounter starts.

    "Bad luck, running into me!"

  • Bag of Spilling: Averted in Eternal Punishment, thank God. Tatsuya joins up at level 50, with his Ultimate Persona Apollo in tow. This is explained in-game as "This Side's" Tatsuya being taken over by the Tatsuya from the original universe. He loses them all over again in the epilogue when the "real" Tatsuya takes over.
  • Betty and Veronica: In Innocent Sin, he’s his own Archie to Lisa's Betty and Maya's Veronica, yes, but in Eternal Punishment, he’s the gender-inverted Veronica to Maya’s Archie, with his older brother Katsuya as the Betty.
  • Bishōnen: Granted, he's still young, but going by his father and brother, the entire Suou clan is known for its dashing, well-groomed male heirs.
  • Big Man on Campus: A somewhat lethargic one. Tatsuya may be the one character in Innocent Sin who is genuinely cool, unlike Eikichi and Lisa who get caught up in their own pretensions and end up making fools of themselves. Like Baofu, he enjoys discoursing on "manliness" and how to maintain one's composure in every situation, but he's intensely antisocial, and tires of being challenged by every wannabe gang leader from here to Kasugayama High. In short: he leads by example, but never directly.
  • But Now I Must Go: Following Nyarlathotep's defeat in Eternal Punishment, the mind of Innocent Sin Tatsuya leaves the Eternal Punishment timeline, leaving the native Tatsuya's body without any memory of the events of the game.
  • Canon Name: Unlike other protagonists, his name is a default starting name. Can't get more canon than that.
  • Characterization Marches On: Inevitable when he starts talking in Eternal Punishment since he was a Silent Protagonist in Innocent Sin.
  • Character Development:
    • In Innocent Sin, he starts out as an alienated young man with no sense of direction, but comes out of his shell and gains focus as he emotionally reconnects with his former Childhood Friends.
    • His personality in Eternal Punishment, however, is much more severe, having become a hardened fighter and losing everyone he cared about. The Eternal Punishment in the title is carried by him alone.
  • Character Tics: Flicking the lighter Jun gave him as a child. He does it in the trailers, he does it in cutscenes, and, hell, it’s even his idle animation.
  • Chick Magnet: Nearly every female character in both games has a thing for him, except for Ulala, Eriko, and Yukino.
  • Childhood Friend Romance: All three of his potential romantic partners in Innocent Sin qualify as this.
  • Closet Key: To Jun, if he is chosen as to be his love interest. Their connection is the most obvious indication that Tatsuya is in fact bisexual while Jun is gay aside from the former being seen in an optional side quest.
  • Combat Pragmatist: Lamphshaded in his scenario in Eternal Punishment, where he assaults two security guards while they were talking, while commenting in his head that he's no Sentai hero to give them the time to finish. He pulls several other stunts like this, like using a guard as a meat shield or destroying the villains' submarine to stop them from escaping.
  • Cool Sword: He uses a two-handed sword, not unlike Nanjo.
  • Cosmic Plaything: Literally, in his case. He and his friends are pawns in a cosmic chess game apparently picked at random, between unknowable forces outside of their comprehension.
  • Covert Pervert: In Innocent Sin, while the party is walking through the solution to a rumor-based puzzle, Maya asks him what you use a mirror for. One of the answers he can give is "to look up skirts."
  • Crutch Character: In Eternal Punishment. Even more so than usual, due to the fact that your party can fuse Personas up to five levels above the level of the highest-leveled party member, and unless you've been grinding yourself silly, Tatsuya will at least be five to ten levels above your next-strongest member. This means that getting everybody's Ultimate Persona is only a level or two away with Tatsuya.
  • Declaration of Protection:
    • Towards Maya. It's what causes the most trouble in both games.
    • He's also like this to Shiori in his scenario in Eternal Punishment. So much so that Nyarlathotep mocks him for it.
  • Destination Host Unreachable: He’s a weird example of this trope. Of the main characters, Tatsuya is the one member of the original Masked Circle who’s unable to let go of his memories from Innocent Sin, which creates a time paradox that keeps him from disappearing completely, although everyone he knows no longer exists. It's this paradox (which Nyarlathotep probably anticipated) that puts the world in mortal peril for a second time.
  • Deus Angst Machina: Someone must have stuck an ANGST +100 accessory on him between games.
  • Did You Just Punch Out Cthulhu?: At the ending of Innocent Sin, the player has the option to punch Philemon for what he put the team through, and for his flippancy about it.
  • Double Consciousness: In Eternal Punishment, he struggles with two sets of memories, one from the Other Side and the other from this world. Negated in the ending, when he deliberately removes “This Side”’s Tatsuya’s memories of his friends. Maya ends up shouldering his burden, hopefully for good.
  • Dramatic Ellipsis: The English localization of Eternal Punishment is chock full of these. Tatsuya's the greatest offender of all—almost every line of his dialogue has one.
  • Even the Guys Want Him:
    • Jun has been in love with him as long as Lisa has.
    • Not only Jun, his in-game profile states that he has tons of admirers among the Seven Sisters student body, both male and female. He's the school hero whom everyone wants to emulate and be around, in case some of his coolness rubs off.
    • This also serves as a Brick Joke—Apollo, his Ultimate Persona, had his fair share of male lovers.
  • Failure Knight: To all of his friends. While this certainly applies to him in the first game, this is even truer of him in the second. Unlike his friends, he's unable to uphold his promise to give up his memories of them to save the world, committing the first game's titular innocent sin and forcing him to bear the burden of the second game's titular eternal punishment—alone with his memories of the Other Side, and responsible for a loophole Nyarlathotep intends to exploit to bring about the apocalypse a second time, he's forced to fight the Crawling Chaos on his own. And even though he does end up reconnecting with Maya, defeating Nyarlathotep alongside her once and for all, he still returns to his empty own universe without her at the end of the game.
  • Fiery Stoic: Most of the time. While his Unique Personas are all focused on fire magic, he is depicted as an Ineffectual Loner with a hidden heart of gold. Justified in Innocent Sin where he is a Heroic Mime, but he maintains the attitude in Eternal Punishment with some notable exceptions.
  • For Want of a Nail: His connection with the other four members of the Masked Circle, Lisa, Jun, Maya, and Eikichi, is the linchpin of Nyarlathotep's far-reaching plot.
  • Freak Out: The losses at the end of Innocent Sin are too much for him to bear.
  • Gay Option: He's got one in the form of Jun Kurosu. It doesn't make any great changes to the storyline, but gives them a group contact together.
  • Grand Theft Me: Eternal Punishment reveals that the Tatsuya from Innocent Sin is actually controlling the body of the Tatsuya of Eternal Punishment, but retains the memories of both Tatsuyas.
  • Heartbroken Badass: In Eternal Punishment, it's revealed that not only does he care deeply for Maya and all his other friends, the former's horrifying death in Innocent Sin is part of what spurs him to possess his alternate self in the new timeline as a preventative measure to ensure nothing like that ever happens to her again and everyone stays save.
  • Hell-Bent for Leather: He wears a red leather biker suit in the sequel.
  • Hello, [Insert Name Here]: Although "Tatsuya Suou" is his canonical name, the player is given a choice of naming him.
  • The Hero: Of both Innocent Sin and, indirectly, Eternal Punishment.
  • Heroes Prefer Swords: Played straight in Innocent Sin, since he's both the protagonist and the only character who can use swords (and his only weapons are swords). In Eternal Punishment, Kei and Eriko can also wield swords, which ties into their leading roles in the first Persona.
  • Heroic Mime: In Innocent Sin, and even then only as far as written dialogue is concerned. He has just as many voiced lines as anyone else in battle.
  • Hidden Depths: A stoic badass whose best subjects are physical education...and English.
  • His Story Repeats Itself: He has to prevent the impending apocalypse a second time because he loved his friends too much to forget about them.
  • Hurting Hero: Tatsuya begins Eternal Punishmentwracked with guilt over his decision to retain his memories of his friends. His only aim is to "atone" for what he's done by saving the world again, this time without any help. Tall order.
  • I Work Alone: In Eternal Punishment, the newly-reincarnated Tatsuya is wary of repeated the same mistakes as before. He disrupts the flow of events by refusing Maya's help and keeping a safe distance from his former friends. In his scenario in the Eternal Punishment PSP remake, he's the sole party member for two-thirds of it because of this cautiousness, balanced by the fact that he's much higher-leveled than most of the random encounters.
  • Implied Love Interest: Maya is this to him in Eternal Punishment. However, he ultimately becomes a Celibate Hero, dedicated to his efforts of protecting the safety of his friends and rectifying his mistakes.
  • Ineffectual Loner: Subverted in Innocent Sin where he is a loner, but isn't particularly averse to working alongside others as long as he doesn't think they're slowing down progress, but played straight and justified in Eternal Punishment; he rebuffs Maya’s offers of help out of the fear that, should anyone from the original Masked Circle regain their memories of the Other Side, the new and old timelines would collapse into each other, and the world would end a second time.
  • Japanese Delinquents: Downplayed. He doesn't look or behave like your stereotypical yankii at all, but his peers still consider him a bad boy for being The Stoic, owning a motorcycle, and underperforming in school.
  • Katanas Are Just Better: His Weapon of Choice is a katana.
  • Kid Hero All Grown Up: Tatsuya is portrayed as this in Eternal Punishment, where he's an adult who failed his Coming-of-Age Story and seeks to make amends.
  • Laser-Guided Amnesia: His fate at the end of Eternal Punishment. In his case, though, it's a blessing.
  • Law of Chromatic Superiority: Red cycling leathers, which he wears in the sequel.
  • Leitmotif: Has one called "Hero's Theme". It plays once in the entire game.
  • Light 'em Up: In Innocent Sin, his Signature MoveNova Kaiser is a Light+Almighty attack. Not any more in Eternal Punishment.
  • Living Emotional Crutch: One to the entire original Masked Circle, as they are to him.
  • Love Hurts: Tatsuya spent much of his life avoiding bonding with anyone, and when he finally did, his friends were ripped away from him. This is inverted in Eternal Punishment: Maya has the option of insisting on following the "Other Side" Tatsuya back to his world. Tatsuya simply returns her kiss, then knocks her unconscious, telling her friends to look after her. Afterward, Maya is forced to look on at the Suou family from afar.
  • Mark of the Beast: Before the start of Eternal Punishment, Nyarlathotep brands him with a winding, tattoo-like mark along his arm as a reminder of what will happen if his friends regain their memories.
  • Master of All: In Innocent Sin, since Tatsuya is the protagonist, the player can influence his stats as they see fit. When he loses the title in Eternal Punishment, his growths lean towards this instead, allowing him to use just about any Persona well.
  • Mr. Exposition: In Eternal Punishment.
  • Must Make Amends: His actions in Eternal Punishment are atonement for choosing not to forget his friends in Innocent Sin.
  • My Greatest Second Chance: It's too late to save his world, but Tatsuya can still prevent "This Side" from falling to Nyarlathotep.
  • Mysterious Protector: To Maya in the sequel. Hence the nickname “Déjà Vu Boy”; the strange person who turns up everywhere.
  • Nice Job Breaking It, Hero!: By refusing to give up his memories of his friends, the Tatsuya of Innocent Sin nearly allows the world to be destroyed a second time.
  • Not So Stoic: He completely breaks down when he is forced to give up his memories of his friends to save the world.
  • Old Save Bonus: If you have completed save data from Innocent Sin, he'll start Eternal Punishment at the level he was there. Unfortunately, this is near impossible to do if you're in the West, as Innocent Sin and Eternal Punishment were only localized on the PSP and PSX respectively.
  • One Head Taller: Between him and Jun, Tatsuya's the tall one. Actually, he's the second-tallest of the Innocent Sin team, with Eikichi being the tallest by almost two inches. In Eternal Punishment, he’s the tallest.
  • One-Man Army: By Eternal Punishment, he’s so powerful that he’s able to singlehandedly curb-stomp Tatsuzou's forces, among other accomplishments.
  • OOC Is Serious Business: In Tatsuya's Scenario, everyone is creeped out by his behaviour, because it clashes heavily with "This Side's" Tatsuya. In fact, the part-timer at Zodiac outright asks him if he is the Joker.
  • Parrying Bullets: In several cutscenes in Eternal Punishment, all he has to do to block gunfire is raise his sword.
  • The Power of the Sun: He's associated with the Sun Arcana, and his Ultimate Persona is the sun god, Apollo. Fittingly enough, his unique skill Nova Kaiser creates a miniature sun and deals Light damage.
  • Playing with Fire: His exclusive Personas specialize in fire spells.
  • Ripple Effect-Proof Memory: By the end of Innocent Sin, he's literally the only person on Earth who recalls what happened in the previous timeline.
  • Scars Are Forever: He has a knife scar on his back from when Tatsuya Sudou attacked him as a child. Tatsuya gets him back, though.
  • Set Right What Once Went Wrong: His entire shtick in Eternal Punishment.
  • Shell-Shocked Veteran: No matter how you play him in Innocent Sin, the trauma of betraying his friends and the destruction of the world understandably turns Tatsuya into a bitter shell of a man in Eternal Punishment.
  • Sibling Team: In Eternal Punishment, he fights alongside his older brother Katsuya.
  • Signature Move: Nova Kaiser. Eternal Punishment translated it as "Nova Cyther" while the fan translation called it "Nova Sizer".
  • Sleepyhead: The guidebook makes mention of his "special ability" to fall asleep absolutely anywhere.
  • Spotlight-Stealing Squad: In Eternal Punishment, he gradually starts taking the spotlight from Maya, and by the end, the game is really more so about him than it is the rest of the cast.
  • The Stoic: He's not cold-hearted, just shy and requires tons of personal space. He was a lot more outgoing and talkative as a kid.
  • Suddenly Voiced: In Eternal Punishment, courtesy of Maya taking up his position as the obligatory Heroic Mime.
  • Tall, Dark, and Handsome: Oh yes. He’s nearly six feet tall, olive-complected, and canon wastes no opportunity to mention his good looks. In his cameo appearance on “Who’s Who” in Persona 3, Trish straight-up calls him “smoking hot”.
  • Third-Option Love Interest: Though it is Played for Laughs.

    Tatsuya: Eikichi, I choose you!!

  • This Is Something He's Got to Do Himself:
    • Not to mention in Innocent Sin, this is necessary in order to allow the other party members to gain their Ultimate Personas.
    • In Eternal Punishment, he repeatedly tries and fails to get Maya to drop the JOKER story.
  • ¡Three Amigos!: Tatsuya, Lisa, and Eikichi (Jun makes four, and adding Maya makes a Five-Man Band).
  • Time Stands Still: When he performs Nova Kaisernote Nova Cyther prior to the PSP release with Apollo.
  • Troubled, but Cute: His peers think the world of him, largely because of his good looks, standoffish personality, and motorcycle. The truth is, he’s a shy kid who doesn’t really know how to navigate interpersonal relationships, even finding it difficult to have an open discussion with his own brother.
  • Uncanny Valley: In-universe. For as often as people comment on how handsome he is, there's a couple of characters, like Anna Yoshizaka, who are put off by his stony facial expressions in Eternal Punishment.
  • Universal Driver's License: Submarines? Mini-mecha? Zeppelins? Not a problem. And completely justified via the power of rumors. This is actually lampshaded by Katsuya in Eternal Punishment, who protests that Tatsuya isn't licensed to drive a car, much less a robot.
  • Victorious Childhood Friend: Has his choice between Lisa, Maya, and Jun.
  • Western Zodiac: Leo. He even has a lion engraved into his belt buckle in Innocent Sin.
  • When He Smiles: In Innocent Sin, there's a scene of this in the bomb shelter. Maya shows Tatsuya her Mr. Bunbun charm, and he cracks a smile at it. She proceeds to comment that it's the first time she's ever seen him smile and that he's pretty cute when he does. Leads right to a Luminescent Blush, which in turn triggers Maya's teasing contact command with him, where she tries to make him blush.
  • You Remind Me of X: Yukino and Elly note that he greatly resembles the protagonist of the first game.
  • Zen Survivor: He starts out like this in Eternal Punishment. Expect plenty of cryptic clues and "I Work Alone."

    Maya Amano 

Maya Amano
Click here to see Maia
Oldest of the Pleiades Sisters
Click here to see Artemis
Goddess of the Hunt

Primary Arcana: The Moon

Secondary Arcana: The Magician, The Hermit, Temperance

Major Personas: Maia, Maia Prime/Custom, Artemis

Weapons: Twin pistols

Voiced by:Akiko Yajima (Japanese), Lani Minella (English, Eternal Punishment, PSX), Dorothy Elias-Fahn (English, Innocent Sin, PSP)

A major character and party member in Innocent Sin and the silent protagonist of Eternal Punishment. Her affinity is with the Moon Arcana, with Maia as her starting Persona. For a long time, she and Tatsuya were the only Persona series protagonists to have canonical names (provided in the games themselves, not spinoff material), until the Persona 4: Arena games made Yu Narukami the official name of Persona 4's protagonist. She is also the only official main female protagonist in the Persona series.note  Not counting Aigis (she's only the protagonist in The Answer, Persona 3's epilogue story), Shin Megami Tensei if... and the Female Protagonist route in Persona 3 Portable (the latter considered non-canon).

Maya Amano is a journalist for Kismet Publishing, writing for the teen magazine Coolest. Upon hearing rumors regarding a wish granting genie called Joker, Maya decides to investigate. The trail leads both Maya and her colleague Yukino to Seven Sisters High, during which she meets Tatsuya Suou and the others, and the five agree to work together to investigate Joker. She oftentimes finds herself taking a leadership role within the group during Innocent Sin, despite not being the protagonist.

Though she has forgotten the events of the previous game at the start of Eternal Punishment, a chance meeting with Tatsuya Suou on the way to work stirs up feelings of deja vu in Maya. The feelings of familiarity intensify after she witnesses the serial killer calling himself JOKER unleash demons inside Seven Sisters High. Tatsuya appears shortly there after and saves her life, then hands her a Sevens School Emblem and asks her to spread the rumor that it keeps the Joker away. He then warns her to forget they'd ever met and halt her investigation, and disappears into the city. Despite the danger, Maya chooses to press on, burning the emblem and going against his warning. Along with Ulala Serizawa, Katsuya Suou, and Baofu, she delves deeper into a convoluted series of events that she eventually realizes are those that parallel what she has experienced before in an alternate reality, and all just to sate her nagging curiosity over the "Déjà Vu Boy".

  • Achey Scars: The scar on her abdomen aches whenever Joker is near.
  • An Ice Person: Her initial Persona Maia in Innocent Sin and her Ultimate Artemis in both games.
  • Apologetic Attacker: Occasionally gives a mournful apology to the demons she just killed.
  • Badass Adorable: Mean gun skills, powerful persona user, and still coos over how her guns are pink and plays with her bunny.
  • Barrier Maiden: The Oracle of Maia prophecy holds that a "Mayan maiden" will be ritually sacrificed to bring about the end of the world. This indeed happens when Maya is impaled with the Spear of Longinus.
  • Betty and Veronica: In Eternal Punishment she is her own gender-inverted Archie with the Suou brothers as her love suitors, with Katsuya as the Betty and Tatsuya as the Veronica.
  • Blood from the Mouth: Bleeds from the mouth after being stabbed with the Spear of Destiny.
  • Boyish Short Hair: She is seen with short hair in flashbacks from when she was younger.
  • Captain Crash: Word of God says that Ulala never rides in the car when Maya drives. It's not helped in game by the fact that she keeps trying to drive vehicles she's not qualified to drive, like a blimp or a watercraft.
  • Catchphrase: Ciao!♥ or "It's whoopass time!"
  • The Chick: In Innocent Sin, as she is the most kind-hearted and outright feminine member of the group, and serves as the primary healer. She maintains these qualities in the sequel, but then she is promoted to The Leader.
  • Contrasting Sequel Main Character: Maya is the odd duck out among the Persona protagonists. Everyone else is a male high school student who either specializes in melee weapons or is The Musketeer and starts out with no defined name or personality. Maya is a woman in her early 20s with a 9-5 job, wields firearms as her Weapon of Choice, and has a clearly defined name and personality in Innocent Sin that carries over to Eternal Punishment.
  • Cool Big Sis: Unbeknownst to any of them, Tatsuya, Lisa, and Eikichi previously knew Maya from childhood. Even as kids, she assumed this role over the group.
  • Cooldown Hug: After hearing Tatsuya's story in Eternal Punishment she has the option to hug him to help him calm down and make him feel more welcome.
  • Deceased Parents Are the Best: Maya's father, Masataka Amano, was a war correspondent who was killed in action. We never see her mother.
  • Died in Your Arms Tonight: Dies in Tatsuya's arms in Innocent Sin after Maya Okamura stabs her with the Spear of Longinus.
  • Drives Like Crazy: This woman is a threat to public safety, whether on land, sea or air.
  • Dude Magnet: She's popular with the fellas.
  • Easily Forgiven: Inverted, Maya's not one to hold a grudge. Nyaralathotep at the end of Innocent Sin mocks her for trying to hate him by noting that forgiveness is her whole schtick.
  • Feminine Women Can Cook: Averted. Hates cooking almost as much she does cleaning.
  • For Happiness: Her ultimate goal is to help everyone achieve their dreams.
  • Get A Hold Of Yourself Man: After hearing Tatsuya's story in Eternal Punishment she has the option to slap him out of his I Work Alone attitude, twice.
  • Girls Love Stuffed Animals: Mr. Bunbun, her precious keepsake.
  • Gratuitous English: "LET'S POSITIVE THINKING!"
  • Guns Akimbo: Totes a matching pair of pink handguns with a different justification in both Innocent Sin and Eternal Punishment.
  • Hairstyle Inertia: A prominent aversion, whereas the rest of the kids played it fairly straight. Maya had shorter, coarser hair as a young teen during the summer she played with the rest of the party. This is important, as the rest of the team initially does not remember Maya, and when they do during the Mt. Iwato sequence, they erroneously assume that she died in the fire that nearly burned down Alaya Shrine.
  • The Heart: What the heck, she's already got two of them on her jacket.
  • Heroic Mime: Downgraded to this trope in Eternal Punishment.
  • I Have Boobs, You Must Obey!: One of her Contact options.
  • Implied Love Interest: In Eternal Punishment she's this to Tatsuya and vice versa.
  • Impaled with Extreme Prejudice: At the end of Innocent Sin, she ends up on the business end of the Spear of Longinus. Ouch.
  • In-Series Nickname: Mackey (Fujii's pet name), Ma-ya (Ulala), Big Sis (by the other members of the Masked Circle).
  • Intrepid Reporter: In her introductory scene, Maya literally introduces herself as this.
  • Leitmotif:
    • Two (eponymous) theme songs, the remix of which was included in Persona 3. It gets Darkly Reprised in Innocent Sin's finale.
    • The Dark Reprise also shares similarities to a song earlier in the game, the BombShelter's music. (Possible spoilers in the related videos!)
  • Light 'em Up: Maia and Maia Prime/Custom have "Hama". In Innocent Sin, Artemis's Signature MoveCrescent Mirror deals Light damage. This is averted in the sequel where it deals Almighty instead.
  • The Lost Lenore: Especially if you romanced her in Innocent Sin, and it played a huge role in Eternal Punishment
  • Love Hurts: Assuming the player takes the option of making Tatsuya her love interest, this trope qualifies. After dying in front of Tatsuya in Innocent Sin, he spends Eternal Punishment pushing her away to protect her only for her to never be able to contact him by the end of the game. She has the option of pleading and begging to take her with him back to the "Other Side," but Tatsuya will refuse, kissing her and then incapacitating her to keep her from joining him as he returns to his timeline. Understanding "Other Side" Tatsuya's plight, she will then leave Tatsuya from "This Side" alone, moving on with her life.
  • Married to the Job: It is implied that Masataka's absence has discouraged Maya from juggling work and relationships.
  • Meaningful Name: Maya means "illusion" in Hinduism and Sikhism, and her primary tarot association is The Moon, which also represents illusion. She has been shown to be hurting morethan she lets on. This is brought up in Tatsuya's scenario in the PSP remake of Eternal Punishment. Sakya mentions that she shares her name with his mother, the Mother Goddess Maya.
  • Making a Splash: Maia Prime/Custom. In Eternal Punishment, the initial Maia starts with Aqua instead of Bufu.
  • Negated Moment of Awesome: Launching the zeppelin from the Sky Museum's roof seconds before the building explodes... only to then crash it into the ocean.
  • Odd Friendship: Maya and Ulala. Their Contact option is even described as "Best Friends?" until defeating Ulala as a boss.
  • Pink Means Feminine: Her guns are pink.
  • Plucky Girl: As best exemplified by her catch phrase. All together now: "Let's think positive!"
  • Plotline Death: Justified in that she was gored by the Spear of Longinus, and thus her blood will keep flowing no matter what.
  • The Pollyanna: Her optimism and refusal to give up saves the group more than once.
  • Pre Ass Kicking One Liner: "It's whoop-ass time!"
  • Punctuated! For! Emphasis!: Has a chance of doing this when you flee from a battle in Eternal Punishment:

    "See - you - next - time!"

  • Reckless Gun Usage: In Innocent Sin, the first thing she does upon being given her dual pistols is to start shooting the nearest wall like a maniac.
  • Sailor Fuku: Young Maya wears this in flashbacks.
  • Scars Are Forever: She has severe burn scars on her body and is highly self-conscious about them, too the point that she won't try out things such as scuba diving over the pretext of having to wear a swimsuit.
  • Screw Destiny: In a defiantly-kawaii example of this trope, Maya cheerfully burns her Seven Sisters emblem, which serves as a ward against the JOKER.
  • Ship Tease: With Tatsuya in Eternal Punishment.
  • Signature Move: Crescent Mirror. In Innocent Sin, her "Omni Dimension" also seems to be treated as one, as she specifically calls it by name when casting it.
  • Supporting Protagonist: In Eternal Punishment, while she's the main character, the game is more so about Tatsuya.
  • Squishy Wizard: Her stat growth in Innocent Sin favors Dexterity and Agility, and her Personas learn a healthy mixture of attack and healing spells. When she becomes the protagonist in Eternal Punishment, you can potentially make her Dexterity even more explosive, as the player can influence the protagonist's stat distribution upon leveling up.
  • Team Mom: Takes on a motherly role amongst the group.
  • Token Adult:
    • After Yukino leaves in Innocent Sin, she becomes the sole adult (age 23) among a party of high-school students in their mid-to-late teens.
    • Also serves this in a meta-sense, as she's the only adult protagonist in Persona. Every other protagonist in the franchise (including Tamaki and the P3P Heroine) is a high-schooler aging around 15-17, with only Aigis from The Answer being the partial exception due to her robotic nature.note Aigis was only 9 when S.E.E.S. first found her and was 10 during The Answer, but she did attend the same high school as the MC did so that she can both protect the MC and learn how to become a human.
  • Trademark Favorite Food: Canned crab. Her entire fridge is loaded with it.
  • Tragic Keepsake: Her stuffed bunny, Mr. Bunbun, was a good luck charm she had given to her father as he was headed to a war-zone.
  • Trash of the Titans: Maya's apartment.
  • Universal Driver's License: Subverted. She THINKS she's got enough skill to have one.
  • Victorious Childhood Friend: With Tatsuya, if the player chooses to romance her in Innocent Sin. Also played straight in Eternal Punishment with a slice of Love Hurts.
  • Western Zodiac: Cancer.
  • Why Did It Have to Be Snakes?: She has pyrophobia, thanks to nearly dying at the shrine thanks to Tatsuya Sudou's arson. To gain her Prime Persona, you need to let her overcome this.
  • Women Drivers: Maya thinks her driving license is universal and applies to blimps and boats. Yukino warns the group not to let her drive a thing. Several scenes later, cue Maya driving a non-car vehicle...

    Lisa & Eikichi:CALLED IT!!!

  • Wound That Will Not Heal: The cause of her death, getting stabbed with the Spear of Longinus, which keeps her wound bleeding no matter what.

    Lisa Silverman 

Lisa "Ginko" Silverman
Click here to see Eros
Greek God of Love
Click here to see Venus
Roman Goddess of Love

Primary Arcana: The Lovers

Secondary Arcana: The Hermit, Temperance, The Star

Major Personas: Eros, Eros Prime, Venus

Weapons: Fists

Voiced by:Hiroko Konishi (Japanese), Lani Minella (English, Eternal Punishment, PSX), Stephanie Sheh (English, Innocent Sin, PSP)

A second-year student at Seven Sisters, and the self-proclaimed Queen Bee of her school. Her affinity is with the Lovers Arcana, and Eros is her initial Persona. Lisa, with her Girl Posse in tow, is the archetypal modern Japanese teenager with an allowance to burn, obsessed with clubbing and fashion, and nursing an obdurate crush on resident bad boy, Tatsuya Suou — except that she’s a white girl whose parents are American-born Japanophiles. In spite of (or perhaps because of) her strict traditionalist upbringing, Lisa doesn’t share her parents’ fascination with Old World Japan, and flouts their expectations of her any way she can, not least by peppering her speech with Cantonese phrases from the kung-fu movies she loves.

Lisa stumbles into the strange occurrences in Sumaru City when she clues Tatsuya in about threats being levied at him by Kasugayama boss Eikichi Mishina, with whom she later develops a very colorful relationship. After she and Tatsuya confront Eikichi, the three accidentally summon the Joker, who blames them for an unspecified “sin”. After investigating the Joker phenomenon alongside Maya Amano and Yukino Mayuzumi, Lisa unwittingly becomes a pawn in the Masked Circle’s plan to catalyze the apocalypse foretold in In Lak’ech.

In Eternal Punishment, Lisa’s relationship with her father is a more positive one, and she’s no longer infatuated with the Tatsuya of “This Side.” Aside from making a reappearance as the lead singer of MUSES, Lisa is also kidnapped alongside Eikichi and Jun, both attempts by Nyarlathotep to force her memories of the “Other Side” back into place. The latter attempt can potentially succeed, and if Lisa regains her memories, she begs the Tatsuya from the “Other Side” to take her back to his world with him.

  • Accidental Misnaming: In a fit of anger, Eikichi bestows upon her the nickname "Ginko", "gin" meaning silver in Japanese, and "-ko" (meaning child) being a common Japanese suffix for female names. The nickname sticks, much to Lisa's chagrin.
  • All of the Other Reindeer: Teased as a little girl for her blonde hair and blue eyes.
  • Ambiguously Jewish: Her last name is decidedly Jewish and her father is an obvious expy of Jewish movie actor Steven Seagal, but given how she was raised she mostly likely doesn't identify as Jewish even if she is.
  • Amazingly Embarrassing Parents: Her mother, who renamed herself Akiko, behaves like a Yamato Nadeshiko despite being a white American. Her father is a Steven SeagalExpy who lives in a traditional Japanese house, practices aikido, and wears hakama at home. He works as a director of a foreign trading company; ironically, his job requires him to wear a three-piece suit and speak English.
  • Anguished Declaration of Love: Lisa confesses her love to Tatsuya twice, once at the Taurus Temple, and again at the end of Innocent Sin right before their memories of each other are erased.
  • Aw, Look! They Really Do Love Each Other: For all their bickering, Eikichi's the one to get pissed off if you choose not to intervene and save Lisa before the fight with Prince Taurus. Likewise, Lisa's foaming at the mouth when Eikichi gets his ass handed to him by Sugimoto, and just barely stops herself from siccing her Persona on him.
  • Bare-Fisted Monk: She’s a self-taught martial artist, courtesy of all the kung fu movies she loves to watch.
  • Betty and Veronica: To Maya's Veronica. Or is it the other way around?
  • The Big Girl: This 5’5”, 110lb girl is your party’s heavy.
  • Break the Cutie: When confronted by her Shadow, it's revealed that Lisa dates older men for money and experiments with drugs.
  • But Not Too Foreign: Lisa's family are naturalized Japanese citizens, and Japanese is her first language. Like her father, Lisa is extremely prickly about her ethnicity and goes to any lengths to blend in.
  • Clingy Jealous Girl: She’s disconcertingly single-minded in her pursuit of Tatsuya. If he rejects her in favor of Jun or Maya at the Taurus Temple, Lisa immediately runs over to Eikichi and decks him.
  • Dark Secret: Her Shadow intimates that Lisa's had a few sugar daddies, and tried drugs in the past.
  • Dishing Out Dirt: Her main arsenal of spells are from the Magna line. Interestingly, Venus' Signature Move, Foamy Lover, is listed as being earth-elemental despite its name and obvious water visuals.
  • Dude Magnet: Her looks have made her this, and then some. When the party is trapped in the bomb shelter, one of Yasuo's conditions for letting them out is for Lisa to date him.
  • Entitled to Have You: Lisa is the most popular girl at Seven Sisters; Tatsuya is the most popular boy. In her mind this obligates Tatsuya to date her. She gets better, though.
  • Gender Flip: Lisa’s starting Persona Eros is the male god of sexual love in classical mythology, but is portrayed as female in Innocent Sin.
  • Girly Girl with a Tomboy Streak: Her favorite activies include collecting fashionable clothing, getting manicures, and reading romance novels alongside imagining herself as the heroines of said novels. She also adores snowboarding and kung-fu, which the fact she is the only party member in Innocent Sin who fights hand-to-hand combat attests to the latter.
  • Girl Posse: Sheba and Mee-ho, her MUSES band mates. They're not really friends; Lisa is distrustful of them and treats them like hangers-on, but she’s genuinely upset when they are turned into shadowmen by Prince Taurus. In the Eternal Punishment timeline, however, she's genuinely befriended them.
  • Gratuitous Foreign Language: Not English, as one might expect, since her parents never taught her the language. Instead, she haphazardly sprinkles around “fangirl” Cantonese phrases when she talks.
  • Hidden Depths: Popular kids have anxieties, too.
  • Hypocrite: At the beginning of Innocent Sin, she treats her "friends" Sheba and Mee-ho with unconcealed disdain because she believes they’re using her friendship as social currency, even though that's exactly what she wants out of a relationship with Tatsuya, at least in the beginning. Her Shadow brings this up right before the fight against her.
  • Idol Singer: Lisa gets roped into a Fake Bandonce per game, with both incidents playing small but critical roles in helping Nyarlathotep fulfill his goal of destroying humanity.
  • Kung-Fu Wizard: Besides having a Persona, Lisa taught herself kung fu from movies. No word on how “authentic” her style, but if it didn’t work, she wouldn’t be The Big Girl.
  • Like an Old Married Couple: The only accurate way to describe Lisa’s relationship with Eikichi. They can’t stand the sight of each other, and only occasionally have conversations that don’t involve squabbling, but they’re as fiercely loyal to one another as any member of the original Masked Circle.
  • Lovable Alpha Bitch: Justified. Lisa may act the bubbly Nice Girl when it’s just her and the team, but the guidebooks make it clear that she’s a tough-as-nails social climber, and we do catch glimpses of her colder, more arrogant side from time to time. It makes sense, though, that a child who was bullied for her appearance would try to use her looks to her advantage when the opportunity arises later in life.
  • Non-Indicative Name: Lisa's "Foamy Lover" spell is an earth-elemental spell, despite its name. Indeed, even though her Ultimate Persona is clearly the same Venus/Aphrodite that rose from the ocean in Greek mythology, this Venus still maintains the Magna spell line and her resistance to earth attacks.
  • Now or Never Kiss: At the end of Innocent Sin, Lisa kisses Tatsuya moments before she loses her memories of the party.
  • One Stat to Rule Them All: Agility. The rest of her stats aren't too bad (she's no Fragile Speedster), but having although equal Strength and Dexterity means that she doesn’t excel at either of them unless you equip her with certain accessories.
  • Phenotype Stereotype: This is the fulcrum of a lot of Lisa’s internal conflict. Lisa is a naturalized Japanese citizen with an intense desire to assimilate into modern Japanese society, but can’t because her stereotypically white American appearance means her peers immediately mark her as “a foreigner”, despite Lisa having been denied American cultural markers by her parents, even English. In fact, her character development only really begins during the Aoba Park concert sequence where she, as the lead singer of MUSES, reluctantly admits to the audience that she doesn’t know English.
  • Power Fist: You can equip her with gear that can compensate for her low Strength stat, making her Strike attacks ones to be feared.
  • Rebellious Princess: Her Japanophile parents, particularly her father, have tried to push her into being a Yamato Nadeshiko, but Lisa isn't having it. In a swift deconstruction of the trope, her Shadow rakes her over the coals for acting the party girl just to spite them, even though behaving that way makes her uncomfortable.

    Shadow Lisa: You try too hard to rebel against your parents! You know it, and you hate yourself for it!

  • Sexophone: One of the things her "Seduce” contact inherits from Yuka Ayase.
  • Shaped Like Itself: Oh sure, give a girl with the last name Silverman a nickname like Ginko.
  • Show Some Leg: The aforementioned “Seduce” contact.
  • Stalking Is Funny If Its Female After Male: Innocent Sin makes something of a Running Gag out of her tendency to follow Tatsuya around, even though he can't stand it.
  • Token Minority: Both in-universe and out. Lisa is currently the only playable non-Japanese Persona user in the series to date, although Ann Takamaki in Persona 5 is of mixed heritage.
  • Vitriolic Best Buds: With Eikichi. They’ve both got petty nicknames for the other, they can't be in the same room together without launching into Volleying Insults, and Eikichi frequently finds himself on the wrong end of Lisa’s fists, but when Lisa falls into the unsavory hands of Prince Taurus, Eikichi coolly remarks that they better go find them — before Lisa murders him.
  • Western Zodiac: Taurus.

    Eikichi Mishina 

Eikichi "Michel" Mishina
Click here to see Rhadamanthus
Judge of the Dead
Click here to see Hades
God of the Underworld

Primary Arcana: Death

Secondary Arcana: Strength, The Hanged Man, The World

Major Personas: Rhadamanthus, Rhadamanthus Prime, Hades

Weapons: Guitar Case Machine Gun

Voiced by:Kosuke Toriumi (Japanese), Michael Lindsay (English, Eternal Punishment, PSX), Troy Baker (English, Innocent Sin, PSP)

Eikichi Mishina is a very flamboyant student of Kasugayama High, the rival school of Seven Sisters High School. His affinity is with the Death Arcana, and his starting Persona is Rhadamanthus. At a young age, Eikichi was overweight and frequently bullied. After a thug pulled down Eikichi's pants in front of his childhood crush Miyabi Hanakouji, he underwent a radical image makeover, losing weight and training to beat up anyone who mocked him. Due to Eikichi's early discovery of his Persona powers, he practically rules the school as its "leader", known by many as (fittingly) Captain Death/Death Boss.

Eikichi understood the nature of his Persona long before Tatsuya and Lisa did. Like Maya and Eriko, he misunderstood the phenomenon and dubbed his Persona a "Spirit of Death", which he used to punish anyone who challenged him. Eikichi is also the lead singer of a Visual Kei band called Gas Chamber, whose logo he wears on his armband. He wears a modified version of Kasugayama High's blue uniform, with a tunic over his pants.

  • Agent Peacock: It is I, the beautiful magical Michel! Now eat lead.
  • Asskicking Equals Authority: He obtained the position of Kasugayama's Death Boss by beating up bullies with his Persona.
  • Authority Equals Asskicking: Subverted. When Sugimoto brands himself the "Chief" and spreads a rumor that he's stronger than Captain Death, Eikichi simply rescinds his own title.Commence beating.
  • Aw, Look! They Really Do Love Each Other: For all their bickering, Eikichi's the one who gets pissed if you choose not to intervene and save Lisa before the fight with Prince Taurus. Likewise, Lisa's the first to get angry after watching Eikichi get beaten by Sugimoto, intending to sic her Persona on him. It's implied that they share mutual understanding to a degree, due to being more similar in personality and background than either of them care to admit.
  • Berserk Button: Do not call him "Undie Boss".
  • The Big Guy: He has the highest Attack power in the group, and stands at 185cm, or 6'1", making him not only the tallest member of the party but the tallest playable character in the Persona series to date.
  • Boisterous Bruiser: Will not hesitate to proclaim his awesomeness to the world, and he has the magic and the BFG to prove it.
  • Bruiser with a Soft Center: Though outwardly self-centered and cocky, Eikichi takes his role as the school leader very seriously, and actively looks out for the welfare of his friends and classmates. He even breaks into a high-security lab to save Sugimoto, of all people.
  • Bully Hunter: Has never forgotten his torments as a kid, and has made it his mission to strike fear in bullies' hearts.
  • Butt-Monkey: He is often the butt of the joke and something bad often happens to him during cutscenes.
  • Camp Straight: Wears the gaudy makeup and jewelry of a visual kei singer and is exceedingly flamboyant and narcissistic, but hits on the ladies.
  • Casanova Wannabe: He tries to hit on Maya and Yukino when he first met them only to fail miserably. Later, when Lisa admits that there is someone she likes, Eikichi immediately believes it was him, leading to another bickering between the two.
  • Casting a Shadow: All his unique Personas have "Mudo" or some variant. Fitting in that they're underworld deities.
  • Clark Kenting: According to Word of God, Eikichi's dad would throw a fit if he saw Eikichi's getup. So, Eikichi sneaks out of his house every morning, goes to a public restroom, dyes his hair blue, puts on his makeup and jewelry, and then goes to school. On the way home, he reverses the process(!), and Kankichi Michina is apparently oblivious to his son's transformations.
  • Dark Is Not Evil: His Tarot arcana is Death, after all. Also, his first impression is that of a self-centered Jerkass when actually...
  • Declaration of Protection: If Eikichi is the only one whose original memory has been brought back in Eternal Punishment, he will swear to protect Jun and Lisa.
  • Does Not Like Spam: The son of a sushi chef — and he hates sushi. Ironically, according to an easter egg in Persona 3, he end up taking over his father's business.
  • Dreadful Musician:
    • Nobody in his band can play instruments. Eikichi believes they will achieve fame through his vocals alone.
    • According to the TV station Who's Who in Persona 3, Eikichi wound up training to take over the sushi shop, also mentioning that he's a band leader.
  • Everybody Hates Hades: He is not very liked at school and even his team mates are annoyed by his narcissism at times.
  • Gatling Good: His Weapon of Choice is a machine gun concealed in a violin case.
  • Gender-Blender Name: Subverted with his stage name, Michel, which is pronounced the same way as the common feminine name Michelle, but is actually a male given name in Dutch and French.
  • Gratuitous English: "HELLO, BABY", "OHKEI EBURIBODY", "MAI SUITO SUITO HANIIS", "MAI FURENZU", among many others.
  • Hot-Blooded: He's passionate about justice, beauty, and rock n' roll, baby.
  • I Am the Band: His original bandmates don't even merit profile pics. (Well, one of them does).
  • Idiot Hero: Behaves like he's on-stage all the time. Mind you, this dork has never been asked to performed in public.
  • Insistent Terminology: Prefers to be referred to by his stage name, Michel. But you can call him "beautiful awesome Master Michel."
  • Instrument of Murder: Fights with a machine gun of some kind hidden in his guitar case.
  • Jerk with a Heart of Gold: Ohhhhhh yes.
  • The Lancer: Serves as Tatsuya's rival, complete with a Fire/Water Juxtaposition theme.
  • Large Ham: Comes with being the Narcissist, but the script writers seemed to have a great time writing his script. Troy Baker, when the vocals call for it, further reinforces that Eikichi is over the top as possible.
  • Leaning on the Fourth Wall:

    "We ain't in some kinda video game, are we? It is gonna be the 21st century, right? Come on, "high school kids fight with the fate of the world hanging in the balance"?" (PSX fan translation)
    "This ain't a video game, you know? We're nearly into the 21st century here. Why are high schoolers fighting to save the world?" (PSP translation)

  • Light 'em Up: Bloody Honeymoon deals partially Light damage.
  • Making a Splash: His main Personas specialize in Aqua spells, although his growths tend to favor his Strength.
  • Man in a Kilt: A non-fanservice example.
  • Mighty Glacier: Promoted by his stat growth, although he is considerably more squishy on the magic side due to low Dexterity. His naturally low speed can be remedied with an Agility Source if you so wish. Michel's access and ability to utilize the Game-Breaker fusion spell "Dashing Strike" (Zio+Tackle) along with his high attack makes him very lethal in battle.
  • More Dakka: He uses a machine gun disguised as a guitar case.
  • Multicolored Hair: He looks like a kitchen match.
  • Narcissist: Constantly looking at his hand mirror and praising his own reflection.
  • Nonuniform Uniform: School dress code don't say nuthin' 'bout tunics!
  • Only Sane Man: Compared to the restofthecast, his issues are pretty normal. His "problems" can be summarized as: Oh no! I used to be fat!NOW I'M A BADASS!Also, I'm scared of my dad not approving of my Visual Kei band.
  • Plucky Comic Relief: He has the most exaggerated reactions, turning him into this.
  • The Rock Star: At least, that's what he wants to be.
  • Save the Villain: In Eternal Punishment, Eikichi breaks into Kandori's lab and risks his life to save Sugimoto, all because Eikichi is the school's "Boss" and he feels it's his duty to look out for his classmates, even the ones who want to kill him.
  • Senseless Violins: His weapon? A gatling gun concealed within a guitar case.
  • Sensory Abuse: Eikichi's laughably-bad synth song, "Luv Beam". Though to be honest, the actual CD version is really catchy.
  • Signature Move: Bloody Honeymoon.
  • Small Name, Big Ego: He constantly brags on how popular he is.
  • Spiky Hair: As part of his Visual Kei style.
  • Summon Backup Dancers: In his Contact option "Death By Song", Eikichi busts out a mic, summoning both Tatsuya and Jun to play backup.
  • Suspiciously Specific Denial: Played absolutely, painfully straight with Eikichi, who demonstrates this many times in facepalm-evoking ways.
  • This Is My Side: Another of his Contact options.
  • Took A Level In Bad Ass: Eikichi takes every measure to erase his original persona as a chubby, shy loser.
  • Vitriolic Best Buds: With Lisa.
  • "Well Done, Son!" Guy: Lives in mortal fear of his traditionalist father seeing him wearing makeup and eventually takes over the sushi restaurant years later.
  • Western Zodiac: Scorpio.

    Jun Kurosu 

Jun Kurosu / Jun Kashihara
Click here to see Hermes
The Divine Trickster
Click here to see Chronos
Greek Personification of Time

Primary Arcana: The Wheel of Fortune

Secondary Arcana: The Magician, The Hanged Man, The World

Major Personas: Hermes, Chronos

Weapons: Flowers

Voiced by: Shigeru Shibuya (Japanese), Bryce Papenbrook (English, Innocent Sin, PSP)

A third-year high school student who was recently transferred to Kasugayama High School after he awoke to his Persona and injured some of his school bullies. His affinity is with the Fortune Arcana and his starting Persona is Hermes. Jun is the son of a locally-famous actress and a high school history teacher whose messy separation and divorce, coupled with his mother’s emotional abuse, led him to run away from home at the age of seventeen.

In Eternal Punishment, Jun's childhood is much better. In the new timeline, his parents are alive and Happily Married, and he retains his father’s surname, Kashihara. He plays a role early in the game when he’s lured to the Sky Museum by King Leo, hoping to jog his memories of the Other Side, and he’s later captured and knocked unconscious by Nyarlathotep along with Lisa and Eikichi during the final battle of the game. The three finally meet in the present timeline at the Alaya Shrine during the end of the game.

  • #1 Dime: An expensive watch Tatsuya gave him when they were children. In exchange, Jun traded him a Zippo lighter engraved with a quote from The Little Prince. Both the watch and the exchange itself are represented in his exclusive Personas.
  • The Atoner: Throughout the third act of Innocent Sin. On several occasions, Maya and Lisa point out that Jun is blaming himself for the foibles of his parent, yet again.
  • Agent Peacock: Hoo boy, he's the only outright gay party member, rather short at 5'7 (169 cm), a very beautiful Badass Bookworm and he fights with flowers of all things but he's just as deadly as his friends if not more so.
  • Attractive Bent-Gender: His official profile states that crossdressing is one of his talents, to the point where he looks better in a dress than most girls. His group negotiation contact with Lisa even involves her tackling him and putting makeup on him...and then moping over how much prettier than her he is.
  • Badass Adorable: He's on the shorter side at 5'7" (169 cm) and verypretty, but is just as effective in battle as his more masculine companions. He was also theJoker, and you wouldn't be too far off the mark to call him the most dangerous member of the original Masked Circle.
  • Badass Bookworm: He's both sensitive and brainy, and more than a little Machiavellian.
  • Barrier Maiden: In Eternal Punishment, he is the last member of the Innocent Sin party whose memories need to be awakened. If Maya and co. failed to prevent Eikichi and Lisa from having their memories restored, he can end up the only thing standing between This Side and armageddon.
  • Be Careful What You Wish For: For years, Nyarlathotep has impersonated the dead Akinari Kashihara, having assumed all the characteristics Jun wished for in a father to manipulate him.
  • Best Served Cold: Jun crafted his Joker identity partially to wreak vengeance on Tatsuya, Lisa, and Eikichi, whom he blames for Maya Amano's "death".
  • Beware the Nice Ones: Jun is a soft-spoken, compassionate young man with a brilliant mind, but was shipped off to Kasugayama, a reform school. Why? His newly-awakened Persona mauled some of his bullies. Mock him for his love of flowers, astrology or reading and you might find yourself pushing them up.
  • Bishōnen: Noted in-universe to be unusually pretty even in comparison to actual women.
  • Blow You Away: His exclusive Personas specialize in wind spells.
  • Bullying a Dragon: Jun's school bullies end up learning the hard way that he isn't to be trifled with.
  • Changing Clothes Is a Free Action: The Joker is like a Persona; he can summon his costume on command, rather than ducking into a room to change.
  • Closet Key: Optionally to Tatsuya, if chosen as the love interest. Jun looks and acts like he's never seen a closet, much less been in one.
  • Cultured Badass: With a range of interests like his, from physics to philosophy to astronomy, he's more or less a Polymath who kicks ass with flowers.
  • Defeat Means Playable: To have him in your party, you must first defeat the Joker, his villainous alter ego.
  • Desperately Craves Affection: More than anything else, Jun yearns for the love and affection he didn't receive as a child.
  • Easily Forgiven: Justified. His activities as the Joker were brought about by a combination of mind control, emotional manipulation, and the rumor system. The other members of the party recognize this, and it makes it hard for them to hold his actions against him.
  • Flower Motifs: Jun is fluent in hanakotoba, the Japanese flower language. As the Joker, flowers become his Calling Card.
  • Forgotten Friend, New Foe: The other four members of the original Masked Circle forced themselves to forget each other and the Alaya Shrine fire. Jun couldn’t, and ten years later he reappears as the vengeful Joker, convinced by Nyarlathotep that his former friends let Maya Amano die in the shrine.
  • Freudian Excuse:
    • In the Innocent Sin timeline, Jun is the product of an ugly divorce and (after his father died) unchecked emotional abuse at the hands of his mother.
    • This is averted in Eternal Punishment, where both of his parents are alive and Happily Married. As a result, Jun has a better, happier childhood.
  • Gay Option: To Tatsuya. It doesn't make any great changes to the storyline, but gives them a group contact together.
  • House Husband: Somewhat unsurprisingly, he's got the skills to be one; according to the guidebook he can cook and clean quite well (and enjoys it), no doubt as a consequence of picking up after his mother for years.
  • Improbable Weapon User: Better not laugh at someone who can send your ass to the cleaners with a daisy.
  • Light 'em Up: Cross Fortune partially deals Light damage.
  • More Than Mind Control: There’s no doubt that Nyarlathotep did directly alter Jun’s memories of what actually took place at the Alaya Shrine, which went a long way in precipitating him becoming the Joker. But just as crucial to that development was Nyarlathotep appearing to Jun as Akinari Kashihara, his dead father, taking advantage of his desperate desire for any sort of stable parental figure to manipulate him into forming the second Masked Circle and fulfilling the prophecies of In Lak’ech.
  • Nightmare Fetishist: Considering how his Alter Ego Joker takes after a Monster Clown, his interest in mythology and horror as well as his association with the supernatural all of which he also had as a child it's save to assume he's one.
  • Nom de Mom: In Innocent Sin, he uses his mother's surname following his parents' divorce. Though considering Junko's tendencies, it's never made clear whether or not this was a decision he made for himself.
    • Averted in Eternal Punishment, however. In the new timeline, his parents never split, so he keeps his father's surname.
  • Parental Abandonment / Parental Neglect: See "Freudian Excuse".
  • Peek-a-Bangs: His bangs cover his right eye. Because his mother wears hers in the exact same way, this doubles as a Hereditary Hairstyle.
  • Proud Beauty: Jun is a male example of this trope. He was mercilessly bullied as a child for being "pretty", and now, a decade later, he knows exactly how beautiful he is and has no qualms about using his looks to get what he wants out of people.
  • Raven Hair, Ivory Skin: He's dark-haired, pale-skinned, and in possession of one beautiful face.
  • Real Men Wear Pink: While he's The Smart Guy, a Nightmare Fetishist and an inventor who loves maths, physics and astonomy he also loves his flowers, astrology and playing the piano.
  • Shorter Means Smarter: The Smart Guy, and the shortest male member of the original Masked Circle. He doesn't have much on the shortest female member either — Lisa stands 5'5" (165 cm) to his 5'7" (169 cm).
  • Signature Move: Cross Fortune.
  • Significant Double Casting: He shares his VA with the Joker for a reason.
  • Sixth Ranger: He joins late and replaces Yukino in the party roster.
  • The Smart Guy: Without a doubt the most objectively intelligent member of the original Masked Circle. At seventeen, he already has a patent of his own (for an orthopedic shoe, in case you were wondering), and the guidebook notes that he’s excellent at mathematics and physics. He’s also deeply philosophical, and has more sophisticated hobbies (hanakotoba, astrology) than his peers.
  • Something About a Rose: He wears a yellow iris in the buttonhole of his coat, meant to signify vengeance.
    • On his character sprite, the iris is royal blue.
  • Strong Family Resemblance: Bangs aside, he's the spitting image of his mother, especially with makeup on.
  • Sweet Tooth: A downplayed example — the guidebook states one of his favorite foods is chocolate.
  • Theme Song Reveal: His theme sounds like a calmer version of Joker's theme. As we find out later this is not a coincidence as they are actually the same person.
  • Walking Spoiler: There's a good reason you don't see much of him in the Innocent Sin game intros. He's the Joker, the main antagonist you contend with for the first half of the game, and later your final party member.
  • Western Zodiac: Aquarius.
  • Wounded Gazelle Gambit: His default mode in battle is to act weak to surprise his enemies of how capable of fighting he actually is. Jun is so used to being underestimated.

    Yukino Mayuzumi 

Yukino Mayuzumi
Click here to see Vesta
Roman Goddess of the Hearth
Click here to see Durga
Hindu Goddess of Motherhood and Battle

Primary Arcana: The Empress

Secondary Arcana: Strength, The Hermit, The Wheel of Fortune, Temperance, The Star

Major Personas: Vesta, Durga

Weapons: Razor Blades

Voiced by: Tomoe Hanba (Japanese), Kirsten Potter (English, Innocent Sin, PSP)

Yukino is a returning playable character from the first Persona. In Innocent Sin, she is once again playable, working as a freelance photographer under Shunsuke Fujii (who she has had a crush on for a long while), and is close friends with teen magazine journalist Maya Amano. Like before, her starting Persona is Vesta of the Empress Arcana. She is later replaced by Jun, though her ultimate fate is dependent on the player's actions.

In Eternal Punishment, Yukino is downgraded to a supporting character. She assists in Maya's current assignment by getting in touch with her former teacher Saeko Takami, who now works at Seven Sisters High School. Yukino will rejoin the rest of her former classmates later in the game, fighting off the New World Order soldiers that are trying to take over the city.

  • All Love Is Unrequited: Harbors an unspoken crush on her mentor, Fujii Shunsuke.
  • Ambiguously Bi: Her shadow grabs Anna and deeply kisses her in the lips. A person and a shadow are closely connected, so Yukino must feel that way on some level.
  • Back-to-Back Badasses: With Anna in both scenarios. There are two ways this can go down: Yukino succeeds in pulling Anna back from the brink, and the pair of them set off to fight Nazis with the other St. Hermelin grads; or, in the 'Bad' story path, Anna is shown battling alongside Shadow Yukino at Caracol, and you must fight them.
  • Bare Your Midriff: Her crop-top reveals her belly button and just a tad bit of her toned physique.
  • Camera Fiend
  • Casting a Shadow: Durga learns Mamudo.
  • Cool Big Sis: Functions more like this than her former role as Team Mom in the first game, though she is a rather Deadpan Snarker version of this.
  • Crutch Character: When she first joins in Innocent Sin, she sits at level 5, enabling the rest of the team to potentially use level 10 personas without leveling up. On top of that, she has a ton of health. While this evens out over the course of the game, this trope comes back into play if the player makes the right choice at Mt. Caracol, thus making her the first party member to obtain their Ultimate Persona.
  • Dangerously Close Shave: Her Weapon of Choice is a set of razors. (It makes more sense if you've played the first game.)
  • Demoted to Extra: In Eternal Punishment, but considering what she went through in Innocent Sin, this is arguably a blessing. Ulala takes her place as Maya's confidant and bodyguard.
  • Disappeared Dad: Mentions very early at Lisa's place that her dad straight up ran off with another woman on her and her mother. Yukino admits there's no love lost and that she'd kick his ass if she saw him again.
  • Electra Complex: She's got daddy issues, just like everybody else in Innocent Sin.
  • Empty Shell: Should the party leave Yukino to mourn, after her Shadow kills herself and Anna, when the party meets with Philemon, he will reveal to them Yukino, who has literally become a mindless, empty husk of her self.
  • Flechette Storm: Just like last time, she throws razorblades.
  • Genius Bruiser: She's more brawny than brainy but still has a brilliant mind. So much in fact that she could become a teacher.
  • Guest-Star Party Member: Not exactly "guest star", because she leaves the party only after 2/3 of the game.
  • Hard Work Hardly Works: Something her shadow busts her on; which she hates about herself. The shadow notes that Yuki wanted to be a Teacher like Ms.Saeko and dabbled in Photography to pay her way through school and get close to Fuji. However, despite this, she lacks the brains to be the teacher and the skill for photography. Apparently, Yuki is frustrated that despite her best efforts; she's never going to be good enough to do what she wants to do.
  • Heroic BSoD: Yukino, after her boss/mentor Fujii dies during the Nazi invasion. If you choose not to take Yukino with you, it leads to her death, becoming a Empty Shell.
  • I Love Nuclear Power: Both her Personas have the Frei line of spells.
  • Killed Off for Real: If you choose not to take Yukino with you, her Shadow commits suicide with Anna and ends with Nyarlathotep taking Yukino's ego into the abyss. Her self of "Other Side" from the Eternal Punishment timeline won't retain memories of this.
  • Nice Girl
  • Nice Hat
  • Only Sane Woman: Yukino often has to put up with the party's odd behavior several times.
  • Passing the Torch: After Joker is defeated, she transfers her Persona powers to Jun. However, since the events of Innocent Sin do not happen in Eternal Punishment, Yukino retains her powers in the latter game.
  • Playing with Fire: Her primary element.
  • Precision F-Strike: Against a Longinus that belittled Fujii.

    The hell did you just say? YOU PIECE OF SHIT!!!!

  • Retired Badass: Former gang kid, so she was badass in a different way before being a good guy, as pointed out from the first game. Becomes a straighter example of this in Eternal Punishment, in which she becomes a minor character.
  • Shock and Awe: Both her Personae have spells of the Zio line.
  • Signature Move: Thunder Inferno. It's Exactly What It Says on the Tin.
  • Tomboy: Which she tries to play it down in Fujii's presence to show more of the girly side of her being a Tomboy with a Girly Streak.
  • Tomboy with a Girly Streak: She is rather tomboyish but still has a kind, motherly, protective personality and also loves ballet according to her profile.
  • Tough Love: Even when she talks to demons, she gives them this treatment.
  • Western Zodiac: Aries.
  • You Remind Me of X: Yukino sees something of herself in Anna Yoshizaka, a delinquent at the Start of Darkness.

    Katsuya Suou 

Katsuya Suou
Click here to see Helios
God of the Sun
Click here to see Hyperion
Titan of Light

Primary Arcana: Justice

Secondary Arcana: Strength, The World

Major Personas: Helios, Hyperion

Weapons: Pistols

Voiced by: Yuji Takada (Japanese), Dave Wittenberg (English, Eternal Punishment, PSX)

Katsuya Suou is a detective of the Kounan Police Department. His current rank is Sergeant of the Homicide Division, and his starting Persona is Helios of the Justice Arcana. Katsuya is very straight-laced, even in the face of paranormal activity (he often wonders aloud whether the penal code can apply to demons). Katsuya cares a great deal for his brother, and gets depressed very easily if Tatsuya spurns his help. After a confrontation with the JOKER at Seven Sisters High School, Katsuya invites Maya and her friend Ulala to join him in his investigation so he can ensure their safety.

  • Adaptation Dye-Job: Katsuya's skin is noticeably darker in the updated PSP artwork, though perhaps not quite to the same extent as his brother's.
  • Agent Scully: Though he is completely open to the possibly of demons (he's a skeptic, not an idiot), it's a little naive of him to expect to include such outrageous claims in his police reports.
  • All Love Is Unrequited: He definitely has a crush on Maya and this definitely can be the case, if she chooses to pursue his younger brother Tatsuya instead of him.
  • Aloof Big Brother: In Innocent Sin, Tatsuya's big brother Katsuya appears to be a cold-hearted jerk preoccupied with his job. However, Eternal Punishment subverts this by showing us Katsuya's point of view — he sacrificed his dream of becoming a pastry chef in favor of a more "pragmatic" job as a police officer to support his brother, and tries as best he can to be there for him in spite of his own feelings of lingering resentment at essentially being forced to become a parent, only for Tatsuya to brush off any effort that he makes.
  • Badass Baritone: In the Japanese version.
  • Badass in a Nice Suit: He's a hardass arson/homicide detective whose character portraits have him wearing a sharp three-piece in both Innocent Sin and Eternal Punishment, and come Persona 3 when he appears on an in-universe television show, he's described as "a man in his 30's who dresses in very stylish suits".
  • Betty and Veronica: The Betty to his younger brother Tatsuya's Veronica.
  • By-the-Book Cop: Believes very much in the letter of the law, which is why he and Baofu don't get along. He even verges into Lawful Stupid at times (dude tries to read demons their rights!).
  • Cannot Spit It Out: He also has a huge crush on Maya Amano, and because he's got a crippling case of this, he calls her Ms. Amano, even towards the end of the game.

    "You're a strong woman. Don't let anyone tell you different."

  • The Caretaker: Katsuya assumed this role with Tatsuya after their father was disgraced.
  • Characterization Marches On: Due to the different Point of View between the games. He's a jerk from Tatsuya's perspective, but from Maya's perspective, he's stressed out due to Tatsuya's petulant behavior.
  • Clueless Chick Magnet: Katsuya is very popular among the female officers, but is totally oblivious to it. He's similar to his brother in that respect. In an NPC conversation, it's revealed he was given a cake for Valentine's Day. He wound up offering professional advice on the taste to the poor woman, and not even knowing why he was given the cake, since it's not his birthday.
  • The Comically Serious: He ponders whether the penal code applies to demons.
  • Cool Loser: He may be stiff, one-track minded, and socially inept, but he's still a well-dressed police sergeant who is not to be screwed with.
  • Cool Shades: In all their '90s glory. Judging from a brief mention of him in a TV program, he still keeps his glasses many years later.
  • Cloudcuckoolander: He's a serious, no-nonsense cop dedicated to his craft, but outside of his job, the man definitely has his moments.

    Katsuya: Can you apply the penal code to demons?

  • Determinator: This man has sworn to put an end to the JOKER case, and he doesn't let corruption or superpowered beings stand in his way. Several characters in the games, the villains included, lampshade his zeal.
  • Fair Cop: Comes with being so straight-laced.
  • Fanservice Pack: He looks like a hardassed, somewhat unattractive version of himself in Innocent Sin, though since he's seen from Tatsuya's POV, this is Tatsuya's perception of him. Eternal Punishment pretties him up slightly by virtue of seeing him via Maya's POV.
  • Genius Bruiser: Clever enough to deduce mysteries in the case. Has the highest Strength stat naturally.
  • Good Cop/Bad Cop: Katsuya and Baofu's Contact option.
  • The Gunslinger: Wields a standard police handgun.
  • Honor Before Reason: When plausible, he would rather save even dangerous criminals so they can be tried in court than leave them to die.
  • Hot-Blooded Sideburns: He actually has quite the short temper and is very reckless. This is even lampshaded by an officer at Konan PD.
  • HP to 1: Justice Shot's effect.
  • I Love Nuclear Power: Hyperion learns Heat Kaiser, which is arguably the best Nuclear spell in the game.
  • Ironic Allergy: Is a Kindhearted Cat Lover with a cat-themed Persona, but is severely allergic to cats. It gets to the point that in some cutscenes, he's allergic to a demon who's disguised as a cat. It's a wonder Helios doesn't cause a reaction. The form of his Persona - which is lampshaded, by the way - is a means to mock Katsuya for his inability to obtain anything he desires.
  • Kindhearted Cat Lover: Katsuya turns into a big softie over cats, which he finds cute. He's even pleased his initial Persona manifests as a cat. He also laments having to defeat Shiki, Wang Long Chizuru's cat at Sumaru TV at first. Unfortunately, cats also seem to give him allergies.
  • I Coulda Been a Contender!: He only became a police officer because it was expected of him. His secret dream was to be a (awkward cough) ....pastry chef.
  • Hollywood Dateless: Word of God says he's hopeless with the opposite sex, despite being adored by the women in his precinct, not unlike his younger brother with his schoolmates.
  • The Lancer: While Maya is the main character, as a police officer, he's probably the most qualified member of the party to be handling the chaos in Sumaru City (not that that's saying much).
  • Lawful Stupid: Mostly played for laughs. He gets upset when you try to drive a robot without a license or jump fare!
  • Light 'em Up: Hyperion can learn Mahama if you mutate him.
  • Mighty Glacier: Hits hard, but he is not very fast.
  • Military Salute: Is the only one to salute back to Lieutenant General Zula in the PSP remake of Eternal Punishment. Easy to figure out why.
  • Must Have Caffeine: Remarks on having drunk a lot of coffee.
  • Nice Guy: Averted in Innocent Sin; he's an asshole because you're seeing him the way Tatsuya sees him.
  • No Celebrities Were Harmed: Rose-tinted sunglasses, bowl haircut, and a silk suit? Looks oddly familiar...
  • Pet the Dog: Katsuya isn't quite as nice and understanding in Innocent Sin. There are, however, NPCs giving second-hand accounts of Katsuya showing his true colors when you're not around. Once Tatsuya & co. become wanted criminals, you hear that Katsuya is hanging up wanted posters of a person whose face resembles his own, and he looks very sad. But when Katsuya hears the opposing rumor, that Tatsuya & co. are heroes who rescued schoolchildren, you hear that his "face lit up like never before."
  • Perp Sweating: His Contact option. Made even funnier by the fact he's interrogating demons.
  • Playing with Fire: His primary element.
  • Promotion to Parent: To his seven-years-younger brother, and a more truthful example than most.
  • "Rashomon"-Style: His portrayal in Innocent Sin is pretty loathsome. This is a sneering bully who resents having to raise his brother alone, ignores all signs of impending danger for the city, and uses his badge almost as an expansion of his ego. Eternal Punishment reveals how exaggerated Tatsuya's image of him is, although it's not hard to see some grains of truth. Katsuya does resent his brother to a degree, and his life is
This article is about the Persona 2: Innocent Sin protagonist. For the antagonist character, see Tatsuya Sudou.

Tatsuya Suou

Also known as

Chinyan ("lover"/"darling") (by Lisa)

Red Hawk (Masked Circle)
Ta-chan (by Eikichi)
Tacchi (by Jun)
Déjà Vu Boy (by Maya)

Japanese Name

周防 達哉
すおう たつや

First Appearance

Persona 2: Innocent Sin

Date of Birth

August 21 c.1981 (P2: IS)

July 27 c.1981 (P2: EP)

Melee Weapon

Two-hand swords

—Tatsuya, Persona 2: Eternal Punishment

Tatsuya Suou is the protagonist of Persona 2: Innocent Sin and the deuteragonist of Persona 2: Eternal Punishment. Though his name is set as "Tatsuya Suou" by default in Persona 2: Innocent Sin, players can change it at will.

He's a senior student enrolling in Seven Sisters High School in Sumaru City. He has an older brother named Katsuya Suou, a police detective. Tatsuya also has an unnamed father.



Tatsuya has brown hair worn long with a center part, brown eyes, and lightly tanned skin. At 5'11" (181 cm), he could be considered tall (especially in Japan where Persona 2 is set), although he is shorter than his fellow Persona user Eikichi Mishina.

In Innocent Sin he wears the male-variant Seven Sisters uniform, consisting of a black blazer and black pants with contrast trim worn over a white button-down shirt, and black sneakers. Additionally, he wears a blue tie, indicating his status as a third-year student. A black wristwatch can be seen on his left arm and his belt buckle has a distinctive leonine design. His childhood self is dressed in much lighter clothing: a white and blue raglan t-shirt.

In Eternal Punishment, Tatsuya sports a two-piece motorcycle outfit consisting of red pants and a matching jacket with a large 'X' symbol on its front. He also now has a distinctive tattoo-like marking winding up his right forearm.


Tatsuya Suou is the primary protagonist of Persona 2: Innocent Sin. Following the tradition of Shin Megami Tensei series, he is a silent protagonist, and some aspects of his personality, including his sexual orientation, are determined by the player's in-game actions and decisions.[1] The most salient event regarding his sexuality occurs after the Shadow Lisa fight, where the player may choose to express feelings for one of his party members. If the player selects Jun Kurosu, then Tatsuya and Jun are treated as lovers. He has a more established history and personality than most other silent protagonists in the franchise, due in no small part to his ability to speak in Eternal Punishment.

A distinct characteristic of his present in both Innocent Sin and Eternal Punishment is his habit of flicking the engraved Zippo lighter Jun gifted to him as a child open and closed. While Tatsuya lost Jun's Zippo lighter in the Eternal Punishment timeline (since they never met in this reality and thus never exchange gifts), he keeps this habit by using a new, silver-colored Zippo lighter he bought somewhere. He's also an avid motorcycle enthusiast, and owns a bike of his own in both continuities. Because he is often seen performing maintenance work on his bike and works part time as a mechanic, rumors from Seven Sisters eventually give him the ability to flawlessly pilot any vehicle in Innocent Sin, which he carries over to Eternal Punishment as the Tatsuya from the "Other Side;" the Tatsuya of “This Side," however, has no such ability.

In Innocent Sin, although he seemingly projects the image of the quintessential aloof “bad boy” and is exceptionally popular among his peers because of it, Tatsuya is an awkward, somewhat-shy loner who tends to alienate those around him, and is strongly uncomfortable around people who pursue him persistently, either romantically, like Lisa Silverman, or as an acquaintance, like Eikichi Mishina, as a result of the Alaya Shrine incident. His relationship with his family is strained; he’s envious of and hostile towards his successful older brother, Katsuya, despite Katsuya’s best efforts to care for him, ashamed of his disgraced ex-police officer father whom he considers a coward, and disappointed in his mother for remaining passive when his father was discharged from his capacity as a police officer on false accusations.

The one consistent exception to his usual behavior is Jun Kurosu, with whom he shares an exceptionally close bond even within the Masked Circle itself irrespective of whether he is selected as Tatsuya’s love interest. The two are repeatedly likened to one another as children and teenagers, by themselves and other characters, each carries a memento of the other, and their exclusive Personas correspond to each other. Tatsuya’s emotional reliance on Jun is so great that when Jun’s feelings of despair upon being confronted with a duplicate of his mother created by Nyarlathotep nearly cause him to fade from existence, Maya is able to bring him back solely by reminding him of how alone Tatsuya would be without him.

Originally, Tatsuya was a caring, proud, self-confident person and it's in his nature to not leave people in need. He has a vague feeling in his heart to be a person who can express ideals to others like Maya did when they were young. However, he does not know exactly what to do with his life and spends most of his free time on his bike and mechanic work, seeking economic independence from his family due to his father's disgrace.

In Eternal Punishment, Tatsuya is characterized as a fairly passive individual and a brooding figure. Upon Tatsuya's first meeting with Maya, who has no memories of the original timeline, she refers Tatsuya as the "déjà vu kid," swearing that she had seen Tatsuya somewhere. The Tatsuya of "This Side" has a pattern of skipping classes with a friend, Anna Yoshizaka. According to another student from Seven Sisters, Tatsuya always attends school, but skips lectures.


Persona 2

Innocent Sin

Tatsuya, alongside Maya, Lisa, Eikichi and Jun had a playgroup called the "Masked Circle" when they were all children, with Maya being the authority figure of the group. One day, the Shrine where the circle used to play around was set on fire by an arsonist with a similar name as Tatsuya, Tatsuya Sudou, with Maya locked inside the shrine by Lisa and Eikichi in order to prevent her from leaving the playgroup. Tatsuya Suou managed to awaken a persona to fend the arsonist off. The arsonist lost his right eye and Tatsuya suffered from a knife wound, but Maya was trapped and presumed dead. When Nyarlathotep starts betting with Philemon about the fate of humanity, he manipulated Jun into becoming Joker, and made him believe that Tatsuya Suou was the arsonist who killed Maya by burning the shrine instead of Sudou. In reality, despite Maya was trapped inside the burning shrine, she survived the tragic incident because she awakened a persona to protect her, although it left Maya with a case of pyrophobia. Since then, Jun, as Joker, would go after Suou personally under the premise that he is the arsonist who killed Maya.

One day, Tatsuya gets a letter from Lisa Silverman about a student from their school being kidnapped by the gang leader of Kasugayama High School. The letter instructs him to go to the Sumaru Prison alone if he wants the girl, Miyabi, to live. Lisa goes with him to face Eikichi and it's revealed that the letter was a ploy set up by Eikichi's friends to get Tatsuya to join their band, Gas Chamber. Lisa derides Eikichi, prompting him to fight them both with his Persona. Lisa awakens her Persona after being attacked by Eikichi, prompting Tatsuya to summon his Persona to attack the gang leader. All three then pass out and meet Philemon, who tells them about their Personas, and that rumors are becoming reality. Intrigued, Lisa decides to test calling their own phone number to summon Joker, so they might see if the rumor did come true, and tries, along with Ken, Takeshi, and Shogo, while Tatsuya, Eikichi, and Miyabi watch. They successfully called forth Joker, who proceeds to turn those without a desire in their hearts into Shadowmen, who were erased completely from cognition. Much to Tatsuya's surprise, Joker angrily expresses his hostility to the party and seems to be personally obsessed in killing Tatsuya, implying that Joker is actually a person who was acquainted with him, although Tatsuya doesn't recognize him. Joker then summons demons and overwhelms the party using a Persona before they can cast a Unison Spell. Joker attempts to kill Tatsuya for something he did in the past, but Tatsuya has no recollection of this incident and was heavily bewildered, so he spares him and leaves an Iris flower for him as a reminder for the "sin he committed." Although they manage to get the Joker to leave, they all become intrigued about his words, and decide to investigate them.

The three students are later joined by Maya Amano and her friend, Yukino Mayuzumi. The five then search for Joker, the source of all rumors that spread becoming reality. Their search leads the group to clash with a culconfronts Joker, revealing himself to be Jun Kurosu, the fifth childhood friend and one of the members of the original Masked Circle. Jun represses his feelings because he was manipulated by Nyarlathotep to carry his bidding, believing that Tatsuya committed arson on Maya under the malevolent god's brainwashing. After defeating his final form, the Angel Joker, he returns fully into Jun Kurosu and reconciles with Tatsuya. Yukino then sacrifices her power of Persona to grant Jun a legit one.

Eventually, the widely spread rumor that the Fuhrer had survived World War II with his secret forces, the Last Battalion, surfaces and his forces invade Sumaru City. Tatsuya and the others fight off both remaining Masked Circle members and the Last Battalion soldiers to obtain the crystal skulls, defeating their own Shadows in the process.

Towards the end of Innocent Sin, Tatsuya and the others board an alien spaceship known as the Xibalba, another rumor that had spawned into reality. In the deepest parts of Xibalba, the group finds the Fuhrer, wielding the Spear of Destiny (the spear that pierced Jesus Christ that is said to leave a mortal wound the second it strikes flesh) and defeats him.

At the conclusion of the game, it is revealed that all of the events had been orchestrated by Nyarlathotep in an attempt to show that the negatives of humanity would outshine the positives in a thought game with Philemon. Nyarlathotep then takes the form of a monster whose limbs are formed from the party's fathers and fights them as the "Great Father". After the fight, Nyarlathotep manipulates Maya Okamura to strike Maya Amano with the Spear of Destiny, killing her quickly. With the prophecy fulfilled, the Earth's rotation suddenly stops, destroying everything on the surface of the planet, save for Sumaru City which flew away on top of Xibalba, proving Nyarlathotep victorious in his bet against Philemon. Philemon tells Tatsuya that there is a way to prevent Maya's death and stop Nyarlathotep from destroying the world; everyone must give up their memories save for his, and if every other person but Tatsuya would remember anything from the destroyed reality, the world will end and Nyarlathotep will win. Tatsuya may then choose to punch Philemon out of rage over the cruel decision, or thank him for giving him a second chance. If he punches him, Philemon's mask falls off, but he will remain unfazed anyway, revealing his face as Tatsuya's and gives him a non-response, before Tatsuya reluctantly agrees with him to create a new timeline in which Nyarlathotep is not successful. If he thanks him instead, Philemon will give an encouraging speech to bid him farewell, with the same result as above.

Tsumi: Lost Memories

Tatsuya, Jun, Lisa, and Eikichi's Shadow Selves objected and tried to convince them that resetting the world was the wrong thing to do, and that they needed to accept reality. They had to kill off their Shadow Selves before they could advance to the spirit of Longinus, kill him, and reset the world. They were able to defeat their Shadow Selves and the spirit of Longinus only with the help of their Ideal Selves. Only Tatsuya could not defeat his Shadow Self which is why he didn't lose his memories after the world was reset.

Eternal Punishment

—His introduction (as the "Deja Vu Boy") in Persona 2: Eternal Punishment

Tatsuya returns as a major character in Persona 2: Eternal Punishment. Following the events of Innocent Sin, Tatsuya is the only one who recalls the memories that he and his friends had forged in the past. Set after the events of the previous adventure, Maya instead takes the role of the silent protagonist. It is revealed in his scenario that he is actually borrowing the body of the Tatsuya native to the new reality, in hopes of sealing Nyarlathotep away to atone for his mistake in not holding out for his promise to forget his friends. He also regrets his actions might have repercussions for the Tatsuya of the Eternal Punishment timeline when he fades away.

In Eternal Punishment, Tatsuya swaps his Seven Sisters uniform for a red motorcyclist's jumpsuit.

In his scenario, it is revealed that EP Tatsuya is a close friend of Anna Yoshizaka. Also, before the events of the game and up to a certain point, Tatsuya attempted to cover the incidents indicating the return of Nyarlathotep; these efforts had a lukewarm success at first, considering he did not manage to stop Tatsuya Sudou's campaign of terror or many of the subsequent events, heavily depending on Shiori Miyashiro to help him.

His fervor in working alone and not allowing Katsuya, or more importantly, Maya, into his investigations, was explained as Nyarlathotep revealing the spell Philemon had used to restore the world following the events of Innocent Sin would be undone if either Maya, Eikichi, Lisa or Jun had their memories of the previous timeline restored, even branding him to remind him of the fact.

During the events of the Lab, it is he who confronts and sedates the crazed, demon-infused Shiori and helps Eikichi escape. He takes Shiori to the Velvet Room and asks Igor to help him restore Shiori, intending to collect the Trapezohedrons alone. Still, before he can launch his one-man crusade, he is joined by the full group of Persona-users and forced to accept their help. Though they are successful in restoring Shiori, he is again reminded of the high cost he had been forced to endure in his fight.

In the end, Tatsuya was allowed to forget about his friends and the adventures they had shared - at the cost of forever shattering the bonds he had forged through them. By doing so, he vacated the borrowed body and returned to the IS timeline, leaving behind the Tatsuya Suou native to the EP timeline. Soon after, the Suou brothers had a conversation in which it was implied Tatsuya intended to follow in his brother's footsteps and join the police force.

Persona 3

Tatsuya Suou makes a cameo appearance in Persona 3 as part of Trish's show, Who's Who. He is described as "Smoking hot" and in his 20's. Trish discusses that he intends on becoming a policeman like his brother, Katsuya Suou.

Tatsuya is also the online screen name for the protagonist in the English version of the game when interacting with the Hermit Social Link Maya. The MMORPG they play as "Innocent Sin Online," a reference to the subtitle of Persona 2.

DemiKids: Light & Dark

Tatsuya is an A-Rank BattleNet opponent that is said to use good type demons. After 10 defeats he gives a Speedy, 30 defeats earns a Lord Pey.


Persona 2: Innocent Sin

Solo Contacts

  • Do Impressions: Tatsuya does an impression.
  • Persuade: Tatsuya attempts to persuade the enemy.
  • Discuss Manliness: Tatsuya talks about manliness.
  • Death Stare: Tatsuya stares at the enemy.

Group Contacts

  • Tatsuya + Eikichi: Eikichi challenges Tatsuya. (Available from start, can be lost if Tatsuya admits Eikichi is better than him during the Kasugayama High School dungeon)
  • Tatsuya + Lisa: Lisa acts defensive of Tatsuya. (Available from start, can be lost if Tatsuya chooses someone else as his lover after the Shadow Lisa fight and regained later in Xibalba if he says he likes her as a friend)
  • Tatsuya + Maya: Maya tries to get Tatsuya's attention. (Gained if Tatsuya answers Maya's questions correctly in the bomb shelter)
  • Tatsuya + Yukino: Tatsuya and Yukino beat up the enemy. (Gained if Tatsuya tells Yukino that he is good with his fists during the Club Zodiac dungeon)
  • Tatsuya + Eikichi + Yukino: Tatsuya, Eikichi, and Yukino beat up the enemy. (Gained with Tatsuya + Yukino Contact)
  • Tatsuya + Jun: Tatsuya and Jun flirt with each other. (Gained by choosing Jun as Tatsuya's lover after the Shadow Lisa fight, and/or by not saying the player hates him at the Leo Temple)
  • Tatsuya + Jun + Maya: Maya and Jun comment on their growth and recollect about their past. Tatsuya observes. (Available when Jun joins the party)

Battle Quotes

Innocent Sin

  • "Your death will be quick!" (when entering a battle)
  • "Out of my way!" (when entering a battle)
  • "Ugh, I can still do this!" (when entering a battle on low HP)
  • "Huh!" (when attacking)
  • "Haah!" (when attacking)
  • "Ergh!" (when attacking)
  • "Too late!" (when attacking)
  • "Oof!" (when hit)
  • "This is it!" (when summoning a Persona)
  • "Come!" (when summoning a Persona)
  • "Persona!" (when summoning a Persona)
  • "Get set!" (when using Fusion Spells)
  • "Grand Cross!" (when using Grand Cross)
  • "Nova Kaiser!!" (when using Nova Kaiser with Apollo in Innocent Sin)
  • "Ugh..." (when KO'd)
  • "Bad luck, running into me." (after winning a battle)
  • "Know your enemy before you pick a fight!" (after winning a battle)
  • "Sorry about that." (rare victory quote)
  • "I just got lucky." (rare victory quote)
  • "You got off easy this time!" (when retreating)
  • "You better watch your back!" (when retreating)
  • "Being a man means..." (when succeeding with the Discuss Manliness contact)
  • "Listen." (when succeeding with the Persuade contact)
  • "Look into my eyes." (when succeeding with the Stare contact)
  • "Close your eyes." (before doing an impression)

Eternal Punishment

  • "You okay with that?" (when entering a battle)
  • "Don't get in my way!" (when entering battle)
  • "I can still fight!" (when entering battle on low HP)
  • "Hah!" (when attacking)
  • "Not good enough!" (when attacking)
  • "You're slow!" (when attacking)
  • "Persona!" (when summoning a Persona)
  • "I need you now!" (when summoning a Persona)
  • "Come!" (when summoning a Persona)
  • "Follow me!" (when using Fusion Spells)
  • "Let's go!" (when using Fusion Spells)
  • "It's over!" (when using Nova Kaiser with Apollo in Eternal Punishment)
  • "I will defeat you!!" (when using Nova Kaiser on final boss)
  • "Sorry about that!" (after winning a battle)
  • "You are not good enough." (after winning a battle)
  • "I'll protect Maya." (rare victory quote)
  • "You're no match for me, sucker." (rare victory quote)
  • "You were lucky this time!" (when retreating)
  • "Did we lose?" (when KO'd)
  • "I'm sorry... everyone! (game over)
  • "No... I can't die yet!" (game over)
  • "There's no need for words..." (when succeeding with the Death Gazing contact)


Innocent Sin Artwork


Tatsuya covered with barbed wire


Boxart for the initial Japanese version

Artwork of Tatsuya and Maya, along with their ultimate Personas. It was also used for the PSP remake's cover.


Artwork of Tatsuya and his Persona, Apollo

Persona 2 Innocent Sin Novel cover

Persona 2: Innocent Sin novel cover

Tatsuya Suou ISP

Artwork of Tatsuya in the remake of Innocent Sin

Tatsuya attack

Attack render


Sketch of Tatsuya drawn by Shigenori Soejima

Tatsuya portrait



Concept artwork of Tatsuya in Innocent Sin


More concept art of Tatsuya in Innocent Sin


Most of Tatsuya's expressions in Innocent Sin, his childhood self, and his Shadow self.

Innocent Sin characters

Tatsuya with the group


Tatsuya with the group

P2 Errors of Their Youth

Tatsuya and Jun on a CD cover of "Errors of Their Youth"

Innocent Sin Portraits


Tatsuya's normal portrait

  1. Aries love weekly
  2. Repair delta faucet
  3. Minecraft zombie pigman

Maya Amano

  • P2:IS
  • P2:IS (PSP)
  • P2:EP (PSP)
<i>P2:IS</i> (PSP)
<i>P2:EP</i> (PSP)

Also known as

Big Sis
Big Maya
Blue Swan (Masked Circle)
Sailor-suited girl
Mackey (By Fujii)

Japanese Name

天野 舞耶 or マーヤ
あまの まや

First Appearance

Persona 2: Innocent Sin

Date of Birth

July 4 c. 1976

Ranged Weapon

Twin pistols

—Maya Amano, Persona 2: Innocent Sin

Maya Amano is a playable character in Persona 2: Innocent Sin and the protagonist in Persona 2: Eternal Punishment where she is investigating the New World Order.

Maya is the first female protagonist of the Persona series as well as the oldest.



Maya is a young woman in her early twenties with light skin, shoulder-length black hair styled in a flip, and purple eyes. At 5'6" (168 cm), she could be considered tall (especially in Japan where Persona 2 is set), although she is shorter than fellow party member Yukino Mayuzumi.

Her outfit is unique and appears to be custom-made: she wears a two-piece ensemble consisting of a two-tone brown jacket with distinctive pink hearts on the chest and a matching skirt trimmed in metallic silver paired with knee-high brown boots, finished off with a long navy necktie.

As a young teenager, her hair was bobbed with bangs, and she alternately wore a red, white and blue sailor-style school uniform, and a pink shirt under blue overalls with a red heart design.


She is famous for her rather unwavering and relentless optimism, something which begins to break down in Eternal Punishment. Maya Amano is a cheerful and compassionate woman, and works as a reporter for the teen magazine Coolest. Maya is also known for her motto, "Let's think positive!"

Maya often takes the role of a leader in the group, even in Persona 2: Innocent Sin where she is not the protagonist. Her unstoppable optimism and kindheartedness inspired and encouraged the group throughout the events of the game, making her an unforgettable force within the world they inhabited. Maya also often cheers the party up with her stuffed rabbit doll, which she calls "Mr. Bunbun." This doll evokes memories of her father.

Maya functions as the silent protagonist in Persona 2: Eternal Punishment but still retains components of her Innocent Sin personality.


Persona 2

Innocent Sin

—Her introduction, Persona 2: Innocent Sin

Maya Amano is a writer for Kismet Publishing working on the teen magazine Coolest. Her father is Masataka Amano. In the events of hearing rumors regarding a wish-granting genie called Joker, who grants anyone any wish, Maya became intrigued and tried to investigate behind the rumors, along with her partner Yukino Mayuzumi. Her investigation ends up in the Seven Sisters High School, in which she meets Tatsuya Suou and the others, setting the events of Innocent Sin.

Although Tatsuya and his friends forced themselves to forget, Maya had known them 10 years ago, as childhood friends. They formed a group called the Masked Circle, in which they hid their identities from one another with masks. She taught them the game "Master Persona," which would allow all of them to manifest a Persona and would also save Maya's life.

However, one day Maya revealed that she would have to move away. To prevent this, she was locked inside the shrine at which they played, which the kids believed would force her to stay, if she wasn't available at the time her parents moved. Although Tatsuya wanted no part, Lisa Silverman and Eikichi Mishina did it anyway and locked him along with Maya.

During the night, the shrine was set on fire by Tatsuya Sudou. Maya was not killed thanks to her Persona awakening, but she was severely injured and developed a phobia of fire.

Jun Kurosu, one of Maya's closest friends, was led by Nyarlathotep to believe that Maya had died in the fire; furthermore, the Crawling Chaos tricked Jun into believing that the fire, far from the horrific coincidence it actually was, had been the intention all along. As a result, he developed a lingering grudge against the others, and it led to him taking the role of Joker.

While revisiting the Alaya Shrine, the party fights Shadow Maya.

After the party's final confrontation with Nyarlathotep, Ms. Ideal stabs Maya with the Spear of Destiny. Due to a rumor that wounds inflicted from it could not be healed, it inflicts a mortal wound. Even in her dying breath, Maya tells the party to be positive, telling them "Mr. Bunbun" will not be happy if they are sad, and finally dies, fulfilling the Oracle of Maia and destroying the world, with the exception of Sumaru City.

Stricken with grief and devastated over her death, the party demands Philemon to do something about it. Philemon agrees to bring her back, but in an 'alternate world' with a hefty price; everyone must forget Maya and the friendship they shared. Everyone willingly discards their memory, but during the process Tatsuya out and out refuses to forget through sheer force of will. In the events of doing so, Tatsuya ends up in the 'alternate' universe with all his memories intact, causing a paradox and setting the events of Eternal Punishment.

At the end of Innocent Sin, Maya and Tatsuya end up bumping into each other in front of a station, along with the other party members who witness this. This meeting causes Tatsuya to remember the events of Innocent Sin and Maya to develop a bruise.

Eternal Punishment

—Her introduction, Persona 2: Eternal Punishment

—Initial Profile Description


Maya functions as the silent protagonist in Eternal Punishment. She still writes for Coolest, often working alongside Yukino Mayuzumi. Before the events of the game, she had bumped into a mysterious student who had felt familiar to her. After this meeting, she also developed a mysterious bruise on her chest which occasionally aches. While working on a story about JOKER, she stumbles upon JOKER himself. He forces Maya, Katsuya Suou, and Ulala Serizawa to summon their Personas, and they wind up pursuing him.

Persona 3

Maya appears in Persona 3 as the online screen name for the HermitSocial Linkcharacter, in the English version of the game. She even says "let's think positive!"

DemiKids: Light & Dark

Maya is an A-Rank BattleNet opponent that's said to be a reporter that prefers to use recovery spells and bird demons. Defeating her 25 times earns a War Crow, 30 times a Garuda.


Persona 2: Innocent Sin

Solo Contacts

  • Interview: Maya interviews the enemy.
  • Consult: Maya consults with the enemy.
  • Discuss Parents: Maya talks about parents.
  • Compliment: Maya compliments the enemy.

Group Contacts

  • Maya + Tatsuya: Maya tries to get Tatsuya's attention. (Gained after exiting the Air Raid shelter.)
  • Maya + Eikichi: Maya interviews Eikichi. (Gained automatically after the Club Zodiac dungeon.)
  • Maya + Yukino: Maya and Yukino perform a comedy routine. (Available from start.)
  • Maya + Eikichi + Lisa: Maya, Eikichi, and Lisa perform a comedy routine. (Gained automatically after the Club Zodiac dungeon.)
  • Maya + Lisa + Yukino: Maya, Lisa, and Yukino seduce the enemy. (Available from start.)
  • Maya + Jun: Maya acts like a big sister towards Jun.
  • Maya + Jun + Tatsuya: Maya and Jun comment on their growth and recollect about their past. Tatsuya observes.
  • Maya + Lisa + Jun: Maya and Lisa seduce the enemy, while Jun asks for the demon's mercy.

Battle Quotes

Innocent Sin

  • Ready or not, here I go! (when entering a battle)
  • It's whoop-ass time! (when entering a battle)
  • Yikes! (when entering a battle on low HP)
  • Freeze! (when attacking)
  • There! (when attacking)
  • Bulls-eye! (when attacking)
  • Huh! (when attacking)
  • Persona! (when summoning a Persona)
  • Come to me! (when summoning a Persona)
  • Ciao! (when summoning a Persona)
  • Omni Dimension! (when using Omni Dimension with Maia and Maia Prime)
  • Dark Dimension! (when Shadow Maya uses Dark Dimension, the dark counterpart to Omni Dimension, with Reverse Maia)
  • Crescent Mirror! (when using Crescent Mirror with Artemis)
  • Are you ready? Here goes! (when using Fusion Spells)
  • Grand Cross! (when using Grand Cross)
  • See you next time! (when escaping)
  • Grab your asses and run! (when escaping)
  • No... (when KO'ed)
  • I'm sorry... (after winning a battle)
  • Did I overdo it? (after winning a battle)
  • Ohhh yeah, whoop-ass complete! (rare victory quote)
  • I know they're demons, but... *sigh* I guess you get used to it. (rare victory quote)

Eternal Punishment

  • Let's do it! (when entering a battle)
  • Whoop-ass time! (when entering a battle)
  • This is not good! (when entering a battle with low HP)
  • There! (when attacking)
  • Snap shot! (when attacking)
  • Persona! (when summoning a Persona)
  • Ciao! (when summoning a Persona)
  • Now, go! (when summoning a Persona)
  • Artemis! (when using Crescent Mirror with Artemis)
  • Let's go, ready? (when using Fusion Spells)
  • Let's fuse a spell! (when using Fusion Spells)
  • Everyone, c'mon! (when using Fusion Spells)
  • Whoop-ass completed! (after winning a battle)
  • I'm sorry... (after winning a battle)
  • Hmm... Did I overdo it? (rare victory quote)
  • Is that all? (rare victory quote)
  • I've felt this before... (rare victory quote)
  • I want to meet him... Stay out of my way! (rare victory quote)
  • See - you - next - time! (when retreating)
  • Grab your asses and run! (when retreating)
  • No way! (when KO'ed)
  • I can't, not here... (game over)
  • I'm sorry... Tatsuya... (game over)


The motif of Maya's theme is probably the most arranged officially in the human character's theme category of the Megami Tensei series. If one does not count the remastered tracks of PSP remakes of the Persona 2 duology, there are 4 tracks containing Maya's motif in Innocent Sin OST, 1 track in Eternal Punishment OST, 1 vocal remix from "Persona 2: Innocent Sin ~ The Errors of Their Youth," 1 rearranged track from Persona 3 FES, 2 rearranged track in the Eternal Punishment PSP remake and Persona 20th Anniversary All Time Best Album for Persona 5 deluxe version pack-in bonus soundtracks which were released exclusively to Japanese version.


"Change Your Way" is the ending theme song for Persona 2: Eternal Punishment written and sung by Elisha La'Verne with the game in mind. According to the songwriter the song is about always being available to get out of bad situations, and was based upon experiences as she grew up in London, witnessing homeless people on the streets. This echoes the protagonist Maya's motto, "Let's think positive!"[1]




"Maya's Theme" (Innocent Sin)



"Maya's Theme -Sad version-" (Innocent Sin)



"Maya Dies" (Innocent Sin)



"Maya's Theme" (Innocent Sin PSP remake)



"Vehicle Maneuver" (Innocent Sin PSP remake)



"Maya's Theme 2" (Eternal Punishment)



"Open your heart -Up-rifting house mix" ("Persona 2: Innocent Sin ~ The Errors of Their Youth")



"Maya's Theme -Atsushi Kitajoh Rearrange Ver-" (Eternal Punishment PSP bonus soundtrack)



"Maya's Theme" (Persona 3 FES)


Innocent Sin Artwork

Artwork of Tatsuya and Maya, along with their Ultimate Personas


Maya's slightly altered artwork from Innocent Sin


Most of Maya's expressions, her childhood self, and her Shadow Side

Maya Amano ISP

Higher-quality shot of Maya's remake artwork

Innocent Sin characters

Maya with the group

Innocent Sin Portraits


Maya's normal portrait


Maya's angry portrait


Maya's surprised portrait


Maya's happy portrait


Maya's sad portrait


Maya crying

Tatsuya is the protagonist of Persona 2 (part of the Persona series). In the game he can choose to date one of four NPCs: two men and two women. With one male character (Eikichi), nothing happens. The other male character, Jun, is Tatsuya’s childhood friend and their relationship is treated no differently than the two female character options. Given that the character also appears to be openly bisexual throughout the game, this seems to be more than just a relationship option. LGBTQ content in this game series:Persona 2: Innocent Sin (1999): Tatsuya Suou; Jun KurosuPersona 3 (2006): Unnamed Female Student; Unnamed Beautiful LadyPersona 3 Portable (2007): Elizabeth; Female Protagonist; Aigis; Mitsuru Kirjo; Ryoji MochizukiPersona 4 (2008): Kanji Tatsumi; Naoto Shirogane; Chie Satonaka; Yukiko Amagi; Yosuke HanamuraPersona 5 (2016): Two Gay NPCs; Lala Escargot; Yusuke KitagawaSee also QRM’s entry for this game series. Citations:
  1. Bpwner. (n.d.) Persona 2: Innocent Sin. Socks Make People Sexy.
  2. Eikichi Mishina. (n.d.) Retrieved from
  3. Jun Kurosu. (n.d.). Retrieved from
  4. List of Persona 2 characters. (n.d.). Retrieved from
  5. LGBT characters in video games. (n.d.) Retrieved from
  6. Persona 2: Innocent Sin- Which Decision? (n.d.). Retrieved from
  7. Tatsuya Suou. (n.d.). Retrieved from
  8. Zaher, T. (2014, September 18). Portrayal of LGBT Characters in Persona. Geeks Out.

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2 mc persona

Persona 2: Innocent Sin

1999 role-playing game

1999 video game

Persona 2: Innocent Sin[a] is a Japanese role-playing video game developed and released by Atlus for the PlayStation in 1999. It is the second entry in the Persona series, itself a subseries of the Megami Tensei franchise, and acts as a sequel to the original Persona. The game was re-released in 2011 for the PlayStation Portable. The original version was not localized for western territories; however, the PSP version was released in North America and Europe under the title Shin Megami Tensei: Persona 2 - Innocent Sin.

Innocent Sin takes place in the fictional Sumaru City, focusing on a group of high school students from Seven Sisters High School. The protagonist, Tatsuya Suou, and a group of friends must confront a villainous figure called the Joker, who is causing the spread of reality-warping rumors through the city. The group are aided in their quest by their Personas, personified aspects of their personalities. The gameplay features turn-based battle gameplay, where characters use their Personas in battle against demons, and a separate Rumor system, where rumors spread around the city can influence events in the characters' favor.

Development on Innocent Sin began after the release of the original Persona, and retained most of the original's staff. The game carried over the story themes and basic gameplay mechanics of Persona, while changing and improving on some of the mechanics. The characters were designed by Kazuma Kaneko and Shigenori Soejima. The original release was not localized due to staff shortages and concerns over its content. Reception to the game was generally positive for its original release, but reviews were more mixed for its remake due to its age. A direct sequel to Innocent Sin, Persona 2: Eternal Punishment, was released in 2000 in Japan and North America.


Maya Amano summons her initial Persona Maia to attack an enemy

Persona 2: Innocent Sin is a role-playing game where the player takes control of a group of high school students as they explore the fictional city of Sumaru. The camera follows the party from an adjustable angled overhead perspective. The city in general is navigated using an overworld map. The game's main party holds up to five characters. Whenever the party is in a "safe" area (i.e. a room with no demon encounters), each party member can be conversed with. The party's route through dungeons can be traced using the Auto-Map, a basic floor plan of the current dungeon. As the main character moves around, the map will automatically mark new areas.[5] A key gameplay and story element is the Rumor system: if the party hears a rumor from an NPC, they can spread that rumor using the Kuzunoha detective agency, making the rumor become real and creating effects on the environment. These effects can range from making an accessory or character-specific weapon appear, to triggering the appearance of new shops for the party's use.[5][6]

Battles include both story-triggered encounters and random encounters inside dungeons: during these encounters, the party is assigned a set of commands and performs them within a turn, then is given the option to change their strategy during the next turn. During battle, characters fight using melee attacks, use items purchased from shops outside battle, and cast a variety of spells using their Personas. Each character has a starting Persona, and each Persona has different elemental strengths and weaknesses. Different Personas can be used for defense, healing or elemental attacks. While a Persona is originally quite weak, if it is used enough, it will achieve a higher rank. In addition to individual actions, the player can align characters to trigger a Fusion Spell: when two or more party members use a certain sequence of spells, they will automatically summon multiple Personas to generate a powerful attack. The party can be manually controlled or act using an Auto-battle option.[5][6]

During battles, players can converse with most enemies: depending on which character talks with which enemy, they will trigger a different response. If the enemy is talked with in the right way, they will leave either items or spell cards (tarot cards linked to a certain Arcanum or Persona family group), items used to summon new Personas: certain cards give access to different Persona family groups. After a Persona is summoned and assigned to a character, that character's stats and abilities change. Active Personas can also be fused with spell cards to create more powerful versions. These Persona summonings and fusions take place in the Velvet Room, a special location separate from the rest of the game's environments. In addition to pre-set spell cards, the player can also obtain blank skill cards by forming contracts with enemies through the right conversation. These blank skill cards can be tailored to fit a chosen Persona family.[5][6][7]


Setting and characters[edit]

Innocent Sin takes place in 1999 in Sumaru (珠閒瑠), a fictional seaside city in Japan with a population over 1.28 million. Most of the protagonists come from two high schools in Sumaru: Seven Sisters (七姉妹学園), a prestigious school which the protagonist attends, and the less-prestigious Kasugayama (春日山). During the course of the game, popular rumors of various kinds around the city begin to come true, sometimes with dire consequences. The party wields the power to summon Personas: they are defined in the game's instruction manual as "another side of [the protagonists]".[8] The power of Persona is granted to the party by Philemon (フィレモン, Firemon), a being from the collective unconscious who acts as a spiritual guide and helper.[9] A key element of the story is the Oracle of Maia, a prophecy foretelling of a series of events which will lead to the world's end during a planetary conjunction called the Grand Cross.[9][10]

The protagonist of Innocent Sin is Tatsuya Suou, a senior student at Seven Sisters: popular with most students, he keeps himself isolated from the rest of the school. He later joins with other students to investigate the happenings around Sumaru: Lisa "Ginko" Silverman, whose parents were originally from overseas before becoming Japanese nationals; Eikichi "Michel" Mishina, a second-year from Kasugayama High who is a notorious delinquent and the leader of a band; Maya Amano, a reporter for a teen magazine; and Yukino "Yuki" Mayuzumi, a former student of St. Hermelin High and Maya's photographer.[8] They are later joined by Jun Kurosu, Tatsuya's childhood best friend and a second-year student from Kasugayama High. Other important characters include members of the Masked Circle, a group influencing the rumors around Sumaru; and Nyarlathotep, a representative of the collective unconscious who acts as Philemon's opposite.[9]


Innocent Sin begins with Tatsuya and Lisa being lured by Eikichi to where his band is rehearsing in an effort to get Tatsuya to join his band. During the ensuing argument, their Personas reveal themselves and Philemon contacts them, warning them that rumors are becoming reality in Sumaru. The group then act out a game where a figure called the Joker is summoned to grant a wish. When Eikichi and his band do this, the Joker is summoned, then drains all the players but Lisa of their "Ideal Energy" (the essence of hopes and dreams) using a crystal skull. The Joker then attacks Tatsuya, Lisa and Eikichi, accusing them of some unspecified "sin", but leaves when they cannot remember that sin. As the group attempt to learn the Joker's identity, they are joined by Maya and Yukino, the latter of whom is able to explain their Persona abilities. They are eventually brought into conflict with the executives of the Masked Circle, a cult led by the Joker who are gathering Ideal Energy using assigned crystal skulls. They are King Leo (Tatsuya Sudou), a deranged man whose eye was burnt out; Prince Taurus (Ginji Sasaki), a record producer who manipulates Lisa's budding girl group for his own ends; and Lady Scorpio (Anna Yoshizaka), a former student at Seven Sisters who is brainwashed by the group. The group are gradually fulfilling the Oracle of Maia, recorded by Akinari Kashihara (Jun's father) under the influence of Nyarlathotep.

After defeating Sasaki and Sudou, the group are contacted by Philemon, who directs them into caverns beneath the city's Alaya Shrine, where the group are gradually told about their "sin". Ten years prior, Tatsuya, Eikichi, Lisa, and Jun were part of a group named the Masked Circle, where many of them sought solace from their awkward home lives. After Maya announced that she needed to leave, Eikichi and Lisa locked her in the town's Alaya Shrine in an attempt to force her to stay. In a tragic twist of fate, the deranged Tatsuya Sudou set fire to the shrine, and it was only Maya awakening to her Persona that saved her from death. Sudou attempted to kill Maya in his madness, and Tatsuya burnt out his eye with his own Persona. These events were so traumatic that everyone but Sudou willingly forgot them. Jun, manipulated by Nyarlathotep into believing Maya had died in the fire, took on the mantle of the Joker to punish his former friends and make people's wishes come true. Confronting the Joker and the final member of the Circle, Jun's estranged mother Junko, they and the Circle are attacked by group of rumor-generated Nazis called the Last Battalion, led by a resurrected "Fuhrer". Junko, realizing what she and Jun have done, dies protecting Jun from an attack by the Fuhrer using the Spear of Destiny. After battling him, Jun repents, causing his "Ideal Father" to remove his Persona ability and take control of the Masked Circle. Sumaru City is then raised into the sky as part of Xibalba, a spacecraft manifested through rumors surrounding Kashihara's writings, fulfilling part of the Masked Circle's plans.

After being rescued, Yukino grants Jun her Persona powers with Philemon's help. With the Masked Circle and the Last Battalion waging war with each other, the party decide to return the city to normal by removing the five elemental crystal skulls being fought over by the two factions, then confront the Ideal Father. As they collect the crystal skulls, all the party but Jun confront Shadow Selves, manifestations of their suppressed insecurities. On the way to collect the final skull from the heart of Xibalba, they are forced to stop Maya Okamura, a former colleague of Kashihara who has been driven insane by events, from fulfilling the Oracle. Upon reaching the heart of Xibalba, they battle the Fuhrer and the Ideal Father, who turn out to be Nyarlathotep in disguise. After their fight, Philemon appears and explains their status as manifestations of humanity's opposing feelings, and that they have been competing over whether humans can find a higher purpose while holding contradictory feelings. Maya is then fatally wounded by Okamura using the Spear of Destiny, the Oracle is fulfilled, and all the world but Sumaru City is decimated. After Nyarlathotep and Okamura leave, Philemon tells the remaining group that they can reverse Nyarlathotep's work by willing the erasure of the day the five first met as children from existence: in exchange, they must give up their shared memories. The group agree, and a new timeline is created where each character's life has been improved, though their friendship is forgotten.


Development of Innocent Sin began after the release and success of Persona. The main staff from the previous game returned, including Kouji Okada (who acted as producer), designer Kazuma Kaneko, and writer Tadashi Satomi.[11] From a technical standpoint, the game not only changed to an overhead view from the first Persona's mixture of overhead and first person navigation, but also made improvements to elements that were criticized in Persona, such as load times and save point frequency.[11][12] To separate the Persona series from the Megami Tensei series, the first game's banner title Megami Ibunroku was dropped.[11] The theme of Innocent Sin, as with the previous entry, was exploration of the human psyche and the main characters discovering their true selves.[13] The central character theme of Innocent Sin was the growth of teenagers and how they overcome their personal troubles.[14] Another key element was the "power of Kotodama", the Japanese belief that words can influence the physical and spiritual world, with this power manifesting in the world of Persona 2 through the spreading of rumors.[15] Terms and concepts used in the games, including Persona, Shadows and the character Philemon, were drawn from Jungian psychology and archetypes. The character of Nyarlathotep, who had made a cameo appearance as a Persona in the original game, was inspired by the character of the same name from H. P. Lovecraft's Cthulhu Mythos. Other antagonists and enemy creatures in the games were also drawn from the Cthulhu Mythos and played a key role in the narrative.[9][11][15]

The main characters were designed by Kaneko, while secondary characters were designed by Shigenori Soejima.[16] While designing the main characters, Kaneko needed to take the character focus into account. The protagonists of Innocent Sin all wore the same school uniform and were given personal items to help distinguish them.[14][17] The character of the Joker was based on a tradition of flamboyantly-dressed mystery men, along with attacks on people by masked assailants. To emphasize his flamboyant appearance and link him aesthetically to the source of his power, Joker was clad in a strangely colored school uniform. His appearance as a demonic clown was inspired by his actions of absorbing people's dreams. The flower the original Joker holds, an Iris, symbolizes revenge, and connects directly to the Joker's true identity.[14] The various districts of Sumaru City were based on various regions around Japan, including Shibuya, Yamate and Odaiba.[11] In addition to relationships with the female characters in Innocent Sin, Tatsuya could also foster a same-sex relationship with Jun. This was done as an experiment by the team to gauge audience reaction to such a relationship, and an attempt to appeal to fans of yaoi anime and manga.[15]

Port and localization[edit]

There was a debate at Atlus over whether to localize Innocent Sin. In addition to concerns that American audiences might not understand references to Japanese culture, there were concerns over potentially controversial content including symbolic allusions to Nazis, Adolf Hitler, and the appearance of Nazi Swastikas; in the end, it was decided to not localize Innocent Sin.[18] Later, it was stated by Atlus staff that the main reason for this choice was a shortage of staff and resources, as most of the team needed to localize Innocent Sin were already working on its sequel Eternal Punishment, though the localization team did attempt to change this decision.[19] Despite this, it was reported in 2001 that there was still a chance of Innocent Sin being localized, with its release depending on whether Eternal Punishment was successful in North America.[20] Years after its release, a fan translation of the original version was developed.[21]

A remake of Innocent Sin for the PlayStation Portable was announced by Famitsu in 2010.[22] As with the previous PSP port of Persona, the remake was directed by Shoji Meguro. Due to the unexpected success of Persona's port, the production team was allotted a higher budget to work with, and they decided to use the additional funding to add more features to the game.[23] There were plans to include both Innocent Sin and its sequel in a single game, but they could not fit both games in a single UMD.[22] A new opening movie was produced by animation studio Satelight, who had become famous in Japan through their work on Macross Frontier and Basquash!. While most game openings were intended as a simple introduction, the team wanted this one to be about the re-imagination the game had undergone, so they decided to have an experienced outside studio work on it rather than internal staff. One of the biggest challenges while creating the movie was remaining faithful to Kaneko's character artwork while establishing its own look and style. Meguro and Kaneko were both heavily involved with how the characters were portrayed during the opening.[24]

For the remake, the gameplay was adjusted to resemble its sequel, along with adjusting it to a 16:9 screen ratio from the original 4:3, and interface adjustments for ease of play. The character artwork was redone by Soejima. The voice work was remastered instead of being rerecorded as some of the characters' voice actors had retired.[25] In addition to these changes, a new story quest set in Karukozaka High School, the setting for Shin Megami Tensei If..., was added. The storyline for the new quest was written by Kazuyuki Yamai.[8] The remake was announced for a western release in May 2011. Until this point, Innocent Sin was the only Persona game not to be released overseas.[27] For its European release, the game was published by Ghostlight.[4] The western release did suffer a few content cuts: namely, the ability to create custom quests in the Climax Theater and additional DLC episodes for the Climax Theater that included several former Persona and Shin Megami Tensei settings. They were removed due to what were described as "a number of challenges—technical and otherwise".[28]


The music for Innocent Sin was composed by Toshiko Tasaki, Kenichi Tsuchiya, and Masaki Kurokawa.[29] Tsuchiya had previously done minor sound work on the original Persona.[30] While he worked on future Persona titles, Shoji Meguro, who had composed music for Persona, was busy composing music for Maken X and so was unable to work on the title or its sequel.[31] Tsuchiya found working on the title difficult, retrospectively calling it his most difficult task until his work on Shin Megami Tensei IV. While he found the CD-based recording medium gave more freedom than the cartridge-based SNES, he had difficulties adjusting the pitches of overlapping instruments and managing memory space.[30] The game's theme song, "Kimi no Tonari" (君のとなり, "Next to You"), was written and sung by Hitomi Furuya.[32]Innocent Sin was one of the first Megami Tensei titles to feature voice acting.[18]

The music for the port was remixed by Toshiki Konishi, Ryota Kozuka and Atsushi Kitajoh. The reason for this was that Meguro, in addition to directing the remake, was handling the music for Catherine, so had to give the task to others. Meguro had also asked Tsuchiya due to his involvement with the original version, but he declined.[33][34] The amount of music that needed remixing was very large, consisting of over 100 tracks. The majority of remixing was to add subtle effects to tracks that could not be included for the original version. Due to player feedback about the music for the Persona port, the team included the option to switch to the original versions. The new opening's theme song, "Unbreakable Tie", was written by Japanese hip-hop artist and long-time collaborator Lotus Juice and sung by J-pop singer Asami Izawa.[33]



In its year of release, Innocent Sin reached #62 in the Japanese sales charts, selling 274,798 copies.[41] The PSP remake reached #6 in the Japanese sales chart during its first week of release, selling 62,721 units. It dropped to #11 by the following week, selling a further 10,400 units.[42][43] By October 2011, the game had sold 110,000 units in Japan, placing among Atlus' best-selling titles for that year.[44] During its first week on sale in North America, it reached second place in the PSP sales charts.[45]

Famitsu was positive about the story in both its reviews, saying that it was highly enjoyable for newcomers and those who had played Persona, while the reviewers for the PSP version said that the story "is still innovative even today."[37][38] RPGFan's Neal Chandran was generally positive in his review of the PlayStation version, particularly noting how the characters confronted their past as well as fighting the main threat, and feeling impressed by the game's ability to move him despite him not understanding much of the dialogue.[5] John McCarroll, writing for the same site, said that the story was one of the few aspects of the game that had not become dated.[40]GameSpot's Peter Bartholow, reviewing the original, gave the game similar praise, saying "[Innocent Sin]'s story is darker, stranger, and more involving than most of the fluffy fantasy fare crowding today's marketplace."[6] This opinion was generally shared by Carolyn Petit in her review of the PSP version, with her saying that despite a very slow start, the story and characters became interesting for her.[36]IGN's Vince Ingenito, while noting the game's differences from later Persona titles, called it "a wonderfully original story", and praised the localization.[7] RPGamer's Zach Welhouse said that the game "uses its grand, cosmic backdrop to magnify the adolescent concerns of its protagonists until they pop with energy."[39]

The gameplay was praised by Bartholow, calling the Persona system "Surprisingly simple and well balanced", and admired the game's polish despite its limited use of the PlayStation hardware.[6] Ingenito found the gameplay entertaining, saying that it would appeal to fans of the Pokémon series due to its Persona-collecting mechanic.[7]Famitsu, reviewing the original, said that the general gameplay was "quite orthodox", but found the battle system stood out from other RPGs and praised the Rumor system's story and gameplay role.[37] Chandran found many parts of the gameplay enjoyable despite noting the lack of its sequel's more autonomous Fusion Spells, saying that "had loads of fun playing [Innocent Sin]."[5] Welhouse was generally less enthusiastic in his review of the PSP remake, citing the battles as slow and dungeons as boring.[39]

The original audio was lauded by Bartholow, stating the voice acting "[added] dimension to the already-excellent characterizations", and called the music "almost always appropriate and exciting" with its blending of rock and techno music genres.[6] Ingenito was less positive about the voice acting for the remake, but generally praised the music.[7] Chandran generally praised the music, although noting that some of the game's looped themes were repetitive. He also called the voice acting "generally pretty good", despite finding Tatsuya and Maya's inconsistent.[5]

One of the Famitsu reviewers for the PSP remake was a little critical, saying that long load times when entering battles and the lack of guidance were among minor things that "niggled me". Despite this, features such as the ability to switch soundtracks and the Theatre Mode were praised.[38] Petit was highly critical of the remake, citing the gameplay as "Tedious [and] repetitive", referred to the Rumor system as "dull", and generally felt that the game had not aged well.[36] Ingenito also noted long loading times, along with a very high encounter rate and low-quality graphics carried over from the original.[7] McCarroll commented that many of the remake's faults stemmed from the expectations for an RPG when the original was released.[40] Welhouse shared multiple criticisms with other reviewers, despite generally enjoying the experience.[39]


During the development of Innocent Sin, the writer Tadashi Satomi felt that the story needed an alternate viewpoint to that of the main hero. This formed the basis for Persona 2: Eternal Punishment.[46] Localized for the west, Eternal Punishment was released in 2000 in Japan and North America.[19][47] The game, along with Eternal Punishment, received a spin-off manga titled Persona: Tsumi to Batsu (ペルソナ 罪と罰, Persona: Sin and Punishment), featuring new characters from Seven Sisters. Its 2011 reprint featured new content connecting the manga to Innocent Sin.[48] In 2007, Atlus and Bbmf created and published a mobile version of Innocent Sin. Titled Persona 2: Innocent Sin - Lost Memories (ペルソナ2 罪 ロストメモリーズ, Perusona Tsū: Tsumi Rosuto Memorīzu), it carried over the crucial systems of Innocent Sin, including the Persona and Rumor systems, while tailoring them for a mobile format.[49] Maya Amano and Lisa Silverman were later featured in an internal tech demo for the graphics engine used in Shin Megami Tensei: Nocturne.[50]


  1. ^Known in Japanese as Perusona Tsū: Tsumi (ペルソナ2 罪, lit. Persona 2: Sin)


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External links[edit]

Persona 2 Eternal Punishment Review - The Consequences of Sin

And she is from the tongue of her own boyfriend, as he caressed her clitoris, and then penetrated into the vagina. Smirked slightly, winking at my friend. He immediately took his wife by the ass and squeezed her, began to work with his tongue even harder, while my hands clung to the girl's chest and clitoris. She began to moan louder and could no longer calmly kiss me, her tongue trembled from our actions.

I accelerated in movement on a friend's penis.

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Looking at the slender legs, barely covered by a skirt, a thin waist accentuated by an apron and an appetizing C grade in. The neckline, I thought that only a collar with a leash was missing from her suit, and how much I want to whip her. In response, the fool shot more and more boldly at me with lascivious eyes. Well. When the table was laid, she stood by her side, pretending to be modestly folding her hands: Master wants something else.

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